GIMP :: Wavelet Decompose For Skin Retouching And Smoothing
Jan 12, 2012
This is easily the best method I have found so far for retouching skin and textures in GIMP. Using wavelet decompose you can work on the different frequencies of features in an image independently and with unparalleled control.
Getting Around in GIMP: Skin Retouching (Wavelet Decompose)
On your face, there are about 20,000 pores, and if you don’t have perfect skin, it seems like half of them turn into some for of unwanted skin irritation, a blackhead, whitehead, rosecea, dry skin, flaking skin, and probably about 1 dozen other things that I have never heard of. Nobody likes these imperfections in skin, especially on photo day. This lesson is going to show you how to remove blemishes using gimp.
But,I couldn't figure out how to "paint back in detail" like it described, into the eyes and lips. It said something like "paint with a black brush over the blur mask to eliminate the blur in specific areas." I couldn't find a black brush; which brush is it talking about?
Also, I'd like to know how to apply this technique to just an area I've selected with the lasso tool, like her face.
I recently acquired Photoshop to colorize old black & white images. While I'm quite familiar with colorization techniques, I need help with something before I get started. I scanned a lot of the images (from paper instead of photographs) I plan on using at fairly high dpis--I thought larger images allow for more manipulation--but find that nearly every second pixel has some kind of black spot on it.
I'm sure there's some technical term for this, though I'm unfamiliar with it. Anyway, does anyone know how to fix the pictures so they can be rendered more realistically? I've tried the blur tool for modest results but am looking for something better.
I recently bought corel paintshop x4 and when i am trying to use the skin smoothing option in 'adjust' absolutely nothing happens.. i have been googling and seaching on youtube but havent found anything. could there be anything wrong with my settings?
I downloaded some skin brushes which add more details to the skin after smoothing it..but how can I use it...is it used to mask the blurred layer to keep some details ?
I created an oval: 418x528 and using stroke, gave it a one pixel border. Unfortunately, the oval border looks not smooth. I'd like to give it a wider border, but the unsmoothness looks worse the wider you make the border.
I took up the program to facilitate completion of a small project for a 16-year old daughter that's making an incredible recovery from a serious illness. I provide this background because I'm currently "a bit" impatient - and I'm HOPING GIMP can be used to get this done. What we're looking at is a VERY small "Heart Locket" our daughter was given at birth. What I'm looking to do is create "photo masks" for my wife and my faces so we can "craft" the photos in the requisite size (~1/8"x1/8") and shape (heart)! So far I've succeeded in importing a photo I'd taken of the Locket's interior with a Macro Lense at a "workable size," such that the finished "mask" can be scaled to match the photos we're using, then scaled down to final size in photographic process. And while I'm VERY impressed with Path Tool, I CAN'T find a way to eliminate the tedium of "hand-smoothing" the result. I actually found a plugin that'd been developed for this purpose in 2009, but fails to install because it's looking for (what I have to assume is) an older dll. I CAN'T be unique in this need, can I?
I have a number of images which are all mainly line diagrams of equipment. I'm trying to tidy up the images (they were created using xfig years ago) using gimp. The aim is to smooth them out and neaten them up a bit.
I'm new to Gimp and Ive been told that Gimp has a function similar to Alien Skin Smart Fill. Is this correct and if so where do I find it and what is it called on Gimp
I am new to the entire graphics arts area. (I do network design for a living). I have been reading the "Adobe Photoshop CS5 Classroom in a Book" and I don't understand their logic for the order they say to use to retouch a photograph.
Their order is:
Duplicating the original image or scanEnsuring that the resolution is appropriate for the way you'll use the imageCropping the image to final size and orientationetc.
For their example they use a picture of a child walking around a ring with a brick wall as the background.
Now, lets say that I wanted the final image to be of the child only and 3 inches wide by 5 inches high, and 72 ppi (pixels per inch) for a print.
I disagree with the order of steps 2 and 3.
In step 2, I decrease the pixel information to 72 ppi. In step 3, I crop only to get the child then I import the resulting picture into say Microsoft Word and stretch the picture to be 3 x 5 it would seem to be that I would be way below the 72 ppi desired result.
I would like to ask a question about architectural photography lighting and retouching techniques. You can see some sample sites below: URL.....
These photos are very impressive and possibly taken as HDR.The question is; this transformation can be possible just photoshop retouching even using light? It looks like 3D rendering or PS drawing but we don't sure. Is it Photoshop Plug-In or what kind of technique is it?
I often find I need to remove something from a broad gradated area of an image, such as a bill board from a dusk sky. I've always tried to clone the image out, but end up with a mottled area of the sky. If I get it smooth, it seems to have a different texture because I've used a lower opacity in the brush. I've tried replacing the sky with a gradation but blending that at the horizon is always a bit iffy.
We all know the illustration in the glossy car brochure has been enhanced - before Pshop days it was done by film retouches. I admire that work and would like to achieve similar results - making my car photos more like 'glamor' shots or 'studio' shots, starting with pictures of my own vintage car a 1936 Ford.
So far I've struck out on searching the web for techniques specific to this task, probably because I'm not using the best search terms. Automobile glamor retouching, or vehicle retouching was no luck.
Is there a specific name for this kind of retouching/enhancing/studio look? If I had a clue as to whether it's a recognizable trade or specific job I might be able to follow that lead.
Understand, i'm not asking you to do the work, just point me in the right direction.OTOH, if you do know of a site devoted to this I'd be very interested. I do remember completing a lesson in Scott Kelby's earlier 7 point book, where an automobile shot was improved, and that's been useful.
I want to edit in a complete non destructive way, so i work with smart objects and separate blemish removal layers. However, when i double click on my smart object to edit it in camera RAW, after i save the changes, my blemish layer looks like this:
On this particular example, i brought down the exposure on the smart object in camera raw and the corresponding exposure adjustment was not applied to the retouching layer as well. This defeats the whole purpose of making a separate adjustment layer if i have to make a new one every time i make adjustments to to the smart object.
How do I retouch in LR4 on a Mac on selected areas for example in the highlights. It is very easyly done in Aperture 3 but it seems more complicated in LR4. Yes I am new with LR and have installed the Helpfile....but still.
We've encountered a huge problem with some JPEGs we retouched for print.Either directly after opening them in PS or after saving and closing the image (mostly the case) it's getting some kind of horizontal stripes / artifacts. Problem is, sometimes they only appear after saving the image, so we'd have to reopen every one a few times to make sure this error does not occur. Also, the images look abolsutely fine in the preview AND wehen placed in InDesign. Sometimes they're visible in the exported PDF, sometimes they aren't and we eventually find out when the product is already printed.
We're running CS6 on OS X 10.7.5 with newest patches and Updates. All images are HQ stockphotos from familiar sites.
I am interested in building an automated retouching system for a specific form of photography. The system needs to be able to handle a large workflow of images and create a look that is desirable and state of the art. I can see that there are a lot of systems out there that deal with portraiture etc and feel that if we could develop a similar system with actions for the specific work that I shoot it would be great.
smooth the edges of a picture of a musical note PSD file (when zooming in on the edges it is possible to see it much better).I tried a few things with no luck .Here is the link for the PSD file.
I have just downloaded the cs4 demo for photoshop after reading about how it can paint on 3d objects. I imported an obj file I created in modo. In modo I hit tab to turn on smoothing. In photoshop I can't seem to find a way to do smoothing. I know that photoshop isn't a 3d program but I was wondering if it offers any kind of smoothing algorithm? I'd hate to have to save out my mesh at a high poly count to bring into PS to paint. Is this the only way or am I missing something?
I need help with the brush tool in Photoshop CS3. All the brushes appear to be pixelated, and I'm unable to draw any smooth lines at all. Whatever I draw comes out edgy and rough.
On the other hand, the eraser tool still produces smooth lines. I tried fiddling with brush preferences, but nothing I do helps: I just can't draw smooth lines with the brush tool, although the smoothing option is turned on.
I have am image of a map that I have been asked to detail an post to a web page. The map had been drawn out fairly well, but the lines that make up the drawing are jagged. I would like to be able to smooth out the lines so it makes the map more presentable.