AutoCad :: How To Change Distance Between Array Elements Smarter

Jul 29, 2012

Attached file shows a book cabinet. After manipulating the depth (32 cm) for many times, still I haven't got the ideal depth. Manipulating the distance is time consuming and I am looking for a smarter way to do it.

Changing the depth is cumbersome for me, as I act in the traditional way. Let say if I want to change the depth of all shelves to 34, I choose 7 shelves from bottom, move all 2 cm down. In the next step I choose 6 shelves from bottom and move them 2 cm down and repeat until I reach the bottom.

In order to draw them, first: I use rectangle not lines which has some shortfalls, second: I use array command to copy them down.

This is not a smart way and I think there must be a better way. Although a LISP routine will solve it very easily, but I prefer a non-LISP solution.

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AutoCad 2D :: Control Distance Of Array In Dynamic Block?

Oct 16, 2011

Am I missing something or is there no way to control array action spacing with formulas or user parameters?

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AutoCAD Civil 3D :: Smarter Corridors For Stream Restoration

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I am currently working on a Stream Restoration project and am really struggling to find a flexible solution for modelling natural river corridors.

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My first attempt was to create a corridor with a cross-section consisting of some generic links targeting my polylines. see attachment (Corridor.jpg). Obviously it results in a total mess. So I tried splitting the corridor in multiple sub-corridors targeting different lines as suggested by Dana Probert in her class on Stream Restoration. (Corridor1.jpg) However, given the curvature of these lines, the corridor simply never works as expected. 

Question #1: is there any way to create a ‘smart subassembly’ which would prevent those bowties? Ideally I’d like it to be able to connect to subsequent vertices of the targeted line. Maybe the subassembly composer is capable of doing such magic tricks?

Since the corridor approach didn’t work I tried adding the Polylines as breaklines to a surface without any other definition. To assign some elevation data I converted them to Feature Lines. The original 2d-Polylines have been set to Fit -> Quadratic though and Civil 3d just refuses to accept them as they are. So I’d go splineedit -> convert to spline and then Flatten to convert them to Polylines back again.

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Question #2: is there a way to convert splines to feature lines, or better yet – add splines as breaklines to a surface and derive their elevation from a profile?

My current solution to this problem is converting the 2d-Polylines to splines, and then back to Polylines via Splineedit. This way I get a Polyline with tons of straight but short segments. I convert them to feature lines, assign elevations and add as breaklines to the surface definition. The resulting surface is super smooth. It just isn’t easy to modify because of the amount of vertices that have to be moved to do any adjustments.

Question #3: Do you know of any better ways to approach this subject? All of the methods I’ve tried would have worked perfectly with a simple corridor. It’s the curvature that renders them useless.

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I have a dynamic block with stretch property.

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A sample drawing is attached here.

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[URL].....

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The array should be be dependent on a measurement to make comparision by eye obsolete, as well as the array is to produce the right number of elements as soon as the space available is measured.
 
- 2500K @ 4.2Ghz- 8GB - Radeon7970 -
- Xeon 1230V2 @ stock Ghz- 32GB - Quadro 2000 -

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Jun 22, 2011

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See code below:
 
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Sep 29, 2013

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