AutoCad :: How To Attach Deform Path Object
Jan 28, 2012
I’m trying to attach my deform text to my gear and make it permanent. what I was trying to do was get the text to curve and the only option I see that makes it curve the way I want it look is deform path is there another I can it I will post picture what I’m trying do and did see any video YouTube how to curve text
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Dec 4, 2011
Is there any way in photoshop or with a 3rd party plug-in to duplicate an object on a layer along a path so that it conforms to the orientation and possibly deforms accordingly? I'm working on a fish scale texture that has scales of varying size that flow in different directions depending on the location on the body. As of right now I've crudely grid warped a tiling fish scale matte I made to define how I want the scales to flow. I'm using this as a guide as I individually place each scale.
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May 13, 2009
I am trying to attach an object to a motion path but when i do the object goes to the beginning of the path but when i move the time slider nothing happens and when i move the object it isn't attached to the path.
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Nov 23, 2011
I am looking for a way to deform an object using splines, i know you could do it with a path constraint but i dont want it to travel along a path i just want to be able to deform it with a spline,
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Feb 23, 2013
I am trying to use a spline to deform hairs on a object.
I have 1 editable spline, with multiple splines attached to it(1 spline which has been rotated), but when I use it to comb the hairs, it will only take 1 or 2 of the splines, so it all goes in 1 direction, rather then all outwards from the center, like the splines are.
The splines are all the same, all in one shape, and all have the first vertex in the center.
I have tried re-creating the splines, but it comes out the same.
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Jul 12, 2011
The MEIS document for 3ds max URL...., in the Compositing module talks about using the paint tool.. "demonstrate basic paint operations using the paint tool"
the object paint or object deform paint utilities? You cant actually "paint" 3D models using 3ds max can you? the reference they say to look up is "paint" and when I look this up in 3ds max help, the object paint and deform paint tools are all i can find.. So are these compositing tools?
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May 12, 2013
I have this minecraft rig which I downloaded from Shrogg2. I have added a few of my own features but wanted to add things to the facial rig. How the facial rig has been made but I have this plane which has stubble on it. I want it to be fixed in one location but follow the deformation of the jaw when it moves. The controller which is used to move the jaw down is already there, I just need to get it to deform this plane.
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May 8, 2012
Autocad 2012
When attach image (tif) with no path. is saved, de image will be saved without a path. dir. Only when we change the image (with RasterCAD) when we now save the drawing the hole path dir. will be saved.
When we used AutoCAD 2006 this will not be the case. The tiff. will stay no path. We move/copy drawing with image to other dir. very often.
-Originel
... dwg/tif
-To-Built
... dwg/tif
-As-Built
.... dwg/tif
Problem is that the image will be saved in the wrong dir.
-Originel
... dwg/tif
-To-Built
... dwg/tif
-As-Built
.... dwg/tif
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Sep 25, 2010
I wanted to attach an image as Xref to my drawing. I like to set my Xref's relative but in this occasion I get the error "Relative path cannot be assigned".
My version of AutoCAD is 2011 btw.
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Oct 2, 2011
How to link a jpg to an object? Map 2005 was a while ago and I haven't done it since then.
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Feb 8, 2003
How can I do "Attach to path" [ - the same as in FreeHand...]?
[I have 10 circles in different layers... & I want them to be arranged in a certain path.]
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May 25, 2012
Is it possible to affix a point light to an object so it moves with it when you move the object? I know you can simply select both and move 'em together. But I made a fixture with a lot of point lights on it and it's a pain in the ass to try to select everything in order to move it and position it.
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Apr 26, 2006
how do you attach text to a path?
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Oct 23, 2011
I have published the result of a dynamic simulation to the studio environment in Inventor 2012, and I would like to fix a camera to a point on the face of a simulated object. The camera target is at a point normal to this face, and its position and rotation need to update automatically with the object's current orientation at each time step to create a "point-of-view" video. The motion is too complex to be approximated by a camera path. The dialog box to define the camera allowed me enter a parameter for the rotation, but it was not stored as a variable; it needed to be manually redefined after each time step.
I think it may be possible to create a macro to redefine the camera's position, target, and rotation between each time step of the rendered animation, but I am not at all familiar with the objects and methods of Inventor's VBA. Would it be feasible to create something like this, or is there a simpler way, such as exporting the result of the simulation to another program like 3d Studio Max?
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Feb 11, 2013
I've got a chain that runs between two sprockets. In between the sprockets is a slider that needs to be attached to the chain so that the rolling of the chain moves the slider back and forth.Right now the chain just runs straight through the slider, it isn't connected at all. I can't find any way to tell Inventor that this slider is connected to the chain.
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Oct 10, 2011
a few things involving cameras. My assignment was to use our plane that we modeled with poly's and animate it on a motion path(used cv curve tool) and have a camera above it follow it. Now I got that down perfect.
But what I don't have a clue on, is how do I attach a camera on the same motion path as the plane and have a camera angle right behind the spinning propeller? Like a cockpit view.
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Oct 3, 2012
Once you've used a path to put type on, how do you get the path back? Everything I do to recover the path deletes it.
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Dec 1, 2012
I've a character writing on something (it could be paper, wall, etc). Now I'm looking for a way that attaches brush to his hand for interactive writing on that object.
Don't say I have to sync it manually! it's a close up shot and motion captured movement. Indeed it's really complex movement! Imagine you are painting on a sphere with Maya's texture paint tool.
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Jul 30, 2012
I am currently needing to map the path of an object which undergoes quite a complicated movement path during the operation of the machine. Is there a way for Inventor (or anything else within the Autodesk 2013 design package) to automatically map the path this object takes during its movement?
If not, are there any recommendations on how to map the path easily and accurately?
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Feb 5, 2013
Having trouble extruding 2d object can not extrude on a path! Currently using 2006 version.
I am typing PE then M then J then then it is asking me to enter fuzz distance or [jointtype] <0'-0">: (which was not covered at CU).
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Jan 19, 2013
1. find the attached “Rays on Oval.png” file. (Tried attaching .cdr file but the File Size is 400KB.)
2. I would like to Repeat / Duplicate that Black Color on Outer Path of Oval Shape. (Like shown in the Yellow versus Black. The Yellow is a Circle and the Black is from Star Tool)
3. I think the Best Bet would be to Link the Rays to the Outer Path of Oval Shape.
4. I need the Rays and Oval as 2 Different Objects so that I could Change the Color Scheme.
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Feb 6, 2014
I have a figure as below:
You can see that the red circles intersect the blue one twice each. One of these intersects (the lower one) should be below the blue circle while the other should be above the blue circle. How can I make this happen? Can I use the shape builder tool somehow?
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Dec 11, 2012
I have a polyline path and a rhombus. I will like to array the rhombus along the polyline path. As you can see from the attached file, as the object rotates along the path, it shift off the path such that the distance between the rhombus and the path changes esp at the turn. How can I keep this distance between the rhombus object and the path constant?
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Dec 2, 2013
I'm just starting a new project and I've become a little stuck. What I'd like to do with Photoshop is to bend this (or another more suitable image) of a running track to fit:
a) the extrusion of the 3D type below or;
b) the road of the mountain pass
How would I go about doing this; is it something to do with creating paths and then warping it onto the path? I don't know quite where to start.
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Dec 5, 2011
HOW to activate the little green dots?
I am trying to bend the blades (fans) to form a curve blade. However, I've failed again and again - unable to deform it.
For more information, please take a look at my dummy image and an image from the web (which I found). I am using Autodesk 2010. Or how to deform the blades from another version.
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Apr 24, 2011
I have a diamond model I built (editable poly) and it is sitting on a pillow I made (garment maker, cloth- also editable poly) Ok so there has got to be an easy way to make the diamond sink into the pillow. I have been playing around with conform space modifier for hours now and I can make basic shapes change but it will not effect my ed polies and also I dont know if this is working the way I imagined anyway.
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Oct 26, 2012
I have a small problem trying a wave to deform my objects properly. I have to make a "repulsion objects" project, i use several duplicate cubes and i apply to them a wave deformer. But i would like that the deformer could move just the entire objects or polygons , not the points because i want the upper face plane and the wave deform the points like i was making a jitter.
I have tested also the displacement direction of the wave with no results. Is there an easy way to make it?
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Apr 18, 2013
Is there any way to do collision deform with massfx cloth like you could in reactor? Like in this tutorial: [URL].........
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Feb 16, 2012
I would like to know how to rotate an object to a path. I need something like in green color which I am not able to achieve.
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Jun 10, 2008
I'm working with CS3 and came across this perdicument! Does Anyone know how to get an object to follow a custom shape path?? Is this possible in CS3?
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Jun 11, 2011
I have to animate a long tentacle like object eminating from something , wrapping around another object and pulling it backwards. I have been looking at splineIK,pflow and some other approaches but they only cover part of the animation I need.
I am playing with PFlow and I can get something to spawn along a spline path to wrap around the object but not sure how to simulate the thing retracting and pulling the object with it.
I know there must be a better way to do this.
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