3ds Max :: Object Deform Paint Utilities

Jul 12, 2011

The MEIS document for 3ds max URL...., in the Compositing module talks about using the paint tool.. "demonstrate basic paint operations using the paint tool"

the object paint or object deform paint utilities? You cant actually "paint" 3D models using 3ds max can you? the reference they say to look up is "paint" and when I look this up in 3ds max help, the object paint and deform paint tools are all i can find.. So are these compositing tools?

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3ds Max :: How To Deform Object Using Splines

Nov 23, 2011

I am looking for a way to deform an object using splines, i know you could do it with a path constraint but i dont want it to travel along a path i just want to be able to deform it with a spline,

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3ds Max :: Use Spline To Deform Hairs On Object?

Feb 23, 2013

I am trying to use a spline to deform hairs on a object.

I have 1 editable spline, with multiple splines attached to it(1 spline which has been rotated), but when I use it to comb the hairs, it will only take 1 or 2 of the splines, so it all goes in 1 direction, rather then all outwards from the center, like the splines are.

The splines are all the same, all in one shape, and all have the first vertex in the center.

I have tried re-creating the splines, but it comes out the same.

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Photoshop :: Duplicate / Deform Object Along A Path

Dec 4, 2011

Is there any way in photoshop or with a 3rd party plug-in to duplicate an object on a layer along a path so that it conforms to the orientation and possibly deforms accordingly? I'm working on a fish scale texture that has scales of varying size that flow in different directions depending on the location on the body. As of right now I've crudely grid warped a tiling fish scale matte I made to define how I want the scales to flow. I'm using this as a guide as I individually place each scale.

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Maya Animation :: Make Object Deform Another?

May 12, 2013

I have this minecraft rig which I downloaded from Shrogg2. I have added a few of my own features but wanted to add things to the facial rig. How the facial rig has been made but I have this plane which has stubble on it. I want it to be fixed in one location but follow the deformation of the jaw when it moves. The controller which is used to move the jaw down is already there, I just need to get it to deform this plane.

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AutoCad :: How To Attach Deform Path Object

Jan 28, 2012

I’m trying to attach my deform text to my gear and make it permanent. what I was trying to do was get the text to curve and the only option I see that makes it curve the way I want it look is deform path is there another I can it I will post picture what I’m trying do and did see any video YouTube how to curve text

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Paint.NET :: Give Line / Bend Function More Points To Deform It

Sep 11, 2011

i have 2 questions.

How i can give the line/bend funktion more points to deform it. Actually it have 4, but i need more for better deform the line/bend.

Any plugin that i can make other arrows? See the red arrows on the picture...

Uploaded with ImageShack.us

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AutoCAD Civil 3D :: Using Pipe Networks For Utilities

Jan 10, 2013

On a waterline that I am currently working on, we have existing utilities (gas, fiber, electric, etc.) surveyed and need to display those on our profile.  Typically we will determine the crossing locations and offset those x' below the existing ground.

The problem I am having is that in a mile and a half of waterline, there are 100+ crossings.  Creating a pipe out of each of those, applying the correct pipe type and display, naming the pipe network, etc, is too time consuming.  It's faster to draw them on our profile manually.  Also, with 100+ pipe networks, it slows down the drawing considerably.  And if we create data shortcuts, then we have to create a reference to 100's of pipe networks in our plan and profile sheets.

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AutoCAD 2010 :: Purging Project Wide Utilities

Aug 14, 2013

Every time i run a project wide purge all blocks routine in Acad 12, it doesn't purge anything at all.  Only when i go to each individual page and purge all.

I would like to remove any unused blocks/layers......

Is there a fix or a 3rd party app?

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AutoCAD Civil 3D :: Displaying Utilities In A Profile View

Apr 30, 2013

I have a 2013 Civil 3D file, in which I've generated a set of multiple profile views, using a proposed centerline of a new pipeline as the alignment, and the existing grade surface.  The profile views are just fine.  However, there is also an existing underground electric service running roughly parallel to this proposed pipeline. 

All I have to work with is a 3D polyline which shows the location and elevation of that electrical service line.  Here's my issue:  Right now the profile view(s) display on only the existing grade along the pipeline alignment, and that's fine.  I would also like these profile views to display the location of the above described electrical line, but don't know how to get the profile view(s) to "see" it.

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AutoCAD Civil 3D :: Google Earth Utilities With R2013 Products?

Apr 5, 2012

Now that details of the R2013 version of AutoCAD Civil 3D are public, I wanted to update you on the status of Google Earth import and export workflows. The following statement summarizes where we are:

Due to limitations on the use of the Google Earth API, AutoCAD® Civil 3D® 2013 does not include API access to allow customers to import Google Earth imagery and/or surfaces directly into Civil 3D. We are aware of the importance of including preliminary surface and aerial imagery in your design workflows and are actively looking for an alternative.  However, we cannot share any specific information about potential future product enhancements. When appropriate, we will communicate technology plans via various channels including Autodesk Labs, Facebook, Blogs and the Civil 3D Discussion Group.

As noted above, we'll update you as soon as we can share information on technology plans that target the workflow of incorporating readily available image and surface information into your design workflows. 

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AutoCAD 2010 :: Tools / Utilities For A Network License File

Mar 9, 2013

Currently, we have 3 stand alone license's and are wanting to reinstall AutoCAD 2012 for a network for various reasons. I uninstalled and installed the tools/utilities for a network license file however I just have our 3 stand alone licenses. Can I not use them in a file to be distributed by the server?

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AutoCAD Civil 3D :: Annotating Utilities / Wetlands In Cross Sections

Mar 13, 2013

I am trying to annotate right-of-way, utilities, and wetlands in my cross-section sets.  I know that this can be done by creating alignments, but this seems very cumbersome for a large project with hundreds of wetland areas and major utilities.  I know that this task can be quickly accomplished using Bentley Inroads by draping the features onto the existing surface and annotating the features in the cross section views.

Is there a workflow that allows the annotation of feature lines in the cross-section views?

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Corel PHOTO-PAINT X5 :: Paste One Object Into Clip Mask Of Different Object?

Mar 28, 2011

1. After creating a clip mask can I view it without the actual object also being visible?

2. Can I paste one object into the clip mask of a different object?

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Photoshop :: How To Deform Image To Fit Onto Another

Dec 2, 2013

I'm just starting a new project and I've become a little stuck. What I'd like to do with Photoshop is to bend this (or another more suitable image) of a running track to fit:

a) the extrusion of the 3D type below or;
b) the road of the mountain pass

How would I go about doing this; is it something to do with creating paths and then warping it onto the path? I don't know quite where to start.

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3ds Max Modeling :: How To Deform CPU Fan Blade

Dec 5, 2011

HOW to activate the little green dots?

I am trying to bend the blades (fans) to form a curve blade. However, I've failed again and again - unable to deform it.

For more information, please take a look at my dummy image and an image from the web (which I found). I am using Autodesk 2010. Or how to deform the blades from another version.

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3ds Max :: Getting One Editable Poly To Deform Another

Apr 24, 2011

I have a diamond model I built (editable poly) and it is sitting on a pillow I made (garment maker, cloth- also editable poly) Ok so there has got to be an easy way to make the diamond sink into the pillow. I have been playing around with conform space modifier for hours now and I can make basic shapes change but it will not effect my ed polies and also I dont know if this is working the way I imagined anyway.

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AutoCAD Civil 3D :: Menu Utilities Error / Malformed List On Input

Jul 5, 2013

I'm getting this error in the middle of launching Civil 3D2014 x64 hotfix1 from the uncustomized Civil 3D 2014 Imperial icon (see command history):

Loading AEC Base...
Loading AECC Base...
Loading AECC ETransmit...
Loading AEC Base Extended...
Loading AEC Core...
Loading AEC Application...
Loading AEC Project Base...
Loading AEC Base GUI...
Loading AEC Project UI...
Loading AEC Utilities...
Loading AEC Layer Manager...

[code]....

Civil 3D appears to run o.k., no error messages upon opening a drawing...

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AutoCAD Civil 3D :: Cannot Reinstall After Files Corrupted By Tune-up Utilities 2012

Jun 7, 2012

Tune up utilities got into my system and was finally removed by windows installer today.  I tried 2 times to repair Autocad2011 civil 3d, then 3 times to reinstall it, finally removed all files I could find and tried 2 times to install.  Cannot install I get eror 1402 about the key being too full or somtehing like that.    It is the student version but I use it for my own use and need to access the files.

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Softimage :: Wave To Deform Objects

Oct 26, 2012

I have a small problem trying a wave to deform my objects properly. I have to make a "repulsion objects" project, i use several duplicate cubes and i apply to them a wave deformer. But i would like that the deformer could move just the entire objects or polygons , not the points because i want the upper face plane and the wave deform the points like i was making a jitter.

I have tested also the displacement direction of the wave with no results. Is there an easy way to make it?

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3ds Max :: Massfx Cloth Collision Deform

Apr 18, 2013

Is there any way to do collision deform with massfx cloth like you could in reactor? Like in this tutorial: [URL].........

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Photoshop :: Deform An Image So That It Fits Into A Selection

Mar 1, 2005

I want to do something similar to the "past into" command.. but i want the pasted image automatically deformed so that it contours the border of selection.

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3ds Max Modeling :: Patch Deform For Editable Poly?

Jun 19, 2011

Is there a way to conform an object (with a thickness) to an editable poly surface, like you can with patch deform to a patch surface ? I know you can use the compound object 'conform', but that does not give the result I'm looking for.

I was hoping that is was possible to simply convert an editable poly surface to a patch surface, but then I just get "illegal surface" when I pick the deform surface.

Patch deform is great, but almost worthless if I can't use it for editable poly objects...

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3ds Max :: Deform Parts Of Mesh By Helix-Spline-parameters?

Mar 30, 2012

I've got a Mesh which consists of several Helixes with regular Tubes in between. They are all welded together, so it is one long Mix of Helix and tubes. In Animation, the amount of Turns in each Helix needs to be changed (from 0 Turns, up to 50 e.g.).

First I attached bones to each helix, but strechting the bones only leads to stretch the Helix - not reducing the Turns.
In another attempt, I took a regular Tube with a Path-Deform-Modifier and a helix-spline, so I had good control of the Mesh, by changing the splines-parameters. But since my Mesh consists of several individual helixes, I cant use it cuz i can only select 1 spline in the deformation-modifier.

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Maya Modeling :: Any Effective Topology Technique For Knees To Deform Naturally?

Nov 15, 2012

I am always having a great problem while modeling knees and elbows. Some people say put three loops on knee and some people say put 5??.. If i put too many loops then it collapse while deforming and when i put less then it won't deform properly...

I just want to Know is there any effective topology technique for knees to deform naturally and which should look realistic while the character is on squatting positions.

Please Check out the attached Picture.

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Paint.NET :: Paste Object Behind Another Object?

Jul 16, 2012

I have one object and want to paste behing another object i.e. object will be pasted behind the fense, how can i do this.

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Paint.NET :: How To Make Object See Through

Jun 8, 2011

I was wondering how do you make an object see through but not invisible.

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Xara :: How To Use Built In Screen Capture Tools Under Utilities / Screen Capture

Jun 21, 2011

Setup: Designer Pro 7 on win 7 (64bit)

Trying to use the builtin screen capture tools under Utilities/Screen capture.

There appears to be no way to do a selected capture or partial selection of parts of a window. Instead we have:

Full screen []
active window []
content of active window [x]

So I selected the last one above as shown `Content of Active Window'

But what I actually get is a mini version of the entire Designer pro 7 application Including the menus, borders, and all that guff that no one usually wants in a capture of part of the full screen.

So what does `Content of active window' mean as apposed to `Active window'?

Its really unbelievable that there is no provision like `Region' found in most screen grab tools where you select with the mouse what you want captured.

Maybe I'm just missing how to use this thing, but have included the result of what a `content of active window' does. Its a mini version of the entire application...

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Paint Shop Pro :: X4 Object Extractor

Sep 30, 2011

I am using Paint Shop Pro X4, with Italian language.

When the mouse pointer is hover the Accuracy selector (in Object Extractor section) PSP crashes.

This happens only if the language is set to Italian, no problem if the language is English.

I think there's problems with some tooltips.

On MouseHover PSP Crashes (Italian language)

Crash.png (7.2 KiB) Viewed 587 times

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Mudbox :: Only Paint On Isolated Object?

Nov 10, 2012

I am painting a brick wall, the wall is separated into 2 objects, the bricks and the stuff between the bricks.

The problem I am having is that I isolate the stuff between the bricks and paint that gray but when I "show all objects" the gray color have transferred to the edges of the bricks. I have tried maps with different resolutions but that makes no difference.

How do I make it so that I can paint only on the isolated object?

One other way:I can apply 2 different mudbox materials, 1 to each object and create 2 diffuse maps, 2 bump maps and 2 specular maps. But how do I combine the different map with each other?

The objects are going to be combined into 1 mesh that uses 1 diffuse map, 1 normal map and 1 specular map.

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3ds Max :: Paint Texture On Object Contact?

Dec 4, 2012

How can I make an object "paint" the texture on another object? Examples of usage are footprints, bullet holes, scratches, skid marks, a pen drawing, etc. I couldn't find anything about this on the web.

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