3ds Max :: Deform Parts Of Mesh By Helix-Spline-parameters?

Mar 30, 2012

I've got a Mesh which consists of several Helixes with regular Tubes in between. They are all welded together, so it is one long Mix of Helix and tubes. In Animation, the amount of Turns in each Helix needs to be changed (from 0 Turns, up to 50 e.g.).

First I attached bones to each helix, but strechting the bones only leads to stretch the Helix - not reducing the Turns.
In another attempt, I took a regular Tube with a Path-Deform-Modifier and a helix-spline, so I had good control of the Mesh, by changing the splines-parameters. But since my Mesh consists of several individual helixes, I cant use it cuz i can only select 1 spline in the deformation-modifier.

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3ds Max :: Use Spline To Deform Hairs On Object?

Feb 23, 2013

I am trying to use a spline to deform hairs on a object.

I have 1 editable spline, with multiple splines attached to it(1 spline which has been rotated), but when I use it to comb the hairs, it will only take 1 or 2 of the splines, so it all goes in 1 direction, rather then all outwards from the center, like the splines are.

The splines are all the same, all in one shape, and all have the first vertex in the center.

I have tried re-creating the splines, but it comes out the same.

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3ds Max :: Interpolation For Helix Spline Shape

Jun 12, 2012

There's really no way to set the interpolation steps for the path of the Helix spline shape?

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3ds Max :: Adjust Interpolation On Helix Spline

Oct 15, 2012

I have a helix spline that is pretty large. The larger I make it the more evident it is that it is made of segments. I can't find any place to adjust the interpolation. Is there any way to add more segments to smooth it out a bit?

Max 2014 (SP2)
Win 7 64-bit; Dual Xeon E5-2687W @ 3.10 GHz; 64 GB Ram
NVIDIA GeForce GTX 570; Quadro 4000

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3ds Max :: Spline To Quadified Smooth Mesh

Jan 13, 2012

I am creating a 3D editable mesh county map of the state of Illinois using coordinates from a SHP file that I extracted using a Python script. The attached maxscript code draws the knots for spline, closes it, converts it to an editable poly, extrudes the first face to a predefined height, caps the holes, converts it to an editable mesh, quadifies the mesh, and then finally smooths the mesh for each county. This script works great for about 90% of the counties, but every time I run it the same 8 or 9 counties are not visible. I can highlight the invisible counties, but I do not have the option to convert them to an editable polygon. When I just draw the splines (without any of the converting, etc.), I see all the counties in 2D, but I can only manually convert some of the counties to an editable polygon.

I thought this problem came from the fact that some of the edges were bound to be touching, so I tried to create a small buffer (0.005" or so) between the counties, but the problem persisted.

Also, since the attachment option sometimes does not work for me, I am including the public Dropbox links for the two attached files:

Script - [URL].......
CSV File - [URL]........

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3ds Max :: Attaching Spline Hair To A Mesh?

Apr 29, 2012

I tried both linking and using a point attach constraint, which attached the hair to the head, but when I add a walk cycle everything goes and the body leaves the hair behind.

I can't find any tutorials for attaching spline hair!

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AutoCAD Inventor :: Linking Parameters Between Parts

Nov 6, 2013

So i have a box with a left side, right side, top, bottom and a door in an assembly.I've linked all the parameters to the 'right side component' so that when i change it, it updates all the other parts in the assembly.

What I want to accomplish is to be able to use my BASE SIZED BOX ( say 500 x 500 ) to create many different sized boxes.The problem I have is when I save the assembly as a new one and save and replace all the components for the bigger box, all the components still reference the old part ( 500 x 500 right side component) instead of the bigger ( 600 x 600 right side component.

how to link parameters, don't know ilogic, and just know the basics of assemblies and part modeling.

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3ds Max Animation :: Hiding Parts Of Mesh While Skinning Using Biped

Dec 17, 2013

I am trying to find out if it is possible to hide parts of a mesh while I skin certain parts of a mesh using biped .  Here is what I have tried. Below my skin modifier on my stack is my edit mesh. I open up edit mesh and select the faces I would like to hide and hide them .Then I return to my skin modifier and skin parts of my mesh. but then I reliased that my biped is no longer skinned to my mesh if I hide a porition of the mesh. Even When I unhide the faces the mesh is no longer skinned to the biped. The biped moves but my mesh no longer follows. I tried deleting the skinned biped bones on the skin modifier and re adding them but it still did not do anything.
 
I know there must be a way to hide parts while you skin. By the way I am using MAX10

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AutoCAD Inventor :: Excel Parameters - Disable Parts

Dec 13, 2011

I have linked my inventor drawing to excel to adjust some parameters. Is it also possible to have a enable/disable function in excel so a part in an assembly can be disabled at will?

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AutoCAD Inventor :: Derived Parts - Varied Parameters

Sep 20, 2012

As a recent convert from ProEngineer to Inventor, if it is possible to vary the parameters exported from the source model in the derived part. The following article (see link below) explains the functionality in ProE - note the ability to see the model tree of the source part and also the ability to have varied items (dimensions, suppress features etc.) URL.....

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AutoCAD Inventor :: Driving Parts With Parameters From Assembly?

Aug 15, 2013

How can I drive parts from an assembly level without using Excel spreadsheets. I know it is possible using iLogic to do it, but I can't figure out how to do it "automatically".

For example, we would like to drive a conveyor roller without the use of a spreadsheet. I figured out I could simply insert user-driven parameters in the top-level assembly and drive the parts with the parameters in the assembly, but it is telling me it would cause a cyclic redundancy, so I cannot do it this way, then I thought about iLogic.

It is currently working OK, but I have to enter in the iLogic rule to manually change the filenames in the rule for it to work.

Why? Mainly because we use a prefix to our parts and we sometimes use Autodesk Vault, sometimes not (depending on the project).

Here is my example;

I have a part named "Tube.ipt", "Bearing.ipt", "Spring.ipt" and "Tige Hexagonale.ipt" along with this code in the assembly level (Rouleau.iam):

Parameter("Spring:1", "GAGE") = WIRE_SPRING
Parameter("Spring:1", "DE") = OD_SPRING
Parameter("Spring:1", "LONGUEUR") = LENGHT_SPRING
Parameter("Tube:1", "LONGUEUR_TUBE") = RL-Parameter("Bearing:1", "EPAULEMENT")-Parameter("Bearing:1", "EPAULEMENT")
Parameter("Tige hexagonale:1", "LONGUEUR_HEXA") = RL+B+B
Parameter("Tige hexagonale:1", "BOSSE_SPRING") = B+0.010 in+Parameter("Bearing:1", "EPAULEMENT_SPRING")+LENGHT_SPRING+WIRE_SPRING
Parameter("Tige hexagonale:1", "BOSSE_BEARING") = B+0.010 in+Parameter("Bearing:1", "EPAULEMENT_SPRING")

As you may see, I would have to change "Tige hexagonale:1" every time we use this assembly on different project for it to update properly. I would like to automate it a little bit more.

How to make it work in iLogic:Search for something that has "Tube" in it's filename in this assembly, then store it into a variable called "Tube" Repeat this step for "Spring" and "Tige" Then replace "tige hexagonale:1" by the variable or something like this...

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AutoCAD Inventor :: Universal Parameters Across All The Parts Of An Assembly?

Mar 4, 2013

I am attempting to reverse engineer a Slap Chop for a school project.  Being only an amatuer at Inventor, I have made several parts that need to fit together but don't due to erronious measurements.  Attached are three of the parts I have so far, and I will make a few replies with the remaining parts.  I am trying to make an excel sheet or some table where I can manage all my parameters and have them update in the parts.  The table is simply to make it easier for me to quickly check my dimensions.

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AutoCAD Inventor :: Share Parameters Between Parts In Assembly?

Oct 13, 2012

If I have parts in an assembly that would like to use the same parameter, what is the best way to do this?  I am using AI 2013.  Currently I know how to create a base part and using it to derive other parts from it, but this seems there should be a easier way, is there?

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AutoCAD Inventor :: Add User Parameters To Parts Using External Rules

Feb 25, 2013

I have a large collection of parts that are controlled from an exteranl rule. I need to make slight changes to the external rule, but for the changes to be successful I need two extra user parameters to be added to each of the parts. There are hundreds of parts, so going in and adding the two parameters to each would take days.

Is there a simple way of getting the external rule to add the two parameters?

P.s. My VB skills are pretty limited, but my understanding of iLogic is pretty good.

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AutoCAD Inventor :: Select Parameters For Export In Parts That Already Published?

Sep 14, 2006

How do you select parameters for export in parts that have already been published?

I have a part that I have published. There are some parameters that Ii would like to have available to the Parts List upon creation. I don't see a way to do this after the part has been published. I have been able to select the parameters for export before publishing and they will be marked for export when the part is placed form the content Center.2010 Suite-SP4 64bit

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AutoCAD Inventor :: Making Unfolded Parts For Plate Rolling - Parameters?

Feb 12, 2013

I have drawn a cylinder, with inside diameter 1028mm, wall thickness 5mm. We usually have calculated unfolded part length like this: outside dim. 1038mm - 5mm (wall thickness) = 1032 x 3,14 = 3240mm. Now when i unfold in inventor I get for the length 3215,35mm. It is quite far from the result we usually would have received.

Unfolded part will be rolled to cylinder. What parameters should be overlooked when making unfolded parts for plate rolling?

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AutoCAD Inventor :: Additions To Excel Parameters Don't Show Up In Linked Parts?

Oct 12, 2011

When I add parameters to Excel, the new parameters do not show up in the linked parts. Even when starting

a new part and linking to the same excel file, the original parameters are all that are shown; not the new ones.

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AutoCAD Inventor :: Adding Part Dimensions To Parameters For Parts List

Apr 29, 2012

I am finally getting time to do some organizational cleanup and management with our templates and vault settings. Many of the things are items that I am altering for each drawing/model I make and I would like to make them "stick" for the company standards. Things like altering font size in the styles library, adding part dimensions to the parameters for the parts list, and creating a new content central library where our part numbers are already populated for the parts list and the structural shapes have datum planes in the middle rather than just at beginning and end.

Inventor Premium 2013 SP1.1
Vault 2013- plain vanilla version
HP G71 notebook
celeron cpu w 4gb RAM and 64 bit system
Win 7 home premium

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AutoCAD Inventor :: Adding Text Parameters To Parts Published To Frame Generator

Jan 28, 2013

I can publish a part containing a user text parameter to the content centre for use in frame generator however when I go to insert that part an error as per the attached screen shot.

To re-create the error you have to follow the below steps.

 Create a part with a text user parameterPublish for use in frame generator.Create frame with the part and an error will be created as per the attached screenshot.
 
Is there a way to work around this error being created and use parts with text user parameters in Frame Generator?

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AutoCAD Inventor :: Spline Design Generator - External Involute Spline Error

Sep 28, 2011

I'm trying to create an external involute spline (ANSI B92.2M) Fillet Root Side Fit 26.9mm x 1 mm x 26 teeth x 38 mm long using the spline generator with Inventor 2012. I created a test shaft"M-182-AMA.ipt" that is Ø26.9 mm x 38 mm long with 1 mm radius on each end of shaft.

I use the following steps:

1. After creating component "M-182-AMA.ipt" I select Design tab>>Power Transmission>>Involute Spline.
2. A window appears that has the caption "Involute Splines Connection Generator".In the Dimensions section I choose "Splines Type: ANSI B92.2M - 37.5 deg, Fillet Root, Side Fit, 26 x 1.00 x 38 x 5H/5h" and change the Length to 38 mm.
3. In the Shaft Groove section I use Create new, and I push the Reference 1 button that turns blue, I then select the od feature from the model and I get an error(see attached pic "error1.jpg).

I changed the 26.9mm od to be 27mm and it still gave me the error.

Work Station : Dell Precision R5400
OS: Windows 7 Business 64 Version 6.1.7601 Service Pack 1 Build 7601
Processor Intel(R) Xeon(R) CPU E5405 @ 2.00GHz, 1995 Mhz, 4 Core(s), 4 Logical Processor(s)
BIOS Version/Date Dell Inc. A10, 4/30/2012
Graphics Display Card: ATI FirePro V4800 (FireGL V) 1.00 GB Adapter RAM
Computer Memory: 8 GB ECC RAM

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AutoCAD Inventor :: Place Assembly Constraints With Parameters From Parts In Assembly?

Oct 30, 2012

it is possible to make a constraint that utilized a parameter of a part within the assembly.

For example, if I wanted to use the thickness of a plate, which I defined in the part, could I call that parameter in a constraint?

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AutoCAD Inventor :: Matching Mesh Of Hole / Mesh Of Round Bar

Apr 9, 2012

I have an assembly that has somewhere a hole with a round bar that exactly fits in this hole. But when meshing the assembly, the mesh of the hole and the mesh of the bar are different.

The result is that the different parts do only seem to touch each other at the edges of the mesh, resulting in high stresses.

See picture.

I tried to made a derived part from the assembly, but that one does not finish meshing. After 48 hours, the progress bar is still half way. While the one above did finish in about 15 minutes. What can I do to make the meshes match?

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Photoshop :: How To Deform Image To Fit Onto Another

Dec 2, 2013

I'm just starting a new project and I've become a little stuck. What I'd like to do with Photoshop is to bend this (or another more suitable image) of a running track to fit:

a) the extrusion of the 3D type below or;
b) the road of the mountain pass

How would I go about doing this; is it something to do with creating paths and then warping it onto the path? I don't know quite where to start.

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3ds Max Modeling :: How To Deform CPU Fan Blade

Dec 5, 2011

HOW to activate the little green dots?

I am trying to bend the blades (fans) to form a curve blade. However, I've failed again and again - unable to deform it.

For more information, please take a look at my dummy image and an image from the web (which I found). I am using Autodesk 2010. Or how to deform the blades from another version.

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3ds Max :: Getting One Editable Poly To Deform Another

Apr 24, 2011

I have a diamond model I built (editable poly) and it is sitting on a pillow I made (garment maker, cloth- also editable poly) Ok so there has got to be an easy way to make the diamond sink into the pillow. I have been playing around with conform space modifier for hours now and I can make basic shapes change but it will not effect my ed polies and also I dont know if this is working the way I imagined anyway.

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3ds Max :: How To Deform Object Using Splines

Nov 23, 2011

I am looking for a way to deform an object using splines, i know you could do it with a path constraint but i dont want it to travel along a path i just want to be able to deform it with a spline,

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Maya :: Can't Find Mesh And Edit Mesh Menu

Dec 4, 2011

I thought they were supposed to appear when the Polygon shelf is selected? I don't see them. In fact, when I select different shelves the menu items on the right half of the task bar don't change at all. Is this normal?

This is Maya 2011 on Mac OS X Lion.

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Softimage :: Wave To Deform Objects

Oct 26, 2012

I have a small problem trying a wave to deform my objects properly. I have to make a "repulsion objects" project, i use several duplicate cubes and i apply to them a wave deformer. But i would like that the deformer could move just the entire objects or polygons , not the points because i want the upper face plane and the wave deform the points like i was making a jitter.

I have tested also the displacement direction of the wave with no results. Is there an easy way to make it?

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3ds Max :: Massfx Cloth Collision Deform

Apr 18, 2013

Is there any way to do collision deform with massfx cloth like you could in reactor? Like in this tutorial: [URL].........

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3ds Max :: Object Deform Paint Utilities

Jul 12, 2011

The MEIS document for 3ds max URL...., in the Compositing module talks about using the paint tool.. "demonstrate basic paint operations using the paint tool"

the object paint or object deform paint utilities? You cant actually "paint" 3D models using 3ds max can you? the reference they say to look up is "paint" and when I look this up in 3ds max help, the object paint and deform paint tools are all i can find.. So are these compositing tools?

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AutoCAD VB :: Access To User Parameters In Parameters Manager?

Aug 3, 2011

How can you access user-defined parameters/function defined in the Parameters Manager dialog?

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