Photoshop :: How To Deform Image To Fit Onto Another
Dec 2, 2013
I'm just starting a new project and I've become a little stuck. What I'd like to do with Photoshop is to bend this (or another more suitable image) of a running track to fit:
a) the extrusion of the 3D type below or;
b) the road of the mountain pass
How would I go about doing this; is it something to do with creating paths and then warping it onto the path? I don't know quite where to start.
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Mar 1, 2005
I want to do something similar to the "past into" command.. but i want the pasted image automatically deformed so that it contours the border of selection.
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Dec 4, 2011
Is there any way in photoshop or with a 3rd party plug-in to duplicate an object on a layer along a path so that it conforms to the orientation and possibly deforms accordingly? I'm working on a fish scale texture that has scales of varying size that flow in different directions depending on the location on the body. As of right now I've crudely grid warped a tiling fish scale matte I made to define how I want the scales to flow. I'm using this as a guide as I individually place each scale.
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Dec 5, 2011
HOW to activate the little green dots?
I am trying to bend the blades (fans) to form a curve blade. However, I've failed again and again - unable to deform it.
For more information, please take a look at my dummy image and an image from the web (which I found). I am using Autodesk 2010. Or how to deform the blades from another version.
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Apr 24, 2011
I have a diamond model I built (editable poly) and it is sitting on a pillow I made (garment maker, cloth- also editable poly) Ok so there has got to be an easy way to make the diamond sink into the pillow. I have been playing around with conform space modifier for hours now and I can make basic shapes change but it will not effect my ed polies and also I dont know if this is working the way I imagined anyway.
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Nov 23, 2011
I am looking for a way to deform an object using splines, i know you could do it with a path constraint but i dont want it to travel along a path i just want to be able to deform it with a spline,
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Oct 26, 2012
I have a small problem trying a wave to deform my objects properly. I have to make a "repulsion objects" project, i use several duplicate cubes and i apply to them a wave deformer. But i would like that the deformer could move just the entire objects or polygons , not the points because i want the upper face plane and the wave deform the points like i was making a jitter.
I have tested also the displacement direction of the wave with no results. Is there an easy way to make it?
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Feb 23, 2013
I am trying to use a spline to deform hairs on a object.
I have 1 editable spline, with multiple splines attached to it(1 spline which has been rotated), but when I use it to comb the hairs, it will only take 1 or 2 of the splines, so it all goes in 1 direction, rather then all outwards from the center, like the splines are.
The splines are all the same, all in one shape, and all have the first vertex in the center.
I have tried re-creating the splines, but it comes out the same.
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Apr 18, 2013
Is there any way to do collision deform with massfx cloth like you could in reactor? Like in this tutorial: [URL].........
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Jul 12, 2011
The MEIS document for 3ds max URL...., in the Compositing module talks about using the paint tool.. "demonstrate basic paint operations using the paint tool"
the object paint or object deform paint utilities? You cant actually "paint" 3D models using 3ds max can you? the reference they say to look up is "paint" and when I look this up in 3ds max help, the object paint and deform paint tools are all i can find.. So are these compositing tools?
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Jun 19, 2011
Is there a way to conform an object (with a thickness) to an editable poly surface, like you can with patch deform to a patch surface ? I know you can use the compound object 'conform', but that does not give the result I'm looking for.
I was hoping that is was possible to simply convert an editable poly surface to a patch surface, but then I just get "illegal surface" when I pick the deform surface.
Patch deform is great, but almost worthless if I can't use it for editable poly objects...
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May 12, 2013
I have this minecraft rig which I downloaded from Shrogg2. I have added a few of my own features but wanted to add things to the facial rig. How the facial rig has been made but I have this plane which has stubble on it. I want it to be fixed in one location but follow the deformation of the jaw when it moves. The controller which is used to move the jaw down is already there, I just need to get it to deform this plane.
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Jan 28, 2012
I’m trying to attach my deform text to my gear and make it permanent. what I was trying to do was get the text to curve and the only option I see that makes it curve the way I want it look is deform path is there another I can it I will post picture what I’m trying do and did see any video YouTube how to curve text
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Mar 30, 2012
I've got a Mesh which consists of several Helixes with regular Tubes in between. They are all welded together, so it is one long Mix of Helix and tubes. In Animation, the amount of Turns in each Helix needs to be changed (from 0 Turns, up to 50 e.g.).
First I attached bones to each helix, but strechting the bones only leads to stretch the Helix - not reducing the Turns.
In another attempt, I took a regular Tube with a Path-Deform-Modifier and a helix-spline, so I had good control of the Mesh, by changing the splines-parameters. But since my Mesh consists of several individual helixes, I cant use it cuz i can only select 1 spline in the deformation-modifier.
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Sep 11, 2011
i have 2 questions.
How i can give the line/bend funktion more points to deform it. Actually it have 4, but i need more for better deform the line/bend.
Any plugin that i can make other arrows? See the red arrows on the picture...
Uploaded with ImageShack.us
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Nov 15, 2012
I am always having a great problem while modeling knees and elbows. Some people say put three loops on knee and some people say put 5??.. If i put too many loops then it collapse while deforming and when i put less then it won't deform properly...
I just want to Know is there any effective topology technique for knees to deform naturally and which should look realistic while the character is on squatting positions.
Please Check out the attached Picture.
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Dec 11, 2007
I am trying to create some images in PS2 that have to be 3.5 to 4.0 mb. When viewing the Image Size screen, I might see an image size of 9.6 mb. However, when I save the image and run my mouse over the image in Bridge, it shows a size between 2 to 3 mb. I can't figure out why this discrepancy, or what math I need to do in order to figure out how to create the required image size other than by trial and error.
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Jun 20, 2013
I have cs5.1 and when I convert an image to cmyk and save to tiff the saved image grays-out.
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Nov 13, 2012
I'm trying to combine a monotone image onto a grayscale image to use in my Indesign file. The whole job has to print two colors.
How can I easily make the diaper a PMS color and add it to the grayscale baby and still maintain two colors (PMS + K)
Right now, I'm cheating and combining the PMS diaper onto the grayscale baby in Indesign..... but I really need to have this in Photoshop so I can add shadows to make it more convincing. I tried converting the grayscale to CMYK and deleting all channels but black, didn't work as it took away all the information from the image.
See image below.
(using CS5)
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Sep 12, 2013
The entire image is what is blinking, while the photoshop tools remain on.
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Jun 4, 2013
I am trying to find a faster way to save my images. I shoot in raw, save raw images as jpegs after editing them in Camera Raw. I am using Photoshop CS6 on a Mac version 10.7.5. When I save, I either have to save as a copy of the exisiting image, or replace the image I'm working on. Other forums I've read said to make an action to save and create a function key to make this process faster, but my function keys aren't working, and playing the action I've created still makes a copy of the image.
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Jul 19, 2012
I have an action in which it will place an image onto an image like a watermark, when i place the image, it is not center by center so i drag it or use keyboard arrows to center and then press enter, then i saw its on the center, but when i save it, the saved image is not on the center, how was that?
you can see that the right side of border it is not centered because the left side border is thicker than right side, here is the part of the action
you can see that i move the image after i place it because its not on the center so adjusting it makes it at the center but the Translate part is not equal.
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Jun 14, 2012
I would love to be able to export my image from 3d spherical panorama back to the complete Image. Raster image clips the image. Photoshop 3D is great for retouching the nadir (bottom) a spherical panorama image.
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Nov 8, 2013
All the JPEG images I have converted from cr2 are grainy. I am converting them by Image Processor.
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Jun 11, 2013
How to change the view in CS6 so that it is as sharp as my email program?
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Apr 19, 2013
When I make a print from CS6 the image on paper is narrower than the stated dimension in the program. The height of the image is faithfully reproduced. I know that there must be a preference setting to correct this but I can't remember which one it is.
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Feb 22, 2006
Is there a keyboard shortcut to zoom the image area to the image size. Kind of like the shortcut ctrl + 0 but the reverse.
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Aug 7, 2013
I am trying to take a handprint such as the one below and change the color of the handprint to say a light pink (or any color) but I want to keep most of the detail of the fine lines that make this handprint unique. The lines could even just come out as white as below. The main thing is to change the overall color while maintaining the fine details. I have been trying to accomplish this for over a week now in Photoshop Elements 11 and I have been unsuccessful as anything I do just totally color fills the image, which does not keep any details of the handprint.
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Sep 4, 2013
I want to copy one image and paste it into a selection (masked) of another image. I have the option to paste into which works but would like to be able to paste in Place as I believe this makes it a smart object and references the original file.
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Sep 23, 2013
I photographed a framed painting that, despite my best efforts, came out as a trapezoid rather than the rectangle I intended. The image has a slight taper in the sides going from top to bottom. The top of the image is 100% of the canvas width while the bottom of the image is perhaps 95% of the canvas width, so it is close to a true rectangle but not exact. What that means is that the bottom of the photo needs to be stretched by about 5%, the middle needs to be strecthed by about 2.5%, and the top is OK as is. Naturally, the amount of stretch required becomes progresively greater when going from the top to the bottom of the image. I'm new to Photoshop. Is it possible to perform such an image manipulation?
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Feb 19, 2013
I'm putting together a series of images, and I want the horizon line to be a constant from image to image, though they were not that way in the original files. I'm assuming that I should go with the picture that has the smallest distance from the bottom of the picture and then crop the others so the distance appears to be the same in them as well. But is there a way to make that a simple process?
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