AutoCad 3D :: How To Join Crown Molding Of 2 Pieces
Apr 4, 2011How can i join these 2 pieces of crown moldings? I've created them in polyline and then extruded them.
View 5 RepliesHow can i join these 2 pieces of crown moldings? I've created them in polyline and then extruded them.
View 5 RepliesI buy moldings from a couple of local vendors but they don't offer DWG's of the moldings. What is the best method for getting a molding profile (from a catalog) into AutoCAD?
View 9 Replies View RelatedDrawing: line, arc, line.
arc was defined with line's end points and radius, so I'm positive that this drawing is continuous.
Steps I take:
pedit
click
do you wish to turn into polyline
y
j
Select objects: 1 found
Select objects: 1 found, 2 total [enter]
Select objects:
0 segments added to polyline
[enter]
I had no problem turning other arcs into polyline...
How to mold a pipe and flange together wit a filled in transiton as if they were one continuous piece.
The pipe edge is flush with the flat square fange. The combine option does not allow me to conduct operation.
I am trying to extract feature lines from my road corridor to use as breaklines, and I don't see a center line crown feature line. I have no problem extracting edge of travel ways, etc. but not the crown of the road.
Win 7 64BIT
C3D 2013
I tried to import the Lane Toward Crown subassembly to my Lanes tab, but the import function looks for *.pkt files and all I have in the Stock Subassemblies folder are *.vb files.
How can I get the *.pkt files?
when creating a pipe network, and the slope of the pipe end is say at a 35% from start to end, the crown of the pipe is at a 90 degree angle from the invert elevation (straight up). So if I have an invert elevation of 288.3' the pipe crown elevation is at 292.5'. I need to show the end of the pipe crown perpendicular to the invert elevation so that it reads 292.0'!
View 5 Replies View RelatedI have created COGO points from my corridor, there seems to be 2 sets of points ontop of each other along the crown of the road. They are different numbers, so its not the same point twice, why it would do this?
View 4 Replies View RelatedI'm trying to create a solid object that can be used for injection molding. My office has Inventor, but I'm only familiar with 3D Max. If I create the object with Nurbs in 3D Max, can I export it so that Inventor reads it as a solid object, and if so, how?
View 1 Replies View RelatedThe command to JOIN two overlapping anchor points as a SMOOTH join is not working (at least, on Mac).
"The join option only results in a corner join regardless of whether you select anchor points to join or the entire path. However, for overlapping anchor points, if you want the option to select a smooth or corner join, then use Ctrl+Shift+Alt+J (Windows) or Cmd+Shift+Option+J (Mac OS)."
I need to miter the circled shapes in the attached image. I've been unsuccessful using booleans. The pink object in the upper left was modeled as an AutoCAD solid. I'm trying to duplicate it in Max 2009.
View 1 Replies View RelatedIf there`s anyway to flatten any of these pieces on inventor? I`ve already flatten some simple ones.
View 1 Replies View RelatedI am running ACAD Mech 2012. Our LA office has ACAD LT. Every single letter, line, symbol, etc is made up of a bunch of different pieces. I found that the word SPARE was made up of 46 pieces! I have attached a portion of the drawing. I have never seen anything like this and I can't even imagine how this could be made or changed into this.
View 2 Replies View RelatedI've drawn a shape with shape tool. I want to cut it into pieces.
View 2 Replies View RelatedHow do I crop a photo into several pieces like a puzzle. It doesn't matter what shape the pieces are, so long as they will all fit together again. When I use the crop tool, it takes one piece and deletes the rest... Somebody told me to make a duplicate image and crop that way, but how will I know I'm cropping in the right place?
View 5 Replies View RelatedI would like to take a thick ring and cut it into even pieces that will afterwards be their own seperate layers.. I have tried to just cut a ring myself freehand, but its not coming out even
View 1 Replies View RelatedWe have 1 machine in the office that when using super hatch it will not "hatch" the entire area as one hatch, it breaks it into separate image based pieces. The rest of the office, it hatches as one entity so it can be changed easily. Even if we use the group command, it will not group them.
View 2 Replies View RelatedHow do I give a picture or a drawing a puzzle like view?
View 4 Replies View RelatedHow come pieces of a model disappear when I try to edit the model?As you can see here there is a base to this counter.When I edit the counter in place, because it was modeled in place the base disappears? What's going on?
View 1 Replies View RelatedI want to make jigsaw pieces.
I have managed to put the jigsaw outline on top of the image ( couldn't upload it, file to big) anyway i don't know how to cut around the outline successfully. Is there an easier where to have jigsaw pieces?
I have an image that I want to automatically cut into smaller pieces, probably all with the same width and height. For example, when I have an image of 1000x1000 pixels, I need/want to "slice" it into many 50x50 pieces (as if I would cut along an imaginary grid). Since this process could end up with many such small pieces, a manual approach would take me some time (at least I think so).
Thus, is there an easy/automatic way of how to accomplish this task?
Have a scanned glass negative that is broken. How to attach the broken pieces in Photoshop .
PC W7x64
CS5.
I recently downloaded and installed Photoshop and I am having trouble opening anything. Any image that I try to open wont show up,I can see if fine in the thumbnail on my layers palette but nothing on my actual workspace. Sometimes it will open but it will only show part of the image and as soon as I try to move it or even click on it, it disappears. Also if I open the image in a separate tab and try to drag it to my original work space, it will show up in pieces or sometimes like a tiled image. I have tried uninstalling and reinstalling. Im hoping it is a setting or something simple..
View 1 Replies View RelatedI have a picture and I used photoshop's elliptical marquee tool to create a circle. I used the circle and cut and paste so that I have a circular chunk of the photograph.
However, when I copy and paste the circular patch into MS Word or PowerPoint, I get a WHITE rectangular box surrounding the circular photograph.
How do I get rid of the white areas of the pieces that are fragmented and animated? Is there any possible way to make a texture go through the object?
View 3 Replies View RelatedIs there any way to separate a sweep into all its adjoining pieces? I really want to get all the pieces and their miter angles in order to dimension properly, in order to make an assemble manual.
View 1 Replies View RelatedUbiquitous Information:
Adobe Illustrator CS6 v. 16.0.3 (32-bit)
Win XP sp3 OS
I have a vector art file of puzzle pieces (connected as though the puzzle has been assembled) that I would like to use with an image file. If I wanted the entire image to appear finished, I would simply place this vector layer above the image layer and voila...finished puzzle. However, I would like to use the 3D effects in Illustrator to make it appear that some of the pieces are not yet seated into place. I know how to do this with the puzzle vector art, but how do I attach or clip the image layer to it so that it rotates, bevels, etc. with the individual puzzle pieces I want to treat in this manner?
I need the fade to break up into small pieces like the attached but can be solid color.
View 6 Replies View RelatedI need to be able to take a design that is in outline format such as this for an example:
[URL]
Converting it to an outline is really easy and I have no problems with that. However, I need each individual piece of the design to be separated out as an individual object as certain pieces would get cut out of different materials.
What is the easiest way to convert this design from one big outline design, to individual components?
I'm wanting to know the best way to make different game outfits for a character. I want to be able to switch out between a couple different torsos and still have the same head model and rigging with animations still working.
I'm not sure if this is the best way or not but I detached a cylinder into two separate pieces.
Then I skinned and weight painted one half of the cylinder, weight painting the seam 50% to both bones and decreased that amount as I went father away from the seam. Then doing the same thing to the other half of the cylinder.
For example if this was the game character I would detach his arms, legs, and head from his torso and do the same thing I did with the cylinder.
I've included a link to a video of the cylinder bending.
[URL]
I have 20 pieces of geometry that when assembled create a single object. In my layers window, it shows all 20 pieces under a single layer. When i attach all object so create a single object, all the layers "sub-layers" stay intact.
I have never noticed this before, but would have assumed that the layer would have been consolidated to reflect the singular object in my viewport. Is Max acting the way it should?
Max 2014 (SP2)
Win 7 64-bit; Dual Xeon E5-2687W @ 3.10 GHz; 64 GB Ram
NVIDIA GeForce GTX 570; Quadro 4000