AutoCad 3D :: How To Get 3D Solid Into Smooth Keyshot
Mar 14, 2012
How to get a 3D solid in to Keyshot 3 that is smooth! Ie no obvious facet edges. I have tried everything to my knowledge, FACETRES = 10 etc but every time i open up the model in keyshot it is faceted!
I'm new to AECS6 and wanted to embed a video into a video. I rendered an AVI(MPEG4) in Key-shot 4 that is only 6 seconds long.When I import (or drag and drop) that file into AE it freezes and then crashes. I am not sure what's going on. I tried importing other AVIs, and they seem to be working just fine!..
Then i tried importing the FLV of the same AVI video I rendered with keyshot, it says my file is damaged or corrupted. but i can playback the FLV file no problem.I am on windows 7 64bit right now, 8GB of ram, Intel i7 at 3.4GHz, NVDIA GeForace GT 640.
We have this need to have all of the solids in a drawing to be placed in the "solid" layer.
Sometimes folks are drafting lines to develop these solids, and keeping the lines on the "solid" layer, rather than moving them to another layer, or deleting them altogether.
I could get folks to run this command before leaving the drawing.
I'm thinking something along the lines of:
Select all entities that are on the solids layer that are not solids.
If nil, great, do nothing.
If entities are selected, let me do something with them.
I'm hoping the following can be modified ever so slightly.
(setq non_solid (ssget "X" (list (cons 0 "3DSOLID")(cons 8 "solid"))))
I'm trying to split a single solid body into 2 solid bodies. The problem is that the body I'm trying to split consists of two separate pieces. I can split a body when it is a single piece no problem, but I'm having the problem when the two pieces are not joined at all.
When I try and split it on the origin plane it gives this error:
"Creating parting line failed. Could not build this Split"
When I try and split it on a work plane lying on one of the pieces it gives this error:
"Creating parting line failed. Modeling failure in ASM. Redefine inputs."
Or, another variation on this erorr:
"Creating parting line failed. Split feature could not create two bodies. Change the Split Tool so that split feature can create two bodies."
I have a.3ds file imported into Civil 3d. The object imported as a polymesh in Civil 3d. I need the solid 3d object to do some edit like slice or union and subtract.
The question is "How can I import .3ds into Civil 3d as a solid objects or hoe can i convert polymesh to solid?"
I have finally created the shell of the complex surface that you see. This is only a section of the part because I cannot show the whole thing for proprietary reasons. I formed solid surfaces using the network command. The propblem is that it will not convert to a solid because the surface seams are not "water tight." When the network command created the solid surfaces, the surface seams do not exactly match the lines so there are gaps in all the seams. I have tried blending, patching, etc. and nothing works. how to convert this to a solid without losing the outlines and the shape?
How can I remove the lines in the middle after I press and pull the objects.
Attached is the Untitle.jpg, to make more clearer to you. Blue is the wall and skyblue is the aquarium. I want the back and the front of the aquarium don't have any line in the middle but even I do shade command the fill of the color is still there. Cause if I explode and delete the line in the middle the colors that fill the aquarium are getting rid off See Untitled 2.Jpg to see what I mean. And also how can make the aquarium Untitle 3.jpg transparent?
Is it possible to trim a 3d solid using another 3d solid as a cutting edge? I want to cut the edges of a dam using the natural ground surface (which is also a solid) as my cutting edge.
I am making a design on inventor 2013 for a colleague who does not know how to use the inventor.
I want to make the solid and then set something up that allows the user to change a few of the parameters of the solid in a very user friendly way (i.e. a box that says "cylinder radius" and has an input box so the user can enter a value).
i am having a hatching issue, it seems no matter what hatch pattern i use and what hatch scale, alot of the hatch looks solid instead of the pattern i want, for example i am using currently ANSI37 @ Annotative with a scale of .20 and on the same paperspace page one plan with the hatch shows the cross hatching and the other one below looks solid (see attached) now i can go and say change the hatch scale and it reverts to the cross hatching, but then when i zoom out it goes back to "solid" is it a graphical issue?
I'm drawing a topo and trying to figure out a way to manually smooth out my contours. I'm not talking about the little jagged edges that you can remove if you use the smooth surface option under surface properties but the big ugly looking jumps you see when contouring a relatively flat lot. In the ancient version of AutoCAD my company used the contours came in almost like splines and you could move the vertices around to make them look good. I know you can go in and delete some TIN lines and edit point elevations but that is very time consuming and I'm hoping there is a quicker way.
I know I can extract them into polylines but there are too many little segments to be useful. I've seen the SIMPLIFY SURFACE option and while that takes away some of the roughness it creates some as well. Is there some better option than extracting and then drawing a spline between the parts I want to smooth out? These contours don't need to be 100% accurate, I just need them to look simple, like if someone was drawing them by hand.
Just converted to mac and have installed autocad 2013. I am quite shocked to find no option for 'smooth display' or anti aliasing for 2D drafting.Am I missing an option, I am very new to mac!
I have a rectangle to which I need to apply a gradient fill - from red to white (paper color). While this is easy enough, I'm not really happy with the result. I expect the transition from the gradient to the actual paper color to be nearly invisible, but instead I can quite clearly see where the rectangle ends and the actual white paper begins. how to make this transition more smooth?
I need to do a smooth transtition between that first long cube and the cylinder kind of shpe on it's right so that the cube and cylinder are attached toether and we dont see the edges of the cube.
Been chatting with an architect in my office, and he was asking me if we could make our TIN surfaces smooth. I cannot find a way, would it take a 3rd party program? He wants it like the image i attached. How to achieve this with a TIN surface?
I am struggling to create a smooth transition between radii called out on a drawing. I am also unsure of how to create a flange on that edge of my part.
Here is the drawing and the model I have created so far.
while tracing a plan on Autocad 2010, by accident I clicked on something, or performed some unknown commands. My lines, that were smooth just seconds before, suddenly became really pixelated, as if made of many small segments. And when rendering the plan on pdf, it is still the same, and the lines are really thick. I have checked, the line thickness is on default (0.25mm), but compared to renderings I've done before, this time the drawing has really awful lines.
Trying to print out a large arc on paper using fill to thicken it but as the attached picture shows, the filled part turns out blocky, leaving noticeable gaps. Basically, it's not smooth and needs to be more rounded. Is there anyway to fix this?
IV2012 Windows XP SP3 32-bit Intel Core 2 Duo 6400 @ 2.13 GHz Nvidia Quadro FX 3450/4000 SDI 256MB Vram 2 GB Ram 160GB HDD