AutoCAD Inventor :: Smooth Cam Surface
Aug 28, 2013Is there a way to remove the 'parting' line to create a smooth surface?
Inventor 2013, SP2
Dell Precision M6600
Windows 7 Professional - 64Bit
32 GB Ram
Nvidia Quadro 3000M
Is there a way to remove the 'parting' line to create a smooth surface?
Inventor 2013, SP2
Dell Precision M6600
Windows 7 Professional - 64Bit
32 GB Ram
Nvidia Quadro 3000M
Been chatting with an architect in my office, and he was asking me if we could make our TIN surfaces smooth. I cannot find a way, would it take a 3rd party program? He wants it like the image i attached. How to achieve this with a TIN surface?
View 9 Replies View RelatedI'm creating a 3d ramp and need to create one surface of the whole thing, but as its overlapping on certain areas the surface keeps attaching itself to the corridor below it and another corridor crossing over top.
how to create a smooth surface that doesnt connect to anything overlapping it?
basically the issue is the lighting relics (little triangles) inside the sphere that is in the middle of the scene at this frame. I've masked off the rest of the frame as this is a current job so I'm not sure if I can post it fully. The animation basically shows a closed sphere which animates towards the camera and opens to reveal whatever is inside, which then animates, hence the use of the Sky Portal, to brighten up the inside of the sphere once it's so close.
The sphere was originally a sphere created in Max with pretty high settings, smooth modifier added and since then it's been converted to an Editable Poly for reasons I can't remember (I'm 300 hours into this project). I'm not in a position to mess with the geometry now unless it's absolutely necessary.
I've been trying to set up the Final Gather and GI to get a nice smooth surface, I don't usually use GI at all, just FG which may be an issue in itself, my research this morning suggested I should turn on GI... but anyway - here's the scene:
Using Mental Ray
One Daylight system, one Sky Portal at point of camera, facing the sphere, no other lights
Render Frame Dialog settings:
Image Precision = Medium (min 1/4 max 4)
Soft Shadows = 1x Default
Glossy Reflections = 1x Default
Glossy Refractions Precision = 0.75x -Medium
Final Gather Precision = High
Max. Reflections = 4
Max Refractions = 6
Geometry Reuse Off
FG Reuse Off
Production (not Draft)
I've attached an image showing the Render Setup Dialog settings.
3DS Max 2011 / Showcase 2011 (Backburner 2008.1.1)
Mac Pro (running Windows 7) all 64 bit
Intel Xeon E5520 @ 2.27GHz 2.39GHz (Dual) 16GB Ram
NVidia GeForce 9500 GT x2 + GeForce GTX 285
I want to modify a photo of an embroidered patch of my club's logo to make the texture appear simply smooth, not embroidered. Unfortunately, we have lost the original artwork that was used to make the embroidered patch, but we have nice sharp photos of the patch itself. The photos are in both GIF and JPEG format.
I found Ofnuts' reply about how to [undefined=undefined]add texture, but I want to do opposite.
Is there a way to do that? And is it possible to "de-texturize" the entire patch, or would it be necessary to do each color separately?
how I can add more volume to curved object surface? Say for example I have a plastic cup.You can think of this as cylinder object ,which was the shelled out using the shell tool and then had its base sealed.
Now at certain parts, I would like to increase the thickness and then blend it the rest of the surface(may be chamfer its edges) .
At certain parts on curved surface I would like to add an extra mm, I think if the surface was flat I would just sketch the shape, then extrude it by few mm and smooth the edges by doing a chamfer
But how can this be done on surface that is curved? Or multi curved for edges?
I'm designing a press for a skateboard similar to: Rib Press
I have the board modeled: (see attached)
Now what i want to do is generate those ribs as seen in the picture.
I tried creating a block that intersected with the board and tried to split the rib at the surface, but to no avail. I think the issue has something to do with the curve of the board in two directions, but i can't seem to get it right.
if you are having trouble visualizing what i'm asking about, look at this. I want to be able to figure out the exact shape of those center ribs to print and eventually cut out of wood.
It is not possible forme to add the fil because it is to large 1.8MB how can I poste then I like to know if it is possible to extend the button flat surface diameter ø12.5 up to the shaped surface. The result should be a total solid block whit a surface shaped hole.
File last up-date with Autodesk Inventor Professional 2013
I am a beginner when a extrude a feature and select a part surface for new sketch now i want is to offset that surface but i can,t there is + sign with mouse icon and something like fully constrained is written in down the window.
View 9 Replies View RelatedI am trying to merge the gaps left from extruding a flat surface off a circular surface, delete face and heal does not appear to work.
Autodesk Inventor Professional 2013 SP2 64-Bit Edition
Windows 7 HP Z400, Intel Xeon W3550 3.07GHz
12.0GB RAM, ATI FirePro V4800 (FireGL)
I need to do a smooth transtition between that first long cube and the cylinder kind of shpe on it's right so that the cube and cylinder are attached toether and we dont see the edges of the cube.
View 9 Replies View RelatedSee the two pipes connecting at the end on the right side see screen shot 3. How do i make so they look like that in screen shot 3
attachemnt one is the drawing atachment two is the problem that im asking
attackment three is the solution i just don't know how to make it in the actual drawing
We received a surface model from a vendor that I have patched up as best I can, it still has one hole that I can find that I haven't been able to fill. Ideally we would like to have a solid model, but I'm running out of time to get this done and the surface model we have would be good enough for our purposes IF I can get the yellow surface tangent lines to turn off or change their color to black.
I've attached a jpg of the surface model with the yellow lines and uploaded the model here: [URL].....
How to mold a pipe and flange together wit a filled in transiton as if they were one continuous piece.
The pipe edge is flush with the flat square fange. The combine option does not allow me to conduct operation.
I am struggling to create a smooth transition between radii called out on a drawing. I am also unsure of how to create a flange on that edge of my part.
Here is the drawing and the model I have created so far.
Trying to print out a large arc on paper using fill to thicken it but as the attached picture shows, the filled part turns out blocky, leaving noticeable gaps. Basically, it's not smooth and needs to be more rounded. Is there anyway to fix this?
IV2012
Windows XP SP3 32-bit
Intel Core 2 Duo 6400 @ 2.13 GHz
Nvidia Quadro FX 3450/4000 SDI 256MB Vram
2 GB Ram
160GB HDD
I am taking a chair that i have and trying to make a 3d model of it on Inventor.
The problem that i have is this has many ridiculous curves and concaves. I wanted to know if their was such a tool, like a sculptor tool or something of that nature that will make a smooth 3D curvy figure.
I attached pictures of the chair to this message if that works.
Before using Inventor I used Mechanical Desktop 6 and found the sheet metal functions (AutoSm) to be fairly simple. Since switching over small tasks can now be a nightmare! The main problem I face is exporting flat patterns to dxf format. We use a CNC Turret punch so splined corners on parts are a no-no due to the number of hits required, AutoSM solved this with the 'Apply Smooth' function which created crisp corners suitable for punching. Is there any simlar function available on Inventor? At the minute I either have to apply multiple cut and extrusions to the flat pattern or else 2D modify the dxf file.
View 9 Replies View RelatedI have a drawing that was made using a CMM arm, so the drawing consists of thousands of tiny lines which make up the perimeter of the part. I'm looking to import this dwg file into Inventor in order to make a sheet metal part and eventually a flat layout of it.
The main thing I'm looking to do is "smooth" out the profile, hopefully without having to redraw the part with the dwg drawing as a template. Is there anyway to acomplish what I'm looking to do? I've attached a sample of the dwg.
Did something change in 2013 as far as the way surfaces are displayed in an idw? the surfaces always always had to be "included" in a idw view. now they come in as regular geometry.
win 7 64 bit sp1
cpu intel xeon E5-2687W0@3.106
eight core
two solid state hard drives
32 gig of ram
Autodesk product design
suite premuim 2014 64bit
Nvida quadro 4000
Space Pilot ver. 1.6.2 2010
Is there a easy way to make this into a solid.
View 5 Replies View RelatedI am trying to build a robotic head using the surface modeling and thereafter thicken the surface to form solid. I was not able to load the original model as the file size is exceeded. I use a derive model and the problem is similar.
View 9 Replies View RelatedI was watching on of the "Sales" videos on Autodesk.com. I saw them extruding a part surface to another surface of an imported part. I have a need to do this. When I try to extrude my part, I cant pick the surface that I need it to go to.
The video I am watching is here. Its titled "Native Translators". They show the surface being extruded at about the 0:53 mark.
The problem that I have is while working in the assembly, I double click on my part to edit it in the assembly. Next I chose Extrude and "To Next", but I am unable to pick the surface I need it to go to. The surface is in another part that is in the assembly. The part I am trying to extrude is adaptive, like in the video.
I did notice that in the video, when they pick the "to Next", the add/cut/intersect is greyed out.
I want to apply a pressure load on portion of a surface in my INVENTOR solid model. My problem is that i cannot split the surface in inventor easily. I did it my creating a separate surface with an offset that i reduced to almost zero.
View 4 Replies View RelatedI have been trying to research how to create a custom surface. I found this article [URL]...... about how to to create a surface from a jpeg. The article says to "expand color on the top left." of the style editor. However, when I open the dialogue there is no "color" that can be expanded. The only thing in the top left of dialogue box is "lighting." Is there another step that the article misses, or is there another way for me to create a surface from a jpeg?
View 2 Replies View RelatedI found a VBA-code on internet which turn off all work features (plane, axis, points) in all documents in an assembly.
I want to modify it so it turns of all surface bodies instead. I use skeleton modelling where i only want to keep the solids visible and not the surfaces. When I run this iLogic rule all solids get turned off instead of surface bodies.
This code works (when edited) for axis, points, planes, allworkfeatures etc.
'catch and skip errorsOn Error Resume Next'define the active assemblyDim oAssyDoc As AssemblyDocumentoAssyDoc = ThisApplication.ActiveDocument 'get user input as True or FalsewfBoolean = InputRadioBox("Turn all Work Features On/Off", "On", "Off", False, "iLogic")'Check all referenced docs Dim oDoc As Inventor.DocumentFor Each oDoc In oAssyDoc.AllReferencedDocuments 'set surface bodies visibility For Each oSurfaceBodies In oDoc.ComponentDefinition.SurfaceBodies oSurfaceBodies.Visible = wfBoolean Next Next'update the filesInventorVb.DocumentUpdate()
I have a question regarding a transitional constraint between a pin and a surface within an adaptive assembly.
I would like the pin and the surface to be transitional only when the two parts "interfere" with each other.
At the moment with the example attached part A is remaining tangent to part B, restricting the necessary movement of part B to function properly in the mechanism.
In simplified terms I need part B to be able to break free of the "transitional constraint" of part A under certain movement conditions within the mechanism.
I'm attempting to use the "emboss" feature and wrapping the text to the surface of the part.
Attached is the example of the part I am working with. Also attached is the error message I receive after attempting the process. Is there another way to wrap the text about the surface of a "coiled" face?
I'm loft retarded. What I did here was loft to a tangent work plane, then did a sketch on the top surface and extruded the shape that I want. There has to be a better & easier way.
View 9 Replies View RelatedI have several IGES files that I need to make into solid models. I have been searching for days on how to do it in Inventor 2012 and everyone says how easy it is, but yet I have no luck. This file was created from a scanned mold and then made using a point cloud.
View 1 Replies View RelatedI need to make a model of saddle surface. The surface is given by equation z = y^2 - x^2, and I must have some thickness - It will be printed on 3D printer.
I have Inventor 2014 and I dont see possibility of making the surface directly in Inventor. Is there any trick for that?
I'm afraid I cannot use solution as stated here Equation-driven surface , because saddle surface looks like this hyperbolic paraboloid .
I tried this solution: I made 3D surface in Matlab, exported it in .stl and opened in Inventor - but this only makes the surface with no thickness. Functions extrude, loft require 2D sketch.