AutoCAD Inventor :: Transitional Constraint Between Pin And Surface
Apr 16, 2013
I have a question regarding a transitional constraint between a pin and a surface within an adaptive assembly.
I would like the pin and the surface to be transitional only when the two parts "interfere" with each other.
At the moment with the example attached part A is remaining tangent to part B, restricting the necessary movement of part B to function properly in the mechanism.
In simplified terms I need part B to be able to break free of the "transitional constraint" of part A under certain movement conditions within the mechanism.
I am having trouble getting my assembly to work in my corridor. I have a Basic Lane Transition subassembly with a Link Slope to Surface subassembly attached to it. The assembly follows my centerline alignment and the lane widens as designed out to my offset alignments. The slope grading to daylight works fine until the transitional lane starts to widen, then the slope assembly stays at the same point on the lane and does not stay linked to the end of the lane.
I am also having trouble getting the subassemblies to attach to the proper points. I keep trying different OSnaps unitl one seems to work, but I am never sure the subassemblies are connected properly.
Why can't Inventor constrain an ellipsoidal contour with a line? We have pressure cylinders which uses a 2:1 ellipse. These cylinder get welded to a base stand fixture. The surface of the ellipse nestles in between contact points of the base stand, in this case lines of geometry. Yet Inventor can't constrain them as such. Any good workflow (at the assembly level) so that we don't have to ground components and use the Analyze Interference tool to make sure we are right on the surfaces? I don't understand why it will work for a cylindrical surface but not an elliptical surface.
I am designing a vertical axis wind turbine just for some practice (just started using Inventor) and everything was going smoothly until I tried to "animate" it spinning. First, I set up a work plane that goes through the center of the structure, and then I clicked angle constraint "explicit reference vector." After watching several youtube videos, I figured that I should click on the work plane, click on another reference point, and then click another point that would be orthogonal to those two (right?). Well after I choose the first point, Inventor will only allow me to choose the center axis as the second option (which I think should be the third option).
I'm trying to run a simulation of 2 bevel gears without using the transitional/rotation constraint, but using the contact between the surfaces to simulate the rotation of the gears - basically I have an L-shaped shaft running through both centers and want to have the upper gear grounded, make the lateral gear rotate around its own axis - the goal is simply to see the contact between the gears make the side gear rotate around the vertical part of the l-shaped shaft, due to the contact forces.
I am modelling a steep channel of constant slope operating under super critical flow conditions between two small weirs. I have set up two different models to represent this:
1. A single link between the upstream and downstream weirs. 2. I have also modeled the channel as a number of smaller links with the same slope separated by nodes spaced arbitrarily along the channel length.
The two models give very different results. The former results in an unstable channel (oscillates between sub- and super critical flow) and a maximum velocity in the channel of around 1.5m/s. It seems to me that the velocity in the upper section of the channel should be higher. I assume this has something to do with the manner in which SSA averages the velocities along the entire channel link.
The second model gives more realistic velocities in the upper channel links (around 3.6m/s) and a hydraulic jump and transition to sub critical flow upstream of the weir in the lower channel. This seems more realistic. I think the trick here is to make sure that the downstream link is long enough to enable realistic formation of the hydraulic jump in the model.
I have an assembly which has components mated to a radial surface, I need to locate the center of a round slot against an axis, I have X Y coordinates, how can I constrain that part to those X Y coordinates?
Maybe I've just been doing it wrong for the last 5 years, but the Angle constraint is obnoxiously unpredictable. When I constrain a part in an assembly with an angle constraint from the assembly origin plane (or anything else), Inventor always has two solutions; a positive and negative.
Is there something I'm missing here, or is just a design flaw we have to live with?
how I can add more volume to curved object surface? Say for example I have a plastic cup.You can think of this as cylinder object ,which was the shelled out using the shell tool and then had its base sealed.
Now at certain parts, I would like to increase the thickness and then blend it the rest of the surface(may be chamfer its edges) .
At certain parts on curved surface I would like to add an extra mm, I think if the surface was flat I would just sketch the shape, then extrude it by few mm and smooth the edges by doing a chamfer
But how can this be done on surface that is curved? Or multi curved for edges?
I'm designing a press for a skateboard similar to: Rib Press
I have the board modeled: (see attached)
Now what i want to do is generate those ribs as seen in the picture.
I tried creating a block that intersected with the board and tried to split the rib at the surface, but to no avail. I think the issue has something to do with the curve of the board in two directions, but i can't seem to get it right.
if you are having trouble visualizing what i'm asking about, look at this. I want to be able to figure out the exact shape of those center ribs to print and eventually cut out of wood.
It is not possible forme to add the fil because it is to large 1.8MB how can I poste then I like to know if it is possible to extend the button flat surface diameter ø12.5 up to the shaped surface. The result should be a total solid block whit a surface shaped hole.
File last up-date with Autodesk Inventor Professional 2013
I am a beginner when a extrude a feature and select a part surface for new sketch now i want is to offset that surface but i can,t there is + sign with mouse icon and something like fully constrained is written in down the window.
I am trying to place a tubes cylindrical surface to another tubes cylindrical surface using add constraint. How do I specify which side of the target surface to apply the constraint ?
I have noticed what I consider a bug in AI2009. When trying to delete a coincident constraint using the show constraint command, it is impossible to do so. All other constraints I can delete while I am in the "show constraints" dialog box, but not coincident constraints. As soon as I get out of the "Show constraints" command, the yellow dots are still showing and I can then hover over them and they highlight so I can delete them. Is this how it was intended or should I be able to delete them like the others while still in the "show constraints" command?
Is there a way to expand the constraint window so that I can see my entire parameter formula? In the image below, my equation is cut off in the "offset" window. Or am I supposed to be inputting the parameters in some other manner?
I'm having a really difficult time maintaining my parameters when making changes to the part I've made in the attachment. The control parameters for this part are:
-100 mm distance between 15mm circles -1 of the 15 mm holes -30 mm hole
I am new to inventor but I would also like to be able to set up my constraints correctly. I'm also not sure if my sketches are ideal for this part either. I usually get an error concerning my fillets from the base to the center support beam when I try to change the 100 to 75.
I've assembled a bolt and a slide block that is constrained to a base plate and am able to put everything in motion. I have the slide block constrained to slide the distance of the base plate and when I reach the end the bolt continues to rotate when, if this was a real part, should stop. How can I get this bolt to stop once the slide block reaches its ending constraint?
How do you constrain an object to the origin once the origin constraint has been deleted. I'm not really sure how it became unconstrained in the first place. When I try to constrain the drawing using the coincident constraint it won't allow me to select the origin.
Why can I not constrain placed objects with three constraints? Anything I place constrains with one constraint then is virtually fixed (without being) and cannot even be moved to allow for further constraining.
My need is to assembly parts into an assembly by a known position in the assembly. The part has a UCS and I create UCS on the assembly programatically. What I cannot do is to constrain the two UCS. I tried this (Inventor 2013 x64 on W7/W8 64, c++ 2010 by the way DEBUG mode is not working from the IDE):
To activate the new position of the assembly of approx 5k instances takes about 5 minutes in IV 2013 when using Drive constraint. The larger the assembly the longer it takes
In IV2011 takes about 10 seconds. I've never seen the "Not responding" sign in Drive constraint window in previous versions. I'm just wondering how can avoid this "New feature" of 2013.
We have an interesting problem after reinstalling the software. We found that there is a time lag between the mouse pointer and the line highlight to indicate we have click the correct entity. The video attached in the link below may be able to explain our problem better. In the video, we move the mouse to where we want it and it shows a time lag.
I can't seem to get inventor to select a given parameter inside a sketch. It keeps giving me an error.
All I want to do is to have inventor Select / Highlight a parameter inside of a sketch so the user can clearly see it in the window. Ive tried heaps of different selection options, I just can't work out what ive done wrong.
Sub GetParameter()Dim TargetName As StringDim oCompDef As PartComponentDefinitionDim oSketch As PlanarSketchDim oConstr As DimensionConstraintDim oParam As ParameterDim oCmdMgr As CommandManagerTargetName = d0 ' parameter nameSet oCmdMgr = ThisApplication.CommandManagerSet oCompDef = ThisApplication.ActiveDocument.ComponentDefinitionFor Each oSketch In oCompDef.Sketches For Each oConstr In oSketch.DimensionConstraints If oConstr.Parameter.Name = TargetName Then Set oParam = oConstr.Parameter oSketch.Edit Call oCmdMgr.DoSelect(oParam) Exit Sub End If NextNextEnd Sub
I have an assembly wherein one part is mated to another grounded part, with a face-to-face coincident mate. The click + drag type of movement appears to move the part, while continually solving this constraint.
However, it seems like there is no way to do a rotation in the same manner, where the constraint is continually updated. There appears to only be the "Free Rotate" command, which ignores the constraints.
Is there really no way to do this in Inventor? The application is that I am laying out a mold for many, many small parts, and I am trying to move and rotate them into position to get good packing efficiency and density. Each part will be attached to a mold base with one of the aforementioned face-to-face constraints, then slid & rotated around manually.
This seems like a really important piece of functionality. Solidworks can certainly do this, do a part rotation in an assembly, while solving for existing constraints.
Motor Model 1:1 is used to turn the wheel holders at various angles. The part named "front gear spring holder" is supposed to revolve and turn the inner part of the "front wheel holder" My problem is that I want to simulate the turning of the front wheel's using contact sets or 3d/2d contact sets in the dynamic simulation environment. I do not know how to do this, but I'm almost certain the program is capable of doing so. Also the spinning of the front wheels must be able to be done along with various angles of the front wheels(while turning, the front wheels must be able to still spin with the front gear spring holder".
I have seen threads and articles that say that making gears with contact sets is not recommended or possible but i have two instances here where they work perfectly fine using the dynamic simulation with 3d /contact sets. Take a look at the simulation I have saved as well.
I will need more on this assembly in the future, including how to create bevel gears that work at 90 degree angles or spur gears with contact sets instead of just simulating their movements .
Attached is an assembly that I created. It includes a timing belt, 2 pulleys, 2 shafts, and some profile lugs that are attached to the belt with a false tooth.
1. why can't I constrain the profile lugs around the radius of the belt? Also, when I created the belt and put the holes in it, they disappeared because they ended up in the radius of the belt.
2. Is it possible to create a motion constraint to this model, so that it moves like a real belt?