We have this need to have all of the solids in a drawing to be placed in the "solid" layer.
Sometimes folks are drafting lines to develop these solids, and keeping the lines on the "solid" layer, rather than moving them to another layer, or deleting them altogether.
I could get folks to run this command before leaving the drawing.
I'm thinking something along the lines of:
Select all entities that are on the solids layer that are not solids.
If nil, great, do nothing.
If entities are selected, let me do something with them.
I'm hoping the following can be modified ever so slightly.
(setq non_solid (ssget "X" (list (cons 0 "3DSOLID")(cons 8 "solid"))))
when I use the "_list" or "_massprop" command in AutoCad I can see the information in the attachment. when I use "(entget (entlast))" I can't see the values for the frame (Begrenzungsrahmen)
How can I get these values for the frame (Begrenzungsrahmen) in LISP?
know if there is a way to subtract one solid from another "with clearance" i.e. with an additional evenly applied clearance? I have seen this function in other applications, wondering if it possible somehow in Autocad?
I'm looking for a lisp routine which will 'convert' number of 2dsolid into hatch. Drawing contains dozens of 2dsolids (solids are on one layer, there are also other entities on this layer) which have different colors, have common verticies and edges. i.e. I want to kind of 'join' solids of the same color and convert them into one hatch colored as original solids and placed on existing layer (let it be layer '0' zero for now). Same color solids can exist in few locations - there is a case to make few separate hatches of the same color (all joined solids should be represented as 1 hatch, should not separate after separate hatch command). There is max of 20 different colors (all of them from ACI index). Solids are not crossing themself or other solids (just joining with 1 or 2 verticies).
There are also 2dsolids with 'zero-area' - represented as a line - those should be erased at the beginning (not to have a line-like hatch).
I am trying to do some minor animation with a shaded solid model. I have tried mslide and a script... this make s very jerky, flashing animation.
I tried a lisp routine to move the object in small increments, again the motion is very flashy and slow, as it appears to struggle perhaps with the shading.
I noticed doing a move command, and moving the same object manually, dragging the object around the screen with a mouse makes for pretty smooth motion. Way better than what I was doing.... Is there a way to do this programatically?
Lisp to draw a line along the length of a 3d solid? I have some UB (I sections) columns and beams modeled and would like to select all solids and for it draw a centerline end to end
Any routine that would allow you to cut out an odd shape from a solid with the profile of a polyline?The goal would be to have all the pieces that are left, not subtract them out..
I want to create a custom linetype that uses a solid rectangle 0.5wide and 1.0 long. Basically I want to create a shape file from an existing block I have so that I can insert it into the linetype definition. Is there an easy way to do this in ACAD 2009?
I am interested in a program that can select layers by its color, and then change those layers to a different color and add a prefix of Z- in front of those layers.
I found a program (below) that works pretty close to what I am looking for but not quite.
;;; Change the color of a layer to another color by Jeff Mishler July 9, 2003 ;;; Usage - (lay_col_chg oldcolor newcolor ;;; example: Command: (lay_col_chg 142 100)
I am in need of a lisp routine which will automatically pick up all hatch and solid hatch patterns within a drawing and change the colour to colour 254.
I would like to select blocks based on the layer of one or more attributes. The obvious method would be to isolate that layer and select the ones with attributes that display. But many of the values are empty!
how to quick select all the blocks from a specific layer (for instance XPTO) and export them along with their attributes, exactly as we do by quick selecting them and then, through AutoCAD Express -> Attribute Export Info, but in a script...
This is what i would like to make a lisp for: if the user gives the number tree the last tree inserted entity's are deleted. If the user gives the number four the last four inserted entity's are deleted.
I know through the block command you can write out a selection of entities to a single drawing.But what I am wondering is if it is possible to have two drawings open, and transfer data quickly between the two?
As an example as we are detailing an assembly we create a title block around a detail, put dimensions and notes on as needed and would then like that to be transfered into another drawing next to the previously transfered detail drawing.
I want to code this lisp. The problem which I face is, In some drawings which come from the client, there are a lot of blocks.
I want to detect the blocks which has no sub-entities (but attribute) and add a rectangle inside this block, If it is an attribute add a line from 0,0, to insertpoint of attribute.
I am having nearly 1000 drawings where I need to change the title block in a new format.
I am stuck up in moving all the entities in cordinates 15,280 (upper point) and 205,55 (lower Point) to 275,294 (upper point and correspoing lower point.
I have 2 selection sets and I'm looking for a more elegant method of checking if both sets contain the exact same entities (note - the order of entities might be different).
I have redined AutoCAD's copy command alias to C, but to also do other things, like set a few important variables in the background. One of the lisps I've incororated are making new viewports, that also create layers that are visibly specific to the viewport being created.
We were tasked a while ago to do an easy job of copying entities (dimensions, text and what not) in a layout. The problem is, users are copying the viewports too, which is bit more ineffificent than using the create viewport command I developed.
Is there a way to see if a selection set includes (0 . "VIEWPORT") entities? If the check returns nil, well then all is good. If the check returns "true", then I can prompt the user that a "VIEWPORT" entity is selected. I can then exit the command, or ask the user if they are sure they want to copy the "VIEWPORT" entity.
I have a lisp that draws variety of entities such as lines, arcs, hatches, points, blocks, text etc. How can I make one single block containing all of them, i.e. one block that has all items drawn since the lisp was invoked.
I have code that will set and sae a current UCS to the front of an entity, of course, depending on the viewpoint. This is so, because we need all draft lines in front of 3D solids, such as dimensions, leaders for labels, text entities and so on (the reason for not putting these entities in paper space is another discussion ).
But I'll have on of two problems on numerous occasions:
1. The user forgets all together to run the command. 2. The user will pick the wrong entity that is in the foremost position in that view.
Then I'll analyze the X, Y and Z of both the lower and upper corners, and set my UCS to whatever is proper.
Is there a "LowerCorner" and an "UpperCorner" for all entities. I can't see "VSMIN" and VSMAX" working because the elevation of the returned coordinates is always "0,0"
I have a lisp routing that the user has to use, to create a ucs, that is exactly on the front of the entity the user selects, so that whne they are drafting, labeling, dimensioningn the 3D entity, none of the drating lines are hidden when plotted.
Then I do a condition to see which points are greater than others, and move the ucs depending on the view to the foremost point. The program works perfectly.... however, often, they forget to use it.
I was wondering if I could incorporate it in another lisp that everyone uses, but not having the user pick the entity they want to be in front of (sometimes they pick the wrong entity). Instead, take the group of entities (anywhere between 1 to 30 per drawing (these are piping spools, so the entity count is not that great in model space)) and set a front working plane in model space. Working in paperspace is not an option, we're just too deep into our templates and processes.
I know there is a vmin and vmax, but they are for the X and Y axis, a VMax along the Z-axis would be great.
I have uploaded the handout for my AU2012 class to Google Drive. The link is [URL] It contains the detailed explanation for all the source code used in entmake-ing and entmod-ing the new MESH (aka Subdivision Surfaces) entities. [URL]
I am modifying stuff in a dynamic block insert entity. There is no "endblk" entity at the end of these definitions and I need to cycle through every entity within the block definition. When it gets to the last entity, I get an error because you cannot entnext passed the last entity. There are 2 things:
1. How to retrieve the # of entities in a block without cycling through it. Or 2. A quick lesson in the *error* function, I cannot figure out how to implement this. I basically want to to say:
(if (entnext myent)) returns a error, don't abort & continue on.
I am working on a flood inundation, I would like to find a lisp or command(i'm not finding) to connect two points with a given elevation following the surface file or surface entities.
here is a small section as example right now it's just guesswork, some of these have taken a week to connect all the sections.