AutoCad 2D :: How To Keep Hatch Always Behind Object
Nov 12, 2011
I'm having a trouble with my hatches, every time I move an object contains a hatch, and some times when I re-open my DWG file, the hatch comes in front of the objects, is very annoying sending those hatches behind the objects all the time.
I am using AutoCAD MAP 3D and attempting to hatch an object. However when I click the hatch command I am getting an error in the command line _k Unknown Command 'k' Press F1 for Help.
Is there a way of resolving this or a list of things to test.
For some reason I can't change the hatch pattern scale prior to hatching an object although after placing the hatch I can. The procedure I am using is as follows in LT2011. Select hatch, set the hatch style, over type the scale say to 100, click inside the area to hatch. Immediately the hatch pattern scale sets itself back to 1 I then have to type 100 back in and then the hatching will be set.
i have problem with hatch,if i delete any lines from related hatch protion object area, my all related hatch object erased.pls guide me how to solve problem.
I am trying to write a script that will automatically hatch several drawings. The drawings contain an area in which there are several objects that need to be hatched. For each drawing the objects vary in location within the one area.I figured I would set up my script to encompass the area with the object select hatch technique. This works fine if the objects in the area have no Islands. However when an object within the "object select hatch area" contains Islands it shades the whole object ignoring the Island or if it does recognize an island it will create an individual hatch for it.
However when I use the pick internal point method the hatch comes out as expected for the object with the Islands in it.
In Autocad Arch 2013, is there some parameter or option that will turn off the default behavior of dropping out part of the hatch or color, around a peice of text? In other words I don't what the white space that forms around a text object when I apply a hatch or color region.
I have a hatch (ANSI31) enclosed by a closed polyline. Whenever I change the hatch from ANSI31 to GRAVEL some of the hatch shows up outside the boundary. The Polyline consists of both arcs and line segments, and the hatching errors are occurring within the radius of the arc segments. Changing it from Associative to Non Associative makes no change.
I am in need of a lisp routine which will automatically pick up all hatch and solid hatch patterns within a drawing and change the colour to colour 254.
Just downloaded Autocad 2013 and am missing quite a few of the standard hatches (siding, soldier, board and batten, etc.) What should I do to get them back. When I open old drawings with these hatches in them, they load just fine...but I am unable to hatch any new areas with these hatches (because they are not listed in the hatch library)
I want to be able to add a Block Reference to a hatch. I'm adding the block reference to an ObjectIdCollection and the hatch is not taking it when using AddLoop().
So I thought maybe I needed to add the location of the polyline (curve-like) object that is member of the blockreference to the hatch, but I don't know how to get its ObjectId.
Also, I'm trying to delete certain HatchLoop that is associated to a polyline but I don't know how to do it. I'm going through the loops in the hatch but I don't know what to do there. I wanna do this so I create a new and different hatch on top.
I think one could also copy all the loops except the one one wants to delete, but I'm not sure how to tell which one is the one I want to delete that is the one associated to a polyline or that is in certain region.
I've migrated from 2005 to 2014 LT and wondered if they have added to the hatch commands. I've looked and haven't found anything. Is there a command that you can pick a hatch pattern already shown on the drawing and make that pattern the existing one to use? I sometimes have multiple hatch patterns and scales, and wanted a quick way to go from one to another without lisp help.
Why is my hatch off set from what I want to hatch? I pic the points of the area in 3d i want to hatch but it ends up hatching out of the points i select?
I have a rather simple 3rd party custom object... I tried to get its bounding box but the coordinates that come back don't seem to relate at all to the object.
What I'd like are the coordinates of two nodes the object contains...
Is it possible to apply the autocad cursor in some why with the node object snap to get their coordinates?
how to put a 3D object on top of the another 3D object in autocad"! E.g.,I want to put a 3d object of one leaf (raised 1") on top of the vase, so that the edges of the leaf are placed completely on the surface of the vase.
I extruded the leaf 1" first, then tried to copy it on a solid cylinder of a vase, but it didn't work!!! It seems to be simple, maybe not!
When I select an object and pan to make another selection the first object "deselects". The object(s) will stay selected until I pan and as soon as I start to pan the grips go away and the object(s) is deselected.
I'm making a surface out of contours. The problem is the contours have the elevation listed under object information, not geometry (the contours were brought in from a GIS file, which I do not have access to, or I would bring them in again with the elevations properly assigned, this is not an option). How can I quickly change the geometry elevation property to match the miscellaneous property?
Windows 7 x 64 bit NVidia Quadro 2000 Dual Monitor 6.00 GB RAM Intel Xeon W3550 @ 3.07 GHz Civil 3D 2013 SP 2, Civil 3D 2012 SP2, Civil 3D 2011 V3, Civil 3D 2010 V3
I'm trying to cut through the angled object on the underside of the curved object to cut it into 2 sections and remove the upper, so that I'm left with the upper curved deck covering the front object.
I've tried Slice and Separate and Subtract but I can't get what I want.
I've just changed a VS compile options to use .NET Framework 3.5 (previously Framework 4).
My user controls that I've added as containers for the pallette don't seem to agree with it and I get a "Object reference not set to an instance of an object" error on each of their resx files. And one on Resources.resx.
A flat image is draw, it is a long rectangle (632x50). Is it possible for this object to be 'wrapped' so that it creates a 3D object?
I am designing an item to be made, a one of. I am printing this, backing it with card and wrapping it to create a model. I want to know if this can be done virtually so that it may be added to the printed sheet when it is handed over to the craftsperson for production.