AutoCAD Civil 3D :: Object Information To Object Geometry
Mar 12, 2012
I'm making a surface out of contours. The problem is the contours have the elevation listed under object information, not geometry (the contours were brought in from a GIS file, which I do not have access to, or I would bring them in again with the elevations properly assigned, this is not an option). How can I quickly change the geometry elevation property to match the miscellaneous property?
Windows 7 x 64 bit
NVidia Quadro 2000 Dual Monitor
6.00 GB RAM
Intel Xeon W3550 @ 3.07 GHz
Civil 3D 2013 SP 2, Civil 3D 2012 SP2, Civil 3D 2011 V3, Civil 3D 2010 V3
I have a scene set up like the picture below but for some reason when I go to render it out, the geometry isn't there for the plane object. I've set it up like that because I have the ball emitting fire and then deflectors along the plane so the particles move across them as if they fire was contained and the particle system reacts in this way but in the final render the geometry for the plane isn't there. I've went through the object properties and renderable is checked.
3DS Max 2012 Mudbox 2012 Windows 7 Ultimate 64 Bit AMD Phenom 9350e Quad-Core Processor 2.0GHz NVIDIA GeForce 6150SE 4 GB RAM
I have an AI (bundled in CS6) document that has a large number of objects in it - approx 200. Single artboard, single layer.
These objects (right word?) are a combination of placed .png files, polygon/primitives (mostly circles) and text labels. I would like to quickly create and export a .txt or a .csv file that has the following coordinate and size information about each object in the AI document:
Pos (x,y) Size (w,l)
Is there a menu feature? If not, is there a suggestion for a script? Would like to save a day's work going object by object and manually transcribing this information into a text file.
I have 20 pieces of geometry that when assembled create a single object. In my layers window, it shows all 20 pieces under a single layer. When i attach all object so create a single object, all the layers "sub-layers" stay intact.
I have never noticed this before, but would have assumed that the layer would have been consolidated to reflect the singular object in my viewport. Is Max acting the way it should?
I have used Quad Draw to create geometry on the surface of an object, this geometry and its pivot can be seen in picture 1.I then try to mirror this geometry to the other side of the object's surface using the settings shown in picture 2
I get a mirror, but not based on the pivot, but it seems the mirrored geometry wants to be attached to the original drawn polys as shown on picture 3. Could it be a bug or is this how Quad Drawn objects are intended to behave?
once I've set an origin, how do you get the geometry info in the properties to show the coordinates from that origin? what I want to do is set an origin and then find relative points from that origin. What are the ways to do this? On ProgeCad I would just set an origin and then if I viewed the properties of say a circle, it would tell me the x,y,z coordinates from that origin but I can't seem to do it in AutoCad.
As you can see from the picture, what I did was set an origin at the on point. Then I selected the arc for which I want to know the coordinates. But as you can see in the properties it says the x,y are like 566,567mm, but clearly if I draw lines to that point and measure the lines it is only like 1.00,0.70mm.
I work with maps, and i hatched a area, with a irregular shape, now i want to know this area, how can i proceed?? I already selected all area and clicked on properties to see Geometry information, acumulative... Did the List Comand.. and nothing.
I have a rather simple 3rd party custom object... I tried to get its bounding box but the coordinates that come back don't seem to relate at all to the object.
What I'd like are the coordinates of two nodes the object contains...
Is it possible to apply the autocad cursor in some why with the node object snap to get their coordinates?
how to put a 3D object on top of the another 3D object in autocad"! E.g.,I want to put a 3d object of one leaf (raised 1") on top of the vase, so that the edges of the leaf are placed completely on the surface of the vase.
I extruded the leaf 1" first, then tried to copy it on a solid cylinder of a vase, but it didn't work!!! It seems to be simple, maybe not!
When I select an object and pan to make another selection the first object "deselects". The object(s) will stay selected until I pan and as soon as I start to pan the grips go away and the object(s) is deselected.
I'm trying to cut through the angled object on the underside of the curved object to cut it into 2 sections and remove the upper, so that I'm left with the upper curved deck covering the front object.
I've tried Slice and Separate and Subtract but I can't get what I want.
I've just changed a VS compile options to use .NET Framework 3.5 (previously Framework 4).
My user controls that I've added as containers for the pallette don't seem to agree with it and I get a "Object reference not set to an instance of an object" error on each of their resx files. And one on Resources.resx.
A flat image is draw, it is a long rectangle (632x50). Is it possible for this object to be 'wrapped' so that it creates a 3D object?
I am designing an item to be made, a one of. I am printing this, backing it with card and wrapping it to create a model. I want to know if this can be done virtually so that it may be added to the printed sheet when it is handed over to the craftsperson for production.
Can I unfold a 3d object to get a 2d object. Example" If i have a cone with the top chopped off, can i get the 2d plan view unwrapped in this software ?
Resizing objects is a mess in CorelDRAW X6 when objects are outlined with Scale With Object enabled to retain proportions after resizing.
None of the tools dealing with outlines (e.g. Contour or even Outline itself) continue to work properly after resizing the object.
I strongly suggest to recalculate outline property values after resizing if Scale With Object is checked. Don't just do it hidden somewhere internally in the object model by applying a temporary scaling factor. Instead actually recalculate the actual property values if Scale With Object is checked.
CorelDRAW Graphic Suite X6.4 @ Windows 7/Windows 8 - 64 Bit, Windows Server 2008 R2, Windows Server 2012
have to select an object under an artistic media brush object. i try hold down alt key when select the object under the artistic media object but it select the second object
I'm want to drag an objects anchor and have the position co-ordinates offset by opposite amounts so it doesn't appear to move postioin on screen. IS there a tool for that?
Is there a way to exclude single attributes from being defined in a object style? As example: i want to define an outline that does not change width of the objects, but everything else.
There is a small tick box right of every attribute with help text "None this object attribute is not defined by a custom style" but i can not mark it. My feeling is, that i need to switch on this tick box to get the result i need, but i can not. When i click on it, it just gives me a greyed out "Revert". When i try to make child styles, there is a way to break the connection to parent style with these tick boxes, but no luck.
I have simple a 3D bottle shape created from about 16 points and I am trying to map a gif image on to it usning CS5. No matter what I have done (work from a new document, etc.) I always get the error message. I also receive this error when I attempt to map a jpg image on to the same shape. I have attempted this on three different Windows 7 machines running CS5 with the same result. When I try it with CS6 the program closes with a catastrophic error and no message. I do not receive this error using the default symbols. The gif and jpg images are imported and imbedded into the document and then moved to the symbols library.