3ds Max :: Geometry Not Rendering For Plane Object
Jan 30, 2012
I have a scene set up like the picture below but for some reason when I go to render it out, the geometry isn't there for the plane object. I've set it up like that because I have the ball emitting fire and then deflectors along the plane so the particles move across them as if they fire was contained and the particle system reacts in this way but in the final render the geometry for the plane isn't there. I've went through the object properties and renderable is checked.
3DS Max 2012
Mudbox 2012
Windows 7 Ultimate 64 Bit
AMD Phenom 9350e Quad-Core Processor 2.0GHz
NVIDIA GeForce 6150SE
4 GB RAM
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Nov 12, 2013
I have a sketch on plane XY and I have another plane at an angle, which I would like to work on. How can I create a sketch on the angled plane, using the geometry from the XY sketch and which I can snap to?
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Dec 2, 2013
Is there a way to rotate the plane you're working on on the fly? I have (what is supposed to be) a 2d floor plan with multiple elements that have non-zero z values, a lot of which apparently cannot be exploded, or sliced (after turning them to surfaces), or anything else. I tried to simply "stretch" the non-zero z vertices down/up to the xy plane and the whole object moves up or down instead. (I'm also using a LISP routine by Lee Mac to do the actual flattening after the fact).
So, what I want to do is simply draw in the 2d geometry necessary to project the object onto the xy plane, and then delete the extraneous 3d lines/objects. However, I'm working on an isometric view (to make sure I'm drawing them in at z = 0), and AutoCAD apparently thinks I want to draw "walls" (yz plane) instead of "floors" (xy plane), if that makes any sense.
Is there some button I can press to change the working plane on the fly? Why AutoCAD wouldn't have this sort of functionality when a much simpler program such as Visual can do it (just by hitting TAB you can swap between the xy, xz, and yz planes).
Alternatively, flattening geometry that does not want to be flattened?
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Sep 24, 2012
On one part, I have a bore hole drilled on a curved surface so the hole is actually an ellipse.
Now the other part I am trying to constrain together is the pipe that will be welded into the bore hole; so that is a simple circular pipe.
The issue is that the pipe has to be inserted 0.25" above the interior of the bore hole to allow for room for the weld. In order to do this I have tried to create a plane attached to the 3D ellipse and then constrain the pipe to be 0.25" above that plane. The problem is I cannot seem to create a plane attached to the 3D geometry; I cant even find a way to attach points, or pick the center point of the bore hole.
How to create a plane on 3D geometry and link it to said geometry. I'm using 2012, if that is necessary information.
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Apr 16, 2013
Everything is working great in Maya 2014 except the following two issues.
PROBLEM #1: Create geometry (eg., polygon cube) in Maya 2014 and save scene file. Start Maya 2013 and open the file created in Maya 2014. The file won't open and prints "// File read in 0 seconds. Warning: line 0: swatches file depend node not found, icon discarded: defaultRenderLayer //
Is it not possible to open a scene file created in Maya 2014 with earlier versions of Maya?
PROBLEM #2: Cannot create wireframe rendering of geometry with surface Shader + mib_ambient_occlusion as in earlier versions of Maya.
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Mar 12, 2012
I'm making a surface out of contours. The problem is the contours have the elevation listed under object information, not geometry (the contours were brought in from a GIS file, which I do not have access to, or I would bring them in again with the elevations properly assigned, this is not an option). How can I quickly change the geometry elevation property to match the miscellaneous property?
Windows 7 x 64 bit
NVidia Quadro 2000 Dual Monitor
6.00 GB RAM
Intel Xeon W3550 @ 3.07 GHz
Civil 3D 2013 SP 2, Civil 3D 2012 SP2, Civil 3D 2011 V3, Civil 3D 2010 V3
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Oct 28, 2013
I just want to know that how can I know the Object ID from the AutoCAD for any geomatry.
I knew already from the coding but I want to know manually for AutoCAD.
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Sep 18, 2013
For one of our project, we have a very precise scanner that picks 3 points on a material to generate a plane.
(First point is always (0,0,0))
On autocad, I have to align different object with this plane.
I'd like to know if there is a method to directly align object with this plane?
(I can easily have the normal to this plane, and other informations, if needed)
We already try to calculate angles and make a rotation, but it's not very accurate.
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Jan 25, 2014
I was wondering whether I can animate an engineering drawing of a vehicle over a longsection (X-Y Plane) of a road without expanding add-ons ($) on Civil 3D package
Senior engineers in our department aren't quite concerned using transparent template over printed plan but I reckon it's primitive and a waste of resources and time.
I've seen videos and forum posts about using scripts but I can't quite see the post I would like to see.
So what I would like to do would sum up as section drawing of a vehicle moving through a drawn polyline. No gimmicks (wheels turning, indicate scrapes) required.
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Mar 2, 2011
I have 20 pieces of geometry that when assembled create a single object. In my layers window, it shows all 20 pieces under a single layer. When i attach all object so create a single object, all the layers "sub-layers" stay intact.
I have never noticed this before, but would have assumed that the layer would have been consolidated to reflect the singular object in my viewport. Is Max acting the way it should?
Max 2014 (SP2)
Win 7 64-bit; Dual Xeon E5-2687W @ 3.10 GHz; 64 GB Ram
NVIDIA GeForce GTX 570; Quadro 4000
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Jun 21, 2013
I have used Quad Draw to create geometry on the surface of an object, this geometry and its pivot can be seen in picture 1.I then try to mirror this geometry to the other side of the object's surface using the settings shown in picture 2
I get a mirror, but not based on the pivot, but it seems the mirrored geometry wants to be attached to the original drawn polys as shown on picture 3. Could it be a bug or is this how Quad Drawn objects are intended to behave?
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Jul 2, 2013
I've found myself using this code often:
// Get the transient geometry object. We'll use this to create pure geometryCComPtr<TransientGeometry> pTrGeom;pTrGeom = pApp->TransientGeometry;
But I was thinking, once I have pTrGeom can I just declare a global to hold it while my Inventor instance is running?
Alternatively I suppose I could have a global function which does this:
CComPtr<TransientGeometry> GetTransientGeometryPtr(){ static CComPtr<TransientGeometry> pTrGeom = NULL ;
if (pTrGeom == NULL) pTrGeom = pApp->TransientGeometry; return (pTrGeom) ;}
So it reduces to a one-liner. But in COM is that static valid? I know the code is not complete above, but you get the idea.
What do other C++ COM programmers do here...?
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Nov 18, 2011
I am basically trying to have one object create a deformed pathway on a plane. Think of it like pushing a beach ball along some sand. I get the initial effect I want with using a spherical shaped Displace space warp applied/bind to a plane but I want the results to stay. So it leaves a trail on where is has been. I have read the suggestions about using the cloth modifier but I am not getting the look I desire.
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Feb 6, 2011
I have a plane object which I want to bind to a displaced mesh but I'm unable to figure out how to do it.
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Dec 16, 2012
I have keyframed some ojects. I then set up a camera projection texture at keyframe 179
Is it possible to create a Texture Reference Object from keyframe 179 so this texture will stick to the geometry throughout the sequence?
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May 2, 2013
I like to attach a .aim or import a inventor DWG into a section and a plan in autocad.
But how do I select the right orientation on import? The default Inventor view is a sideview and won't work on a plan.
Right now it seems like I either have to go into 3D model view and rotate the object or have to change the orientation Inventor for plan and then reorientate it for section...
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Mar 23, 2012
How do I place object lines on a general plane that was converted from a 3d station? I'm currently operating acad Mechanical.
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Oct 15, 2013
So, when I reset the transforms of an object, it moves the geometry back to the frozen position but the pivot point gets places at the world origin.
That can't possibly be what is supposed to happen, is it?
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Mar 20, 2011
Max 2011, Mental Ray and mR Sun.
One of the objects in my scene is not rendering correctly. It is a side panel grating with holes in it. In the viewport it looks fine, but once I render it only some of the holes display. I created the front grating with the same method and it renders every hole just fine.
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Jul 13, 2013
How to make a new work plane rotated at an angle to another plane and passing through the axis of a cylinder, or one of the main axes.On the plane commands, in V2013, i don't find an option for plane at an angle
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Sep 24, 2013
issue when pasting complex Vector Smart Objects into Photoshop CC?
I created a shape in Illustrator CC, added an Extrude and Bevel effect to it, and then pasted it as a smart object in Photoshop CC. The first example what it looks like in Illustrator CC, the second is what it pastes as in Photoshop CC. As you can see, it is rendering it very poorly and totally unusable as a Smart Object.
I've recently updated to CC, and this never happened in CS5. Is there a new preference in CC that works to render vector objects? maybe something I turned off by accident?
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Oct 9, 2012
I have a strange problem going on for CS6... Where when I created a design, grouped all of them so that they had the same center.. then did a force perspective... Some of the letters didn't render while a wire frame does exist for them.
One friend suggested to make sure all of the points are joined, however when I Ctrl+J them, I get an error that says invalid object... which is most likely because they are joined...
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May 21, 2012
why i cannot change the color of the background when rendering? It is always black, and i cannot attached or make new material, if need to attach jpeg or new texture on my drawing, cannot create new material. what should i do? im currently using autocad for mac 2012.
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Jan 9, 2012
Is there a way to export only the geometry to .FBX or some other format, and then read it back into Max to make sure that only the geometry survives? Or is there a way to do it in maxscript?
I have used maxscript to set all geometry textures to null, but my project is still a mess.
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Jan 2, 2013
I've recently imported a corrugated iron geometry that I need for my roof. My question is how do I get that imported geometry onto my roof geometry that I've modeled.
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Mar 21, 2011
I have a plane with an A&D mat applied to it. The material is very simple...just a bitmap loaded into the diffuse slot. How can I make the image be shown only on one side of the plane? Currently, I have mapping set to planer.
Max 2014 (SP2)
Win 7 64-bit; Dual Xeon E5-2687W @ 3.10 GHz; 64 GB Ram
NVIDIA GeForce GTX 570; Quadro 4000
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Apr 8, 2011
I can't create small objetcs. I'm trying to create a 1 cm cube, but as I release the first click, the object disappears. I have to create a 10 cm cube and then make it smaller, and still it doesn't work properly.
PS: I'm using 3ds max 2010 32-bit
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Apr 29, 2011
i used to do a lot of spline extracting from geometry, mostly to use sweep modifier to modeling. But i usualy got a problem when i do that, some of the splines are "flipped" (or reversed), causing a problem in sweep geometry. In attached image, i extracted the splines from the faces below, and when i apllied the sweep, some of the splines get a different result. I tried to collapse the spline, reverse, flip the geometry normals, reset xform, create another spline and attach the extracted one, and nothing solved the problem. What i usualy do is to detach part of the spline and apply the modifier twice.
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Feb 13, 2012
Whether it is possible to animate a dent appearing on a mesh? I want to create an animation that looks like a metal box is being punched from the inside resulting in dents appearing. How to do it.
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Oct 12, 2013
Is it possible to get a selection set for the currently selected geometry? If I use the EditorInput selection functions, the user is asked to select an item, however I want the item(s) that has already been selected prior to running the plugin.
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Oct 4, 2011
I have a complex 2D geometry (.dwg layout) I want to wrap onto a 3D tube. Is there and easy way to do this in AutoCAD Mechanical or Inventor (preferably AC Mech)? My machine takes a 2D flat pattern to create the part but i need to model the geometry in 3D for other purposes. I have been using Solidworks the "wrap" feature, but its inconvenient to jump between software platforms.
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