3ds Max :: Extract Splines From Geometry

Apr 29, 2011

i used to do a lot of spline extracting from geometry, mostly to use sweep modifier to modeling. But i usualy got a problem when i do that, some of the splines are "flipped" (or reversed), causing a problem in sweep geometry. In attached image, i extracted the splines from the faces below, and when i apllied the sweep, some of the splines get a different result. I tried to collapse the spline, reverse, flip the geometry normals, reset xform, create another spline and attach the extracted one, and nothing solved the problem. What i usualy do is to detach part of the spline and apply the modifier twice.

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3ds Max :: FBX Files Importing As Splines Not Geometry?

Mar 4, 2014

i am going through the different model Layers exporting them as FBX files and importing them into 3DS Max to make renders.
 
However on some of my imports i only get Splines and not the actual geometry?
 
I am using Navisworks 2014 SP1 and 3ds Max 2013

System information: Windows 8.1 64 Bit, 3ds Max 2014 SP 3, GTX Geforce 650 OC, i7 Quadcore 4770 3.4GHZ, 12GB Cosiar DDR3 RAM, Cosair 600Watt PSU, Gigabyte z87-d3hp MotherBoard

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3ds Max :: Detach All Splines Inside One Object Into Separate Splines

Aug 5, 2011

If I have imported a large multi-spline object, is there a way to bust it up into separate splines easily -- without having to detach each one individually?

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3ds Max :: Splines - Vertices Won't Weld

Mar 4, 2013

I have recently decided to restart on an older project, made in some older software long ago, a somewhat simple racetrack.

I decided to load this model into 3DS, and modify it to add several alterations and some heavy modifications. In order to retain it's original shape. I had decided to convert it to a Spline. According to my plans, this was the best solution, apparently.

And that's where the issue settles in. Due to the fact that the model was triangulated, when I selected the "Select Edges" and "Convert to editable Spline", the model became a skeleton of it's former self, and when you delete the un needed vertices the remaining spline consists of many un connected points, thus making Path deform and Sweeping impossible.

I cannot weld the vertices together, every attempt made thus far had been un productive, the vertices remain un connected and un usable.The spline in question can be viewed in the attachment.

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3ds Max :: How To Deform Object Using Splines

Nov 23, 2011

I am looking for a way to deform an object using splines, i know you could do it with a path constraint but i dont want it to travel along a path i just want to be able to deform it with a spline,

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AutoCAD Inventor :: Convert Splines

Dec 26, 2012

I have a drawing of a map full of polylines and some splines. I want to somehow select or show only the splines for then to convert them into polylines to make them ready for laser printing.

The drawing has thousands of lines so selecting one by one to see if its a spline will take forever. 

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AutoCad 2D :: Flattening Splines To Polylines

Sep 9, 2011

I have topo contours that are splines. I want to flatten them so they become polylines that I can give elevation values. When I flatten some, portions of the topo lines become circles.

How do I fix it?

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3ds Max Modeling :: Projecting Splines Onto Object

Sep 7, 2012

I need to project the yellow splines onto the green dome shape in the attached max file. Shape merge has failed.

Screen shot to follow. Max2010dome.zip

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3ds Max :: Importing Splines Without Using Adobe Illustrator

Sep 28, 2012

is any way to import splines into 3Ds Max without using Adobe Illustrator. I have Sketchbook Designer and Inkscape, and the DWG/DXF files they produce do not import into Max.

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3ds Max Modeling :: Lofting With 3 Splines In 3 Dimensions?

Oct 15, 2013

I have 3 scientific waveforms, made into splines ,  from X,Y and Z data. Basically 3 long wiggly lines. 
 
I wish to visualise the data by modulating a spheres surface in 3 dimensions so that the X data creates wave on the surface of the sphere running along the x-axis , the Y data along the Y axis and the Z along the Z axis. All the data (splines) will interfere and modulate with each other across the surface.
 
I have spent a couple of days looking at nurbs and lofting but cannot even get close to this. They all only allow splines in 2 dimensions to interact and nurbs cannot cope with the data volume anyway.
 
ps i can obviously extrude the 1d data or lathe the data but each only makes 1 or 2d surface interaction. The attatched pic is each one of the data splines made into a sphere using a 180 bend and lathe. This isnt exactly how id ideally have it. I need all three joined into one shape.  

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3ds Max Modeling :: Create A Surface Between 2 Splines?

Mar 10, 2011

I'm trying to create a surface between 2 splines. See attached image. I normally do this in AutoCAD very easily but I I'm playing around with the Max modeling tools.

I have tried drawing a spline between them and using loft. But the loft surface does not go between the two splines.

I have tried drawing a spline between them, converted them to nurbs and tried a number of the nurb surface options such as 2 rail and ruled. But they both create a surface but the surface does not go the full length of the splines.

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AutoCAD Map 3D :: Edit Multiple Splines At Once

May 27, 2011

I am using Autocad Map 3D 2011.  I am looking for a way to edit multiple splines at once similar to the multiple pedit command.  I need to convert them to plines.  I have been selecting them one at a time, typing p, enter enter enter, selecting the next one and so on but it would be a time saver to be able to select multiple splines and have the "convert to pline" command work on all of them.  As it is, if you select more than one it only acts on the first selected. 

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AutoCad :: How To Convert Splines To Line

Jun 14, 2010

I am really in need of knowing how to convert splines to lines?

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AutoCad 3D :: Matching Splines Together With Tangency

Feb 11, 2012

Is it possible to match the ends of two splines (whose end points are coincident) such that there is tangency between them. This would require the end control vertex (CV) and preceding CV for each spline to become aligned? I have explored the SPLINEDIT options and see there is a FIT DATA option that leads to TANGENTS option but I'm not sure how this works and whether it will give the desired effect.

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AutoCad :: Copying Splines Between Drawings?

May 9, 2012

Got a strange problem when copying geometry that contains splines between drawings.

The image below shows the results, the white dashed line shows the copy result, the blue dots are the control points, and the red line shows the copy input.

It seems that the control points are correct, but the tangencies of those points, or control vertices are WAAAAAY out.

I also get the same result when inserting the geometry as a block..

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AutoCAD 2010 :: Splines In A Script?

Mar 7, 2012

I'm writing a script file that will make a few splines and loft them. I wrote out the lines of code and saved the file as a .scr. When I load the script, it will do the first spline but it will not graph the second. It takes the spline command as if it were another point. The text window for the end of the first spline and beginning of the second reads like this:

Specify next point or [Close/Fit tolerance] <start tangent>:
0.000000,0.000000,0.010000
Specify next point or [Close/Fit tolerance] <start tangent>:
Specify start tangent:
Specify end tangent:

[code]....

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AutoCAD 2013 :: How To Convert Arcs To Splines

Feb 12, 2013

How can I convert arcs to splines.

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AutoCAD 2010 :: Converting Splines Into Arcs

Sep 23, 2011

I have a bugging problem.

I usually use Inventor to create a model from customer supplied blueprints, and then use the model to get the 2D geometry into

AutoCAD for further processing.

Now, unfortunately Inventor has a pitiful 2D drawing method, where circles and arcs that do not lie exactly on the plane end up as a spline.

They are true arcs and circles and should be true arcs and circles on the 2D view, but aren't.

What I would like to do is turn them into one.

Is there any command or method to do that?

I was hoping that Overkill would work ..... it doesn't.

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AutoCAD Inventor :: DWG Or DXF If Creates Splines In 2d Drawing

Jul 12, 2011

I need to export faces on a part. When i do this in either DWG or DXF if creates splines in the 2d drawing. Then i have to go back and redraw all the radii. Is thier a way to convert or export without getting splines? Our machine won't recognize the face drawing unless i redraw all the circular segments.

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3ds Max Modeling :: Multiple Splines To Individual Objects?

Oct 24, 2011

Is there a way (script possibly) to break multiple splines to individual spline objects? More specifically i want to find a quick way, when i have many splines (attached together) to make each spline (spline element) a separate spline (such as selecting it and detaching it). Unfortunately the "explode" command breaks each segment and not spline to an individual object, while selecting and detaching each one is not an option since i have to deal with hundreds or thousands of splines (produces by hair & fur).

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3ds Max Modeling :: Convert Bunch Of Splines Into A Poly

Jul 3, 2011

is there any way to convert a bunch of splines into a poly? Its going to be a city, the shape is given. I need it as a poly, now its just a bunch of splines.

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3ds Max Animation :: How To Make Objects Disappear Along Splines

Sep 27, 2011

I have a chain moving along a spline, and I want to know how to make the chain disappear when it reaches a certain point, then reappear when it moves out of that point. I don't want the whole chain disappearing, i just want the part of the chain that has moved off of the spline.

I suppose you could say i'm trying to hide it.

I'm trying to make the clawshot from twilight princess. The chain shoots out a hundred feet, but then disappears when it goes into the device.

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3ds Max Modeling :: Twist Splines Around Each Other Like Strands In A Rope?

Apr 19, 2012

Want to twist the splines around each other like strands in a rope and then use particle flow to unravel them.

What is the best way to twist the splines?

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AutoCAD 2010 :: Convert Plines To Splines?

Mar 15, 2012

I searched and saw lots of posts on converting a spline object into a pline, but not the other way around. I like the way that splines can use control vertices or fit points. 

I know that you can apply a spline smoothing to a pline, but what I'd like to do is to convert a pline object into a spline object and splining a pline does not do that.

Any fairly easy way to do this? Are there LISP routines that do this?

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AutoCAD Inventor :: How To Stop Creating Splines Of In IDW

Sep 23, 2011

how to stop Inventor from creating splines of in IDW where the geometry is in fact a true arc or circle?

This is absolutely ridiculous and maddening!

If it is a freaking arc or a radius, then make it a freaking arc or a radius instead of a spline!!!

If not, then give AutoCAD a tool to convert a spline into a true arc!!!

Come on Autodesk! Not everyone is using your product for design, some of us are doing so to actually make the damm parts that are drawn in Inventor! A spline that supposed to be an arc is wicked difficult - if not impossible - to send to a waterjet, laser or EDM to cut properly!!!

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Illustrator :: Exporting Splines And Outlines Into Cinema 4D

Jan 23, 2014

i am using cs6 and cinema 4d r14. I am having problems exporting splines and outlines from illustrator. Cinema 4d doesn't recognise the file type. It seems to have worked on older versions.

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AutoCAD 2010 :: Splines To Arcs - Rational Dimensions

Jul 27, 2012

I am working on a drawing with a lot of splines.  I need to dimension the curves to some rational dimensions which means I need to convert the splines to arcs.  Is there away to do that?

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AutoCAD Civil 3D :: Profile Creating Tools (Splines )

Oct 4, 2013

I try to create my Vertical Profile using "Convert using AutoCAD line and spline" but spline option is not working.

I recreated as spline>cv>Degree (2)  quadratic. The Civil3D is not accepting.

I'm doing something wrong? Use another procedure?

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AutoCAD 2013 :: Control Splines To Make Perfect Arc?

Feb 12, 2013

how can I control the splines to make a perfect arc. Is there an other way to control the spline with out draging each   point of the spline?

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AutoCAD VB :: How To Manipulate Existing Splines On A Drawing By Joining Them Together Via VBA

May 16, 2011

I'm new to VBA in AutoCAD I've played with Inventor VBA a bit, but the API appears to be drastically different.

I need to manipulate existing splines on a drawing by joining them together via VBA. To achieve this manually, the user would use the command SPLINEDIT and go from there. What is the equivalent, or how do I access the command in VBA?

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3ds Max :: How To Control Rotation Of Normals Of Splines Or Single Segments

Jul 28, 2011

Any way to control the rotation of the normals of splines or single segments?

I'm creating a 3d spline cage (like a box made with splines) and need to make it renderable with a rectangle profile.

the rectangle is pointing in different directions depending on which line inside the spline.

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