3ds Max :: Importing Splines Without Using Adobe Illustrator

Sep 28, 2012

is any way to import splines into 3Ds Max without using Adobe Illustrator. I have Sketchbook Designer and Inkscape, and the DWG/DXF files they produce do not import into Max.

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3ds Max :: FBX Files Importing As Splines Not Geometry?

Mar 4, 2014

i am going through the different model Layers exporting them as FBX files and importing them into 3DS Max to make renders.
 
However on some of my imports i only get Splines and not the actual geometry?
 
I am using Navisworks 2014 SP1 and 3ds Max 2013

System information: Windows 8.1 64 Bit, 3ds Max 2014 SP 3, GTX Geforce 650 OC, i7 Quadcore 4770 3.4GHZ, 12GB Cosiar DDR3 RAM, Cosair 600Watt PSU, Gigabyte z87-d3hp MotherBoard

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For some reason I keep getting crashes when importing HDV (720p60) video into the timeline of Adobe Premiere Pro CS6.  This has happened on two different machines, with similar specs.
 
Per the suggested guidelines, here are the specifics:
 
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Operating System: Mac OS X 10.8.5.
Source footage: HDV 720p60 video in .MOV container.
 
Full text of error message: "Sorry, a serious error has occured that requires Adobe Premiere Pro to shut down.  We will attempt to save your current project." Link to full crash report: URL....
 
Crash occurs when trying to import HDV .MOV file.This is a consistent problem when importing .MOV files of this type.
 
Complete Adobe Creative Suite is installed.  Also using Episode Pro encoding software from Telestream to prepare HDV video.  No other external video hardware or codecs installed.Yes, I am using the Mecury Playback Engine GPU acceleration.

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I just installed CS6 Design and Web Premium on my MacBook Pro running OS10.6.8. InDesign opened fine, but in the dock Illustrator and Photoshop have diagonal lines through them. I tried opening Illustrator and got this message: "You can't open the application Adobe Illustrator CS6 because it is not supported on this type of Mac." My MacBook Pro is 3-4 years old--a 2 GHz Intel Core Duo, 2GB 667 MHz DDR2 SDRAM, Model Identifier: MacBook Pro1,1. I double checked the OS required by CS6 and it's 10.6.8.

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3ds Max :: Extract Splines From Geometry

Apr 29, 2011

i used to do a lot of spline extracting from geometry, mostly to use sweep modifier to modeling. But i usualy got a problem when i do that, some of the splines are "flipped" (or reversed), causing a problem in sweep geometry. In attached image, i extracted the splines from the faces below, and when i apllied the sweep, some of the splines get a different result. I tried to collapse the spline, reverse, flip the geometry normals, reset xform, create another spline and attach the extracted one, and nothing solved the problem. What i usualy do is to detach part of the spline and apply the modifier twice.

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3ds Max :: Splines - Vertices Won't Weld

Mar 4, 2013

I have recently decided to restart on an older project, made in some older software long ago, a somewhat simple racetrack.

I decided to load this model into 3DS, and modify it to add several alterations and some heavy modifications. In order to retain it's original shape. I had decided to convert it to a Spline. According to my plans, this was the best solution, apparently.

And that's where the issue settles in. Due to the fact that the model was triangulated, when I selected the "Select Edges" and "Convert to editable Spline", the model became a skeleton of it's former self, and when you delete the un needed vertices the remaining spline consists of many un connected points, thus making Path deform and Sweeping impossible.

I cannot weld the vertices together, every attempt made thus far had been un productive, the vertices remain un connected and un usable.The spline in question can be viewed in the attachment.

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Nov 23, 2011

I am looking for a way to deform an object using splines, i know you could do it with a path constraint but i dont want it to travel along a path i just want to be able to deform it with a spline,

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Illustrator :: Importing DWG Or DXF?

Oct 3, 2013

I am having issues importing dwg or dxf files.  The drawing is there but all the text is gone.  There are a lot of details and it takes longer to re-do the text than it takes to design the part.  Here is some background.  My hard drive went out two weeks ago.  All worked fine.  Text and Cad imported fine.  I use ACAD12 and CS5 illustrator.  Now when I import it drops all the text out.  Bringing it in to one of my coworkers computer it is fine.  I thought it may be an autcad issue, but when I impoty old dxf's they don't bring in text.  These were files that worked before my crash.  

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