AutoCAD Inventor :: 2013 - Realistic Versus Shaded With Edges
Jul 25, 2012
How do I get my part to be transparent in the "Realistic" view like it is with the"Shaded with edges"? This is what it looks like with the view style set to "Shaded with Edges". Notice how it is transparent and you can see thru the part.
Now when I switch to "Realistic", I get this. Anything that is behind this part is not visible.
I want to be able to see thru the part when in the reallistic visual style.
How can you set by default the ''shades with edges'' visual style by default ? I always work with that visual style, I have to set it every time I open a part or assembly.
I am getting display of hidden edges (in fuzzy grey with shadows, like wireframe with hidden edges) while using shaded with Edges. At first they don't display, but when I pan zoom orbit, they show up to stay. When I switch to shaded with hidded edges, the same edges turn blue. When I switch to shaded, they completely disappear. So it's the Shaded with edges view that has this problem. I have also noticed it to be random files or some unknown commonality. Files were created using Inventor 2013. I'm not running Express mode, which is much fuzzier.
I did not see this during beta testing. I have a Radeon HD 5990 (2GB) - running like a champ, Intel I7- 930, and 12GB ram running Windows 7 (ultimate) 64bit. Inventor 2013, and 2014 are both installed.
Is it possible to have an Assembly and/or Presentation as a drawing (.dwg) with a Visual Style of Shaded with Edges? In particular my black .ipt parts look just fine with white/grey edges except when placing the view in a drawing.
When I create a pdf of a shaded 3D object the pdf shows up with pixelated edges. Is there a way to create a pdf of a shaded 3D object with smooth edges as it appears on screen?
All the assemblies that I created in 2012 are showing with lighter color steel that I don't like. Is there any way other that selecting each member to change the display color to a darker steel color? I want to change the display quality to show the member edges as straight lines and not dull zig zag looking edges. How would I do that?
In previous versions I have used a pan feature tied to the view toolbar. In 2013 no such pan icon is included on the view toolbar. So, I am in the process of adding (customizing) the view toolbar. I realize that I don't know the difference between "pan" and "realtime pan".
when I would use the "pan" feature, instead of the "realtime pan" feature?
There are different results when executing polar array using the 'classic' method and the array using ACAD's standard array. I tend to revert back to the classic array as I find this more user friendly and tend to use this one over the standard ACAD array. Which methods are preferred by other CAD users ? I was wondering if any other CAD users prefer any other 'classic' functions over the standard ones. I sometimes use 'classiclayer' as well because of a display issue, not sure if this is a common bug that other users have found too ?
When I go to my paperspace layout tab to print my rendered surfaces all i see is the wireframes... Is it possible to view a Realistic Rendering in Layout Tab?
When shading in an Inventor 2013 idw the display shows the shade incorrectly as some kind of sky representation (see attached). I wish for this to be displayed correctly as a grayscale shade?
Autodesk Inventor Professional 2013 SP2 64-Bit Edition Windows 7 HP Z400, Intel Xeon W3550 3.07GHz 12.0GB RAM, ATI FirePro V4800 (FireGL)
when you have an view in shaded mode, there is automatically some lighting from the rightside. This gives the model/view some shadow look ( white turns into light gray by example).
The lightning style in the assembly/part environment has no influence on the shaded view.
I have printed an Inventor drawing with the views shaded, I noticed that the views have a gradient shade on them, is this standard or is there a way to configure IV so that the views shade in one color and not as a gradient ?
I've been working with a model where some of it is in a dark shadow when I make a shaded view on the drawing. I've created a custom lighting style in the style manager, but I haven't found any way to succesfully assign that lighting style to the model in a way that will light the shaded views in my drawing. I'm using Inventor Pro 2011.
I've been running into issues in IV 2010 with the shading where I need to show a part in a perspective view on my IDWs and depending on the angle I rotate to the majority of the part is shown in shadow. It's frustrating because I need to show a feature in that particular orientation, but the whole part looks dark.
Especially when I am showing left and right mirrored parts. One side always seems to end up dark. FYI I almost never show the material as a texture map in my part drawings so I use white as the color default because I am simply trying to get across the shape of the part in a shaded 3D view. These don't really serve as renderings to me per say. Is there any way to control the light source direction for custom views in terms of shading? Could I make it more of an ambient light or similar to the Global Light Style in Inventor Studio.
You would like to have an option to disable reflections in the shaded views that you create.
We introduced from Inventor 2010 support for disabling reflections in drawings. In order to do this, users need to add DWORD registry key named "Suppress Specular Color" with value greater than zero under the following registry key.
Note:
Prior to creating this registry key, you need to have the following hotfix installed for Inventor 2010:
[URL]
For Inventor 2011, you need to have SP1 installed.
Open the system registry and locate the following registry keys listed below (Start > Run > RegEdit):
I believe this issue started when I upgraded to Inventor Professional 2014. When I print idw files with shaded models on my HP Designjet 500 plotter I get white streaks in the shaded model. I never had this issue with the 2013 version of Inventor. If I export the same idw file to a pdf then print the pdf file there is no streaking and the printed drawing is okay. Thinking it was a Designjet issue I spent a couple days on HP's discussion group to find a solution but now it looks like a software issue.
I have an interesting question here - How should I try to shaded render this syringe so that a plunger can be seen underneath the translucent body? I need to have the gradiations and labels of the millileters be plainly black.
OR
is there a way to keep those gradations black while rendering an illustration and have the plunger visible beneath the body?
The gradiations are cut into the body of the syringe in this model, and the surfaces of the gradiations are changed to black.
Have been adjusting the color styles - but perhaps I'm missing something. Making the material translucent just fades the gradiations on the syringe, I'd like.
We just recently upgraded to Inventor Pro 2014. I have a user who has created a singled shaded view drawing. He want to print the drawing shaded. When he prints he gets a line drawing. It even appears like a line drawing when he previews it. He gets the same results when printing to Adobe. He said it printed properly in the morning yesterday and when he tried to print again in the afternoon it would not print shaded. He rebooted this morning and he still can't print a shaded drawing from Inventor. We looked at his printer settings and everything looks good. He is the only one in my department who is having this problem.
I'm writing a program (C#) that automates the notch tool within the frame generator add-in in Inventor. I can select one part and then select multiple other parts that will notch to the first selected part automatically. This will save me a TON of time if I get it working correctly. With that being said, I have it to the the point where the user selects the first part and then window multiple parts (these are stored and then cycled through later), then I use SendKeys to open the "Notch Tool", and now this is where I encounter my problem.
The Notch Tool is waiting for the user to Pick/Select one part. In my code I've tried to use the CommandManager.DoSelect method which does not register with the tool (I'll exit out of the tool and the part will be selected). My thinking is that this notch tool will only accept the CommandManager.Pick method which would defeat the purpose of the program as I do not want the user to have to go through the parts one by one notching them together.
Is there a way to simulate a mouse click on a selected occurrence within Inventor? Is there another approach I should be considering? And finally, how to rewrite the actual notch tool to allow multiple notches to be done at once?! I'll post a snippet of my code.
Was wondering if there are some ways in converting a highly realistic rendering of an object generated in a 3D program into a more illustrative, simplified, alittle less realistic version in Photoshop?
The object has plenty of silver reflections, HDRI environment map reflections, precise shadows and highlights, etc. I just want to make it look more generic and not as polished I guess.
Are there filters or plugins that will do this in a plug in play method or is it more prodedural and manual?