I am getting display of hidden edges (in fuzzy grey with shadows, like wireframe with hidden edges) while using shaded with Edges. At first they don't display, but when I pan zoom orbit, they show up to stay. When I switch to shaded with hidded edges, the same edges turn blue. When I switch to shaded, they completely disappear. So it's the Shaded with edges view that has this problem. I have also noticed it to be random files or some unknown commonality. Files were created using Inventor 2013. I'm not running Express mode, which is much fuzzier.
I did not see this during beta testing. I have a Radeon HD 5990 (2GB) - running like a champ, Intel I7- 930, and 12GB ram running Windows 7 (ultimate) 64bit. Inventor 2013, and 2014 are both installed.
How do I get my part to be transparent in the "Realistic" view like it is with the"Shaded with edges"? This is what it looks like with the view style set to "Shaded with Edges". Notice how it is transparent and you can see thru the part.
Now when I switch to "Realistic", I get this. Anything that is behind this part is not visible.
I want to be able to see thru the part when in the reallistic visual style.
Is it possible to have an Assembly and/or Presentation as a drawing (.dwg) with a Visual Style of Shaded with Edges? In particular my black .ipt parts look just fine with white/grey edges except when placing the view in a drawing.
Having an issue where in a part model with the view set to "wireframe with hidden edges" the edges and hidden edges disappear when you try to zoom in on the part. Actually not working with "wireframe and visible edges only" at any zoom level either.
The edges are there and I know that there are features that should be showing up as hidden.
Running Quadro FX 3800 with the most current drivers, and I only noticed this when switching to IV 2014.
Also running IV Build 222 SP 1
This is making designing very hard as I can't tell anymore where there are instances of features interfering with each other.
Inventor Pro 2014 SP1 Vault Pro 2014 Windows 7 x64 2.53 Xeon Quadro FX 3800 24GB RAM
I'm working with 2012 for the first time. I'm modeling a rough mass model of a building made of boxes for walls, floor and so on.
As I'm used to, when in Visual Style 'Wireframe' I click on a box and get to see 4 quadradric and 4 triangular grips on the base of the box plus 1 on top to change the height. This is as it always was.
NOW if I change to Visual Style 'Realistic', the grips on the back side are hidden behind the box as well as behind other boxes. Only the grips in front will be visible. No way to get a grip on a box on a side where it touches another.
Even more puzzling is the behaviour of the grips in Visual Style 'X-Ray': the grips will show, but cannot be touched. Instead, an object in front might be selected.
What can I do to make the grips work the old fashioned way - that is that they will be visible and 'manipulateable' on selected objects in all shade modes?
I tend to use my 3d views often to pan around my building. I often go from hidden lines to shaded to wireframe but theres seems to be now way to do this now on revit 2013. What happened? what are the settings to fix this?
I am having issues with 3D Realistic/Conceptual Views in model space. Basically I will be working on a drawing and everything works fine when I switch to 3D realistic & conceptual modes and orbit - view looks perfect. Then a few days or maybe 10 minute later I do it again and the hidden edges suddenly are visible through 3D solids & the view looks awful. I have attached a screenshot of this issue and from reading a number of forums it appears that I am not alone in experiencing this, however I have not found a resolution. I am concerned that it could be my Graphics card but given that it is an nVidia Quadro FX3800 that is supposedly designed for ACAD I would be pretty upset! URL....
On the left is the problem in realistic view - on the right I have copied this into another file and on some drawings this fixes the issue - on some others I have to delete some background floorplans. It might be linked to the size of the drawings - I work on airport terminals so my drawings have floorplans of hundreds of meters...
I have printed an Inventor drawing with the views shaded, I noticed that the views have a gradient shade on them, is this standard or is there a way to configure IV so that the views shade in one color and not as a gradient ?
I've been working with a model where some of it is in a dark shadow when I make a shaded view on the drawing. I've created a custom lighting style in the style manager, but I haven't found any way to succesfully assign that lighting style to the model in a way that will light the shaded views in my drawing. I'm using Inventor Pro 2011.
I've been running into issues in IV 2010 with the shading where I need to show a part in a perspective view on my IDWs and depending on the angle I rotate to the majority of the part is shown in shadow. It's frustrating because I need to show a feature in that particular orientation, but the whole part looks dark.
Especially when I am showing left and right mirrored parts. One side always seems to end up dark. FYI I almost never show the material as a texture map in my part drawings so I use white as the color default because I am simply trying to get across the shape of the part in a shaded 3D view. These don't really serve as renderings to me per say. Is there any way to control the light source direction for custom views in terms of shading? Could I make it more of an ambient light or similar to the Global Light Style in Inventor Studio.
You would like to have an option to disable reflections in the shaded views that you create.
We introduced from Inventor 2010 support for disabling reflections in drawings. In order to do this, users need to add DWORD registry key named "Suppress Specular Color" with value greater than zero under the following registry key.
Prior to creating this registry key, you need to have the following hotfix installed for Inventor 2010:
For Inventor 2011, you need to have SP1 installed.
Open the system registry and locate the following registry keys listed below (Start > Run > RegEdit):
I believe this issue started when I upgraded to Inventor Professional 2014. When I print idw files with shaded models on my HP Designjet 500 plotter I get white streaks in the shaded model. I never had this issue with the 2013 version of Inventor. If I export the same idw file to a pdf then print the pdf file there is no streaking and the printed drawing is okay. Thinking it was a Designjet issue I spent a couple days on HP's discussion group to find a solution but now it looks like a software issue.
I have an interesting question here - How should I try to shaded render this syringe so that a plunger can be seen underneath the translucent body? I need to have the gradiations and labels of the millileters be plainly black.
is there a way to keep those gradations black while rendering an illustration and have the plunger visible beneath the body?
The gradiations are cut into the body of the syringe in this model, and the surfaces of the gradiations are changed to black.
Have been adjusting the color styles - but perhaps I'm missing something. Making the material translucent just fades the gradiations on the syringe, I'd like.
We just recently upgraded to Inventor Pro 2014. I have a user who has created a singled shaded view drawing. He want to print the drawing shaded. When he prints he gets a line drawing. It even appears like a line drawing when he previews it. He gets the same results when printing to Adobe. He said it printed properly in the morning yesterday and when he tried to print again in the afternoon it would not print shaded. He rebooted this morning and he still can't print a shaded drawing from Inventor. We looked at his printer settings and everything looks good. He is the only one in my department who is having this problem.
In 2008, never had this issue.Just dumb, circles, and lines in a view port, that have hidden or center linetyoes assigned to them. When we go to plot using legacy hidden (this new for 2012?) the plot comes out with continuous lines. These are not solids. Just ordinary line entities.Now, when I change the shadeplot to "hidden" the linetype is shown correctly, but now my entities are coloured, when I just want my drawing to be black and white (going to PDF), even though all of the colours in the pen style are set to "Black".
Has this changed? Is there a new variable introduced?
I'm drawing objects (walls, platforms, etc.) in 3d made up primarily of extruded polygons. I want to be able to plot these objects in a way that hides all of the lines which are obscured by other objects. Currently I have my viewports set up with a 2D Wireframe visual style and a Hidden shade plot. This isn't working for me. I'm still getting all of the lines in the drawing visible no matter what.
Here's the strange thing: It seems to work perfectly fine in plan view, but not in front view. Also, it's worked fine in the past. It seems that the problem has gotten progressively worse over the past year or so.
What I'm looking to do is show the hidden lines blocked by a part in a plan view but not all of the hidden lines. Ie. I have a top view showing a clearance. If I turn on that clearance a portion of the original part is not viewed. When I turn on hidden lines I now see every hidden detail of that part (I didn't turn on hidden lines for the entire drawing). I then have to eliminate all the lines I don't want which is both tedious and cumbersome. Is there a way to turn on just the lines hidden by a particular object but not all the hidden lines of the part.
I have inv2014 , and im having a problem whenever i mirrored a part in assembly. A hidden dimension of a part always shows up after i mirrored it in assembly, and then i have to go to that part in assembly and turn off the visibility of that sketch/dim.
I have an assembly with some hidden solids of a part in, which are turned to invisible in the part but they show on the drawing. How to not show these in the drawing but still show the unhidden solid of the part.