I'm working with 2012 for the first time. I'm modeling a rough mass model of a building made of boxes for walls, floor and so on.
As I'm used to, when in Visual Style 'Wireframe' I click on a box and get to see 4 quadradric and 4 triangular grips on the base of the box plus 1 on top to change the height. This is as it always was.
NOW if I change to Visual Style 'Realistic', the grips on the back side are hidden behind the box as well as behind other boxes. Only the grips in front will be visible. No way to get a grip on a box on a side where it touches another.
Even more puzzling is the behaviour of the grips in Visual Style 'X-Ray': the grips will show, but cannot be touched. Instead, an object in front might be selected.
What can I do to make the grips work the old fashioned way - that is that they will be visible and 'manipulateable' on selected objects in all shade modes?
I am getting display of hidden edges (in fuzzy grey with shadows, like wireframe with hidden edges) while using shaded with Edges. At first they don't display, but when I pan zoom orbit, they show up to stay. When I switch to shaded with hidded edges, the same edges turn blue. When I switch to shaded, they completely disappear. So it's the Shaded with edges view that has this problem. I have also noticed it to be random files or some unknown commonality. Files were created using Inventor 2013. I'm not running Express mode, which is much fuzzier.
I did not see this during beta testing. I have a Radeon HD 5990 (2GB) - running like a champ, Intel I7- 930, and 12GB ram running Windows 7 (ultimate) 64bit. Inventor 2013, and 2014 are both installed.
I tend to use my 3d views often to pan around my building. I often go from hidden lines to shaded to wireframe but theres seems to be now way to do this now on revit 2013. What happened? what are the settings to fix this?
I have printed an Inventor drawing with the views shaded, I noticed that the views have a gradient shade on them, is this standard or is there a way to configure IV so that the views shade in one color and not as a gradient ?
I made a drawing, but after using ilogic (ilogic is in drawing,assembly, part) in it, drawing view of a particular part is coming in hidden line, other are shaded as u can see in image.
Drawing view is associative, all edges shown, level of detail is master, view style is Hidden Line Removal with Shaded
Computer Config:
Inventor 2013 Intel Xeon CPU 2.67 GHZ 8 Gb ram Windows 7 64 bit
When I select a block that contains a multiline attribute my AutoCAD does not display the corner grips of the attribute if its location is "locked" in the block. Is there a setting I can change to show grips in 2012? Apparently a co-worker of mine that uses 2011 has grips when selecting the block.
If I unlock the location I have grips (not the same ones I am used to seeing from mtext though) but I do not want the attribute location unlocked..I was understanding that the multiline attribute was simply an attribute containing an mtext.
In 2010, when you did a multileader, on the landing you had an arrow grip on both ends and then the box grip in the middle.. Now in 2012 they have the landing set to where there is an arrow grip at one end closest to the text and the box grip at the other end....
Is there any way to set the multileader grips on the landing in 2012 the way they were set up in 2010?
How to use the "Shaded Viewport Options" in the Plot dialog box? We saw an option for Sketchy in the dropdown menu but I can't find any information about how to use it, or how to change the settings, or even what the intent is for it. When we have selected it and viewed in Preview it shows up as a mass of lines too dense to be usable.
Is there any way to force "shaded" mode in Nitrous to use scene lights and not default lights? We are doing tons of previs and when using "realistic mode" all of the grain and such with transparency, etc looks just awful. Shaded mode is SO much cleaner and faster, but under Nitrous it can no longer use scene lights to shade your objects. Under realistic mode you can turn shadows and AO off, but any transparency does the refinement process and never ends up looking totally clean.
Under shaded mode, transparency looks GREAT and is way faster. If there was only a way to enable scene lights instead of default lights it would be just like the old pre-nitrous days.
I am evaluating 3DSMax 2013 and my last version of Max was 6. When I turn my viewports to shaded, the viewports fade to black. The objects and everything are still there, and it seems like there is no light source. If I move an object around, the viewport lights back up, yet as soon as I am done moving it, it fades to black again. Is this a preference setting I have missed or something?
I used to use the option to display the "object color" in shaded mode from time to time instead of the "material color". However this does not seem to do anything in MAX 2012.
I have drawings that were made in AutoCAD Architecture 2008 that when opened in AutoCAD Architecture 2012, the 0-width walls in the drawing don't show up anymore. The only solution I found was to change the Base Height in the properties of the wall (which I accessed by choosing the zdiagnostics display setting) to 10' instead of the standard 1/2" that we normally use.
I'm guessing it has to do with the wall styles as they were transferred from out 2008 to our 2012 template.
1. Why do Illustrator, Fireworks and InDesign (these are the ones I have checked) open with floating panels, tabs and windows, even in full screen mode... but Photoshop opens nicely in windowed mode with all the panels, tabs and windows fixed?
2. In full screen mode the left ruler is hidden behind the tools panel?! Why?!
3. How can I have Ai, Fw and Id open like Ps opens?
I have found that with windows 7 64 bit (not sure about other versions) when inventor 2012 pro is installed, it causes windows safe mode to reboot at logon screen after like 3-4 seconds. I have found the cause to be a window service that it inventor installs called "Autodesk Moldflow Inventor Tool Suite Integration 2012 Job Manager". I disable this service via "msconfig" tool and windows safe mode works ok.
Navigating in max 2012 using walk through mode is not smooth at all, even on a new scene with just a few teapots. It does not update in between and jumps to the end position when i let go of keys. On the same system running max 2009, all is well. Steering wheel is also acting strange. Usual navigation is fine.
Problem exists with both progressive display and realistic mode turned off. The place where i work has computers mainly running on GTX 1GB cards but two of them are on quadro 560 256MB and they too are not much better. HF2 is installed
In 2008, never had this issue.Just dumb, circles, and lines in a view port, that have hidden or center linetyoes assigned to them. When we go to plot using legacy hidden (this new for 2012?) the plot comes out with continuous lines. These are not solids. Just ordinary line entities.Now, when I change the shadeplot to "hidden" the linetype is shown correctly, but now my entities are coloured, when I just want my drawing to be black and white (going to PDF), even though all of the colours in the pen style are set to "Black".
Has this changed? Is there a new variable introduced?
I'm drawing objects (walls, platforms, etc.) in 3d made up primarily of extruded polygons. I want to be able to plot these objects in a way that hides all of the lines which are obscured by other objects. Currently I have my viewports set up with a 2D Wireframe visual style and a Hidden shade plot. This isn't working for me. I'm still getting all of the lines in the drawing visible no matter what.
Here's the strange thing: It seems to work perfectly fine in plan view, but not in front view. Also, it's worked fine in the past. It seems that the problem has gotten progressively worse over the past year or so.
Is it possible to set the blending mode or the opacity settings formultiple layers all at once? Ideally I'd like to select multiple layersand change the settings for all of them at once, but I can't seem to figureout a way to do this, so I think it doesn't exist?
Is this something other people would like to be able to do?
I have noticed on two machines that the SAP of Soft 2012 results on some odd offsets when trying to pick a vertex in paint weights mode. Apply a simple envelope and then go to solo and select vertex to see the offset from where your mouse arrow is and the vertex it highlights. Worked fine until the SAP update.
This has occurred on two separate machines. How/where do we submit a bug report?
I’m not sure about the current “annotation scale” in case of lay out mode.
Annotation scale option is displayed only in the model and viewport mode but not in the lay out mode (attached)!
Based on what annotative objects living on the lay out but neither in the model (or viewport) are re-sized? At this mode, there is no option to choose the annotation scale?
On other words, how to choose the annotation scale in the lay out mode?
When shading in an Inventor 2013 idw the display shows the shade incorrectly as some kind of sky representation (see attached). I wish for this to be displayed correctly as a grayscale shade?
Autodesk Inventor Professional 2013 SP2 64-Bit Edition Windows 7 HP Z400, Intel Xeon W3550 3.07GHz 12.0GB RAM, ATI FirePro V4800 (FireGL)