AutoCAD Inventor :: Printed IDW In Shaded Mode
Apr 26, 2013
I have printed an Inventor drawing with the views shaded, I noticed that the views have a gradient shade on them, is this standard or is there a way to configure IV so that the views shade in one color and not as a gradient ?
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Mar 7, 2012
I'm working with 2012 for the first time. I'm modeling a rough mass model of a building made of boxes for walls, floor and so on.
As I'm used to, when in Visual Style 'Wireframe' I click on a box and get to see 4 quadradric and 4 triangular grips on the base of the box plus 1 on top to change the height. This is as it always was.
NOW if I change to Visual Style 'Realistic', the grips on the back side are hidden behind the box as well as behind other boxes. Only the grips in front will be visible. No way to get a grip on a box on a side where it touches another.
Even more puzzling is the behaviour of the grips in Visual Style 'X-Ray': the grips will show, but cannot be touched. Instead, an object in front might be selected.
What can I do to make the grips work the old fashioned way - that is that they will be visible and 'manipulateable' on selected objects in all shade modes?
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Apr 13, 2011
I want to use max 2012 shaded mode as a default.
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Sep 16, 2011
Is possible that everytime I start 3ds max,the perspective viewport will be in shaded mode instead of realistic?
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Feb 28, 2013
Is there any way to force "shaded" mode in Nitrous to use scene lights and not default lights? We are doing tons of previs and when using "realistic mode" all of the grain and such with transparency, etc looks just awful. Shaded mode is SO much cleaner and faster, but under Nitrous it can no longer use scene lights to shade your objects. Under realistic mode you can turn shadows and AO off, but any transparency does the refinement process and never ends up looking totally clean.
Under shaded mode, transparency looks GREAT and is way faster. If there was only a way to enable scene lights instead of default lights it would be just like the old pre-nitrous days.
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May 24, 2011
I like the way the Realistic shading in viewport looks, BUT I don't like the performance hit.
It keeps turning itself on, and I keep changing it back to regular Shading.
How do I turn prevent max from using Realistic as the default shaded mode?
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Jan 8, 2013
I am evaluating 3DSMax 2013 and my last version of Max was 6. When I turn my viewports to shaded, the viewports fade to black. The objects and everything are still there, and it seems like there is no light source. If I move an object around, the viewport lights back up, yet as soon as I am done moving it, it fades to black again. Is this a preference setting I have missed or something?
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May 26, 2011
I used to use the option to display the "object color" in shaded mode from time to time instead of the "material color". However this does not seem to do anything in MAX 2012.
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Dec 13, 2013
Whenever I open my file or another file, it loads in Realistic render mode.
In addition whenever I switch to wireframe mode and press F3, sometimes it reverts back to Realistic render mode.
I want my viewport to render in Shaded mode in opening files and general default. How would I do it ?
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Oct 11, 2012
Why I can't set the hidden lines viewbase option to shaded with visible lines mode?
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Jan 10, 2013
When shading in an Inventor 2013 idw the display shows the shade incorrectly as some kind of sky representation (see attached). I wish for this to be displayed correctly as a grayscale shade?
Autodesk Inventor Professional 2013 SP2 64-Bit Edition
Windows 7 HP Z400, Intel Xeon W3550 3.07GHz
12.0GB RAM, ATI FirePro V4800 (FireGL)
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Jun 5, 2012
How can you set by default the ''shades with edges'' visual style by default ? I always work with that visual style, I have to set it every time I open a part or assembly.
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Oct 31, 2007
when you have an view in shaded mode, there is automatically some lighting from the rightside. This gives the model/view some shadow look ( white turns into light gray by example).
The lightning style in the assembly/part environment has no influence on the shaded view.
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Jun 20, 2013
We just switched from 2013 to 2014. I had "Shaded with Hidden Edges hotkeys to "q" in 2013,but now it's not in the
Customize menu anymore? "Shaded with Edges," is there, and my filter is set to all. I would like to have my hotkey back.
Menu: Tools/Customize/Keyboard
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Apr 23, 2013
Inventor 2014,
I am getting display of hidden edges (in fuzzy grey with shadows, like wireframe with hidden edges) while using shaded with Edges. At first they don't display, but when I pan zoom orbit, they show up to stay. When I switch to shaded with hidded edges, the same edges turn blue. When I switch to shaded, they completely disappear. So it's the Shaded with edges view that has this problem. I have also noticed it to be random files or some unknown commonality. Files were created using Inventor 2013. I'm not running Express mode, which is much fuzzier.
I did not see this during beta testing. I have a Radeon HD 5990 (2GB) - running like a champ, Intel I7- 930, and 12GB ram running Windows 7 (ultimate) 64bit. Inventor 2013, and 2014 are both installed.
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Mar 20, 2013
I am now making drawings of complexed structures and would like to draw attention to some elements that are important for particular drawing.
What I would like best would be to be able to schade selected parts. But did not find a way to do that.
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Apr 30, 2012
I've been working with a model where some of it is in a dark shadow when I make a shaded view on the drawing. I've created a custom lighting style in the style manager, but I haven't found any way to succesfully assign that lighting style to the model in a way that will light the shaded views in my drawing. I'm using Inventor Pro 2011.
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Jan 22, 2013
Is there a line of code that will look at a drawing view and turn shading on?
I have tried
ActiveSheet.View("VIEW1").View.Shaded = True
but it didn't work .
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Oct 27, 2011
I've been running into issues in IV 2010 with the shading where I need to show a part in a perspective view on my IDWs and depending on the angle I rotate to the majority of the part is shown in shadow. It's frustrating because I need to show a feature in that particular orientation, but the whole part looks dark.
Especially when I am showing left and right mirrored parts. One side always seems to end up dark. FYI I almost never show the material as a texture map in my part drawings so I use white as the color default because I am simply trying to get across the shape of the part in a shaded 3D view. These don't really serve as renderings to me per say. Is there any way to control the light source direction for custom views in terms of shading? Could I make it more of an ambient light or similar to the Global Light Style in Inventor Studio.
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Sep 14, 2010
You would like to have an option to disable reflections in the shaded views that you create.
We introduced from Inventor 2010 support for disabling reflections in drawings. In order to do this, users need to add DWORD registry key named "Suppress Specular Color" with value greater than zero under the following registry key.
Note:
Prior to creating this registry key, you need to have the following hotfix installed for Inventor 2010:
[URL]
For Inventor 2011, you need to have SP1 installed.
Open the system registry and locate the following registry keys listed below (Start > Run > RegEdit):
1. Inventor 2010
[HKEY_CURRENT_USERSoftwareAutodeskInventorRegistryVersion14.0AppletsDrawingLayoutPreferences]
Create a key with this value:
"Suppress Specular Color"=dword:00000001
2. Inventor 2011
[HKEY_CURRENT_USERSoftwareAutodeskInventorRegistryVersion15.0AppletsDrawingLayoutPreferences]
Create a key with this value:
"Suppress Specular Color"=dword:00000001
If the key is not present or its value is zero or less, then reflections are enabled under drawings (Default behavior).
Note: The key is read only once per Inventor session - after adding the key or changing its value, users need to restart the Inventor session.
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Jul 16, 2013
I believe this issue started when I upgraded to Inventor Professional 2014. When I print idw files with shaded models on my HP Designjet 500 plotter I get white streaks in the shaded model. I never had this issue with the 2013 version of Inventor. If I export the same idw file to a pdf then print the pdf file there is no streaking and the printed drawing is okay. Thinking it was a Designjet issue I spent a couple days on HP's discussion group to find a solution but now it looks like a software issue.
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Jul 25, 2012
How do I get my part to be transparent in the "Realistic" view like it is with the"Shaded with edges"? This is what it looks like with the view style set to "Shaded with Edges". Notice how it is transparent and you can see thru the part.
Now when I switch to "Realistic", I get this. Anything that is behind this part is not visible.
I want to be able to see thru the part when in the reallistic visual style.
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Nov 6, 2012
I have an interesting question here - How should I try to shaded render this syringe so that a plunger can be seen underneath the translucent body? I need to have the gradiations and labels of the millileters be plainly black.
OR
is there a way to keep those gradations black while rendering an illustration and have the plunger visible beneath the body?
The gradiations are cut into the body of the syringe in this model, and the surfaces of the gradiations are changed to black.
Have been adjusting the color styles - but perhaps I'm missing something. Making the material translucent just fades the gradiations on the syringe, I'd like.
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Aug 24, 2012
Would like to have this script in my template for assemblies. So when user opens up the assembly it changes the visual style automatically.
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Mar 22, 2013
Is it possible to have an Assembly and/or Presentation as a drawing (.dwg) with a Visual Style of Shaded with Edges? In particular my black .ipt parts look just fine with white/grey edges except when placing the view in a drawing.
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Oct 30, 2013
We just recently upgraded to Inventor Pro 2014. I have a user who has created a singled shaded view drawing. He want to print the drawing shaded. When he prints he gets a line drawing. It even appears like a line drawing when he previews it. He gets the same results when printing to Adobe. He said it printed properly in the morning yesterday and when he tried to print again in the afternoon it would not print shaded. He rebooted this morning and he still can't print a shaded drawing from Inventor. We looked at his printer settings and everything looks good. He is the only one in my department who is having this problem.
Dell Precision T7500
Windows 7 x64 SP1
Nvidia Quadro FX5800
16 GB RAM
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Dec 5, 2013
I am not able to see the model in shaded view with edges in dynamic simulation environment (Autodesk Inventor 2012).
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Dec 2, 2013
I created a quite simple model in the Autodesk Inventor Professional. Now, I'd like to know how prepare it to be printed (3D) by using the INVENTOR HSM EXPRESS. I need to show the process.
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Jul 3, 2012
Currently I cannot print line weights with the "best fit" scale option selected.
Scale options of:
model 1:1 (w/o tiling) ,custom (above .7 scale), & current window all seem to scale the lineweight correctly. But the output is not limited to the sheet edges
IDW line weights display correctly within Inventor (2013) drawing environment
The behavior is the same across all printers on my system, including PDF & from the "export to PDF" option.
It seems any scale value smaller than .7 will zap the line weights from the preview as well as the hardcopy
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Apr 18, 2013
I have to get the printed paper model, and to assembly it within Inventor.
At the moment, I have the chassis, and next step should be a surface modelling.
But I`m not sure, which tool should I use. Chassis consist of some bulkheads, and there should be one patch between two neighbors. Patches are already printed:
So I have to bend them, according to bulkheads profiles.
Question is: how can I perform this step? I can`t realize, how to bend these patches, to stich two neighbor profiles. Is it possible for Inventor? Or should I use the authomatic surface fill, and texturing later?
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Nov 26, 2013
Does Inventor actually model threads? That is, would it produce a usable male or female thread if 3D printed?
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