3ds Max :: Twist In The Image Plane
Mar 8, 2011
Panning / dollying the camera, the image plane is still trying to maintain a 'forward' looking view to the camera. I would like to lock the talent / image plane so that when I do a camera move, the talent is 'sticking' to the virtual news room I have used.
View 2 Replies
ADVERTISEMENT
May 10, 2009
I'm looking to take an apple logo and twist it. Just enough that users can still tell that it's an Apple logo but also looking sorta twisted up.
Starting a new blog twistedmac.com and would be great to get a logo on the go.
View 1 Replies
View Related
Mar 4, 2013
How would I stretch a 3d image (like the one pictured below) onto a 2d plane in illustrator cs6?
View 1 Replies
View Related
Jul 13, 2013
How to make a new work plane rotated at an angle to another plane and passing through the axis of a cylinder, or one of the main axes.On the plane commands, in V2013, i don't find an option for plane at an angle
View 1 Replies
View Related
Mar 31, 2011
I have added an image plane to an existing newsroom set. I would like to 'lock' the image plane to the camera so that it doesn't 'slide' when panning/moving the camera. Like a corner pin per se.
View 5 Replies
View Related
Jun 25, 2011
I'm got my image and everything set up but when I create an object, which I made see threw in "object properties", the object looks grainy like an old tube tv's going out. IDK
View 2 Replies
View Related
Jul 26, 2013
I'm using Maya 2013, and any time when I would like to import an image to my workspace, an error show up on the bottom right corner:
# Error: file: E:/Games/Autodesk/Maya2013/scripts/others/fromNativePath.mel line 90: (unicode error) 'ascii' codec can't encode character u'xf3' in position 29: ordinal not in range(128)
#
file -i "C:/Documents and Settings/Maródi Marcell/Asztal/iron_pickaxe.png"
View 1 Replies
View Related
Mar 4, 2013
I created a new scene, added the image planes. But now I cannot move them, it's all gray.
View 1 Replies
View Related
Apr 27, 2012
I am new to 3ds Max and trying to teach myself using a tutorial book - Mastering Autodesk 3ds Max Design 2011, however I am using 2012 version.
I am on a step where it is explaining how to assign a bitmap image onto a plane, however, I cannot get the image to show up.
I create my plane add the image to the diffuse map deselect real-world scale option change the tiling value for U V to 1 and deselect tiling for both
select the plane I want to add the image to click the assign material to selection button (I dont see anything change at this point) Then the final step it says to click the "show standard map in viewport button" - I cannot locate this button within the material editor... there is a grayed out "put material to scene" a "show shaded material in viewport" ??? neither seems to do anything?
View 5 Replies
View Related
Aug 2, 2012
I just downloaded 2013, and I am trying to learn how to use it through a book to work with my future school designs. I, of course, have little assignments to do to learn how to work the basics of this program. I am at the point where I am creating a bitmap image onto a plane. I worked it the book's way, and the selected plane did not change to the image I chose; it remained a gray color. I then looked up tutorials online and have the same results. The material editor is changing, but not in the viewport.
View 2 Replies
View Related
Jul 23, 2013
I have set up a plane on whicg I have a referance image that I will base my model on. The problem is I can't see image after I start to block it out. When I turn wireframe on the image disapears?
How to I see referance plane image and have the rest in wireframe?
View 2 Replies
View Related
Mar 8, 2011
looking at the image plane and the 2 inputs I used - diffuse / opacity (alpha channel), what parameters are the best way to adjust the image plane brightness / contrast / levels (photoshop style)?
That’s what I like about these forums. A great way to get straight to the point and learn stuff fast.
View 2 Replies
View Related
Jun 16, 2011
why when i first import the image plane it is selectable but after awhile it became nonselectable ? no referencing or layering though
View 2 Replies
View Related
May 24, 2011
getting a weird problem. at first when I had 2 image planes (front and side) every time I saved my scene and restarted, they would both disappear from perspective view. but they were still showing in ortho view. I'd have to delete the image plane and make it again. after adding a back camera with its own image, saving and restarting: it started to have all of them show in perspective, but now front and side dont show in ortho.
edit:: the first issue happens in 2011. the second in 2012. back cam probably has nothing to do with it.
View 1 Replies
View Related
Mar 4, 2011
I have integrated a live action image plane into my virtual newsroom set. adding shadows to the talent that are in the image plane?
View 3 Replies
View Related
Apr 17, 2013
I am trying to align my model to my image plane. I marquee select the vertices but only the one in the front selects I have checked Back face culling and soft selections and made sure that they are not on but it is still not working.
View 2 Replies
View Related
Feb 11, 2013
Is it possible to twist a bar shape. I have the inventor part file as well as a jpeg file of what the device should look like. Is it even possible with inventor or fusion.?
View 3 Replies
View Related
Aug 19, 2013
I am trying to create a solid model of a helical gear and need to know how to include a rotation or twist with the extrusion.
View 2 Replies
View Related
Oct 29, 2012
How do I get rid of this twist in my blend? I've tried to rotate the rectangles to eliminate the twist, but it doesn't seem to fix the issue.
View 2 Replies
View Related
Dec 11, 2012
I can draw the marquee squares or elipse. I can draw them and constrain them and reposition them.
What I cannot figure out is once I have drawn the shape, let go of the mouse and want to THEN go and change the size & shape of the marquee, how to do it. How do I make the top/bottom of a circular elipse change? And then bring a side in? Do I have to keep re-drawing until I am perfect?
I have some images with some very tough lighting. I think the images were shot in the wrong camera ISO settings. So most of the pictures have 4-5 people in them and it is there faces that have this HUGE amount of overexposure going on. How can I isolate their faces to work on the exposure/lighting/color correction for their heads? And then select inverse(?) and correct the rest of the area?
View 7 Replies
View Related
Mar 6, 2012
I need to draw a transmission gear with spiral teeth, rather than straight teeth on a typical gear. I know how to work the extrusion tool, but I can't get the shape to twist so the teeth are all aligned.
Is there any way to do this in Corel Draw X5? I'm pretty sure Corel Draw is sophisticated enough to do something like this, I just can't figure out how. The manual shows how to extrude, but nothing really beyond that.
View 9 Replies
View Related
Jun 10, 2013
Essentially, I am attempting to create something similar to this: [URL] .....
But cannot get enough twisting action. I just need to know how to twist an object properly. For example, what I have done is created a two sketches of hexagons on offset planes, and lofted between the two sketches. If I rotate one hexagon sketch slightly, it will result in a twisting effect. However, if I want to get any significant amount of twisting, rotating the sketch does not work. I have tried with a goil, but that gets the entire object (with a sweep, in this case) to spiral.
View 9 Replies
View Related
Dec 24, 2013
Im trying to reproduce the part attached. Its a rectangular aluminum tube. .320 x .180 approx an inch long. I tried lofting 2 sketches but the result does appear like the attached image.
View 8 Replies
View Related
Apr 19, 2012
Want to twist the splines around each other like strands in a rope and then use particle flow to unravel them.
What is the best way to twist the splines?
View 3 Replies
View Related
Oct 21, 2011
I have a problem I am using Autocad lite 2011 and need to draw if you can picture a column with a 15 mm deep fillet 42 mm wide which has a ramp and twist applied to it spiraling all the way up it. How do i go about this.
View 9 Replies
View Related
Apr 11, 2011
I’ve attached an image of what I'm trying to create in 3D .I can make two straight prongs with no problem, but I can’t figure out how to get them to twist around each other as they are in the picture. It’s important that the two prongs are symmetrical and do not merge into one another where they twist.
View 9 Replies
View Related
May 23, 2012
I'm trying to do a 3d curve stair rail. I had the 3d spline path, I had the polyline rail profile, but after I sweep the profile, it end up being twisted at the end of the rail. Same problem happens when I did a sweep using a helix path, imagine a vertically placed rectangular profile at one end of the path then after using sweep command, the other end was somehow twisted on a certain degree. How can I avoid this twisting problem
See the before and after image. I wanted the rectangle profile to remain vertical throughout the whole sweep
View 5 Replies
View Related
Jun 7, 2013
We meet a strange problem that all the line and cirele are twist as display. copy this file to another machine, or another version of AutoCAD, the problem still exist.
is thare a system value to control display effects?
View 2 Replies
View Related
Mar 29, 2013
I want to add a twist to my inventor gear model (helical gear). I need a twist approximate 30 degree.
File attached.
View 1 Replies
View Related
Feb 13, 2014
I am trying to draw a sun-like shape. I started with a star polygon and apply the Twist effect. That gets me pretty good arms on the sun, but I'd like for something a bit more flame-like, so I'd like to get the arms to now bend back in the opposite direction. Is there any way to use or modify the Twist effect so that I can apply it a second time but bend further out in the opposite direction? Or is there some other good way to get the rotation along all the arms.
View 6 Replies
View Related
Apr 23, 2012
I have the following sheet metal application: A flat bar steel (strip) 40x1mm is bent and twisted around three cylinders. In our process, the strip is running in loop around these cylinders, like a conveyor-belt. At first, it is bent around the first cylinder (blue). Then, it is bent and twisted around the second cylinder (green). Between these cylinders, a flat part is modelled so that the strip will be bent upwards (twisted) around the next cylinder. The same is done between cylinder two and three. In praxis, when I bend the strip, no flat part will be present, because the strip is quite stiff, as it is spring steel. In my Inventor model, no stiffness of the strip is taken into consideration.
I am looking for a better way to model this strip, where stiffness of the material is taken into consideration.
View 1 Replies
View Related