3ds Max :: Files That Are Very Slow To Save And Load?
Jun 3, 2013
I've got a lot of scenes that have become exceedingly slow to save and load. Like often taking 10 to 20 minutes to save. With looming deadlines this is becoming really desperate! I've tried merging into a new scene, running scripts to clean out notetracks etc. Even after deleting every object and material, and resetting all render settings, the file is still inexplicably slow. See attached example.
I just installed photoshop cs3 on my laptop! I try to open a file i take approximately 2-3 min to load! Any idea's what could be the problem! Oh and they aren't big files! And in case anyone needs to know.....Its a brand new laptop just bought it last week! Its running on a dual core intel at 2.0GHz 4g of ram 512 graphics card!
I just recently upgraded from WinXP64 to Windows 7 Ultimate 64 and everything is good… aside from the fact that everytime I save the files, it is realy slow
I never had this issue before (although when I think about it, I used to work on another Win7 station a few months ago and I had the same issue)
I think the reason is OS related as everytime I click on save, it “re-creates” the file from scratch… This is not much of a problem on small files… but I have scenes that are over 500MB each and it takes forever to save everytime (not that the scene unreliability is not enough!!!)
I am working on six very similar map documents. They all are moderately complex with layering, drop shadows, and some placed raster files. I have linked rather than embedded the big tif raster files.
The confusing thing is that some of the illustrator files save in 2 seconds, and some of the files save in 2 minutes.I have compared all the settings, and I don't see what I'm doing different on the ones that take a long time to save. All big placed files are linked, not embedded.
The only clue showing a difference is that the files that are taking a long time to save are about 200mb in size. The files that are saving quickly are about 1mb in size.
My 8 core 2.8 GHz Mac Pro has 10 GB RAM and a blank 100 GB scratch disk. Photoshop is always quick. Has been for years. Suddenly today, Photoshop is slow like molasses to open & save files. Lots of progress bars and wait cursors. Everything else on the Mac is fine. It boots quickly & normally, and other apps are happy. My boot drive, a clean installed Mountain Lion system, says S.M.A.R.T. Status: Verified. In Activity Monitor, a process with ID # 0, Kernel Task, was using 700 to 800 MB RAM, while another process, mds, with ID # 44, is using 350 MB RAM.
I should add that I booted from a backup system and its copy of Photoshop was also doing the same thing. In addition, a high level troubleshooter on Apple Discussions informed me that my present level of 500 MB RAM for Kernel Task is normal. So all I know is Photoshop is suddenly slow.
I work in a print shop that prints biggish stuff. I will frequently have files that postscript to close to a GB or more. Working on simple vector art with a few images in CC is not too much of a problem, but I still notice CC is slower than CS 6. The big problem is when I get a few 200mb PDF's, or files with layers of transparent PSD files in them etc, big busy files, then AI CC really bogs down, or frequently crashes altogether. CS 6 is MUCH better. I don't have the font issues, AI CC works fine with simple files. Saving & opening these big files is such a problem, I just save them back to CS 6, but that causes problems too, I do not want to, nor should I have to have 2 versions open at the same time.
I always try to optimize the files as best possible, but it is tough sometimes as they R supplied by the customer, and the time it takes. We save to a Windows Server 2008 R2 box over gigabit network, which I know is not best practice, but no choice with the sheer volume of files. Would B insane to try to keep track & copy them back & forth, and it was never a big issue with CS 6. I am the first victim in our office, but the other 3 Mac Pro's will B switching over to CC this week, and I know the operators will B crying.
I have recently installed Corel X6 and have found it to be painfully slow when opening files. At first I had thought it might be a network issue so I copied the file to a local drive and experienced the same problem.
The file is only 819Kb but it takes about 3 minutes to open the file. When I first select the file in the File Open dialogue window Corel just hangs for about 1 minute. It finally responds then takes a further 2 minutes to process and open the file.
I have turned off my antivirus software as I thought this might be a file scanning issue but still the same result.
I've just switched to autocad 2012, and when I'm opening dwg files it takes up to 2-3 minutes to open and save them. Autocad 2007 opens and saves the same files in mere seconds without problems.
I am run Photoshop CS6 Extended 64-bit (from design premium) on Windows 7, 64-bit with 8GB RAM.
When I first start PS, it looks like it freeze on the text "Measuring Memory". If I wait for about 30 seconds, it will eventually load and everything works fine. No issues with Save for Web or anything.
I have read the other threads on this and tried all of these solutions:
Checked my ram in memtest (15 passes, no error)Trash preferences and open again UN-install and re-install (tried twice)Updated PS to latest with Adobe Update Reboot machine .
This happen when I first run Windows, so lack of RAM is not the issue. I have no printers, other hard drive, or remote network drive attached to machine. Scratched disk is set to the boot disk (C:)
I created a 30min video, with a lot of photos mixed with live video, transitions, music, etc. Now, when I try to reopen the file for futher editing, it appears the software needs to re-render all the thumbnails in my video track stream. As I mentioned, I have a lot of photos in there, so it's taking forever.
With the previous software I used (Pinnacle Studio), I could flush the cache and have the program rebuild (and store) all the thumbnail info for faster loads in subsequent sessions.
I am using PS CS2 on my XP based PC and it has worked fine for a number of years. Recently whenever I start PS is loads fine but then the very first image takes ages to load (>1 minute). All subsequent images load quickly as you'd expect.
It doesn't matter where that first image is saved and the size of the image makes no difference.
I've seen this topic on the threads, but mostly for previous versions. I have LR4, and my previews load so slowly. How can I speed them up? Bridge handles the previews so fast and it is so much nicer going through with that program, but I'd like to move my workflow to LR4 solely. But hard to with the preview handling being so much slower.
I'm working with a friend who's got perhaps unusual Photoshop needs. He's working on a 10000x20000 pixel 16 bit image with maybe 6 image layers and 12 total layers. Loading the file takes about 20 minutes.
The system is a 2.6 GHz quad-core i7 with 12 GB RAM and a 32GB SSD primary scratch, 200 GB of secondary scratch, with a 1 GB Radeon HD 4870, running CS4 64bit on Vista 64.
What seems odd to me is that memory usage climbs steeply for the first perhaps 4 GB, looking like the load might complete in a minute or two, then the CPU kicks in for the long, long remainder of the load. The file on disk is roughly 5 GB.
We've got issues aside from this, but I'll detail them in another thread.
My work helpdesk has recently installed AutoCad 2012 and my co worker and I noticed that at the start up its loads very slowly and often when we double click on a DWG to open (without Autocad being already open) it crashes.
Suddenly Maya's import/export/open file dialogue box has become extremely slow, taking forever to browse thru folders, freezing in the process.
This is independently of file/scene size. Specs are Ok. CPU i7-4930k, 16gb RAm, Geforce GTX 780, running windows 8.1 with a Kingston SSD and a second 3tb Caviar Green HD.
Preview panel "preview" freezes indefinitely.App very slow to load while creating new previews. (previews take forever to create and update)Wrong previews showing for wrong images when swapping between folders, etc. (ie: all photos, last import, custom collections) This one is a little different...
Ratings lost when switching between folders, etc. (ie: all photos, last import, custom collections) This was a clean install that ran beautifully at first. Started noticing this more and more after using the spot tool. (my last step in processing a job)
I use separate catalogs per job. Some as small as a few dozen images. (family stuff) Others, as large as 500-600. (engagement and wedding clients)
I have problem with save for web in PS CS5 (12.0.1). It is extremely slow. For example selecting anything from menus takes couple of seconds. I deleted PS preferences files but that didn't work.
am running PS CS2 on a very hi spec win XP machine
everything else in PS is running super fast - but when I "save for web" there is a fixed delay of about 5 seconds while the file location dialogue box comes up (even for small images).
I am having an issue in Save for Web where the .gif animation preview works very slow and choppy. I am an advertising designer and many times I need to work on animated .gif banners. I am working with Photoshop CS6. When I play the animation in the frame timeline the animation speed works as intended, a little choppy but the timing isn't too bad. However when I go into the Save for Web screen and play the animation it always appears a lot slower and looks choppy. Anything se to 0.0 or No Delay runs as if its set to .1 seconds. Now if I export the file and open it in Chrome the animation speed seems to go back to normal. This wasn't always the case, I tested this 2 or 3 months ago and the animation speed in the export was also slow and choppy but it must have been fixed in one of the updates since then.
My issue is I don't want to have to preview everything in Chrome after I export it, and then possibly have to go back and tweak it then save again, preview again etc. I have never encountered this issue in previous versions on Photoshop or other machines. Ususally my experience has been the opposite, the frame timeline has always been slower, but previewing in Save fro Web has shown a pretty accurate preview.
I also have a HP laptop running Windows 7, photoshop CS6 and I don't encounter this issue at all. Default answer on all of the forums is "different browsers handle .gif animation speeds differently, etc.." but int he past I have saved a .gif on my mac and it was slow and choppy in the Chrome, then I saved the same file on my PC transfered it back to the mac and previewed in Chrome and the animation played quickly and smoothly.
I can't see it being a hardware issue because the machine I am using is farily new. iMac Late 2013/2013, 3.4 Ghz Intel Core i7, 16GB RAM, NVIDIA GeForce GTX 675MX 1024 MB, running OSX 10.8.4 Mountain Lion.
Could it possibly be a setting or preference that needs to be changed? As I stated above it seems that now when I export the animation works fine in the browser the preview is just slow.
I have CS6 installed on a Mac Pro desktop, 3.3 Ghz machine, 6 Gb RAM, running OS X Mountain Lion. Everything is running fine, updated and it's a great machine. But I've noticed that opening Photoshop files that are somewhat large and layered take WAY too long to open or "save." I mean...3 minutes is much too long to wait.
I have a spare physical drive configured (in preferences) for extra RAM, with plenty of empty drive space. The startup drive has well over 250 Gb of space remaining.
The only applications running are Photoshop and Bridge. There is 6 Gb of RAM to run these applications and open files. OpenGL is checked in Preferences and I'm running an nVidia graphics card, as well.
Once i apply my presets on raw images in camera raw i click to save all of the photos as JPGs. At the begining the saving takes 1.5-4 seconds per image. After saving for a while computer slows down and it takes almost 10 seconds to save one image.
It took more than 10 hours to save 4000 raw images as JPGs.
Tech Specs: Photoshop CS6 x64 Windows 7 ACPI x64 based PC Intel i7 3.40GHz Sata AHCI controller NVIDIA GeForce GTX 560 Ti Samsung SSD 840 Pro 256GB
I noticed that save a drawing with a big number of db takes a lot of time, i checked with several computers, i monitored the cpu, memory hard disk and they don't getting to limit or nearby, i checked with proces monitor and found a lot of writes, look at the file, with ssd its the same, what can i improve in hardware to save faster?
We have started to deploy AutoCAD 2011 64 Bit on Windows 7 64 Bit machines and have come across an issue where when opening or saving files across a Cisco WAAS accelerated network that have referenced images takes a lot more time than drawings that do not have attached images. We have updated graphics drivers to the most recent certified driver from the autodesk site as well as disabling Aero and all the other Windows 7 tweaks to no avail. The files with images still open/save much slower than those without.
I am currently working on a project that requires me to resize and cut out every flag in the world. I have been given an Oval shape that every flag has to be exactly like.
I have used the actions option to automatically resize all the flags, and now I would really like if someone could tell me how to save the selection that I am supposed to use, so I could make an action thing for that as well.
My question is: How do I save a selection from one project, so I can open it in any other project?
When I hit the save for web menu item it can take 5-30 seconds for the dialog box to launch (cs6). Seems that cs6 is doing some heavy disk activity but not sure what its actually writing or doing but I have a fast machine with lots of memory and plenty of CPU yet I get these VERY long delays. All I can find on this problem is that people had suitcase instaslled and I do not. So how I determine what is going on so I can stop this.
i have big problem to save in Autocad 2011, then we save in 2007 DWG format it takes up to 3-4 min even local this problem exist, reinstalled i computer totally clean, no antivirus just windows 7 and updated,even disabled fidelity. then i save in 2010 format it goes fast.
I was looking at some of the image saving features in the cloud. Occurred to me that it would be great to have cloud capabilities in the PDN file menu.
I just upgraded to a 5D and LR4.. when I import the files load as CR2 files, not DNG files. When the files import it takes 4 files to find them. It also will not recognize the file names in the library. How do I fix this to import like it did in LR 3??
I just started experiencing issues with the PS CS6 Save for Web dialog window. It is very slow to respond to mouse clicks. I use Creative Suite 6 on Windows 7 Home Premium 64-bit with a Gen 3 Core i7, 12GB of ram and a 3GB Nvidia 670m video card so I know it's definitely not hardware related.
CorelDRAW X6 has been lovely and fast for me these last few months but the reason I quit Corel for a number of years was that, after a while it seemed to slow down. Now, suddenly, when I save a file of exit the program freezes for approx 35 seconds before finally closing. It makes no difference where I save the file (on my SSD C Drive or elsewhere). I have a 6 core, 32gb RAM etc and, as I was saying, it worked until today but suddenly this.