Photoshop :: Save For Web Very Slow

May 1, 2008

am running PS CS2 on a very hi spec win XP machine

everything else in PS is running super fast - but when I "save for web" there is a fixed delay of about 5 seconds while the file location dialogue box comes up (even for small images).

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Jan 3, 2012

I have problem with save for web in PS CS5 (12.0.1). It is extremely slow. For example selecting anything from menus takes couple of seconds. I deleted PS preferences files but that didn't work.
 
My system is Win7 x64, Intel i7 930, 8gb RAM.

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Jul 15, 2013

I am having an issue in Save for Web where the .gif animation preview works very slow and choppy. I am an advertising designer and many times I need to work on animated .gif banners. I am working with Photoshop CS6. When I play the animation in the frame timeline the animation speed works as intended, a little choppy but the timing isn't too bad. However when I go into the Save for Web screen and play the animation it always appears a lot slower and looks choppy. Anything se to 0.0 or No Delay runs as if its set to .1 seconds. Now if I export the file and open it in Chrome the animation speed seems to go back to normal. This wasn't always the case, I tested this 2 or 3 months ago and the animation speed in the export was also slow and choppy but it must have been fixed in one of the updates since then.
 
My issue is I don't want to have to preview everything in Chrome after I export it, and then possibly have to go back and tweak it then save again, preview again etc. I have never encountered this issue in previous versions on Photoshop or other machines. Ususally my experience has been the opposite, the frame timeline has always been slower, but previewing in Save fro Web has shown a pretty accurate preview.
 
I also have a HP laptop running Windows 7, photoshop CS6 and I don't encounter this issue at all. Default answer on all of the forums is "different browsers handle .gif animation speeds differently, etc.." but int he past I have saved a .gif on my mac and it was slow and choppy in the Chrome, then I saved the same file on my PC transfered it back to the mac and previewed in Chrome and the animation played quickly and smoothly.
 
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Could it possibly be a setting or preference that needs to be changed? As I stated above it seems that now when I export the animation works fine in the browser the preview is just slow.

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Feb 23, 2013

I have CS6 installed on a Mac Pro desktop, 3.3 Ghz machine, 6 Gb RAM, running OS X Mountain Lion.  Everything is running fine, updated and it's a great machine. But I've noticed that opening Photoshop files that are somewhat large and layered take WAY too long to open or "save."  I mean...3 minutes is much too long to wait.

I have a spare physical drive configured (in preferences) for extra RAM, with plenty of empty drive space.  The startup drive has well over 250 Gb of space remaining.
 
The only applications running are Photoshop and Bridge.  There is 6 Gb of RAM to run these applications and open files.  OpenGL is checked in Preferences and I'm running an nVidia graphics card, as well.

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Jun 11, 2013

Once i apply my presets on raw images in camera raw i click to save all of the photos as JPGs. At the begining the saving takes 1.5-4 seconds per image. After saving for a while computer slows down and it takes almost 10 seconds to save one image.

It took more than 10 hours to save 4000 raw images as JPGs. 

Tech Specs:
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Windows 7
ACPI x64 based PC
Intel i7 3.40GHz
Sata AHCI controller
NVIDIA GeForce GTX 560 Ti
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Oct 18, 2013

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Sep 10, 2012

My 8 core 2.8 GHz Mac Pro has 10 GB RAM and a blank 100 GB scratch disk. Photoshop is always quick. Has been for years. Suddenly today, Photoshop is slow like molasses to open & save files. Lots of progress bars and wait cursors. Everything else on the Mac is fine. It boots quickly & normally, and other apps are happy. My boot drive, a clean installed Mountain Lion system, says S.M.A.R.T. Status: Verified. In Activity Monitor, a process with ID # 0, Kernel Task, was using 700 to 800 MB RAM, while another process, mds, with ID # 44, is using 350 MB RAM.
 
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Jan 26, 2013

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I just recently upgraded from WinXP64 to Windows 7 Ultimate 64 and everything is good… aside from the fact that everytime I save the files, it is realy slow

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I think the reason is OS related as everytime I click on save, it “re-creates” the file from scratch… This is not much of a problem on small files… but I have scenes that are over 500MB each and it takes forever to save everytime (not that the scene unreliability is not enough!!!)

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I am working on six very similar map documents. They all are moderately complex with layering, drop shadows, and some placed raster files. I have linked rather than embedded the big tif raster files.
 
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I always try to optimize the files as best possible, but it is tough sometimes as they R supplied by the customer, and the time it takes. We save to a Windows Server 2008 R2 box over gigabit network, which I know is not best practice, but no choice with the sheer volume of files. Would B insane to try to keep track & copy them back & forth, and it was never a big issue with CS 6. I am the first victim in our office, but the other 3 Mac Pro's will B switching over to CC this week, and I know the operators will B crying.
 
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I have turned off my antivirus software as I thought this might be a file scanning issue but still the same result.

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Jun 14, 2012

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Oct 22, 2013

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Apr 16, 2013

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