3ds Max Animation :: Building Controller For Mix Maps?
Oct 21, 2012
I'm working on a controller for a face rig, but instead of using morphers I'm using different textures for the mouth depending on the action. I've set these up in nested mix maps (there are 8 different textures in all). For my test I'm using 4 and standard primitives to simplify things a bit.
I initially setup these controls in an attribute holder containing 3 sliders. The main one is a master switch slider. The other two act as the mix map sliders within the texture nest of mix maps. I'd like to create a single control for these though.
I can pseudocode this out pretty easily but applying it is a different story. What is the best course of action? I'm not very familiar with Maxscript although I am planning on looking into it.
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Jan 3, 2012
How or have a script to bake Audio Controller animation to frames so its position/rotation can be adjusted by i.e the Curve Editor in 3ds Max?
I have an spline object where I use the Audio Controller to drive the height of the extrusion dynamically over time but would love to have more control over it.
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Aug 5, 2013
I have a CSV file with lists of positions and rotation angles (over time). I would like to use these to animate objects. The two options I've found thus far are:
- Convert the CSV to the XAF format and import this into the curve editor
- Convert the CSV to WAV and use the AudioFloat controller to assign it to the coordinates
I would think there should be an easier way, preferably one for a controller, but I can't seem to find it. Surely I'm not the first to want to import data; frankly I'm surprised that audio is supported but regular data isn't. The thing is, converting the data to XAF seems to produce an enormous overhead and converting it to WAV is just odd.
What would the appropriate way be? Ideally I'd expect some controller where I can specify a file and some conversion parameters and that'd be it. Does such a thing exist? I'm happy to convert the CSV but I feel like it's probably not necessary - is it?
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Jun 29, 2012
I made a simple image explanation.
1. I have an ARROW that I would only like to animate along the Local X position.
2. I have a helper that i would like to control the rotation of the ARROW.
3. Once i rotate the helper, i would like the ARROW to still go in the Local X position but in the direction its facing.
Does this require a script or can this be achieved another way?
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Feb 24, 2011
"Scripting" a "simple" rigging function.
Gear1 is rotating on z axis (both sides), Gear2 is linked to G1, but only in positive (or negative, I don't remember).
I want to assign a controller on gear2.Z Rotation (script or expression), something like that :
if G1.Z Rotation=positive then G2.Z Rotation=G1.Z Rotation else 0
or
if G1.Z Rotation=negative then G2.Z Rotation=G1.Z Rotation else 0
I need to setup a 80 moving parts watch, so I need to use "Assign Controller" function.
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Nov 30, 2013
So im using 3ds max to create a controller that hold more than 1 hand pose: fist, relaxed, stretched, etc. But when i making my 2nd pose and placing the same axis as the first pose, it overwrites it. So like this i can only use the 2nd one, instead of both.
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Nov 28, 2011
I try to wire the length parameter of a taper object to the local Y-Position values of another object. It works fine until I reload the file. I get an MAXScript Wire Controller Exception error:
--Runtime error: Illegal self-reference in controller script
...and the parameter-wire dialog opens. The desired functionality returns by clicking the Update Button and everything works fine again.
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Feb 10, 2011
how to do this kind of animation "Animated Construction" in Autodesk Maya.
I do not remember it well which is how the animation construction of a building from start to finish.
for example [URL]
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Feb 28, 2011
I would like to know if I can import my AutoCAD 3d file into 3DS MAX, with the lighting maps and material maps intact. This is because I am doing my thesis on AutoCAD 2011 but I would like to use 3DS Max to do a walk through video.
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Jan 11, 2012
If there is anyway to control a waveform controller to only turn on for a certain amount of frames?
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Jun 20, 2013
Recently, with the release of the next gen consoles, I decided as a challenge to myself to try to recreate the Xbox One controller in photoshop
Here is what i have done until now.
Here is the exact image I am trying to recreate. URL...
Now the thing that I don't know how to do correctly are two things:The first being how to make the bumps around the two joysticks And second, the general lighting on the controller.
Also, ignore the 2 buttons in the middle and the gray part where the logo sits (not finished work)
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Apr 4, 2013
Is there a way to have one node which controls say the intensity of selected lights within my scene?
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Aug 1, 2011
I want to make a controller that can change an object from green to red. So I wire the parameters from y position to the ambient colour.
I find to make the y_position into (y_position/100),(y_position/100),(y_position/100) but when I put this into the Parameter wiring dialogue I get a syntax error.
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Mar 12, 2013
i've got a seemingly empty scene, everything has been deleted, still max reports a missing reference to a xref controller somewhere, backburner will not accept net submission.
i've looked everywhere i can think of and the only place i can find a reference to the hidden xref controller is in the asset manager where it lists a file in the xref tree - how on earth do i get rid of this file? there is nothing present in the xref dialog for deleting or anywhere else i can think of.
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Oct 28, 2011
I have been annoyed with trying to create a theme and controller image to use with Xpadder.
Rules: Controller image and theme must be made to fit together and must be created the same size as the images belowthey must be seperate pictures and the buttons should have places to go.
This probably means very little sense to you if you dont have xpadder, and possibly learn a little bit more about xpadder in order to make the theme and controller image. Also xpadder does not support transparency.The template for a theme and an image of my controller (it has four trigger buttons, 2 on each side)
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Jul 1, 2013
AutoCAD 2009 LT
windows 7 Pro, 64 bit
Vantec 6 port Sata ii 150 PCI Host card w/ raid
Crucial 128gb SSD hard drive
I'm not running the system in RAID.
I'm having issues with a Sata card I installed on one machine. It's losing a hard drive from time to time and I have to unplug the Sata cables and plug them back in so the computer will boot up and function like normal. The only problem is that it casues an activation issue with AutoCAD. Now I've reached the reactivation limit for CAD.
Can I manually enter something into the registry to correct the activation issue? All drivers are up to date and I've reinstalled the driver for the controller card.
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Oct 11, 2013
When I open a file on Inventor 2014, the screen says, that the graphic card controller crashes, after that, there´s no possibility to recover the work, because the work zone, shows a infinite white space.
This is the print screen (in spanish); translation will be like: "Screen controller stop working but it recover itself (something like that)"
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Apr 12, 2012
For a while now, I've been trying to shell a split game controller that will create the bottom part of the casing. However, every time I try to shell, a problem occurs "Modelling failure in ASM. Redefine inputs".
I've tried to find the source of the problem through supressing features, and when it finally does shell, the casing creates another problem that will not allow me to loft to get the proper appearance.
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Mar 23, 2013
how to add refletion to a material. In Cinema 4d I can simply click and reflection and adjust the parameters and i have it, but 3ds max is more complicated and has more things. So i go to "maps", check the box for "reflection", than i have to choose a map. But i want a map that gives me total reflection everywhere, no falloff or things like that. What map do i have to choose?
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Sep 1, 2012
So I somehow managed to add multiple libraries to my material editor. I think I didn't realize they were added so I kept adding them. Now I want to delete them because I'm not using them, and they just get in the way for when I'm trying to get to the default maps.
Here's a screen shot....
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Apr 20, 2012
I have installed LR4 X64 on a brand new Windows 7 ultimate laptop. I can't see the maps. I have updated to LR4.1 RC still can't see the maps. I have checked the firewall logs and added LR to allowed programs. Still no luck. I have turned the firewall (Windows) off. Still no luck. All other app access the internet OK. Other features in LR can access the internet OK, e.g. ftp to my website. I have searched google and this seems to be a problem for others with the X64 version.
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Jan 13, 2013
In my old version of CorelDraw 7 there was a set of cliparts in the third CD with a lot of country and continent maps. I cannot find them anymore in CorelDraw X3.
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Sep 20, 2002
effects from a displacement map?
i.e. what should be contained in it for good effects?
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Jan 11, 2005
i've tried using image ready... is there any way that i can make the text itself into an image map? i mean... i don't want to have to draw a rectangle around the text... or make guidelines around the text.... is there any way i can make the actual text into an image map?
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Oct 19, 2003
trouble with displacement mapping. I am trying to cover a very rugged cliff face with the Union jack (british flag). I am trying to get a sort of old faded spray painted on look, following the rock contours.
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Feb 21, 2008
trouble applying a displacement filter to my flattened images. I think i know how to create the displacement map. I right click on any one colour channel; duplicate it; save as a new channel; and save this new b&w image as my disp. map.
But then i go back to the image that i want 'displaced', click on the appropriate layer, go to Filter>Distort>Displace, click OK on the little dialog box and then open the previously created disp. map. Then nothing happens.
i have CS3 Production Premium installed.
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Aug 14, 2011
All i see is maximum 4k when you creating new paint layer. Can we somehow paint & output 8k maps ... ?
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Apr 25, 2013
I tried rendering a sphere with an multipage pdf earthmap over backburner. The map is only loaded and rendered in lowres. Rendering on each workstation locally works fine and highres and as expected.
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Sep 8, 2011
I've made a model I'm content with - editable poly, and have added a UVW Map modifier and Unwrap UVW and subsequently rendered the UVW, taken it into photoshop and done what I would like to it then brought it back in as a diffuse material - all worked fine.I'm going to be using the asset in a prototype game so want to decrease the number of triangles rendered. So to decrease the polygons I've added an Optimise modifier. This is great for decreasing the number of polygons, but unfortunately as it changes the underlying geometry, it appears is mucking up the UVW coordinates and my material is all over the place.
What is the correct process or technique to decrease the polygons and preserve the UVW map appearance on the object, which was set on the higher res version? I've tried changing the modifyer stack order but as the shape has a number of irregular surfaces, the unwrapped UVW in peel mode is a real mess and would be extremely difficult for me to texture with any consistency.
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Apr 9, 2013
I have a model with jpg textures.
I renamed all the textures to tif textures and now 3ds Max tells me that there are still missing jpeg textures.
I followed the tutorials on the web to fix these issues : I mean by using the material/map browser but I can't find the "root Only" checkbox that is in 3ds Max 2009.
How can I display all the maps used in the scene ?
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Oct 18, 2012
Im trying to merge 2 maps together so that I can combine the info from the 2, unfortunately one of the maps has been adjusted to the curve of the earth while the other is flat. I've been able to get it fairly close with the perspective tool but I was wondering if theres any way to make it match points on the maps to merge them down to the same size and shape so that they flat map has the same curve as the other map.
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