3ds Max :: Vector Maps And Backburner

Apr 25, 2013

I tried rendering a sphere with an multipage pdf earthmap over backburner. The map is only loaded and rendered in lowres. Rendering on each workstation locally works fine and highres and as expected.

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Xara :: Outline World Maps In Vector?

Mar 15, 2012

Any outline world maps that are actually editable in DP7? I found some but several countries could not be filled with colour.

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AutoCAD Civil 3D :: Editable / Vector Based Maps

Feb 16, 2013

I'm looking for a source where I can purchase maps that i can edit in AutoCAD. We do a lot of work that requires Google Maps-like renderings and would liek to save the time we currently spend creating these maps manually.

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3ds Max :: Lighting Maps And Material Maps Intact

Feb 28, 2011

I would like to know if I can import my AutoCAD 3d file into 3DS MAX, with the lighting maps and material maps intact. This is because I am doing my thesis on AutoCAD 2011 but I would like to use 3DS Max to do a walk through video.

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CorelDRAW Graphics Suite X6 :: Wrapping Image / Vector Or Vector Group Around Cylinder?

Jul 29, 2012

I am having trouble doing this in my current software, Serif Drawplus, PSE, Photoplus, (I have Gimp but haven't used it ever yet).  And I am considering buying X6 for use in other projects.  So, can x6 do this in either Photo Paint with a bitmap, or in X6 with a group of Vectors?

I want to wrap a bottle with a logo.  The mesh warps aren't working for me in the above applications, and envelope warping will not work either.  Transform-Warp is not present in PSE.  I mention that because I see a tutorial for PS using that.  How would Corel X6 Suite do this?  I am considering buying the software once some questions I have about it are cleared up.  I wish Corel would make the manual and tutorial videos public.  I'd rather download the trial for actually using it rather than trying to see if some feature is present, or a workaround for a feature a competitor has.

I am also hoping to make in this project, some 10-20 different bottles with the logo on, of different sized bottles and different rotations of the bottles.  Plan D is acquainting myself with Blender, but lets hope I don't have to go that far!

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3ds Max :: Backburner For Renderfarm Use

Aug 2, 2011

I've finally set up my renderfarm. I have Maya 2012 suite (network install) and Max 2012 (dedicated install) on my workstation. I have a network licence manager computer for Maya 2012 and 4 renderfarm computers for backburner. (Thats how I presumed the setup should be)

The installs for the workstation and licence manager are working fine. I'm now trying to install backburner on the render farm computers but cannot install backburner without installing the whole 3dsmax suite.

My questions are is this setup correct?Do I have to install the full suite on the renderfarm computers to get backbuner to work?

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3ds Max :: Backburner Not Using All Servers

Aug 13, 2012

This is what I am doing:

1. Main Computer> I run a Manager
2. Main Computer> I run a Server which connects to the Manager (no problems here).
3. Main Computer> I run a Monitor.
4. Second Computer> I run a Server, it connects with Manager on the Main computer no problems.
5. Main Computer> I click connect in the Manager and it connects showing both computers available and idle.
6. In 3dsmax 2013, I choose Network rendering and it pops out the window where I leave options as they are and click connect in the available server list it only shows the Main computer the other one is not there (although it is in the Monitor list). When I start rendering only one computer is used for the process.

Backburner 2013 the newest version just downloaded
3DSMax 2013 Student version

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Paint Shop Pro :: Joining Vector Nodes In Vector Layer?

Dec 24, 2011

I am "vector tracing" a logo in PSP, and exporting it to Motionstudio 3D for an explosion effect. I am currently able to do this with no issue, but the explosion effect (specifically the size and shape of the particles) is based on connecting the nodes in a vector object. For example, if I have a capital L made up of 10 nodes, the subsequent explosion effect with separate the L into particles based on the 10 nodes. What I want to do is have the various nodes that comprise the traced letter connect with constituent nodes in the center/surface-area of the letter to form a "grid" (in PSP) so that the subsequent explosion (after export to Motionstudio) is comprised of more/smaller particles. Is there a way of not only having a vector object with "fill", but also having that "fill" made up of other vector data?

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Photoshop :: Joint Two Separate Vector Images Into One Vector Image

Jan 14, 2006

I am making myself a logo in photoshop. I have made all the letters that will be used, but they are all seperate entities as most of you who have used vectors know. I would like to interconnect the letters, as well as an angel I have made to go above the letters. My question is, how can I join two seperate vector images into one vector image. For example, joining a letter E with a letter D. I wonder if theres a way to do this without having to delete part of each image and then re-draw, which is a pain. Sorry if this isn't really clear, but its hard to explain.

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Photoshop :: Convert Selection Or Vector Path To Vector Shape?

Jul 27, 2007

Is this possible? I'm in Windows, Photoshop 7.0. I also have a pretty early version of Illustrator, not sure which one.

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Photoshop :: Vector Smart Object Does Not STAY Vector

Sep 10, 2008

When I save my photoshop file as an .eps, I can have all the text from the Photoshop file remain vector, but a Vector Smart Object does not remain vector. Is there a way to have it remain vector?

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Illustrator :: Getting Vector Halftone From Grey Vector Elements

Jul 18, 2012

I'll omit the long background --- suffice it to say I did this once and need to do it again, but can't recall the toolchain / workflow I used.
 
I _think_ it was Macromedia FreeHand 8, and that I used a plug-in w/in that program, but I can't recall. Any way other than rendering the drawing as a half-toned bitmap and then tracing it? Or re-drawing the image on top of such a bitmap?

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3ds Max :: Backburner Server Error

Mar 24, 2013

I have a small render farm of about 6 computers running Backburner for a Max Design 2013 animation. After working fine last week, one particular computer is not able to run Server, although all the rest of the computers seem to work fine. On Server startup, the error message is:

Error receiving information: An existing connection was forcibly closed by the remote host (0x2746)I'm not finding very specific information regarding the message by searching Google.

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3ds Max :: Backburner Texture Flickering

Aug 30, 2011

I'm trying to fix a backburner/3ds max problem that's been plaguing our render farms at work for some time now. I'll give an example of what happened with last nights renders.

I sent a scene off to get rendered, and the footage that comes back has a texture from one of the objects flickering between 2 different versions of the texture. In this case, a normal map on one of the workstations was rendering a slightly older version. I had edited the normal map earlier that day and it was rendering the version of said normal map in the state it was before I editted it. It's not limited to normal maps, just any texture file really. It's also not a GI flicker. We can't seem to pin down the reason why a server or workstation would use what appears to be an outdated texture.

We were hoping our recent transition to a domain based network would fix this but it hasn't. Texture files are packaged and sent with any backburner job, so even if the workstation is has a local, older version of the same texture file, it shouldn't matter.

The OS on the workstations is Windows 7 Pro 64-bit, and the render servers run Windows 7 server. Rendering with vray 2.0, 3ds max 2012 x64.

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3ds Max :: How To Share Load Via Backburner

Jul 12, 2011

My rig is a laptop with two GB of memory and an Intel celron 900 processor. I am modeling out a building and have begun adding light sources. This has put a huge drag on my laptop, and I can barely move the viewport. is there a way to share the load via backburner or something else with a much more powerful rig?

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3ds Max :: Backburner Parallel Rendering

Apr 5, 2012

Ive gained access to a very powerful 32 core machine. Im using maya but im sure the same applies to 3dsmax, The initiation of each frame is actually single threaded, whereas the rendering itself is multithreaded.

Because of this the cores are not used until the actual rendering starts.Ive noticed that The initiation is taking about 2 mins, whereas as the render is almost instantly complete because it utilizes all 32 cores.

Is their a way to tell backburner to start initiating more then one frame at once on a single computer? Or can the initiation and the actually render be split up into separate jobs?

Any other distributed software packages that might accomplish this?even though the 2 mins isnt that much. The time savings would be significant over thousands of frames.

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3ds Max :: Backburner Won't Work As A Service

Oct 8, 2012

I installed Backburner same I used to install the older net rendering system.

It will not render when installed as a service.

If I run the server as an application and I am logged in as administrator it works.

When I install it as a service it won't.

The Service is run using an account that is an administrator on the local machine and that account has admin privileges on all local machines. It is not a domain admin account though.

I get an error on the manager software that there are no valid servers to process the job. On the Monitor software all servers are listed as being absent.

This became a problem when Backburner came out in place of the older version of the network renderer. Approx 2009 version. Even though they both appear to be identical what used to work fine now doesn't.

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3ds Max :: Where Does Backburner Save Files

Jun 20, 2010

where backburner saves the files that are in the render queue. I would like to extract some of these files to reuse as scene states.

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3ds Max :: Backburner Manager Will Not Start

Nov 22, 2012

3dsmax2013 64 bit.

I am have problems starting the backburner Manager on my workstation, i do not get any error messages it just does not start.

I have installed the new update for backburner. but still no Manager.

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AutoCad 3D :: Possible To Use Backburner To Net Render?

Nov 14, 2012

Is it possible to use backburner to net render in autocad 2013?

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3ds Max :: Backburner 2014 Could Not Find A Manager

Oct 30, 2013

I'm trying to set up Backburner and 3DS Max Design, and I'm a newbie to both. I'm getting the warning 'Could not find a Manager. Will keep trying...' when I try to connect to my manager machine from the server machine using the manager's IP address. I can connect to the manager from the monitor on the server machine, however, and I can connect from a virtual machine running Windows 8. The server machine is running Windows Server 2012 - I haven't been able to find where someone says if you can or can't use Server 2012.

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3ds Max :: Backburner 2012 And Videopost Rendering?

May 12, 2011

I have scene that I uses videopost glow, when I try to render from videopost to BB Max2012 starts and render the first frame, then hangs so I need to turn the power off.But I just render the same scene localy it works just fine.With my old installtion 2011 this was working just fine, and if I render from the standard render to BB it works, it´s only when render from videopost.

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3ds Max :: Objects Not Rendering Correctly Through Backburner

Nov 12, 2012

I've rendered a prepass for the IR and sent the job to BB like normal. The issue is with one piece of geometry. It's rendering it out of place when rendered through bb. If I render the frames directly in Max it renders correctly. This would be fine but I'm trying to render a 300+ frame batch to fix this area and I'd really like to be able to use the farm.

I tried copying the transform keys from the object, deleting it and replacing it with a fresh copy of the geometry made in a fresh/empty file and then pasting the keys back on. Then rendered out the prepass in Vray and I'm still getting the problem. It's obviously not with Vray because when I render directly through max it renders correctly. It's got to be BB but I'm completely stumped as to why or how to fix it. It's as if BB is getting incorrect geometry information from the max file.

The object renders through bb transformed in the x axis. In other words, the object is rendered about 3 feet off to the right of where it actually is.

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3ds Max :: Populate And Backburner Doesn't Work

May 8, 2013

I just noticed that I get a "3dsmax.exe process no response" when I try to render a scene that has populate people in it on backburner

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3ds Max :: Backburner Server Not Appearing As Assignable

Feb 28, 2012

I have a render node whose server appears in the backburner manager. However in the Network Job Assignment dialog the server does not appear. The server does show up in the Monitor.

All boxes have latest 3dsmax 2012 as well as latest version of Back-burner 2012

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3ds Max :: Backburner Doesn't Assign To All Servers

Oct 8, 2013

Too often, I have a job, where backburner assigns a bunch of frames to one server while all the others sit there idle as if to agonize me for all the money I spent and lack of time I have.
 
It happened this time when rendering with skipped frames selected.  It assigned 20 frames to one machine.  Reseting the tasks doesn't reaqsign them.

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3ds Max :: Backburner Render Crash Not Restarting

Mar 22, 2011

I got a few render boxes, the older ones (mix of XP and win7) are generally fine.The new machines however fall over (crash with `unhandled exception`) while network rendering through backburner. This has the effect that 3dsMax `hangs` i.e waits for you to remote login and click `cclose program` (this may be a windows message though)This effectively removes the machine friom render slave mode as it hangs until max is manually closed.

Either i need to find out why they`re crashing and stop it or a way to make max crash and auto shut down/reboot max/backburner or even a machine restart would do.

(again, the error is ridiculously vague. windows 7 64bit is up to date as is max2011).i just checked and it`s windows thats crashed, asking to sened info to microsoft.

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3ds Max :: Backburner And Final Gather Generation

Sep 1, 2011

I am working with a network and it works for standard rendering.

I want to use it to pre-generate the FG maps. I have tried the "generate now" button, but that makes the FG calculate locally on the current machine... even with Net render checked.

When I try doing a render using the frames just as junk, it renders out, but does not save the FG map.

Working with max 2012 and Backburner.

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3ds Max :: Backburner Stops And Starts Before Finishing?

Jun 22, 2011

I have a problem with Backburner, because it stops redering a frame after about 10 hours, when I set the quality settings high.

When I render in lower settings, there is no such problem.

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3ds Max :: Backburner - Application Load Timeout (20 Minutes)

Aug 4, 2011

Application load timeout (20 minutes).I googled it and found here on The Area some1 also posted this a few years back, but didn't get a reply.

Yes I know you can set the timeout limit, but surely max shouldnt take 20 minutes to start up. And as I said, it was working fine one day, then next day suddenly this.Its on Max 2012 64bit with Backburner 2008.1.1..I'm running it as a service with my username

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AutoDesk Smoke :: Cannot Start Backburner Server

Jan 17, 2013

I cannot start "Backburner Server." I restarted my Mac a couple time but never can change the red light.

Mac Pro (Early 2008) with Mac OS Mountain Lion 10.8.2
AJA KONA 3G
RED Rocket (Driver ... v1.4.32 & Firmware ... v1.1.16.11)

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