Revit :: Energy Modeling Submittals For LEED?

Apr 18, 2012

I'm trying to find the best standalone or software combo to use for LEED  energy modeling simulation submittals. I hope that Revit Architecture 2012 is at least one of the best choices for building the model. I haven't gotten into the modeling and analyze features yet but I'm hoping they are DOE2 compliant?

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Revit :: Is It Possible To Do A Energy Calculation

Nov 28, 2011

is it possible to do a energy calculation in Revit?

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Revit :: Cannot Use Conceptual Energy Analysis?

Nov 22, 2011

While I run analyze, there's always an error

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Revit :: Energy Analysis Error - Could Not Be Completed

Jan 25, 2013

Using Revit to create simple masses, while I am signed in, I run the energy analysis and keep getting this message - image attached
 
When I create the same mass in Vasari and run the energy analysis - I do not get this error, the report works.

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Revit :: Energy Simulation With Cloud Showing Incorrect Weather?

Oct 29, 2013

I've tried running an energy simulation for a building located in Recife, Brazil, but the weather data is incorrect, even though it displays the correct location. How I can use correct climate data with Cloud services? 

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Photoshop :: Monster Energy Drink Logo

Jul 12, 2006

how to recreate this logo? The effect I am most looking for would be the the ghosted lines outside the "M" that are present. I am wanting to recreate that effect for a postcard I am creating with a vector image of a flow that I created. Attacghed is a jpeg of the monster logo.

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Revit :: Modeling Rail Track

Nov 23, 2011

We are currently looking at how to model rail track in Revit to avoid a Bentley solution (Microstation / MX). A piece of track curves left and right in plan and up and down in section whilst at the same time twisting. We can ignore that it is track, effectively all want to do is extrude a shape along a 2 axis curve whilst twisting the shape.
 
 It is possible to use a swept blend to create a twist along one curve in either axis, but not both axes as far as I have worked out. To make this more difficult the swept blend will also only let you sweep along one curve at a time, so if it was snaking in plan on a flat surface each curve would need to be set up and sweep over and over which is not really a suitable solution.

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Revit :: Modeling Box Gutter - Join 2x Sweep

Nov 16, 2011

Not sure this is possible. I'm modeling a box gutter using sweeps, is there any way I can join the 2x sweep?

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Revit :: Complex Curtain Wall Modeling

Oct 20, 2011

Are ther good sources available for learning about modeling curtain walls- complex curtain walls in Revit?

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Revit :: Modeling Slightly Complex Family Shapes

Jan 13, 2013

Typically a door hadle lever comprising initially circular geometry at the rose (fixing point) with round bar (x place)geometry up to and around the initial lever bend. Then the lever elongates in section and curves along a y plane and possible twists along its sweep path. Ive tried mass and create solid using a path with worlplane aligned geometry with fail every time, Also tried in face based generic. The problem is a bit abstract in that only trying to take an image in a manufacturers catalog of a manufactured component and recreate the design phase. Can this be done (sucessfully) simply. If only there were a way to do a swept bleand withj sveral profiles on the path. Hosting circles and then curved profiles is not working for me - cant get uniformity in the way the circles sweep into the curved parts

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After Effects :: Screen Saver And Energy Saver Settings For Rendering?

Feb 5, 2012

Should I turn off the screensaver and/or energy saver on my Mac during rendering? I've been rendering (or I thought so) for more than 2 hours and when I came back to check on the progress it was basically in the same place as when I left. Now sitting here watching it it's moving again.

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AutoCAD Inventor :: Merits Of Layout Modeling Or Multi-Body Part Modeling?

Nov 16, 2012

As CAD administrator at my company, which is in the process of implementing Inventor/Vault, I am quite sold on the Layout Modeling/Multi-body part modeling functionality that Inventor supports.  Among other things I believe there is a large payoff in assembly stability and simplicity.  However, this workflow is very different from the conventional methods of modeling individual parts and manually constraining assemblies. URLs....

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3ds Max Modeling :: Castle Tower Modeling - Make Stone Facets Go Sideways

Dec 22, 2012

How best to make the stone facets go sideways into the main tower. As you can see though it doesn't make a whole lot of sense. How I could achieve such results?

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3ds Max Modeling :: How To Make Chair Part Nurbs Or Poly Modeling

Oct 7, 2011

How can i make this chair part nurbs or poly modeling?

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3ds Max Modeling :: Sketchup Modeling - Crinkled Paper Mass

Sep 26, 2013

I am fluent in sketchup modeling but have had no success in attempting to model something similar to the crinkled wall mass in the attached image. I have d/l'ed 3dsmax for 30 trial and trying to learn on the fly, which is difficult.  before i spend too much time trying to to achieve a crinkled wall mass?  in my first attempt i was able to create a rectangle, add modifer of garment maker and apply cloth attributes (and ripple) to it but it's too smooth around the edges although it had amplitude to it. 

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Maya Modeling :: Character Modeling From Animation Academy

Oct 14, 2011

I have a problem when I am modeling my character or rather the character from the animation academy. I have created an NURBS sphere and I want to adjust it to the arm, so I go to the component mode add some isosparms and then it happens!!! I can´t move any vertexes... but in the object mode I can move the hole object.

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3ds Max Modeling :: Modeling Buildings In Organic Forms

Feb 7, 2011

I'm an architecture student who has high interest in 3d modeling.I would like to learn how to design something in a very organic form for a change.I can model very accurately and fast what I need on Autocad most of the time, but it seems like autocad 3d modeling is not the best tool to be using for modeling something very curvy and random.

Some Examples: [URL] .....

So Basically, I want to be able to first sculpt the general exterior form I have sketched out or in my mind, and not only that, I would like to model the interior portions so I can have renders from inside the building. (Like the ons from the examples)

Although in architecture, 3D modeling comes into play after the 2d drafting, I don't think it's the same case for organic shapes. I would have a general layout sketched out on paper how the building would be formed, but not necessarily accurately measured. Then I would model the building to cut the sections through, and extract them out along with floor plans thus creating a very accurate orthographic drawings as well as gorgeous renders.or just poly edit with soft selection and other modifiers?

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3ds Max Modeling :: Modeling A Shape From Sphere To A Rectangle

Nov 19, 2013

The best that work out was giving it a path constrain to a sphere changing to a rectangle and making some snapshot which it does not give me the specific control I need.

See image to see what I am trying to model, image is from NADAA, and am trying to do something similar to this but I can't. 

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3ds Max Modeling :: Modeling A Sponge / Pore Look Without Materials

Apr 28, 2011

How to create a quick sponge (or pores) look to an object without using materials?

Background: I am creating masonry and mortar. I need to zoom real close to the mortar so I can see the pores. Then I am going to have a blueish object pass thru the mortar to show water penetrating the mortar. Or something like that. I can't use a material to represent the look because I need to have an object pass thru it.

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3ds Max Modeling :: Viewports Not Updating While Modeling

Mar 16, 2012

Every thing was just fine but at particular moment I noticed that viewports are not updating when I'm working. Sometime there is note ''inactive'' so to see changes I need to click on viewport to see them. I just can't work

p.s. In viewport configuration/rendering method/apply to: All viewports. I tried to google.

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3ds Max Modeling :: Modeling A Saddle On A Horse

Jul 10, 2012

Right now I'm working on a preliminary horse model to test a number of theories I have about the best way I can model our carousel figures to show potential clients.

I am currently trying to place a saddle on the back of a horse and have the saddle sit snugly on the surface of the animal without passing through. Ideal, I would like for this to be something that could be animated as our goals are to build rigs in the models to show the different positions we can carve our carousel figures in.

I am right now trying the cloth modifier in order to drop a saddle-shaped place onto the back of the horse and then once that is against the surface, extrude the saddle from the plane. However this tends to cause wrinkling and would be great for the saddle blankets which will have lots of folds, including decorative folds in them (I already bookmark a great tutorial for pulling and arranging fabric).

Is there a way to tell the plane (or even the bottom faces of my sculpted saddle) to snap to the surface of the horse's back? Perhaps the surface or attachment constraints? I've tried both of those and so far have not had any luck. I'd like to avoid lining each individual vertex up if possible and I'd like to keep the objects detached for future swapping of various saddle designs.

What would the best way, in your experience, to do saddles on animals? If you have seen a carousel animal before, you are aware that they have decorative trappings covering their backs and heads. My eventual goal is to have one model of each animal we can do and to be able to swap out an assortment of trappings to show future clients what the company can do. Right now, everything is based on pictures of what we have done and drawings by the wood carvers.

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3ds Max Modeling :: Character Modeling With Only 700 Poly?

May 20, 2011

can make a design with as few polygons.

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3ds Max :: 2D To 3D Modeling?

Aug 6, 2011

I've seen an developer diary of a game,and a dude,took a picture of a mauntain(2D),and in the next second he put it in the 3ds max.

Is there such a program?

I want to take a photo of something,and than import it in 3ds max as a 3D object.

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Photoshop :: 3D Modeling

Jun 26, 2009

I am new to Adobe. Do I need to create a 3D "model" for a landscape for creating a 3D scene in Photoshop CS4 Extended? If so, does anyone know what software would be best to use. I am not seeing a was to create a model in CS4.

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3ds Max :: How To Use Nurbs Modeling

Aug 14, 2012

Is it me or is there no good information on how to use nurbs modeling in 3dsmax? Am trying to fing a video that explains the tools and how they work but i cant seem to find anything, and maybe because i aint looking in the right place?

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3ds Max :: Modeling A Scarf

Dec 19, 2012

I am trying to model this scarf in 3ds max but I don't know how to start.

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3ds Max Modeling :: TurboSmooth Won't Allow Cut

Jan 22, 2014

I want to add a loop cut to my box with the turbosmooth modifier. However, I don't want to collapse the modifiers because I still want to edit the overall shape of the box, but with the turbosmooth modifier active I can't add an edge cut, the option just isn't there.
 
Clicking on the Box (which is an editable poly by the way) in the stack just switches to the Poly layer, making the turbospeed modifications invisible.

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3ds Max Modeling :: Add One Geometry To Another?

Jan 2, 2013

I've recently imported a corrugated iron geometry that I need for my roof. My question is how do I get that imported geometry onto my roof geometry that I've modeled.

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Photoshop :: 3d Modeling And Animation

Sep 9, 2007

looking for a program to make 3d animation. found autodesk maya but its way to expensive.

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Photoshop :: 3d Modeling Tools

Apr 7, 2009

What is the best/most preferred 3d modeling package to interface with Photoshop, and After Effects 3d capabilites in CS4?

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3ds Max Modeling :: How To Deform CPU Fan Blade

Dec 5, 2011

HOW to activate the little green dots?

I am trying to bend the blades (fans) to form a curve blade. However, I've failed again and again - unable to deform it.

For more information, please take a look at my dummy image and an image from the web (which I found). I am using Autodesk 2010. Or how to deform the blades from another version.

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