Illustrator :: Curve Part Of Shape And Keep Other Parts Square?
Jul 26, 2013
So im attempting to square part of a rounded square, but leave some sides curved. The problem is I've got a small square to cover the curved square and I have aligned it and yet there is a blured edge that shows its not in line.
see attached picture, is it possible to trim the parts of the curve that go beyond the shape? In a CAD programme you can just trim these away and join whats left to form your shape.
By the way i am trying out the trial of Autodesk sketch book designer, (not to be confused with sketchbook pro). it has vector graphics in it and has some neat ideas xara could benefit from. Check out the video, i like the direct transformable fills. also the way lines are handled.
Say I have a square or a polygon. I want to transform one of the sides from straight to a smooth curve. Is there a way to do this?
I have the pen tool and I'm tracing an object. I want to create one curved side then continue on with straight edges. However the tool insists on creating 2 or 3 curves at a time.
Is there a way to create a single isolated or part of a shape curve thats adjustable with both endpoints. It seems that curves I create often are missing adjustment levers at one of their endpoints making it harder to get the shape I want.
I have a shape that I want to add a blend layer to by creating a square, adding a gradient then making it an overlay on top of said shape. The issue I am having is I cant find a way of masking out the unwanted areas of the blend layer. I have tried to follow the steps the official help and other internet help sections but it's not working. It's so easy in photoshop. How come it's so difficult in Illustrator? Is there something I am missing? Additionally, a blend layer (in most modes) wouldn't show any colour if overlaying upon white in photoshop. How come this isn't so in Illustrator?
I want to trim/cut away part of a stroked square...But it is not doing what I intend...
Please see my images:
What I am trying to achieve is that the the part (lat image) of the left square that you see slanted, should be cut away, so that the cut on the right be inline(45deg_) with the cut on the left...
I tried all the different cutting/trimming techniques but nothing does what I want..
I'm trying to repurpose some artwork and am running into an issue. In the image below, I simply want to delete the bottom right corner of the blue box so that the orange background is visible along the right edge of the curved shape and the blue box is visible along the left edge of the curved shape. But I cannot figure out how to do this. I've tried all the Pathfinder choices and none work. How can I do this? CS6, Windows 7.
How do I curve a rectangle so that the bottom one can sit neatly next to the top distorted rectangle shape,as in the picture below? What tool do I need to use? I have tried placing extra point but it does not allow me to curve the rectangle.
I need to divide a shape, say ellipse or similar, into 1 or 2 parts and then color the parts different colors and stroke the borders of each part. I don't want to cut the shape up, just keep it as a multi-colored object.I've tried scissors and similar tools but they cut and this is not what I want.
The logo I'm working on requires part of some "complex" shape.
When I use the Knife tool (with the shape selected), it doesn't split: the line down the middle is just a guideline* and when I use the Erase tool, the lines become curvy.
I want to simplify part of a complex shape. Is it possible to isolate part of a shape path and simplify it, leaving the rest of the shape with the original number of anchor points?
I recently had to buy a new computer and re-install CorelDraw X5. I've been using the software for about 3 years now to run a laser engraver, so I'm not new to dealing with vectors. For some reason though when I draw something like a square, click "convert to curves", then right click the segment I was to delete, the delete option is grayed out and the only thing I can do is add a node. I'm not too sure what I'm doing wrong or if it's a setting somewhere they didn't get checked off when I installed the software.
Let me start by saying that we rarely use sheet metal parts so I'm not real familiar with that interface. That said, I can create sheet metal parts with square shapes and bends just fine. However, I'm currently stumped as to the best way to model what should be a pretty simple plate.
We have a large, thin (1/8") square plate to which we want to add 2 opposing diagonal very slight breaks to add stiffness to the plate. More specifically, we want these diagonal bends to cover the center part of the plate leaving about a 2" flat flange all the way around the plate.
When I make a loft, from a 12x12 square to an 8" circle (12" high for the sake of arguement), the corners of the square kind of loft up to the circle where it's corners would be...leaving a sharp break between the planes
Is there a way to make it look like the sheet metal lofted flange appears? So that the corners of the square drift to the quadrants of the circle, making a smooth transition?
Inventor 2014 Windows 7 Pro SP1 Intel(R) Core(TM) i7-3770k CPU @ 3.50GHz 16GB RAM NVIDIA Quadro 4000 3D Connexion SpaceMouse Pro
When I turn on shadow I just get a square under the part that I modeled. If I turn on ray tracing I get a detailed shadow but then I have to wait a minute or two every time i move the model. In the video tutorial it seems that the guy has a good shadow with no raytracing.
I have 4 points/corners (with XYZ-coordinates) of a square shape created in the DWG of my AutoCAD Civil 3D 2013 program. I want to create 2 "triangle-shape" parcels (one parcel connects Points #1-#2-#3-#1 and the other parcel connects Points #1-#4-#3-#1. How can I create these 2 "triangle-shape" Parcels from the 4 points/corners of a squre shape?
I want to do a perfect curve shape example with a button or something else. When I do a curve or something who have a curve it dosen't look perfect at all. The curve in the round are like zig-zag.
I want to use this pic for my phone wallpaper. I tried to enlarge it but the quality drops really bad. It needs to be 960x800. Is it possible to extend the top part of the picture to make it more "square" without cropping the width?
I was wondering if there's a way to apply local changes to a picture by including the part I need to be changed in a square (like when you crop it). Without using the graduated filter.
I have some artistic text, that I converted to curves. This artistic text, included outline which I would like to keep with the text. But now - I would like to apply a fill, to fill the entire creation, including the outlines, seamlessly. Basically, replace the outline color with the fill, and the fill itself - such as linear fountain fill.
I have an image that I rendered in 3ds Max 2013 using iRay. There is a visible horizon line present in the image that I am trying to edit out. However, adjusting the levels, curve or exposure does absolutely nothing to the part of the image I am trying to edit. They do however work on the parts im not trying to edit. I'm sure this explains very little, so here is a lower res version showing whats up.
Try to edit the levels on the TV layer; the matte shadows and horizon line stay the same, while the TV adjusts as expected.[URL]...
Where can I find a preset shape of a ogee curve. It's sort of a slanted S. I've attached an image of one. Lacking a shape, how to draw one using PSP X5. I used autocad and converted the DWG to a JPG file.
I have two set of chain drives connected to each other through a common axle. The motor (which is not visible in my assembly) drives the yellow sprocket.
The two sprockets mounted on the grey axle is attached with a key way so when the yellow sprocket turns, the two chain drives turns.
I want to attach the blue sled on the blue chain, the red sled on the red chain and then rotate the yellow sprocket so both of the sleds moves with their chains (at the same speed/ time).
The blue sled is going to move a rolled bar (the orange one) on the floor (glass square) a certain length and then the red sled is going to "take over" and continue to move the bar on the floor.
I want to make sure I´ve got the spacing between the sprockets in the short chain drive (red) correct so the red sled takes over when the blue sled disappears under the floor.
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Edit: I use IV 2012, but I also downloaded IV 2013 professional (trial) so I can use the dynamic motion.