AutoCAD Inventor :: Turn On Shadow - Just Get A Square Under Modeled Part
Jan 18, 2012
When I turn on shadow I just get a square under the part that I modeled. If I turn on ray tracing I get a detailed shadow but then I have to wait a minute or two every time i move the model. In the video tutorial it seems that the guy has a good shadow with no raytracing.
I have Inventor 2012. When I open a file of a part or assembly that had been modeled the piece is displayed not centered nor fully visible. I have changed the document settings for modeled part to make the displayed area larger that the default 3.937" wide x 1.969" high which sort of works sometimes.
The model Origin seems to be centered while the modeled part is displayed off the screen. Is there a setting to have the model file open with the geometry extents displayed and centered? The thumbnail for the file looks correct. It seems like the template files would control this feature.
I Am trying to make a flat of this attached part. The dimensions are correct for the part but I am trying to make it such a way that I can form it using a die with a press break. I tried many different ways but inventor doesn't seem to allow me to create a lofted flance using a 3-D profile sketch. How to get this part modeled as a sheet metal and have a right flat pattern?
Is there a way without deleting the part from the assembly to make said part not show up in the drawing? I need to be able to do this in the model and not in the drawing. Suppressing the part create a level of detail, but I would have to create new views in the drawing and I don't want to do that.
The part is used in some cases, but not in others so I don't want to delete it from the assembly.
I create a square, 300px by 300px. I duplicate the square, resize to 200px by 200px. Highlight both, press Ctrl-F4 and remove the inside box. What I have left looks like a picture frame. Is there a way to shadow the inside area? (the part I cut out)
As I was cropping this image from a black background (not layered), I forgot to crop a single column of black pixels. However, I almost missed it, because the canvas always has a small shadow, for the simple purpose of looks. Is there any way to turn this off?
I often have the need to remove the drop shadow effect. Currently what I do is to "Break Drop Shadow Group Apart" then delete it from object manager. However with other effects such as Transparency, I can simply set the Effect to None. Can this be done with Drop Shadow?
When I turn on shadow or realistic mode in 3ds max my model disappears, but it will show in wireframe. How can I fix this? to see it in realistic I have to render it and it comes out fine.
So I have successfully used the drop shadow effect in PSE 6.
But I can't figure out how to disengage this effect. I started using the clone stamp tool after I was done with drop shadow, and now all of my clone stamps have drop shadows!
I don't want no more drop shadow. How do I get it to stop? I've looked and looked and don't see anything obvious.
For example, I have a 10cmx10cm grid with lines every 1cm. I want to turn this square into a triangle by reducing the length of the top edge to a single point. The final image should show the vertical lines reaching up towards the top centre, while still leaving the horizontal lines 1cm apart.
Using DISTORT will push the vertical lines up towards the top, producing uneven spaces between the lines. How do I avoid this? know it would be easy to recreate the desired triangular grid from scratch, but this is just an example of my problem. I need to apply the solution to graphics which cannot be reproduced again - i.e. bitmaps.
I am trying to turn an icon into a transparent icon. The icon has a shadow layer in gray scale.
I can set the shadow layer to multiply and put a colored layer under it and have the shadow appear properly, but when I try to put it over a transparent background, Photoshop turns the white pixels in the shadow visible. How can I get it to treat the layer as a black layer with different degrees of transparency?
I want to trim/cut away part of a stroked square...But it is not doing what I intend...
Please see my images:
What I am trying to achieve is that the the part (lat image) of the left square that you see slanted, should be cut away, so that the cut on the right be inline(45deg_) with the cut on the left...
I tried all the different cutting/trimming techniques but nothing does what I want..
So im attempting to square part of a rounded square, but leave some sides curved. The problem is I've got a small square to cover the curved square and I have aligned it and yet there is a blured edge that shows its not in line.
I want to use this pic for my phone wallpaper. I tried to enlarge it but the quality drops really bad. It needs to be 960x800. Is it possible to extend the top part of the picture to make it more "square" without cropping the width?
I was wondering if there's a way to apply local changes to a picture by including the part I need to be changed in a square (like when you crop it). Without using the graduated filter.
Im trying to make a transparent image that has a drop shadow only onto a menu. Its hard to explain but heres a picture. is there anyway of masking all of the drop shadow that doesn't land on the menu?
What is the best way to assign different colors to different objects types (e.g. columns, and beams) or different colors to the same object type (e.g. columns) in a model?
I set up our company log which gets embossed on most parts as a sketch block in an .ipt. The .ipt contains nothing but the sketch block. To use it, the designer only needs to derive the Logo.ipt file into their part and then use the scale setting to set the derived block to the desired size for that part. The result is a scalable set of line geometry that can easily be used for extrusion or emboss that is standard for all users. It works beautifully, that is until you try to use it in a sheet metal part in 2012.
For some reason, when this same part, which works perfectly in normal parts, is derived into a sheet metal part an error pops up stating that, "Selected part does not have any geometry that can be derived." Say what?
I was able to find a workaround by directly copying the block into the sheet metal part, but you no longer have the ability to go back and scale it if needed. Even more strange, when the block was copied over, it could not be deleted from the new part.
Is this just a bug with 2012? Why does it work in a normal part but not sheet metal?
Dear Sir, In particular project, when I insert part in Assembly file, It is inserted as a Tube & Pipe run part. so that It is not Grounded automatically. What is the settings by which I can insert as a normal part in assembly file ? I have attached herewith the JPG file also.
The part i make is from solid model>The part needs to be in sheet metal.What steps do i use to make as sheet metal part and have option to flatten part.
I`m looking for the iLogic code that can change one parameter (user defined) for each (ipt) part in assembly (iam)
The one below doesn`t work.
Sub Main Dim oApp As Inventor.Application = ThisApplication Dim oAssy As Inventor.AssemblyDocument = oApp.ActiveDocument For Each oSubDoc as Inventor.Document In oAssy.AllReferencedDocuments On Error Resume Next Parameter(oSubDoc, "FH") = 15.26 Next End Sub
I would like to simplify this assembly into one seamless part for FEM calculation:The assembly consists out of parts that, in reality, will be welded together. Due to their form, there is no way to place them exactly onto each other, therefore there are slight gaps between the parts:
Now when I try to merge the assembly into one part via "simplify" --> "create simplified part" and choose "single solid body with seams between planar faces merged", Inventor does not fill these gaps (even though it displays only one part in the bottom right corner of my window). Unfortunately, the remaining gaps brings "contact" problems in the FEM simulation.
how to close the gaps and really merge the assembly into one part?
I have a part that has protrusions. When i mate that part up to another part that second part needs to have cutouts/holes to receive those protrusions.
i mainly use it in sheetmetal parts. and use the rectangular protrusions on de contour to mate up with corresponding cutouts in the other sheet. this works with positioning and also makes for a nice weld spot/area.
But also for making holes to accommodate a mold pin used in custom punch dies. I want the intervening part to receive a corresponding (propperly tolleranced) hole automatically. Much like a bolted connection does.
same for parts like circlips. i want them to automatically generate the seat in the part it's mated to. Rather than using the axle generator.
Ofcourse one can place the parts and do an in assembly interpart projection and go from there, but i want the part to generate the (predifined) modification to the other part. It would save time and also reduces problems as the parts are moved about or even removed.
I have an assembly with 10 parts in it. We use many assembly features at the assembly level (Revolve cut, Extrusion cut..etc). How to find the mass difference of each part by comparing at its parts level and its assembly level.
convert the part that I have drawn to sheet metal. I have tried to make the part from sheet metal and it did not work out at all. I have attached both versions of the part.