Illustrator :: Copy Path Between Files Without Making Duplicate Brush?
Jan 21, 2014
So, I use many of the same brushes. If I copy a path from a file that uses a certian brush to another file that uses the same brush, I get a duplicate of the brush in the brush panel.
I have an Illustrator document with one layer (named Layer 1).In that layer are lines, rectangles and text.Is it possible (in script) to: make 3 additional layers named NL, EN and GEselect and cut all the text in Layer 1paste that text in the same place in the layers NL, EN and GE
(Step 2: select all text items and Ctrl-X) (Step 3: select proper layer and Paste in Place in that layer)
I know this can be done with an action (I did that allready) but the reason I want to script this is because I have to combine this with another script which takes care of colorizing stuff.
Is there a fast and simple way to make a straight path curved? I'm a FreeHand convert, and with it you could hold down the option key, click and drag the straight path (line) into a curve and control it fairly well.
- Copy and then Paste - Move while holding Alt (or Control on Macs)
Unfortunately, neither of these make an easy way to copy it directly onto itself in the exact same location. Basically just to duplicate a given Path in the exact same location as the currently-selected Path.
I usually copy it using the Alt-move method and then drag it back onto itself using Snap To Point, but seriously? That's retarded and should not be necessary. With very complex compositions, sometimes doing that and having it match 100% is harder than you might think.
Upgraded to Illustrator CS6 and as I paint with the brush, it only shows the path while drawing until I release my Wacom pen. I want to see the shape of my line as I'm painting it.
I'm trying to set up a script that will grab a group of objects and turn them into a compound path, then apply a clipping mask to the compound path and the next group in the layer.
1.) The type "Mariners" sloping downward in an arc. I was able to get the Seattle part using type on a path on a circle and typing on top. Question is, can I also type Mariners on the bottom of that path? I recall that not being the case. Am I supposed to draw another circle over the one that Seattle is typed on and then on that one type on the bottom?
2.) For the stitching, am I supposed to create one stitch and then create a brush, draw a curve and then apply the brush to that curve?
I've got a little problem with making a nice path with pre-made brush. I just uploaded image to IL and made a brush based on it. Works great, but there are rounded joints on connections. Is there is some way to get rid of those rounded joints and make it straight, like nice continuous line?
I have a crown I'm working on and I applied grunge brushes to the diamonds and shines. I would like to remove the grunge and keep the lines as they were before, smooth and clean. Is there an option or quick fix to do this? I created these diamonds and shines a long long time ago or I would just cmd+z. I have not expanded the paths, I have kept them them the same .25 stroke and no fill
When drawing a path with the brush tool and then placing the brush back over an anchor point to continue the path, sometimes it continues the path and sometimes it deletes the path and just starts a new one. Why does it sometimes add to the existing path and sometimes start a new one?
Its a simple problem. I hope I'm missing some easy option, but no matter how I change the options in the brush dialogue, the brush always has the same orientation to the origin path. See the image below:
The brush is rather large and complex, but I've never seen this happen before. No matter which of the direction buttons are pressed, the brush remains the same. Is there another way to change the orientation with respect to the path?
I'm trying to select a portion of a path by using the direct selection tool and shift clicking on the anchor points. But when I click and drag the brush over onto the path, the brush stroke is applied to the entire path..... which I dont want to happen. I only want it applied to the section of the path.
I've made a pattern brush that I'm using to simulate a woods line for a boardgame map:
Shown above is the unstroked bounding box as well. To use this brush, I draw an outline of a woods mass with the pencil tool, then apply the brush and Expand Appearance. At that point I'm hoping the brush sections will join into one closed path so that I can fill it with a woodsy green, but instead the fill gets applied to each section of brush independently:
The join points seem fine - it's not like the two ends of the brush don't line up at all: EDIT - Actually, that's not just one point in the middle there - that's the ends of both paths lying almost on top of each other. It's possible to separate the two and then ctrl-J join them. Problem is, I want that single path automatically.
So how to get Illustrator to treat the resulting path as one closed path instead of a compound path?
how the Photoshop DOM works with this snippet but I can't get it to select a pathItem correctly. When testing in ESTK I sometime have to run a line to that sets the path Item selected property to true several times before the path is selected in the GUI.Here is the script I am working on.
copyPathsToPhotoshop() function copyPathsToPhotoshop(){ var currentLayer = app.activeDocument.activeLayer; var count = currentLayer.pathItems.length; var shapeNumber = 105 for( var p=1;p<count;p++){ [code]....
I duplicated a title so that I wouldn't have to make it from scratch again. The problem I'm having is whenever I change the text in the new title it changes it to the original as well. What do I do to make this stop?
I'm having an issue with the save feature in Illustrator CS5.5 (15.1.0 for mac). Typically when making changes to design files, we will save the Illustrator file first, then save as a PDF proof to send to the client. Our issue is that the file appears to save correctly, but when opening the Illustrator document a few days later, we find that only SOME of the changes were saved. Now keep in mind that I've only saved the document once, why would only a few changes save from one single save point?
On top of this, our PDFs come out without any problems, and all changes save just fine.
This is a major issue for us, as we need to be able to trust that ALL previous changes save, as we use the Illustrator document to create subsequent versions. We don't have the time to check through every minute detail to make sure that the file saved properly. This should be a very basic function of the program, yet it is creating big time headaches for us.
Could it be that we are saving as PDF first, then as AI? Would that somehow affect the ability of Illustrator to save properly?
1. Radial Gradient on the BG layer > Duplicated the layer then Transformed it down for a "Floor" effect 2. Added a Mask then painted to fade the duplicated layer into the BG layer 3. Opened the Paths panel > Clicked the New Path icon > Pen tool (set to shape as I assumed it should be because I tried it set to Path and down the line it didn't pan out) I drew the basic shape for my project (which is to be a camera) 4. Copied a Leather Texture from a different document and Pasted it on to the Same Layer (ie: I didn't create a NL) 5. Added an Adjustment layer > set the HSL's 6. Copied the basic (camera) path and placed it on top of the leather texture (layer) 7. Selected the Texture and the Adjustment layers > Ctrl+G > Layer > Vector Mask > Current Path
Below is where I am stuck
8. I am suppose to Duplicate the Path of the Camera ... but ... when I drag the Path down to the Create New Path Icon ... or attempt to Duplicate the Path by Any means and then perform the next step which is: 9. go to Layer > New Fill Layer > Solid Color ... either the color will fill just the shape of the camera or it fills the entire layerwhen the camera does fill with a color I cannot get the next step to work which is: 10. Add a Rectangle Shape and Modify its shape > set the Rectangle to Subtract ... Well, the Rectangle is NOT Subtracting
I know this because the leather is not showing through the color So, all in all I suppose I am asking how I should Best go about DUPLICATING a PATH ... ??? I mean, do I ... need to copy the path into an other component? An other layer? Should I be using NL where I am not using NL's?
I wanted to know if their was an easier way to make duplicate shapes on a drawing. I am doing a survey plat and need to make at least 66 circles with a 2.5 radius on each corner of the lot. Using copy on autocad does not work since it will place the circles off center.
Is there any way in photoshop or with a 3rd party plug-in to duplicate an object on a layer along a path so that it conforms to the orientation and possibly deforms accordingly? I'm working on a fish scale texture that has scales of varying size that flow in different directions depending on the location on the body. As of right now I've crudely grid warped a tiling fish scale matte I made to define how I want the scales to flow. I'm using this as a guide as I individually place each scale.
In After Effects CC/CS6 how do u copy a scene and unlink it from the orginal source? It doesn't matter if I copy or duplicate a scene, it will also change it in the original..I have some text I want to change in the copied/duplicate scene, the rest I want it to be the same.
Is there a way or an option I am missing to convert my regular paths to a path stroked with a brush profile,while maintining the proper stroke width?
For instance, I have a regular line with a stroke of 5 and then add a brush profile, which then converts the original stroke to whatever the brush was made at.
I use Lightroom 3 and recently it has started making multiple duplicates of recent imported (and exported) photos without me doing anything.... what happens is I import a batch of photos, make adjustments to them, export them... close lightroom.
Then when I reopen lightroom, the previous imported set of photos have all been duplicated and sometimes there is more than one copy of each photo.
Is there anything I can do to stop this? I'm pretty sure I didn't change any settings to make this happen.
I have linked files in a realtive path /sheets/ in my adboe ai file. We are generating 10,000's of images and placing them in the /sheets/ folder. The naming scheme is the same.
However when I share this project with a friend over dropbox. ai + /sheets/ folder. When he opens it up he's getting a ton of errors about the files not being found.
Does illustrator ignore linked file locations if the path isn't ABOSULUTE? Or if the newly generated images are overwritting the previous ones?
How can I fix this because we are looking at 10,000's of large image reaplcments that will take DAYS of mannual labor?
I readily admit that I have another thread open where I mention this issue. However, that thread mainly addresses another issue. The problem that I address, here, is holding up progress on the other and I believe it to be unique enough to warrant an independent thread.Here's what is going on:
-I am attempting to have text travel along a path. -I am using the proper procedure to save the background frame as _000001. and duplicating way more frames than I am using path points. -I am using the proper procedure to create my text letters in a separate source image.xcf file. -My RGB settings match up. -I am activating the background layer in _00001. -I am using the proper move path procedures and operator settings. -My From and To frame assignments are less than the number of frames. -Whenever I Refresh, or OK, the move path function, I get a Move Path Message stating the selected path points are different than the number of frames and I either need to adjust the number of path points I am using, or change the number of frames.
I have spent hours researching this. The only two issues I see mentioned are to make sure that the RGB's match up and that I am using the background layer of the _00001 file.I see that there was a patch for this condition on early versions of Gimp/Gap. I wonder if it could be reoccurring.
I've got a drawing from a client, I've created a layer and I'm adding MTEXT to the drawing. Rather than creating a new MTEXT every time, I copy and paste the previous one and edit.
It works for a bit then out of the blue, it will give me that error after there's about 16 copy/pastes.
_pasteclip Duplicate definition of block _ArchTick ignored.
I don't understand what _ArchTick is or how I can get around this error?