GIMP :: Render A Grid With Six Equal Squares
Dec 7, 2012What would the settings be to render a grid with six equal squares? I just can't figure it out.texture size 1024 x 1024.
View 3 RepliesWhat would the settings be to render a grid with six equal squares? I just can't figure it out.texture size 1024 x 1024.
View 3 RepliesI would like to know how to fill in individual grid squares in GIMP.
View 5 Replies View Relatedsimple way to do this with Photoshop (I have CS)? I need the nine separate jpeg images for the flash version, I understand this example is just one jpeg and is used in the standard html version of a template I have....
Curious is there is way that is automated to do this. I can rotate each section (image) as needed for the spot, but want to take a picture and cut it into equal squares.
want to translate my vector illustrations to charts for cross stitch kits. Using the grid tool, but the lines aren't equally spaced? I have a 100cm x 100cm document at the moment, with 1 cm making a 'stitch'. I want a grid that is 100cm x 100cm, made up of 1cm x 1cm squares for simplicity. Then be able to print the design out on the grid.
View 4 Replies View RelatedIs there a way in PS5 to chop up an image into squares via a grid and rearrange them? Other than making a bunch of little individual images?
View 3 Replies View RelatedI want to use a grid to make a repeatable pattern and need to be able to color the squares individually.
View 2 Replies View RelatedI need to create a 100 wedges 'spinning wheel' graphic (like a pie chart but does not require pie chart functionality) with each wedge of equal size and spacing but can't seem to find a process that works.
View 4 Replies View RelatedI was thinking of something like photoshop can do. Have like a 32x32 pixel grid, then within that 32x32 square a 1x1 pixel grid show up? Of course a different lin maybe dotted?
View 14 Replies View Relatedi like to create grip , all it gave me is to use the filter -> render -> grid plugin , now for my job all i want to do is if i have for example square image like 1530 x 1530 and i want that the grid will be 8 x 8 matrix , when the grid lines are 1 pix width.
i dont what to calculate the right spacing on each grid cell as the grid filter gives me i just what GIMP to calculate me the right spacing for this image and grip line width.
i like to create grip , now i know i searched google and all it gave me is to use the filter -> render -> grid plugin , now for my job all i want to do is if i have for example square image like 1530 x 1530 and i want that the grid will be 8 x 8 matrix , when the grid lines are 1 pix width. i dont what to calculate the right spacing on each grid cell as the grid filter gives me i just what GIMP to calculate me the right spacing for this image and grip line width.
View 5 Replies View RelatedI've been using DAZ Studio 4.5 for a little more than three weeks now and I've downloaded GIMP in case I need to do any postwork(not that I know how yet.) So far all I've done with GIMP is rescale some files.
Now I do need to do some postwork. I need to find a way to take a bitmap from a figure in a photograph(a complex multi-colored tattoo) and apply it to a figure in one of my renders. What looks to be the hardest part of the problem is that the skin color of the two figures isn't very similar.
Running gimp 2.9 (Partha's build) on Windows Vista 32-bit.
I downloaded and installed the "HDR tone mapping plugin" from [URL]But when I try to run it, I get the following error message:
An error occurred running python_fu_feca_hdrTypeError: 'NoneType' object is not subscriptable
Under "More Information" I see:
Traceback (most recent call last): File "C:Program FilesGimp-2.9libgimp2.0pythongimpfu.py", line 699, in response
dialog.res = run_script(params) File "C:Program FilesGimp-2.9libgimp2.0pythongimpfu.py", line 361, in run_script
return apply(function, params)
File "C:Program FilesGimp-2.9libgimp2.0plug-insfeca_hdr.py", line 114, in python_feca_hdr
pixeln = pfn.get_pixel(col, row) File "C:Program FilesGimp-2.9libgimp2.0plug-insfeca_hdr.py", line 55, in get_pixel
return self.tile[coloff, rowoff]TypeError: 'NoneType' object is not subscriptable
how to make your render "pop-out" of the signature area. It gives a really cool effect and is really simple to do. When we are done, it will look a little like this.
OK, to begin, you need to prepare your render. I am going to use this one.
Feel free to use it if you want to.
Open up a new image with the dimensions of 400 x 125. Now you will need to make a background. I'm not going to give any real steps on how to do this, but if you look around on this site, there are many tutorials showing you how to make them. Try using this one, as it is the way I am going to make mine. Don't add the render to your background though. We will do that later.
Following those steps you will get something like this. If you want to add a border, now is the time to do it. The link to the tutorial I told you about above will also show you how to do this.
You now have both a background and a render. Press Ctrl + A to select everything. Now go to:
Image ---> Canvas Size A window like the screenshot below will appear. If you made the size of your image 400 x 125 like I told you, simply set the settings to the same as shown. If you have used a different size, double the width and height of your image and type what the numbers come to into the boxes names "Width" and "Height". Set the offset X and Y values the same as in the screenshot.
Press "Resize".
Your canvas will now look something a little like this.
This is just how you want it.
Now for your render. Open it up and it will appear in a new window. If its to big, resize it. Now go back to your signature window and make a new layer. Copy your render and paste it on to your new layer. A handy tip to know is when you press F11, it will bring The GIMP into full screen mode allowing you to see what you are doing clearly. You should get something like this. Yours will have little dotted squares all behind it though like the image above. Its OK, its how it should be.
Now add some text or whatever you want on your signature. A cool way to make text look good is to type what you want out on to your signature in white, move it to where you want it to be, set that layer's mode to "Overlay" and then duplicate it untill it looks nice. Heres what I got. Again, squares should still be present.
Now merge all the visible layers by pressing Ctrl + M. Select the first option. Now right click on the layer in the layers window and select "Alpha to Selection". This will select all your signature. Copy it by pressing Ctrl + C. Then go to:
Edit ---> Paste as New
This will open up a new window with your signature in it. Go to:
File ---> Save as . . .
Save it as "Popout Signature.png" it must be in a .png for it to work.
Thats it your all done! This is what I got.
all font characters in ALL fonts render as asterisks (*) in Gimp 2.8.8 which 2.8.6 had the SAME issue!!! looks like I need to go BACK to 2.8.4 because ANYTHING later WON'T render fonts!
View 3 Replies View RelatedI'm trying to draw or render an image in smoke. like a face or star or what ever it is completely out of smoke. i searched the forums(found one but it was off site & dead links ) but theres nothing in the Tuts that remotely come close. i have tried to use the i warp to try making it work but it simply just looks like twisted smoke.
View 9 Replies View RelatedI'm trying to use Gimp to add a visible grid to a printed picture, so thatI can use it as a guide when painting a copy of the pic. I haven't beenable to figure out how from the documentation. There is a grid, and itshows on screen, but not when I print.
View 1 Replies View Relatedhow to create a diagonal grid on an image. For example; [URL]
View 2 Replies View RelatedI'm working on a project for work and I just started to play with GIMP for real after knowing about it for a few years.
Basically what I would like to do is take a background image, put a grid on it, and fill the squares in the grid with custom (not random) colors. Every spot on the grid will have a fill color.
I was thinking that I would use Excel to create a comma delimited file with each cell containing the correct color, and I want to know if there's a way for GIMP to read a hex value, color the square of the grid corresponding to the hex value, then move on to the next square.
I've been editing a whole lot of pictures lately for online listings. Suddenly ctrl-z is no longer my "undo" shortcut. When I use it now, I get "configure grid".
Clearly I've changed my shortcuts. I have no idea how. What I need to do is figure out how to fix it, so I can have ctrl-z be Undo again.
When I need to rotate an image a few degrees a grid is displayed over the image, as a guide. However, the grid also rotates, making it a somewhat useless feature.
View 3 Replies View RelatedOne of the purposes I want to use GIMP for are in scaling the dimensions of objects like musical instruments or sculpture, to create a construction plan. If I have an undistorted photo of, say, a guitar, and I know at least one dimension in the photo, I can SHOW and CONFIGURE GRID to get a "1 square = 1 inch" reference and extrapolate the remainder of the dimensions.
What I need to be able to do is include the grid in a saved/rendered photo file, which GIMP doesn't seem to want to do. The grid appears to be virtual, and disappears when layers are flattened out and the image is exported.
Is there a way to do this, or do I need to generate a standalone grid as a transparent layer and include that in my merge? If so, how do I go about generating a grid layer without having to hand-draw one?
I'd like to use a grid to snap a lot(!) of small images into a larger(!) one. That works alright.
Problem: the large image has places the small images need to be snapped into, but they are not spaced an integer number of pixels apart. So the grid slowly wanders off the places as I move over the sheet. The places are 127.5 pixels apart (alternately 127 and 128, I guess). I cannot scale the image up, because the image is already 2.7 GB in size and my computer cannot handle the quadrupled size.
Is there a way to make GIMP accept a non-integer width for grid spacing?
It is absolutely ok if GIMP alternately places the grid lines a pixel shorter and a pixel longer.
Edit: I'm using GIMP 2.6.11, could install another version.
I was just wondering how to create a diagonal grid on an image. URL....
View 3 Replies View RelatedI have been playing with GIMP now for several months and love the program. One problem I have run into is I cannot figure out render the background of an image transparent so it can be merged with another image. Now, I have tried to read the instructions numerous times, but I have no background in understanding what a path is and several other terms. I have failed time and again and finally decided this is not something I can learn to do on my own.
Warning: I'll be honest. I have no experience in any form of image manipulation and even simple things might need to be explained.
Preferences / Default Grid says the grid spacing is 48 pixels for both width and height.
Yet when I choose View / Show Grid I get lines spaced on 10 x 10 intervals.
What am I missing?
Gimp 2.8.0. Mageia2.
When using the rotate option in transform tools a very annoying grid pops up. This has never occurred before. It appears to be useless as it rotates with the image. How can I remove it?
That option seems to cause the corners to snap to some other points which aren't the grid, and making vertical lines impossible.
Is there a way to make it use the grid just like how the rectangle select tool does?
After filling the inside of a line drawing, (cartoon "shape"), I'm left with the checkerboard pattern that indicates transparency. I'd just like to get rid of that checkerboard pattern so I can view my drawing the way it really looks! Can this be done in GIMP?
View 6 Replies View RelatedI keep getting a dialogue box that says "Revit was unable to render the view due to an unknown error during render calculations. The rendering operation will be canceled." The only option is to click "close" and when i do so, it continues to render but only the sky and grass. My buildings are not present.
View 2 Replies View RelatedThe same scene, same settings, produce 2 very different outputs in max 2011 and 2012, render to texture for normals is currently useless in max 2012.
The blue one is a correct tangent normal map created from a sphere in max 2011, the colored one is the the one created inside max 2012 from the same objects and settings, and the last is another sample of normals generated in max 2012.
I have created a 3d model of a football stadium, but when I try to render it, it comes up with this message and it cannot render the scene. I've tried everything I can to fix it, but nothing has worked.
View 9 Replies View Related