AutoCAD 2010 :: Starting Points Of Lines Text And Objects Are At Grid Line Intersections
Jun 26, 2012
I cant start drawing an object from anywhere else( ie. inside a grid) except form the points where grid lines intersect. How do i go back to old system? I need to get some work done fast.
I am running AutoCAD 2010 full version. Every time I select a line or a group of lines or objects. My program freezes up for a couple of seconds each time, to scan the drawing. So a task that should take 10-15 minute is turning into 25-30 minutes nightmare. Every selection I make there will appear a progress bar and the words "Scanning the drawings..." in the bottom left hand corner of the screen. Is there some setting somewhere i can turn this scanning feature off? Is this issue linked to the layer states?
I want to draw a line between the two sketches visible on the image below. The line should be in the plane visible. The starting point of the line should be from wherever the top sketch intersects the plane of the current sketch. The finnish point of the line should be wherever a line of the bottom sketch intersects the current sketch plane.
There is no tooltip appearing that would allow me to quickly "attach" the starting line to the correct position. Is there such an aid, and how do i turn it on?
I am having a problem with grid lines showing up in my print out from autocad, but only in the viewport that has 3D objects in it and displayed in conceptual mode or realistic mode. Don't know what is causing them or how to get rid of them. They do not show up on my screen or in the print preview. They only show up in the final prints and even when printing to a pdf file format. I have printed the same drawing out from other computers that have Autocad 2009 and do not get that problem. My computer has Autocad 2010. I have also uninstalled and reinstalled Autocad but that doesn't work.
I have a slightly unusual query that I can't seem to find a solution for elsewhere. I have an existing OS plan that is 'off grid', and would like to adjust the vertices at the ends of all the existing lines and polylines so that they all sit on a grid point. Is there a quick command or script that does this?
I need to bust a floor plan up into 4 quadrants. Just so I don’t do anything to the original, typically I will copy the plan from one starting coordinate to my “construction document”, or working construction lines. Once I’ve made the copy, I typically use the construction line as a “Quadrant Marker” for match-lines, etc., etc., etc… My problem is that I cannot remove the construction lines from the new copy that I’ve made. Not only that, if I move the copy, or delete the copy, the construction lines now seem to be a part of the “new drawing”. The “Grip” is also listed as a “Constraint”.
“This Does Not Happen With AutoCAD2008, or Earlier Versions” so What is Wrong, or so Different with AutoCAD2011, or Later?
How to create points at the vertices of the lines in the regular AutoCAD? ’m wondering if there is a way to automatically create points at the vertices (or only at the end points) of existing lines (or polylines)?
I have a problem with plotting my layout. When I plot, the lines from the xref are small tiny points/dots instead of a continous line. All other lines are OK. What could be the problem?
I need to divide a big region on lines intersections. imagine that you create a region around a chess table and break the region so you get each square as a new region.
I can't use array because the sub-regions aren't regular. I need this divided regions to export a DXF file to a Finite elements program.
I have a block that contains attributes. When I select the block, you can see all the nodes/insert points from the attributes within the text. I was wondering if there is anyway to have the block only show the insertion point of the block and not the attributes? The attached image shows what I am talking about.
I would like to make a block with 2 points and I would like them to follow a line with those 2 points..
Same as you can use the measure command to put blocks on a line with a pitch distance I would like to do the same but the block schould snap with 2 points on the line.
I know that I can find which points are which by checking the properties, but I am wondering if there is a way to (for example) edit the grips so that they indicate which end is which, like how they are used in dynamic blocks to show how an object can stretch. This isn't a problem that requires an imeediate fix, but would be nice if there were such an option.
I need a easy way to create a lot of small regions, or divide a big region in lines intersections, or a fast way to pick points inside objects.
Its like that:
imagine that you do 100 horizontal lines and then 100 vertical lines. Now you have 10.000 squares. i need a fast way to make a region in each one of then.
So its too much trouble to pick points inside each one of then. i need to divide a big region or a fast way to create Plines or objects with the little squares. And i cant use array because they aren t regular squares.
Its something that i do often, its not a one time thing. This is necessary in structure analysis modeling, i export this dwg to a dxf file, that i use on a finite element program.
Looking for a nice script that can search a complex design with lots of linework and find all coinciding duplicates and select them all and delete them but leave (1) good copy.
Basically when I use Outline Pathfinder in Adobe Illustrator, then bring back into corel, sometimes get a lot of redundant objects. I already set the settings in Adobe Illustrator to minimize that as much as possible.
I am studying for an MSc in Geology and am doing seismic mapping. To tidy up my maps I exported them to ArcGIS so I could join various ones together and also contour the maps. Then I exported the GIS maps into illustrator so I could attempt to smooth some of the contours as they are extremely jaggedy due to the nature of the data.Is there a way to quickly smooth lines or mass delete points that make up the lines?I am asking because I have 30+ maps and each map has maybe 50lines with each line being made up of currently about 1000 points each...
If I can't find a solution I will probably end up drawing over the contours with the pen tool and just smoothing it that way, as it should be a lot faster then deleting so many points.
I am currently using Illustrator CS5 and have access to CS4.
I have been using AutoCAD 2010 for a while now and then all of a sudden, I am unable to select multiple lines. The only way to select more than one line for a command is to hold down the shift button and then select more lines. I think someone was playing around with the computer and must have changed a setting?
Is there a way to automatically display the dimension of lines or objects as you draw them? I looked at dimensional constraints, but AutoConstrain doesn't seem to have an option to automatically apply dimensional constraints....right?
I have numerous text objects I want to rotate 180 while retaining each text objects insertion point. There's got to be an easy way to do this.
Long explanation: I created an annotation template to label pipe diameters on an imported shapefile. Everythings good, labels are parallel with lines, except for the fact that some labels are upside down. Is there an expression that would eliminate this? In my annotation template, my rotation expression equals the "angle" field of the object. My "quick and dirty" fix was to burst the annoation labels, and manually rotate necessary text, which wasn't a huge headache since I'm dealing with a relatively small number of labels, but in the future I might have hundreds of upside down labels.
Didn't their use to be a control for how PLines showed up at intersections when you increased the width? I can't remember where it was (dialog box, options, sys-var)?
What I am wanting to do is select objects or object mouse and use a keyboard shorcut to change those objects to a layer that is frozen. The layer is called "AS-BUIILT DELETED"
Changing the curb return radius after the intersection has been created. I am able to go back to the curb return parameters dialog and enter a different value, but once I hit Enter or OK the value reverts back to the one I orginally used.
So it looks like I have to delete the intersection object and re-start the wizard from scratch. Not that it's a big deal, just thought there might be a way to make the change once the intersection is built.
In AI, smart guides indicated "intersection" when I am drawing a path or moving an object to align to the intersection of two guides, when I release the mouse, the object I am moving/drawings jumps slightly off the intended alignment intersection. If I continue to try to move it to align, it jumps to the other side or back to where it was but will mot match the intersection.
I am looking for a way to use objects created from lines and arcs as text because of a machine that will not read text. The objects look like letters and numbers. I am wondering if there is a way to create a text style, library or whatever with the created "text". There can be hundreds of characters on a single drawing so importing and aligning and placing each object 1 at a time is very slow and painstaking.