3ds Max :: How To Use Walkthrough While Modeling The Inside Of A Building

Dec 19, 2012

Im trying to use walkthrough while modeling the inside of a building. I used to just click and hold down on "pan view" until walkthrough would come up. Now It doesnt, I went into customize user interface and assigned the walkthrough a different hot key and moved it into the top bar right beside where "Mirror" is and it still wouldnt work even if I clicked on it. I tried up arrow as well and im not sure hwo to get it to work.

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3ds Max Modeling :: Merging Building Meshes Into One Solid?

Apr 18, 2013

i did a 3d max building, and its all in different layers..ie.wall, floor, windows, doors etc. it is quite detailed. so there are currently 119 meshes! how do i make it so the whole building is just one solid building, without all those meshes?

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3ds Max Modeling :: How To Create Ground Floor Of Multistorey Building

Dec 22, 2007

In this part of tutorial series on modeling "Architectural Multistorey Building" the author is going to show you how to create the ground floor of the multistorey building using AutoCAD floor plan and elevation as the background reference image. Follow the step by step instructions for more details:

Architectural Multistorey Building Tutorial – Part one – Ground Floor

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AutoCAD Inventor :: Proxy Of Workplane Inside Pattern / Inside Part / Inside An Assembly

Oct 14, 2013

There are many examples of creating rectangular patterns, but not many, if any, of interrogating existing patterns.I have attached the files and a screenshot of a rectangular part inside an assembly. The part contains a rectangular pattern of holes and workplanes.how do I get hold of each proxy of the workplane in the pattern?In other words I don't know what to put in the for loop at the end of this code fragment:
 
If _invApp.Documents.Count = 0 Then MsgBox("Need to open an the assembly document") ReturnEnd If If _invApp.ActiveDocument.DocumentType <> DocumentTypeEnum.kAssemblyDocumentObject Then MsgBox("Need to have an Assembly document active") ReturnEnd If Dim asmDoc As Assembly Document asmDoc = _invApp.ActiveDocument Dim asmDef As AssemblyComponentDefinition asmDef = asmDoc.ComponentDefinition im occurrences As ComponentOccurrencesoccurrences.
[code]....

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3ds Max :: Walkthrough Mode Is Stuttering In 2012

Aug 13, 2011

Navigating in max 2012 using walk through mode is not smooth at all, even on a new scene with just a few teapots. It does not update in between and jumps to the end position when i let go of keys. On the same system running max 2009, all is well. Steering wheel is also acting strange. Usual navigation is fine.

Problem exists with both progressive display and realistic mode turned off. The place where i work has computers mainly running on GTX 1GB cards but two of them are on quadro 560 256MB and they too are not much better. HF2 is installed

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Revit :: Walkthrough Camera Angles

Jan 24, 2012

Is it possible to change the direction the camera is looking when making a walkthrough?
 
For example, is it possible to have the walkthrough move along the side of a building, but have the camera facing the building?Basically, If it was actaully a person walking, they would be walking sideways.

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Revit :: Single Day Lighting In Walkthrough?

May 1, 2012

How to get single day lighting working in a walkthrough? I've tried just setting the lighting to that but it won't render as a proper walkthrough animation (just saves as a 1 second thing). Everything was fixed when I turned the lighting back to a fixed time though.

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Revit :: Export Image Or Walkthrough

Jan 10, 2014

Everytime when I try to export a view or walkthrough in revit 2013, I get a blank image or avi. I do nothing specia. I just use the standard settings that revit has, the same way I did in revit 2012, where it works.

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3ds Max :: Walkthrough Mode Stuck In Vertical Rotation?

Feb 13, 2011

when I activate walkthrough mode it's stuck in vertical rotation. ie I can only look up and down and not left or right. it only gives a keyboard shortcut which doesn nothing. How to revert this back to normal?

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Revit :: How To Do Walkthrough Down A Street - Adding More Frames

Sep 29, 2011

I am using Revit 2012 and I am trying to do a walkthrough down a street.  I had 1000 frames and 5 fps because we want it to move really slow... but with 5 fps it is choppy.  So I tried adding more frames but when I export it I can an error message when I try to play the file saying "Windows Media Player encountered a problem while playing the file".

I am not sure what I am doing wrong.. is there a maximum amount of frames you can use?

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Revit :: Control Height Of Camera For Walkthrough To Go Up Stairs

Nov 11, 2012

I am trying to control the height of the camera for a walkthrough so that I can go up stairs.  I know that I can activate the "Mini Tour Building Wheel" and can do it that way but it is very clunky to use and I don't always get the right angles.  Is there a simple way to control each key frame's heights like you normally would a camera (eye and target elevations)? 

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3ds Max :: Create Walkthrough As Video File To Be Shown On Wide Screen TV?

May 10, 2011

I'm relativly new to 3ds and have built a model which I now need to walkthrough and save the file as a video file. I have used the walthrough assistant and created 4000 image (jpeg) files. I have loaded into RAM player and it runs, although only takes 50% of the images in. Each image file is only 236kb and renders at 1024 x614. I try to save the file as an .avi file and the system immediatly crashes with the explanation "Not responding". Machine spec should be fine with 8gig of RAM,Intel Xeon quad 2.66, 64bit win 7 and Nvidia Quadro FX4800

My questions are:
"What is the best way to create a walkthrough as a video file to be shown on wide screen TV's?"
"Is there a maximum amount of memory RAM player can use?"
"Should I use RAM player at all and just save as an AVI?, this has been tried but if I try the full 4000 frames it also crashes and fails to save".

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Illustrator :: Draw Inside Not Working Inside Expanded Shape

Dec 3, 2010

I really enjoy this new draw inside feature in Illustrator. But, I find that it does not always work. It seems to be grayed out sometimes. For example, I have drawn a shape with my Wacom tablet using a blush.  I then converted it to a shape instead of keeping it a stroke by expanding it. But it will not allow me to now draw inside of it, even though it is a shape.

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3ds Max :: How To Light A Sphere From Inside To See Inside Surface

Oct 17, 2011

I have a really large sphere and have put a camera on the inside to see the inside surface. I have used the normal modifier to flip the normals and so have the skin on the inside. Something is going very wrong at this point because I have this ugly shadow line that I cannot get rid of and I also seem to not be able to light this interior, when I use an omni light it makes no difference. Where am I going wrong?

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AutoCAD 2010 :: Bold Text Inside Viewport And Slim Text Inside Paperspace?

Feb 8, 2013

I have this strange situation.. i use the Arial font inside my cad drawings and when i print my paperspace layout, the text inside the viewport is a little bit more "bold" then the text i put directly on paper space.

Maybe it's a trick to know what text is placed where, but i want all this to be uniform, same thickness. Is there a system variable to correct that issue?

See the image below: It's a 400 DPI scan from an impression i did.

Up to COUPE C1 is the text inside the viewport, under COUPE C1is the paperspace text. Both are the same height... but difference tickness.

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AutoCAD Inventor :: Merits Of Layout Modeling Or Multi-Body Part Modeling?

Nov 16, 2012

As CAD administrator at my company, which is in the process of implementing Inventor/Vault, I am quite sold on the Layout Modeling/Multi-body part modeling functionality that Inventor supports.  Among other things I believe there is a large payoff in assembly stability and simplicity.  However, this workflow is very different from the conventional methods of modeling individual parts and manually constraining assemblies. URLs....

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3ds Max Modeling :: Castle Tower Modeling - Make Stone Facets Go Sideways

Dec 22, 2012

How best to make the stone facets go sideways into the main tower. As you can see though it doesn't make a whole lot of sense. How I could achieve such results?

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3ds Max Modeling :: How To Make Chair Part Nurbs Or Poly Modeling

Oct 7, 2011

How can i make this chair part nurbs or poly modeling?

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3ds Max Modeling :: Sketchup Modeling - Crinkled Paper Mass

Sep 26, 2013

I am fluent in sketchup modeling but have had no success in attempting to model something similar to the crinkled wall mass in the attached image. I have d/l'ed 3dsmax for 30 trial and trying to learn on the fly, which is difficult.  before i spend too much time trying to to achieve a crinkled wall mass?  in my first attempt i was able to create a rectangle, add modifer of garment maker and apply cloth attributes (and ripple) to it but it's too smooth around the edges although it had amplitude to it. 

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Maya Modeling :: Character Modeling From Animation Academy

Oct 14, 2011

I have a problem when I am modeling my character or rather the character from the animation academy. I have created an NURBS sphere and I want to adjust it to the arm, so I go to the component mode add some isosparms and then it happens!!! I can´t move any vertexes... but in the object mode I can move the hole object.

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3ds Max Modeling :: Modeling Buildings In Organic Forms

Feb 7, 2011

I'm an architecture student who has high interest in 3d modeling.I would like to learn how to design something in a very organic form for a change.I can model very accurately and fast what I need on Autocad most of the time, but it seems like autocad 3d modeling is not the best tool to be using for modeling something very curvy and random.

Some Examples: [URL] .....

So Basically, I want to be able to first sculpt the general exterior form I have sketched out or in my mind, and not only that, I would like to model the interior portions so I can have renders from inside the building. (Like the ons from the examples)

Although in architecture, 3D modeling comes into play after the 2d drafting, I don't think it's the same case for organic shapes. I would have a general layout sketched out on paper how the building would be formed, but not necessarily accurately measured. Then I would model the building to cut the sections through, and extract them out along with floor plans thus creating a very accurate orthographic drawings as well as gorgeous renders.or just poly edit with soft selection and other modifiers?

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3ds Max Modeling :: Modeling A Shape From Sphere To A Rectangle

Nov 19, 2013

The best that work out was giving it a path constrain to a sphere changing to a rectangle and making some snapshot which it does not give me the specific control I need.

See image to see what I am trying to model, image is from NADAA, and am trying to do something similar to this but I can't. 

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3ds Max Modeling :: Modeling A Sponge / Pore Look Without Materials

Apr 28, 2011

How to create a quick sponge (or pores) look to an object without using materials?

Background: I am creating masonry and mortar. I need to zoom real close to the mortar so I can see the pores. Then I am going to have a blueish object pass thru the mortar to show water penetrating the mortar. Or something like that. I can't use a material to represent the look because I need to have an object pass thru it.

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Photoshop :: Building PC For CS4,

Jan 7, 2009

I am about to build a high-end PC to use with Photoshop CS4 (under Vista 64 bit). I've never built one before; I'm doing it partly to learn more about how they're put together, and partly so as to get exactly what I want - as fast as possible for Photoshop; watercooled; and very, very quiet.

Most high-end computers seem to be designed for gamers, not Photoshoppers, and most advice is aimed at gamers. I've searched the web for Photoshop-specific advice, but it's mostly about CS3, and not up to speed on things like the i7 CPU, and what graphics card/s are best for CS4.

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AutoCad :: How To Add Scale To The Building

Dec 22, 2013

When looking at architect CAD drawings in magazines I notice that they use figures, trees, cars, etc. to add scale to the building. I'd like to be able to do the same.

Is it possible to import similar images into AutoCad 2014?

One other question: if I'm drawing a house plan and I have specified the wall thickness by drawing 2 lines to represent the outer and inner boundary, how do I 'fill' the thickness of the wall; as opposed to just leaving it white/empty?

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Revit :: How To Subdivide The Building

Feb 1, 2012

I want to subdivide my Revit building model including its components in many segments. These segments will be carried out one after another in the reality. How can I do that without need to subdivide every component (walls, ceilings....) ?

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3ds Max :: Downloaded Building And Rayfire

Apr 20, 2012

I downloaded a nice building and want to destroy it like everybody else, in Rayfire. The problem i always get is that rayfire and 3ds crash when i try to fragment it. I use Convex simulation geometry and Voroni uniform as setting for fragmenting.

I dont know if these objects that i download are too complex for fracturing or if the geometry are intercepting each other inside the object. But if i stack basic shapes on top of each other everything works fine.

Also if i make a box, cut some holes in it and try to fracture it, rayfire fills the hole box and its not hollow anymore. I tried to add a "shell" to it so its not paper thin and fracture with the "voroni - thickness".

That seems to work in some way, but when i start simulation everything flies everywhere.I'm pretty new to 3ds, so i guess there are some basics i dont understand. How i can make outstanding special visual effects

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3ds Max :: Collapse A Building With Rayfire

Jun 16, 2011

I'm trying to make a box collapse but everytime I run the simulation, instead of all the fragments falling downwards, some fragments explode upwards before falling. I have tried using both PhysX and Reaktor in RayFire with and without gravity force.

Max 2010-2011 (64)
Nvidia quadro 4000
W7

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AutoCad :: See Full Building In 3D?

Jan 25, 2011

I have managed to create a 2 storey house complete with roof (i.e ground floor, 1st floor and roof).

I have got them all setup in the project navigator under constructs. I can view all three of these layers in 3D by changing the popdown in the view/popdown option but i can't see the 'full' house. i.e. as if i was looking down on the full house from above at an angle and can see the ground floor, 1st floor and roof all at once. I've seen examples in the main page under 'pctures of the week' so i know it can be done.

how to create a rear elevation or side view type drawing (how to do it so i can show someone, so i don't have a full grasp of the names of architectural plans).

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Photoshop :: Building Image Using Other Images?

Feb 5, 2013

I have a client who wants me to build a shape out of images of fruit.

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Photoshop :: CS6 Building Histograms On Every Action

Aug 6, 2013

I am on OSX using Photoshop CS6.
 
For a couple months now I have experienced the "Building Histograms" dialog appearing on nearly every move or action; moving an object, adjusting a shape, zooming in & out, simply selecting an object.
 
The building of the histograms almost always takes up to 10+ seconds to complete.
 
I have followed other topics where there was no solid professional answer to the problem.  The closest thing everyone was able to pin it on was the use of an extension or add-on.  I have none of these.
 
In my opinion an update / fix should be applied for this.  I won't be interested in further debugging or providing information.  Simply stating that I am experiencing this for history sake.

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