Photoshop :: CS6 Building Histograms On Every Action
Aug 6, 2013
I am on OSX using Photoshop CS6.
For a couple months now I have experienced the "Building Histograms" dialog appearing on nearly every move or action; moving an object, adjusting a shape, zooming in & out, simply selecting an object.
The building of the histograms almost always takes up to 10+ seconds to complete.
I have followed other topics where there was no solid professional answer to the problem. The closest thing everyone was able to pin it on was the use of an extension or add-on. I have none of these.
In my opinion an update / fix should be applied for this. I won't be interested in further debugging or providing information. Simply stating that I am experiencing this for history sake.
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Sep 22, 2010
I am working in Photoshop CS5 on a MacPro with Snow Leopard, 10.6.4. I have a file that is a little over a gigabyte open. Every time I make any changes to the file (i.e. select a different layers, grab the text tool, etc.) a menu pops up with a progress bar and says it is building the histgrams.
This process happens with EVERY move. As you can imagine, this has slowed my productivity down to a crawl. Can I do anything to make it stop rebuilding the histograms at every step?
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Mar 30, 2004
Why is the histogram displayed in the Levels dialog box different (sometimes radically different) than the one in Image>Histogram?
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Oct 11, 2008
In the histogram palette menu there are red, green and blue histograms to give the saturation of those colors, and a luminosity histogram to give the overall ( greyscale) brightness. There is also an RGB option, presumably to give a composite version of the red, green and blue saturation. In Levels, however we have the same thing, except there is no luminosity option, only RGB. But RGB in this case cannot be a composite of the three color channels, as we use it to adjust brightness and contrast; in other words it is presumably the same as Luminosity in the histogram palette. Despite this, when I do adjustments to an image the RGB histogram in Levels looks identical to the RGB histogram in the histogram palette. I'm using PS 3 Extended.
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Oct 11, 2008
In the histogram palette menu there are red, green and blue histograms to give the saturation of those colors, and a luminosity histogram to give the overall ( greyscale) brightness. There is also an RGB option, presumably to give a composite version of the red, green and blue saturation.
In Levels, however we have the same thing, except there is no luminosity option, only RGB. But RGB in this case cannot be a composite of the three color channels, as we use it to adjust brightness and contrast; in other words it is presumably the same as Luminosity in the histogram palette. Despite this, when I do adjustments to an image the RGB histogram in Levels looks identical to the RGB histogram in the histogram palette. I'm using PS 3 Extended.
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Apr 21, 2013
Photoshop creates several preview images (more smaller than the original) for displaying the effects and creating histograms. So, I think that if I choose the cache level as 1 in the preference window, Photoshop does not create any smaller preview and it always displays information according to the original file.
But, this is not the case, as far as I can see. I set my cache level to 1 and it still displays histogram for cache level 3. So, my question is ... what is the secret behind the cache level?
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Nov 29, 2013
The histograms on the library panel and on the develop panel are not same for most of the images, there is a tiny difference between them. What is the reason for this difference?
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Jan 28, 2011
Sure wish you could manipulate the Column Offset of an Array Action with a Stretch Action.
CSHADEDESIGN|AUTOCAD LT|LT-KB|DYNAMIC BLOCKS
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Jan 7, 2009
I am about to build a high-end PC to use with Photoshop CS4 (under Vista 64 bit). I've never built one before; I'm doing it partly to learn more about how they're put together, and partly so as to get exactly what I want - as fast as possible for Photoshop; watercooled; and very, very quiet.
Most high-end computers seem to be designed for gamers, not Photoshoppers, and most advice is aimed at gamers. I've searched the web for Photoshop-specific advice, but it's mostly about CS3, and not up to speed on things like the i7 CPU, and what graphics card/s are best for CS4.
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Feb 5, 2013
I have a client who wants me to build a shape out of images of fruit.
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Oct 30, 2012
I have a question about this image;
As you can see the sandstone building is old and dirty. What is the best way to clean up this building? I did several attempts, but all of them gave me a unnatural or blurry building.
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Nov 17, 2008
I had Photoshop CS2 and CS3 previously installed, just installed "Adobe Creative Suite 4" but photoshop won't work.
I start the program and as it is loading it gets to "Building TWAIN Menu Items" and then it stops and the "Send error report" window appears.
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Oct 27, 2004
I'm trying to make something realistic for a change, but you can still see it's fake.
Can someone give me advise on how to make it more realistic?
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Aug 15, 2007
I saw a picture where someone put a picture of themselves on a building and I was wondering what the best way to do that and make it look realistic would be.
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Mar 30, 2009
I am currently running a quad-care, 4 gigs, with a nvidia 8800gts 640mb graphics card machine and using photoshop cs4 extended with windows xp 32 bit os.
While photoshop cs4 is fairly fast and responsive, I would like to have it even quicker.
My question is, what would make this happen?
Naturally a faster processor (i7 intel) would assist in this, but I rather not go that route. I would rather go to a 64bit OS and add additional 4 gigs of ram (total of 8). What would your suggestions be?
Add the additional 4 gigs of ram and go to 64-bit xp? 64 bit vista?
Build a new machine with i7 quad cpus, 16 gigs of ram and 64 bit os?
Simply use what I got because there will not be much of an improvement?
I would like to have it run faster without a great deal of reworking the system. Clearly what I am running now is pretty darn fast even though it is a year old since I built it.
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Sep 29, 2013
Photoshop CS6 crashes while "building color conversion tables" I reinstalled the program but it still hangs up at this point.
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Feb 25, 2012
i want to know if there is a way possible to write text in damaged building effect.
i dont have any pictures but i can explain for example if we write E, the top bar is damaged from the end and the middle one has broken windows or something like that
is this effect at all possible,
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Aug 10, 2009
there are fine lines put on the edges of thesebuildings and other object in this picture using photoshop.. i'm new to photoshop and i can't find anything inhelp about line edges.. can someone please tell me the steps fordoing this? please no technical language or photoshopconcepts.
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Aug 10, 2009
i have an image of a building opened.. will someone please tell me the STEPS for adding lines to all the edges of the building?
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Aug 26, 2012
I'm using PSE-9 organizer to select process and build a photo album that will have 10 or 12 subfolders or chapters. First I can't seem to eliminate the images I've already screened and put into a chapter, and when I select some images for inclusion in a chapter, when I go back to that chapter every image I've looked at is in the folder.
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Feb 19, 2014
I want to publish a book. It is mostly text, 40,000 words plus with over 350 photos. I am using Elements 11 on a Windows 7 machine. I have developed a template displaying 2 facing pages. I want to create a different layer for each photo. I also want to create different layers each with its own text box. I want to fill with each box with Microsoft Word text using a cut and paste technique.
I need to know how to create a text box on a layer that I can fill with text. When I select a layer and click on the text tool I create a text layer. Then I click and drag a box which looks good, but when I click on the green check to apply the box to the layer the entire box disappears and I’m back to where I started. how I can create a text box on a layer that I can fill with text.
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Sep 4, 2012
How can I make a wooden building front into stonework ? I know it involves using the lasso to cut around the stone [I believe] and somehow placing the stone onto the wooden part of the building and using TYRANSFORM---but I need the steps again.
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Jul 11, 2007
i am trying to build an action where the end product is a channel listing that has all the channel (R-G-B-L-C-Y-M-K (forget LAB a-b)). this will allow me to look at all the channels for contrast and subsequent extraction. i'm actually able to do this as i RECORD the action. but when i RUN the action, nothing happens.
in recording the action, i create a DUPLICATE IMAGE, then convert the new image to LAB. i then drag the "L" channel to the original image. it goes into the original image as an alpha channel which i rename to "Lightness." i then convert the duplicate image to CMYK and then one-by-one DRAG the individual channels to the original image. at the end of this process, i have all eight channels visible in the channels palette. this is what i want.
but then, when i RUN the action on a new image, the action fails to RECORD the "drag step and drop" step. the "L," "C," etc. channels are not dragged during the running of the action.
why does the "drag" step not record in the action
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May 8, 2013
needs to overlay a grid over a photo and then save it as another file. In CS5.5 or earlier, no problem, but in CS6 it is not working for either of us.
The batch action (run from either Photoshop or Bridge) stops and prompts at the Save command every time no matter what format we save it in (psd, png, jpg, save for web, etc.).
I have been through the Web and the Adobe Forums and cannot find a work around for this. He cannot just hit enter everytime the popup window comes up because he has over 2700 photos to put this grid on.
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Dec 22, 2013
When looking at architect CAD drawings in magazines I notice that they use figures, trees, cars, etc. to add scale to the building. I'd like to be able to do the same.
Is it possible to import similar images into AutoCad 2014?
One other question: if I'm drawing a house plan and I have specified the wall thickness by drawing 2 lines to represent the outer and inner boundary, how do I 'fill' the thickness of the wall; as opposed to just leaving it white/empty?
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Feb 1, 2012
I want to subdivide my Revit building model including its components in many segments. These segments will be carried out one after another in the reality. How can I do that without need to subdivide every component (walls, ceilings....) ?
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Apr 20, 2012
I downloaded a nice building and want to destroy it like everybody else, in Rayfire. The problem i always get is that rayfire and 3ds crash when i try to fragment it. I use Convex simulation geometry and Voroni uniform as setting for fragmenting.
I dont know if these objects that i download are too complex for fracturing or if the geometry are intercepting each other inside the object. But if i stack basic shapes on top of each other everything works fine.
Also if i make a box, cut some holes in it and try to fracture it, rayfire fills the hole box and its not hollow anymore. I tried to add a "shell" to it so its not paper thin and fracture with the "voroni - thickness".
That seems to work in some way, but when i start simulation everything flies everywhere.I'm pretty new to 3ds, so i guess there are some basics i dont understand. How i can make outstanding special visual effects
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Jun 16, 2011
I'm trying to make a box collapse but everytime I run the simulation, instead of all the fragments falling downwards, some fragments explode upwards before falling. I have tried using both PhysX and Reaktor in RayFire with and without gravity force.
Max 2010-2011 (64)
Nvidia quadro 4000
W7
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Jan 25, 2011
I have managed to create a 2 storey house complete with roof (i.e ground floor, 1st floor and roof).
I have got them all setup in the project navigator under constructs. I can view all three of these layers in 3D by changing the popdown in the view/popdown option but i can't see the 'full' house. i.e. as if i was looking down on the full house from above at an angle and can see the ground floor, 1st floor and roof all at once. I've seen examples in the main page under 'pctures of the week' so i know it can be done.
how to create a rear elevation or side view type drawing (how to do it so i can show someone, so i don't have a full grasp of the names of architectural plans).
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Feb 13, 2013
I am trying to bild a ramp in 3d but i've been trying with no success, the ramp have a non common shape. pls look at the acad file to take a loot at the shape.
I need to have the top part at 5531mm and the bottom part at 0 and there is another part which is at 5035mm you can see that in the drrong and the ramp must 100mm thick or something similar. also i need to do it as a solid becouse i need to export it on a different software which only ecrpts solids.
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Apr 4, 2013
In Revit, how can I stretch a building in one direction, including all floors, in either plan or elevation? Let's say a wing of a 3-story building is 20' long, and I want to make it 24' long.
In ACAD, there is the stretch command that uses a fence.
Granted I would have to use stretch on each plan & elevation drawing, but all elements within the fence are sretched.
Do I have to move a grid, and hope that I've locked all walls on all floors to that grid so they move when the grid is moved?
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