3ds Max :: Collapse A Building With Rayfire

Jun 16, 2011

I'm trying to make a box collapse but everytime I run the simulation, instead of all the fragments falling downwards, some fragments explode upwards before falling. I have tried using both PhysX and Reaktor in RayFire with and without gravity force.

Max 2010-2011 (64)
Nvidia quadro 4000
W7

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[URL]

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