3ds Max :: How To Rotate Joint Hip Or Elbow

May 24, 2012

I am new to the forum and in 3dsmax.

I was building some picture about a dummy using gym equipment (for example a leg extension) and I started with Daz studio pro; but working I understood I needed a software to build the equipments (there are only a few libraries) this is why I decided to use 3dsmax. Now i tried to import the dummy builted in Daz in 3ds, using the .obj export function.

the truble is: if I export the 3dsmax's design I creatd as .obj, I daz I can't see colours; if I import the dummy builted in Daz as .obj, in 3ds max I am not able to rotate joint (for example hip or elbow) because it removes the arm without rotating it (for example I would like to make the dummy held a rope).

View 1 Replies


ADVERTISEMENT

3ds Max Animation :: Stretch FK Setup Not Able To Rotate At The Elbow

Sep 19, 2013

I'm trying to make a FK arm with the ability to stretch in Max 2012, but as soon as I assign an orient constraint to the elbow, the stretch ability disappears. 

The file consists of two bones, two spline controllers, and an expose transform.  The upper arm bone is orient and position constrained to the shoulder controller spline. The exposed transform reports the distance between the elbow spline controller and the upper arm bone.  The lower arm bone, has a "Float Script" on the X Position transform and it takes the distance reported in the exposed transform to adjust its position relative to the upper arm bone.
 
If I select bone_elbow and assign an orient constraint, the "Float Script" on the position stops working, but the rotation works.
  
(I'm trying to keep the controllers out of the heirarchy of the bones because our game engine will export them and I'm trying to avoid that)

View 1 Replies View Related

AutoCad 2D :: Orthographic Projection Of Rotate Elbow?

Sep 11, 2013

the image above is a piping layout with two 45 degrees elbows. i drew the side view, then the the top view

now one of the 45 degrees elbow is replaced by a 90 degrees elbow. i don't how to draw this because the 90 degrees elbow rotate 45 degrees from the horizon.

View 1 Replies View Related

Maya Animation :: End Joint Not Matching To Parent Joint (orientation)

Jun 19, 2013

In maya 2012 n 13...the end joint not matching to parent joint...

after creating leg joints are spine joints...we set the orientation of joints..but last joint wil put NONE in option box right....after applying this the end joint orientation still in world axis instead of parent joint..

is this bug are is there any other option(other then jointOrientaion in the joint attributes)..

View 3 Replies View Related

Maya Animation :: Elbow FK Orient Weight - 0 Or 1?

Mar 8, 2011

Should I put elbow FK orient wieght 0 or 1 and vice-versa.

View 2 Replies View Related

AutoCad 3D :: 3D Pipe Elbow - Ellipse To Circle

May 9, 2011

I am trying to create a 3D elbow that is Ellipse at one end and is circular at the other.

I've attached and example of what im trying to make.

Elbow.jpg

View 5 Replies View Related

AutoCAD 2010 :: Modeling Reducing 90 Degree Elbow?

Jan 25, 2012

I am having trouble 3d modeling an 8" to 6" reducing elbow.

View 8 Replies View Related

AutoCAD Inventor :: How To Make Mitered Elbow From Cylinder

May 31, 2012

How to make a Mitered Elbow from a cylinder this is driven by our Manufacture they would like to roll a sheet of metal and have a stitch cut within the rolled sheet so they can then just cut the additional amount of material between the stitches to get two identical mitered elbows from one piece of rolled sheet metal. Please see the attached doc. to see what I'm trying to do.
 
Inventor Professional 2011
Vault Professional 2011
Windows 7 64-bit
Intel(R) Xeon(R) W3530 @ 2.80GHz processor
NVIDIA Quadro FX 3800 graphics card, 15G RAM

View 5 Replies View Related

AutoCAD Inventor :: Calculate Volume In Elbow For Liquid

Nov 4, 2013

Is it possible to calculate the volume in this elbow for liquid?

View 1 Replies View Related

AutoCAD Inventor :: Custom Elbow That Has Angle Of 89° In The Tube

Sep 10, 2013

I have a custom elbow that has an angle of 89° in the tube and pipe author dialog but I cannot select it in the tube and pipe style in the "elbow custom" field where the filter properties are 45° to 90°. I can select it as the standard elbow though where the filter properties are 90° to 90°. This doesn't make any sense. All the other filter properties (grayed out) are the same.
.
IV2013

View 1 Replies View Related

AutoCAD Inventor :: Unable To Unfold Sheet Metal Elbow

Oct 6, 2011

I'm looking to unfold the attached sheet metal elbow and am unable to do so.  After modeling the part I was also unable to rip an opening to split the part.  I opted to cut an opening with a profile, but I am still unable to unfold the part.  The probelm is likely obvious and I believe it is because I used part splits to create the different sections.

View 2 Replies View Related

AutoCAD Inventor :: Add In A GOST Elbow 90deg A Few New Lines With Dimensions

Jan 20, 2012

Is there any opportunity to make changes in standard library in Autodesk Inventor 2010? For example I want to add in a GOST Elbow 90deg a few new lines with dimensions. The smallest Elbow is with DN40, and I need DN20 DN 25 DN 32. 

Or Is there Just Two ways - to make my own Elbows, or copying standard Lab and then making changes? 

View 2 Replies View Related

AutoCAD Inventor :: Generating An Elbow On Metal Part Drawing?

Oct 17, 2012

how to create the elbow part of a metal type  ( actually a  J-shape Bolt  Threaded material)  .

I had finished  the  straight part  by  simply revolving my required profile. then i was to  draw the  elbow part but "sweep" doesnt  work  out

View 4 Replies View Related

AutoCAD Inventor :: Draw Sheet-metal Elbow With (t) Junction

Sep 5, 2013

How to draw this junction on the Shet metal Elbow that i have create, i am sending what i have made so far and the 2d of what i need. My version of the Inventor is 2013.

View 4 Replies View Related

AutoCAD Inventor :: How To Flatten Elbow Like Sheet Metal Development

Oct 30, 2012

I have an elbow with a slit on the other side and would like to use Flatten feature in sheet metal. How do I do it? I tried but an error pops-up, what does it mean.

I have attach the file.

View 9 Replies View Related

AutoCAD Inventor :: Flat Pattern Of 45 Degree Standard Elbow

Jun 19, 2013

I am using 2013 inventor. I tried to make flat pattern from the standard 45 deg elbows have thk 0.237" and 4" dia.

But I am not able to do it. I need to give this pattern to my welder to cut 45 deg elbows from 90 deg elbows.

Please find attached part.

View 9 Replies View Related

AutoCAD Inventor :: How To Draw Segment Elbow 90 Degrees And Create Flat Pattern

Jan 16, 2013

I would like to know how to draw segment elbow 90 degrees ( segments are not equal ) and create Flat Pattern for each of the segments - using sheetmetal in Autodesk Inventor?

View 9 Replies View Related

3ds Max :: Set Up A Path Joint?

Nov 21, 2011

The max docs refer to a <b>path joint</b> under the IK category. I need to constrain a joint to slide along a spline, but I do not understand how to do it. The docs do not explain it at all (at least that I can find).

View 4 Replies View Related

Maya Animation :: How To Proxy A Joint

Sep 12, 2011

How to proxy a joint?

View 2 Replies View Related

3ds Max :: Bone Shrinks While Rotating Joint

May 6, 2012

Since bipes didn't work out for me I switched to regular bones which work just fine. But now I got the problem that the calf bones right and left are starting to shrink if i rotate the joint. I have a similiar problem with the feet. If I rotate the calf the feet start to grow...

I attached two pics to show the problem. What the heck is causing this?

View 4 Replies View Related

AutoCAD Inventor :: Parametric Half Lap Joint?

Dec 18, 2011

I'm trying to find the most elegant (okay... any) way of making a simple half lap joint. Basically I just want it to update based on a thickness parameter or when the sketches update. 

View 1 Replies View Related

AutoCAD Inventor :: Put Together Transition Box Assembly - 12N U Joint

Jun 17, 2013

I am trying to put together a transition box assembly but I am in need of a 12N U-Joint. iPart/iAssembly of the u-joint would be even better...then I won't be back looking for the smaller u-joints I am going to need later.  

View 2 Replies View Related

3ds Max Animation :: Telescoping Rig Using HD Solver With Sliding Joint

Apr 2, 2008

I'm trying to set up a rig of telescoping masts where the smallest mast extends completely before pulling the next mast which extends completely before pulling the next, etc. I'm having a really hard time figuring out how to set it up properly. I want an easy way to do this as I have many different mast sets to animate.

View 9 Replies View Related

Revit :: Wall Roof Window Joint

Sep 25, 2013

In the file attached, there's a wall roof window joint showing the following problem: It seems like the window interferes with the joint, so that it isn't right, if the window is not situated higher than the roof slab. In the picture, the joint on the left side is correct, but the ones on the left are incorrect.

View 4 Replies View Related

Maya Animation :: Converging Two Joint Chains

Sep 12, 2013

What I have is a Rig that has two Handles that control a joint chain each and I was wondering if there was any way to Converge both changes into the Joint in the center, because what i am trying to create is a dynamic bead loop. With it as it is the bones facing down are fine, but the ones facing upward falls to the "Floor". 

Is there anyway that I can accomplish this or an easier to do this?

View 1 Replies View Related

AutoCAD Inventor :: How To Make Femur / Hip Joint

Sep 14, 2012

How to make a femur/ hip joint on autodesk inventor?

View 3 Replies View Related

AutoCAD Inventor :: Joint / Constraint Control Panel

Nov 15, 2013

It would be a nice feature to have a control panel in Inventor where you could take certain driven constraints and put them on this control than hit a momentary button to make your model move. Once example would be a hydraulic cylinder. Presently, we drive the cylinder to put things into motion, but I have to access thru browser and usually add symbols to make the constraint stand out (See image). If I had a control panel where I could tie that driven constrain to it and depress a toggle/button which would activate the constrain. I would then have full control and almost act like it would in the real world.

View 5 Replies View Related

AutoCAD Inventor :: Insert Revolution Joint Into Assembly

Oct 29, 2013

I am trying to insert a revolution joint into my assembly but it seems it does not exist.  I have attached two screenshots.  One is from a tutorial I am going through which contains a longer list of available joints. (More.png)  The other is the assembly I am working on which contains less available joints.  (Less.png)

View 1 Replies View Related

Revit :: Negative Joint Mullion Curtain Walls

Feb 11, 2014

I'm trying to get a curtain wall style working, where I would have panels with a clean joint between them, of a controllable size. I'm also working with system curtain wall panels as I expect the CW style will need to work with variable profiles at the top.
 
My attempt so far has been to do a U-shape profile to get the panels to stop against, but this means the U is seen, particularly at the + junctions of the panels, which is not desirable. I could locally hide the mullions, but this is time consuming and I'd rather do it using a style-based method.
 
I've also tried doing a filter based on the CW Mullion name, and making it not visible, but this doesn't work for some reason.

View 1 Replies View Related

Maya Animation :: How To Select Joint Hierarchy With The Script

Nov 23, 2010

how to select joint hierarchy with the script

Ex : if we have 10 joints in the scene i want to select the whole hierarchy with script Or if i select 1st joint, then i want select remaining child joints with the script(listRelatives Or listConnecttion).

View 2 Replies View Related

Maya Animation :: Animating Joint Rigged Eyelids?

Oct 2, 2012

it seems that i've got myself stuck on the eyelids. I've made a Stickman for animation training because animating interests me. After rigging the whole body and creating the face controls i bumped into a problem i just can't solve. That problem is the eyelids. I've been trying to animate the eyelids to close and to open.

Big problem = Eyes,

they are to big and stick out a lot which prevents the eyelids to close correctly. I've been wondering how they do this in movies and games where they have big eyes but the eyelids close perfectly

View 3 Replies View Related







Copyrights 2005-15 www.BigResource.com, All rights reserved