3ds Max :: Video Post To Backburner Network Render Hangs
Feb 14, 2013
Video Post to Backburner network render hangs on next frame..I use Max’s Video Post to setup my render sequences to submit them to backburner. There are a couple issues with video post but not as bad as the one I have now. Each time I setup a render and submit it to backburner the first frame assigned to each system will render fine but then the servers get hung-up “waiting for frame” and consume ALL of the available RAM. Of course if I don’t do network render, the video post runs without a hitch. That of course defeats the purpose of having a render farm that video post SHOULD be able to use. And also, if I go through the ‘render’ dialog box, and do network rendering, I can get each series of frames done as well but it’s not as clean and orderly as with video post.
Oddly enough, in Max 2009, all of this worked just fine. Ever since they (autodesk) fixed (broke) backburner in 2012 video post has never been the same. Since I am a lowly low budget animator, video post was a bonus in 2009 for having everything in one bundle for mixing and matching multiple views and inputs with overlays for production. It was great! One could set it and forget it overnight and in the AM all that was left was compile the images to sequenced avi. Alas, that has been somewhat limited now in that you can only render the views that are active, so max of 4 views or cameras (if this has changed for others pls let me know). Annoying especially if you forget to have a single camera active and set the render and it then hangs on it… no visual error saying such and such is missing just dumb blank screen (sometimes).
Another oddity, after saving a video post layout, if I open that file on a secondary system for edits, the video post will have blanks for file outputs. I’ll then have to re-point the outputs to be able to use the limited video post functionality. A pain and can deal with it but still, the outputs are all on networked drives (all mapped to same drive letter etc) and ever if I direct it straight through the network they go blank; i.e. \serversharediretoryoutputs
I’m attaching a simple ‘teapot race’ max file that exhibits the same problem of the video post on render fails just in case it’s a file setup issue.Also find below the log file outputs of a system during the aforementioned hanging render sequence. , I was running the debug and the log shows max hanging on the ‘waiting for frame’ then eventually dumps the job, reloads, does 1 frame, then hangs again for 10-15mins.
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May 15, 2011
I try to render an environment Map with video post processing. But i cant get it to work. The background (here created with an nebula script) is just white after rendering, the standard render works. Look at the screenshot, i think it will explain my problem better then my poor English vocabulary is capable.
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Jan 31, 2013
I am working with the animation sequence where I have a video file linked to the object (camera moving through the room showing a TV screen on the wall with a move playing on the TV screen, the movie is linked .mov file). When I make the rendering using the BB everything works fine if I just use one server (the one where I have the main max installation, where all the maps and linked items are located). As soon as I try to use other BB servers in the network I get the error message referring to the linked .mov file. I have the Include Maps ticked in the Network Job Assignment window and if I change .mov video file to static image like. jpg the network rendering works without problems. How and where the .mov video should be set to get the BB network rendering to work correctly in distributed rendering.
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Nov 14, 2012
Is it possible to use backburner to net render in autocad 2013?
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Mar 22, 2011
I got a few render boxes, the older ones (mix of XP and win7) are generally fine.The new machines however fall over (crash with `unhandled exception`) while network rendering through backburner. This has the effect that 3dsMax `hangs` i.e waits for you to remote login and click `cclose program` (this may be a windows message though)This effectively removes the machine friom render slave mode as it hangs until max is manually closed.
Either i need to find out why they`re crashing and stop it or a way to make max crash and auto shut down/reboot max/backburner or even a machine restart would do.
(again, the error is ridiculously vague. windows 7 64bit is up to date as is max2011).i just checked and it`s windows thats crashed, asking to sened info to microsoft.
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Dec 10, 2012
I have been using Max 2012 with Backburner 2013 without a problem for the last 8 months. I have just finished a project so I thought I would test the same project that works fine on 2012 on 2013.
On the render server everything works fine. On all the render nodes I get the following error
Application Load error 3ds max adapter error 3ds max process no response
3ds max 2013 is installed on all the render nodes.
I'm really getting tired of problems going from 1 version to the next. how much time goes into testing new versions each year. I would gladly have less upgrades but upgrades that work
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Aug 19, 2011
The issue that I am seeing is that BB 2012 is slower at rendering than BB 2008.
1. The server hardware is the same with no other changes other than upgrading to BB 2012. I uninstalled 2008.1 prior to the upgrade.
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Jun 13, 2012
Planning on moving to 2013 from 2009, but I want 2009 working during the migrations period...
How to get 3DS MAX 2009 working with backburner 2013.
The Backburner manager dosn't seem to load any 2009 render plugins, I've upgraded the current node with the latest Service pack/hot fix for 2009, which adressed the an compability issue with backburner 2012. Isn't BB 2012 also using the new "render adapters"?
Tried everything... reinstalls, regedit checks, AppData cleans and so on...
Took a "while" just to get BB 2013 running at all, until I found a way to disable IPv6 via the helper service.
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Is there a way to queue up a ton of pre-edited projects and then make it all compress to seperate video files during the night or something? It would really save me a lot of effort.
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Mar 23, 2011
I'm relatively new when it comes to 3D applications.Basically, I have created a scene of the Earth from space, and have managed to create a relatively good looking still image.
However, for my project I need a full 3D environment map, and so far I have been unable to produce this with the environment map option in the rendering tab. Basically when moving the camera, the background stays exactly the same, but I want the background image to pan aswell - having a fixed image makes no sense when panning around a 3D scene if I'm being clear :/
I tried to use video post, but every time I try to execute the render Max hangs on "Transforming Vertices". It does this on full scenes and totally blank scenes, but so far has only done it when rendering a camera view, not perspective. The only way out of Max is to close it from the task manager when this happens. I searched all day yesterday for a solution to this, but the only thing I could find was to alter the bitmap pager, which 2011 doesn't allow customization of.
So after I gave up on Video Post ever working, I rendered the inside of a tube with a star map. I have problems with the texture looking right when I do this however, it looks stretched, blurred, and the joins between faces are very apparent.how to make an environment map fully wrap around the scene, and pan with the camera.
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Apr 1, 2011
I am trying to use the lens effect flare to simulate the sun in a space scene. I have the camera view active and set to a frame where the sun is visible. In video post I set the sun as the node source and I hit VP Queue and preview but the effect is not rendering.
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Jul 24, 2012
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examples (random ACS comertial/video from youtube)
[URL].........
[URL]........
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Sep 30, 2013
MacPro1,1 (32bit kernel, 64bit OS X 10.7.5)
x5355 8-core 2.67GHz CPU,
32GB RAM,
4-Drive RAID0 System and data drive (four new 3TB Seagate Barracuda [fast] drives)
GTX 570, 1.3GB - Recognized by PhotoShop for OpenCL and OpenGL
PhotoShop CC (v 14.1.2 x64) Trail (about 5 days into it)
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P00001_Cell-cell-cel..
P1020060-25p_ReEncod..
The_1st_12hrs.mov
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Apr 15, 2011
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.mts(1080i) from Canon Vixia HF S100
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2. Trim .mov files in Contour S/W
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4. Edit in CSV PX3
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