3ds Max Modeling :: SET VOLUME Function To Change Shape Of Lattice
Jul 10, 2012
using the sub-object SET VOLUME function to change the shape of the lattice (down to the positions of the individual points) does not affect where the object deforms. The only way to alter the lattice is to go sub-object LATTICE and move the whole lattice prior to deformation.
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Aug 3, 2012
i have a project that needs to get the volume of the certain of the hull of a boat. from 2D i use align command to get the 3D form of the hull. then i to get the shape/surface i use loft command. i am doing it right? but from the moment i tried to get the volume using massprop command it says, "no solid or region selected" see attached picture. and also as i tried to use the m2s.lsp it says "not a polygon mesh". the non-coplanar thing i always encounter. can you teach me step by step to get the volume of the hull?
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Aug 11, 2013
When I scale, the object, it seems, is keeping its volume. For example, when I shrink the x, the y will grow, maintaining its volume.Same occurs in every axis.
Is there an option where the obj maintains its volume?
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Feb 25, 2012
Here when ever i click on the editable poly modifier again this happens, now im pretty sure this is not supposed to happen,
i tried searching the internet and several forums but no results (maybe im just missing some 3dsmax vocabulary so i didnt coin the term for it)
How do i use a specific shape to carve out a primary shape
e.g. putting a sphere inside a box (sphere is protruding from all 6 faces) and carving out the box
Edit: changed the image to a link and added the scene file as an attachmentbutcher_knife.zip
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Nov 19, 2013
The best that work out was giving it a path constrain to a sphere changing to a rectangle and making some snapshot which it does not give me the specific control I need.
See image to see what I am trying to model, image is from NADAA, and am trying to do something similar to this but I can't.
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Aug 29, 2012
I have a inuniform shape and I want to get the volume of it. How to get the volume of a solid shape?
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Feb 21, 2013
I have a set of 8 coordinates that outline a pit. I have been asked to calculate it's volume. I have input the coordinates, and have produced a 3D image of the pit. I was hoping to be able to convert the object (the pit) that I have created to a solid, so I could then determine the volume, although it is proving to be difficult.
how I could calculate the volume of this pit?
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Jun 9, 2012
I'm working with a polygon plane and I've moved the vertices on the edges to where I want them. Now I want to set all the non-edge (interior?) vertices equal distance apart from one another. Is there a function or an easier way to do this or do I have to do it manually?
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Dec 5, 2011
I'm trying to mirror some geometry in my Maya model of Warrior.I do this by duplication special in X axis. I get the geometry duplicated..but it is also rotated around Z axis.
I don’t want this rotation. I had this problem also before on some other geometry...but I solved it with Freeze geometry. The problem was that the geometry axis system was rotated. I think this is caused whit Mudbox because I was using also Mudbox and I rotated the geometry there.
Now the Freeze function doesn’t work. The axis system is still shifted. How I can set this axis system to the one that is set in Maya? Or duplicate it whit the Axis system set in Maya ?
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Sep 9, 2013
I'm trying to remove half of a shape (right half of a heart) by covering the right half with a filled rectangle, and drawing across the half of the heart I want to delete and the rectangle with the Shape Builder tool while both shapes are selected and while depressing the alt key. This should remove the heart-half and rectangle, leaving me with the left-hand portion of the heart, so I can copy/flip it for a symmetrical, whole heart.
I have removed the guides so there's no interference, and both shapes (heart and rectangle) are selected (both show bull's eyes on the layers panel).
I reset Illustrator (opened it while holding down shift+ctrl+alt). Got a message afterward saying my Live Paint Bucket plugin couldn't be found. I can't find any info on the Adobe website about restoring this plugin.
I'm running Illustrator CS6 as an app from Creative Cloud.It looks like I need to repair my shape builder and live paint tools?
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Oct 29, 2013
I am new to rigging! I have the hook working how i want, it is just getting the boom cable and arm to work that is giving me trouble (they create the triangle you can see in the images). I just need it so that if i rotate the arm then in pulls the cable, which in turn pulls the end of the boom, while keeping the other end of the boom fixed (the cable doesn't change length, it is always in tension). I have been messing around with IK solvers but i really don't have enough time to mess around with trial and error!
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Dec 19, 2013
Whenever I try to collapse a group of edges in Edit Poly mode there is always 1 edge that is left intact therefore creating undesired results. This doesn't happen in Edit Mesh mode, and also behaves accordingly in previous versions of Max.
Currently using Autodesk® 3ds Max® 2014 Version 16.0 commercial
Mesh mode example:
Specs:
Autodesk® 3ds Max® 2014 16.0 SP3 commercial
Windows 8.1 x64
Nitrous (Direct 3D 11.0 Feature Level 11 - NVIDIA GeForce GTX 780)
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Mar 29, 2013
Using Mathcad, I can create a file with x and y values defining a 2D shape from which I want to create a swept volume.
I want to import these values into Inventor to use as a definition of a sketched line and then use the revolve function to generate the shape.
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Jan 9, 2013
I have been doing the design and shop drawings for lattice structures using AutoCad in 2D. It works fine but there are a few problems where parts collide in final assembly. My client suggests Inventor as he thinks it iwll be faster (and thus cheaper) and it would also automatically make shop drawings of each piece.
While I have no doubt it is possible to design and draw a lattice structure in Inventor, would it be efficient or would it be a waste of time compared to another program. Would 2D AutoCad be more efficient?
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Jan 25, 2011
I'm not able to locate the function that moves the vertices of a object squarely on the zero-line.
Basically I am modeling a half a head and using symmetry mod for the other half. I just want a clean half model with all the verts line up at the mid-line.
Win7 Pro 64bit
I7 3680 6 core 12MB cache w Corsair H80 liquid cooling
ASUS P9X79
32 GB DDR3
NVidia Quadro 5000
3TB WD
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Jun 1, 2012
after I combine a simple poly cube the smooth function does not work?I use merge edge and merge vertices but still cannot get a smooth object..I have tried saving and reopening but still cannot smooth.
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Jul 25, 2013
trying to install my old photo shop 7.0 in windows 8 it installs fine but when trying to open the program it says scratch disks are full. I know 7.0 is old but its paid for and I cant afford to upgrade now 7.0 does everything I need it to. During installation I got a message saying windows and Adobe scratch files were in the same volume. I dont know how to change the volume.
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Jun 12, 2012
I have a project with many clips. I am trying to change the volume on all of them to the same level. I tried shift click on the first clip and then the same on the last one to group them all. They group but I can't change the volume for all of it. Do I have to change volume separately on each clip?
If so, is there an easier way other than dragging the little markers up and down when I'm on the volume timeline?
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Apr 6, 2012
Using the new LR4.
So since I updated to Light room 4 – I changed the name of the volume that all the pix were on. So the library has been upgraded (from LT3) but all the folders have the big “?” on them because the name of the original volume where the pix were stores is no longer there. I don’t want to go through every folder to locate the new location of the pictures (which actually is the same volume but the name changed) of that volume. How can I easily locate all the pictures for the library on the newly named volume? Without going through folder after folder and on and on to correct the path.
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Dec 16, 2013
I want to adjust the level of the sound within a clip. I take my pen tool and just add 2 keyframes a few seconds apart from eachother. I adjust the height of the last keyframe, but when I playback NOTHING happends. This is so annoying because it has always worked. I use Premiere Pro 5.5.
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Jan 23, 2012
How to make an arch shaped door i have a box with a hole cut out i have create another two boxes for the left and right part of the door (joints) and attached them together then bridge them together. here is the problem i am working with a maya tutorial and on the bridge you can set the number of divisions but in max you cannot set the number of divisions.
Computer engineer, 3ds max freelancer
3ds max used currantly using max 9 (7, 8)
poser using 8 (5,6,7)
windows xp sp2
512 memory
40 and 80 gb hard drives
sis mirage 3 VGA Card
Asus motherboard
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Dec 2, 2013
How to make this shape? I am using this lamp in a project for school. I have attempted to create this shape with many different methods. I tried a Gengon but that did not work and I tried piecing the lamp together with individual pieces but that looked cheap.
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Sep 27, 2012
I have a topo map in max, and I'm trying to raise and sink parts of it to make sidewalks and parking lots. My thought was to import line objects from dwg files, shape merge them onto the terrain, change the material number, then extrude. The problem is that shape merge doesn't maintain the correct shape.
I've made sure that I'm in orthographic mode, looking straight down on the surface, but anywhere there's a curve it messes things up. Circles become irregular ellipses. Arcs become more convex or concave. Where I'm shape merging two different objects at different times, objects that had lined up, the curves are now different and they either overlap or no longer touch.
I'm assuming that it's because my terrain mesh is too complex, but I'm not sure how to get around that.
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Sep 2, 2013
I have booleand two splines, that were beveld to give them depth, than booleen together to make the shape of a car. I am having trouble completing the modeling because of the mesh. Is there anyway to make the mesh better (as in like a grid)?
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Jun 21, 2012
I'm trying to model a box like shape with ripples over it's surface. The box can have rounded corners and edges. The ripples need to flow over the 6 faces of the box. I want 2 or 3 sets of ripples, originating in different places, interacting with each other.
My modelling skills in Max are not great. I generally use Inventor for modelling and Max for lighting, materials, animation and rendering. I've followed loads of tutorials on ways of doing this, but haven't quite managed it yet.
My latest attempt has been to use the patchdeform tool. What I've done is
1) modelling a plane, with many segments
2) applied the ripple modifier to the plane
3) created a box with smoothed edges/corners
4) converted the box to a patch
5) tried to patchdeform the plane to the box - get 'illegal patch' error
The above work with a sphere rather than a box. I'm not convinced this is the best way to achieve what I want.
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Jan 25, 2013
I am currently working on creating a bedroom just for fun. I wanted to know what is the best way, without using the boolean tool, to create a cylindrical hole in a box.The plan is so I can insert a screw into a piece of wood
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Oct 2, 2012
Is there a way to generate a volume report for a bounded volume surface?
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Sep 20, 2011
I know this is an easy one, but how do you change audio levels (volume) inside a song track, including length of fade in and fade out?
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Aug 19, 2012
I recently change the volume of a part thinking that it would change the actually size of it. It didn't effect the size at all and now I don't know what the actual volume of the part is anymore. How do I find out the part's actual volume?
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Jun 18, 2012
I'm working with TIN surfaces, doing cut/fill comparisons for a surface mine.
My volume surface statistics show a cut volume of 5167.22 cy and fill volume of 8456.18 cy.
The sample line group volume report show cumulative cut of 5527.67 cy and fill of 8465.56 cy.
What could be some causes of this disparity. All reference surfaces are built from points and use a non-destructive boundary.
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May 31, 2013
I've read a few threads on this way back but cannot locate them. I have two surfaces and create a volume surface and it reported the volume as 493 cy. I then ran some sample lines at 25 foot interval and the total volume is reported as 964 cy.
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