3ds Max Modeling :: Random White Boxes In Rendering

May 2, 2011

I am having an issue with some product renderings I am doing. 3DS Max seems to be placing random (sometimes not random) white boxes in my renderings like missing info. I can reboot Max and they will shift the next time I render. The models are fairly simple polys with a PS Layered .

System: Windows 7 64, 12GB Ram, ATI Fire Pro v7800, Intel Xeon X5355 @ 2.66GHz

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Bug in CS4 - when starting a new selection (Marquee Tool), random sized boxes will appear BEFORE dragging and releasing the mouse button to define a selection. The boxes will often extend from the first mouse click to an image edge, but it's unpredictable. I need to release the mouse button, deselect (left click), and then start over again. Once this behavior begins, it can recur repeatedly, making marquee selections VERY frustrating. It also occurs with the zoom tool.

I´m running Photoshop CS4 on a brand new Dell Latitude (integrated Intel graphics) on Windows 7. The CS4 is also a brand new installation. I´ve tried a couple of different mice and also disabling Open GL. I had the same issue on other laptops I used over the years but not on all of them.Actually there was a thread on this issue a while ago but it seems to be closed now and no satisfactory answer was provided. URL....

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Screen Shot 2011-12-11 at 2.09.01 PM.jpg

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Mystery_Squares.png

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Feb 7, 2011

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Some Examples: [URL] .....

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