Revit :: Export To Autodesk Maya And Retain All Texture Information?

May 16, 2013

Can Revit export to Autodesk Maya and retain all the texture information?

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Maya :: FBX Export - No Colors Or Texture

Oct 8, 2011

Maya 2012: When I export to fbx all I get in the end result is the shape. No colors, no texture, nothing else. I've been through my two books and YouTube.

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Maya :: Export From Mudbox Turns All Texture Black

Apr 4, 2013

Sent to Mudbox working fine and i can see all uvs and so on, however sent back to maya with UVS and textures giving me hard time, whatever i do it always send it to maya with black textures. I have 3 layers on normal,spec and diffue...

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Revit :: Import / Export Element Information?

Feb 13, 2014

I'm working on a project incorporating field inspections into a Revit model.  I have a model built, and I'm trying to export information regarding each structural element (family, type & instance, dimensions, etc)  into an 'inspection sheet' (excel spreadsheet or text file).  After the field inspection, my goal is to update the Revit model with inspection results.  For example, damage to a beam might include a reduced cross sectional area/reduced moment of inertia.

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AutoCad :: How To Retain LAS File Information

Nov 19, 2013

When I export an .las file, I loose the contents from the description column. Is there a way to retain this information? I periodically update a drawing prepared by a different department that includes up to +500 layers. I would like to include descriptive information as part of the layer state that includes directions how to change/modify individual layers. Can this information/tags be saved directly in the .las file? Is there a different method to do this, short of preparing a separate spreadsheet?

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Revit :: Export 2009 File Into Autodesk VIZ 2008?

Nov 29, 2011

Is it possible to export a Revit architecture 2009 file into Autodesk VIZ 2008?If it is, how do you do it?

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Photoshop :: Export PSD To PDF And Retain Text

Jul 4, 2009

I know that you can export a PSD to PDF by printing the document with something like NovaPDF, however, doing so will result in a PDF that has no text - it appears the text has been rasterized and the PDF document is just a series of images. Is there a way to export a PSD to a PDF and retain the text blocks?  This would be very helpful in that the PDF can be indexed, or so that the Find feature works on the document in Adobe Reader.

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AutoCAD Inventor :: 2013 - Open Dialog Does Not Retain Resizing After Parts List Export

Jun 10, 2012

I had resized the File>Open dialog in Inventor.  I had resized it so that it was quite large so I realized pretty quickly when I opened another file, that the window size had rest to its original size.

What I found was that if I export a parts list to excel, then go to File>Open, for some reason the size of my file>open dialog is cleared.

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Maya :: MentalRay Would Not Use Map Texture

Aug 24, 2012

Using maya 2013/MR to render with the optimised texture(the converted .map textures in sourceimage/cache)

i have done some tests on this issue, and kind of confirm my maya 2013/MR would not utilise the .map textures at render time, whereas in maya 2009/MR, i can clearly see the render progress window indicates that the .map textures are being used at render time; plus, with maya 2009/MR, i can see obvious memory drops when batch render with the optimised textures.

Why maya 2013/MR would not use the .map textures? or did i mis some new setting somewhere with 2013?

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Maya :: Exporting FBX With TGA Instead Of TIF Texture

Mar 1, 2014

Whenever I embed media into my model, it embeds the texture as a TIF. The texture is originally a bmp, so I don't know why it changes it to TIF.

Is there any way I can change this TIF to TGA or something else when I export?

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Maya :: Change Mode To Texture Nothing Happens

May 29, 2013

I have an imageplane attached to a camera. If I use an image, it shows up in all view-ports fine, however if I change the mode to texture, nothing shows up, either in dx11 or opengl mode. It is there though, and correctly referenced, as it shows up correctly when I render.

Am I missing something, or is it just broken?

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AutoDesk Smoke :: How To Add Texture To Text

Nov 25, 2012

I think it was posted here before but how do you add texture to text? Is the workflow different for 2d text and 3d text?

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Maya :: Place 2d Texture Node Not Visible?

Jul 5, 2011

I am working in the Hypershade in Maya 2009. I need to see my place 2d texture nodes for my file textures.

Somehow they seem to have disappeared completely. There are no nodes in the utilities tab, and expanding the network to see inputs and outputs is not showing them either.

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Maya :: Viewport Texture Brightness Very Dark?

Nov 18, 2011

I noticed recently that the textures in one of my scenes are very dark in the viewport with "texture view (number 6)"

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Maya :: UV Texture Color Won't Show Up On The Model

Mar 4, 2013

I created a model with UV textures.

I loaded in a lambert with a psd file on the model.

But none of my drawing from the psd file will show up on the model.

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AutoCAD Civil 3D :: Export Section Information To CSV

Nov 27, 2012

My Engineer has a Hec-ras file that he has been working on and I need to change some of the sections. I don't want to re-export all of my sections to a .goe file and lose the work he has already carried out.

Is there any way of exporting the necessary sample line information into a CSV file, as I believe this will be the best way to make the changes to the hec-ras data without losing the work which has already been carried out.

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Lightroom :: IPTC Information - Export In Grayscale

Jun 29, 2013

The photo information isn’t shown anymore in the exported JPGs in the IPTC since LR4, but it still functions in the TIFF format. Is there a possibility to fix this error?I work with Mac OS X Version 10.7.5 - Lion - LR 5
 
Is there a possibility to export LR5 photos into grayscale?

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Maya Modeling :: How To Make A Symmetrical Texture Map For Character

May 9, 2012

I am currently trying to make a symmetrical texture map for my character.

For example, I want the arms of a character to share the same texture pattern.

But I can't place the UV shell corresponding to one arm on top of the piece corresponding to the other arm because it doesn't match without flip.

If I'm trying to flip this shell it becomes shaded with a semi-transparent red color. But all UV shells must be shaded with blue and have a clockwise winding order. Am I right ?

Is there a way to reverse the winding order so the UVs match the original half's without physically flipping the UV shell on the U or V.

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Maya Modeling :: UV Editor Isn't Changing Texture Display

Jan 4, 2014

No matter what changes I make in the UV texture editor, the texture on my model doesn't change (with the colors I put on it until I finalized the UV map, it would be pretty obvious). But nothing happens. Move UVs, Rotate UVs, Scale UVs--does not change the texture on the model.

 Am I missing something? This all used to work just fine. Is it a setting change? Is this something caused by brining a Maya2010 file into 2011?

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Maya Modeling :: How To Disable Warning In UV Texture Editor

Sep 4, 2012

while working in "UV Texture Editor" and i select the shape, i keep getting a warning down at the bottom that says "//Warning: Some items cannot be moved or rotated in the 3D view." how do i disable this warning? earlier, this message wasn't showing up, but i must of pressed something on accident and enabled an option somewhere. The rotation box up in the right hand corner is gone too.

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Maya Modeling :: 2D Interactive Texture Placement Tool

Jul 2, 2013

I'm tyring to use the 2d Interactive Placment Tool without success. I can see the red box, I can see the arrow cursor and when I click I see the little arrow and box, but when I use the mmb nothing happens. I've seen a video demo and it works there, but when I try it no joy, very frustrating.

I drew a shape with the bezier tool and filled it in with the planar tool resulting in a shape that the Outliner calls a PlanarTrimmedSurfaceShape - I can see the texture, but it's wonky.

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Maya Modeling :: UV Texture Editor Move Edges?

Apr 8, 2011

so in the texture editor. as far as i know we can only move the verts around (with F12). we can select edges, to see where they relate on the mesh, but we can't move them. is there any way to move edges of the layout??

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Maya Modeling :: Paint A Texture Map In Detail With Photoshop?

Jul 20, 2011

I am trying to paint a texture map in detail with Photoshop. the uv map is not ready, or it appears not to be.How do I separate/unwrap these uv's for easy texturing in Photoshop.

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Maya Modeling :: Assigning Texture (JPG File) To Object

Apr 25, 2011

I'm trying to assign a jpg file to an eyeball and the file (containing the retina of the eyeball) comes out enlarged, even though it is not supposed to.

I'm using Blinn Material and hypershade to bring that texture to the eyeball, but every single time I try it, it comes out enlarged (see image attached). I've made sure I click on the Planar Mapping key before I try to copy the image onto my eyeball. I've also tried modifying the size of the image on Photoshop but not luck. If it matters, I'm using Windows 7.

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Softimage :: Any Way To Export Normals Information In Text Format?

Jun 11, 2012

After you you click on view normals to see them in the viewport, is there a way to export that information in some sort of text format that tells you the exact angle of each normal on a mesh? I need this information for the average normal information.

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AutoCAD 2013 :: Export 3D Dwf That Includes Layer Information?

Jun 10, 2013

Is there any way to export a 3D dwf that includes layer information?  In searching for an answer to this there were some responses that it really wasn't possible, however those were from previous versions of AutoCAD.  I'm using 14 now.  Is there any new functionality in 14 that allows this?

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Lightroom :: How To Export Files With Metadata Information Displayed

Oct 23, 2013

I want to wash my .jpg files through LR 5 in order to display the filenames.  Via the Slideshow module I have been able to select and direct the displaying of the desired metadata option.  When I export the files the displayed metadata information does not make the trip.

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Lightroom :: Copyright Information Erroneously Added Upon Export?

Sep 16, 2012

When I export an image with no copyright data from Lightroom 3, copyright information is being applied from one of my metadata templates.

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Revit :: Add Parameters To The Project Information List?

May 17, 2012

Is it possible to add parameters to the project information list? For example I am using the project address parameter in my sheet borders for the full street address of a project. However on the cover sheet the project address is listed as ciry and state only. I know how to create a label parameter for the address on the cover sheet, but I would like to add that label to the project information family to keep all of that information in one place.

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Revit :: Missing Referencing Information For Views?

Jan 19, 2010

One day until final plot, and we have a project where 3/4 of the enlarged plan callouts and associated views have lost their "Referencing Sheet" and "Referencing Detail" information.

1. What could have caused this?

2. How to get it back, short of removing the affected views and recreating the sheets?

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Maya Animation :: How To Get Maximum Size Of Texture For Each Part Of Model

May 20, 2013

Query on rigging, more to do on skinning. If my uv is a multi uv layout (0-1, 1-2 and so on) for a model then I am able to get the maximum size of texture for each part of the model.

When I take this to rigging then the model gets a default bind skin properly.However when we try to paint skin weights it starts behaving erratic after some time.I feel this could be due to the multi uv set feature.Is there a solution to work around this?

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