I found that render effects will utilize GPU and fans are working. Normally a few minutes will complete the work.
However, when I render in and out, it takes one to two hours and fans don't work as fast as when render effects, which means that render in and out is not using GPU I suppose.
If I have a render in progress and I alt tab or to premiere or open premiere/media encoder, the render in after effects wit hthe "happy ring of success" noise. but the file is incoplete and the render has stopped part way done.
I am wanting to render video with the H.264 codec. Then I am wanting to copy this file and place on a DVD. (No Authoring in Encore). I have done this several times and the video is choppy. The file plays normal when it is running from the hard drive.
Any MPEG2 i render in Premiere Pro CC exports in low quality (Grainy and flickers). Even at 1080p and a CBR of 20. I thought i'd wait for the next update for premiere pro CC which came out today with no luck.
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24GB of RAM i7 X990 Processor NVIDIA Quardro 4000 Windows 8.1
I have added closed captions to my Premiere Pro project took bloody ages and all looks and runs great within the project. Simple white captions over the video.
Although, when I render the video out with the closed captions embedded within the video, cirtain captions seem to have slightly "dodgy" formatting when played back in quick time player.
Some sections of the captions have a black background on and some do not. As I previously mentioned the captions are all fine within the project. It just seems to happen on the render file
I've been having trouble lately using Warp Stabilizer in Premiere CC 7.1. I had used the effect many times successfully, then it suddenly stopped working. It analyzes the clips without problem, however it seems to get stuck on the "Stabilizing" phase. It just sits there. As I try to playback the clip in the timeline, it simply shows up as black video in the viewer. The space above the clip on the time line is yellow. I've done a full uninstall and no luck. I don't have any other problems in Premiere Pro CC 7.1 right now.
Last week, I was editing a multicam sequence (in Premiere 7.0.1) and I found it always very usefull to see the waveform. After upgrading and choosing Sequence -> Render Audio, the CTI jumps to the beginning of the timeline and starts playing and nothing more. No rendering at all.
Im recording 1080p 30fps with my Canon t3i and it lags during the video preview. Is it possible to render the file to a different format to increase its speeds? I heard this was possible, I just transfered over from Sony Vegas, and in Vegas I didnt have much lag under 1/4 preview.
I can't find the location of the videos I export/render on my computer. How to change the location of where to save them. I used premiere elements before I used premiere pro. The interface changed on pro and I'm falling way behind on projects.
I am trying to render and export files after using the fast color corrector. After using this effect, some, but not all of my clips don't render and the following message pops up: ERROR COMPILING MOVIE.
I saw online that this happened to ther people too and it seems like it is a bug in CS6 itself. I need to do the color correction.
it included some bad language, but that can be censored. It's nice to know Adobe only cares about their image rather than solving their users' issues with the software that they bought. No wonder people are switching sides to Avid or Apple. But that's hardly suprising in this marketing world.
Ok so basically I've been working on a project similar to all the other projects in the last months. Nothing fancy: a simple green screen keying, some added titles and a bit of Colour Correcting and audio EQ.
Everything looks fine in the project: both reference and monitor ouputs looks pefectly fine. Until the actual render is reviewed and then the **** hits the fan! I've added screenshots below. Using latest version of Premiere on OSX, only using native plugins and exporting as H.264 MP4 optimised for Vimeo streaming.
But I've added some color correction and some of my clips seem to be rendering out corrupted once the effects are applied. If I toggle the effects off it goes away, but toggling them on again and it's back. I've restarted the machine several times and the corruption reoccurs in the same spots. Is there a cache that I need to toss? When I rerender or export the the file the corruption remains.The effects I'm using are basic, auto color, fast color corrector, and brightness & contrast. here's what it looks like.
In a project i'm working on I have two large jpegs with a small zoom scaling effect. Going from 100 to 103 percent.
I've noticed that both Adobe Media Encoder and Premiere Pro experience a heavy slow down in render time as soon as the jpegs have to be rendered. Not only does the render speed almost come to a halt, the complete system lags very heavy, even the mouse cursor won't respond well.
This happens when i have GPU acceleration enabled and when i do a 2 pass H264 encoding. When I have the GPU acceleration disabled the render goes very smooth, and doesn't seem to slow down...
The jpeg is 4023 x 2677, and 6,97 MB large.
Scaling the jpeg down to about 1920x1080 in Photoshop and put that one in the timeline made the render go a lot faster.
I understand that a large picture takes a bit more time to be rendered, but we're talking about a 10minute render whit the large jpeg file and a 2 minute render with the jpeg resized. The total time of the two jpegs in the video is 5 seconds in a 3 minutes video. So, that made me think that the render times are exponentially long.
Is this considered normal, I can't remember having such big differences in CS5.
My system:
Premiere Pro CC (latest) i7 4930K 32 GB RAM 2xGTX480Footage and project on a Raid0 disk Previews/Cache on a Raid0 diskSystem and Premiere on SSD Render to a single 7200 rpm drive.
I have worked in Sony Vegas 9 and I was hoping Adobe Premier Pro CC was similar--- but its not. I can't figure out how to render and save a file as a windows media or mp3 or in any format for that matter.
I keep getting a dialogue box that says "Revit was unable to render the view due to an unknown error during render calculations. The rendering operation will be canceled." The only option is to click "close" and when i do so, it continues to render but only the sky and grass. My buildings are not present.
The same scene, same settings, produce 2 very different outputs in max 2011 and 2012, render to texture for normals is currently useless in max 2012.
The blue one is a correct tangent normal map created from a sphere in max 2011, the colored one is the the one created inside max 2012 from the same objects and settings, and the last is another sample of normals generated in max 2012.
I have created a 3d model of a football stadium, but when I try to render it, it comes up with this message and it cannot render the scene. I've tried everything I can to fix it, but nothing has worked.
Each time I want to have batch render with 4 camera views. I thought it would provide me with elements along with it. But it just brings me only one file as I set .png.
I know it works with State Set by changing camera view. But Batch render should work too.
I can´t believe it. Save 50% Rendertime. Fix the Render Elements Bug with Render Optimizer V3! deactivate "contrast all Buffers" with RO V3, and you have the same speed as Vray Renderelements.2014 can comming! URL....
Okey, so I want to render a normal map directly from render production. Pretty much like the Viewport Filter "Normal map" in Mudbox. Can this be done? And I also want to make clear that I do not want to use "render to texture". I dont want to do any projection against an other mesh, I want to do it directly to the camera.
Yesterday Ae was working perfectly. Today, Ae will not render compositions in the render queue or in AME? If I try to render from Ae,I get this error message:
and I can fin nothing about this error anywhere on line.
Is it possible to render an object to fit exactly into the render window. i.e If I have a plane object segmented into 512 * 512 segments and I randomly colour each polygon. If I render at 512*512 pixels, I would like to fit the plane exactly so that the rendered image shows 1 pixel per polygon.
Whilst you can select region to render its not that exact and is based on the visual window. can it be utilized with render blowup.
Basically I want to render a square object exactly ( no borders) at a large resolution, hence the need for render blowup so that I can render into smaller tiles.
How can I view a preview how all the video transition looks between 2 clips in Premiere Pro CS5 before I choose the one I want to use.
I always use Adobe Bridge CS5 when I need to see a fosmag on the effects in After Effects CS5, but can not get it to work and then I can also see the Video Transitions in Adobe Premiere CS5
Syncing in plural eyes is good with our pro res files, but when I try and sync with some mp3 files from a zoom h1 recorder it goes black at the bottom of the timeline and responds really buggy.
I have WINDOWS 7 on a toughbook and vx4 and I will try to SHARE>CREATE VIDEO FILE> MPEG and it will start to render and get to around 90-99% and then the render box goes away and the files won't be made. This used to happen once in a while and i woul just run it again and it would work, sometimes I would try to render as a different kind of file but now I can't get it to render anything. The box simply disappears after 90%.
Is there a way in CS3 to add a 3-D effect to any image or layer with one click of a button? I heard this was a new feature of CS3, but havent been able to find any info on this.