Photoshop :: Create Bump Maps?

Jul 28, 2004

way to create a good bump map from a picture?

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Photoshop :: How To Create Clean Bump Maps

Jul 14, 2012

I'm trying to create a bump map for use in 3D rendering (3ds Max). This is the diffuse map i've created:

Problem is, no matter how much i fuss around with exposure, curves, hight pass filter, this is all i'm getting:

As you can see it is very "jagged" and looks terrible when rendered. I tried to clean it, but despeckle doesn't do it. I need something clean looking, like this one:

What is the proper way of creating this kind of bump map?

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Corel PHOTO-PAINT X5 :: Creating Bump Maps For MS Flight Simulator X

Apr 2, 2012

Ideally I would like to use the nVidia normal map filter plugin - it's for Photoshop, and although, apparently, you can use some photoshop plugins, this one does not seem to work.

First question - is there a way to use the nVidia plugin?

Next - is there a Corel way?

I have created my own greyscale heightmap images and I can export red channel for alpha. Then I flood fill the red channel black and the blue channel white and export the RGB as the colour part. Creating a dds image gives me a pseudo bumpmap

BUT

Whenever I use this kind of bumpmap I get the effect I want on the aircraft models, but for some reason, "my" bumpmaps seem to remove the polygon smoothing of the 3D models so that when I "fly" the aircraft, I actually see the polygons instead of the smotthed mdl surface.This photbucket link shows what I mean.

The left hand image shows the original bumpmap on the original model. The next image shows modified artwork on the same model. Then I have change to a "D-i-Y" bumpmap and the last two show that although the desired bumps are there, I now have the wireframe polygons visible.

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Paint.NET :: Create Flash Animation Where Two Images Bump Into Each Other?

Feb 22, 2011

I am trying create a flash animation where two images bump into each other and get squished on the ends that make contact.

How can I take an image and squish an end so it distorts up and down like it is being being pushed upon?

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Photoshop :: How To Create Height Maps To Simulate Water?

Jul 23, 2007

I'm trying to simulate water in a community game I am building. I need to create a good number of frames to test one method, but I don't know how to go about it. Since these would be height (bump) maps, color is really not necessary. Basically, I need to create frame by frame to simulate water. The game engine will actually paste them together to form the animation.

The problem is I just don't know how I can go about creating the ripples frame by frame. I'd probably like to try to make 50 frames or so. I know about the ripple filters, but how would I use them to create a series of frames?

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Paint.NET :: Create Normal Maps?

Oct 25, 2013

I've been using Blender a lot recently, and, not wanting to front the money to buy a Normal Map generation program or (oh dear) use GIMP of all things, I decided to try creating a Normal Map in Paint.NET.
 
What is a Normal Map, you ask? Normal Maps are images that are used in conjunction with a texture to give the texture false 'depth', allowing, say, light to shine onto the bricks in a texture while not getting into the cracks between, or making light come from a specific side.
 
The original texture:
 
The normal map:

The result:
 
Not the best, as you can clearly see.
 
How could I make improvements? Is this even practical?

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Illustrator :: How To Create Front Line For Maps

Apr 22, 2013

how to create a 'front' line for a map such as the one attached? Other than taking individual arrowheads and rotating them, I mean.

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VideoStudio :: How To Create Ultra High Resolution Maps For Movie

Mar 24, 2013

I have for a long time struggled with obtaining hi resolution maps to include in my movies of trips I have done.

I have searched the internet for images of such maps for download and even used screen shots when using Google Earth.

I always wanted a higher resolution so that I could ZOOM in without the image becoming too fuzzy due to the fact that I was ending with an image of only (say) 512 x 288.

I am also a fan of FSX (M/S Flight Simulator) and recently taught myself how to create photo-realistic scenery which uses the TILES from Google Earth to create extra large (in pixels) images of parts of the world.

Today I realised that I could use the same to create images for maps to use in movies (I recently created an image around 5200 x 3000 pixels - the only limit to image size is how much memory you have and so using a 64bit processor and system works a lot.

It is named sBuilderX and it is available from [URL]....There is documentation within the zip file HOWEVER to create the image files for hires maps you will need to search for and download file make_photo-real_ground_textures_in_fs_x.zip which is available as a free download at [URL]...

You may need to join the web site (FREE) to enable the download.

Within sBuilderX you can choose to use Google Earth or or Microsoft Live Virtual Earth, terrain or streets. Also note that the image files are BGL files only however you can change those to JPG if required.

Hope this may have useful for few people who like to include hires maps (which they can use zoom without loosing sharpness) in their movies.

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3ds Max :: Lighting Maps And Material Maps Intact

Feb 28, 2011

I would like to know if I can import my AutoCAD 3d file into 3DS MAX, with the lighting maps and material maps intact. This is because I am doing my thesis on AutoCAD 2011 but I would like to use 3DS Max to do a walk through video.

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AutoDesk Smoke :: Importing Huge Maps To Create Pan And Zooms - Max File Resolution

Mar 1, 2013

I have this HUGE maps I have to import to create pan and zooms. The file is a PNG with a resolution of 25000 x 16400px. Smoke doesn't play nice when I import this dil. It's all black and won't render. If there a max file resolution in Smoke? Or is it a problem with PNG files? (I tried with PSD adn it did the same).

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Photoshop :: Scroll Bump

Mar 11, 2008

I mouse scroll a lot and because my right hand is old and shaky it hits the screen edge frequently and an unwanted menu always pops up.

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Photoshop :: Spot Color/Bump Plate

Mar 9, 2004

I was reading up on spot colors. And was confused about a term used

The passage:

Quote:

You can also add an extra spot color (or bump plate) to a four-color CMYK image.

what is a bump plate?

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3ds Max :: Bump Map Not Working With Mental Ray?

Jan 4, 2013

I'm using the metallic preset under the arch and design for mental ray and i've added a scratch bump map. It shows perfectly on the material editor but doesn't show up at all on the actual rendered image.

I've attached the image to show you.

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Corel PHOTO-PAINT X5 :: Bump Map Still Crashes?

Aug 23, 2011

Even after Service Pack 3, bump map still crashes Photopaint instantly.

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AutoCAD Inventor :: Weld Bump Map Position

Jul 23, 2013

I am dabbling with the new appearance settings in Inventor and for some reason or other; I can’t seem to align the weld bump map to what I would like. I want to shift the position of the map so it shows a full weld bead, not two halves as shown.

I have shifted the offset from 0 cm to see if it moves the position, but all I seem to be able to change is the scale of the bead.

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AutoDesk Smoke :: How To Generate A Speed Bump

Aug 12, 2011

I've been trying to generate a speed bump in Smoke. I have a reference clip from FCP and I have to rebuild it in Smoke. What is the best way to do that?

If I have the clip in it's original lenght, and match the in and out points with the ref clip, then insert it in the timeline, so it's already sped up and the correct length, and then access the TW soft effect and start playing with the keyframes in the animation tab, i get totally messed up results... (and it doesn't matter if i have LOCK BOTH or LOCK OFF selected, it still doesn't work).

So how can i create the speed bump, and still have the same first and last frame like in the reference clip and also keep the same duration as the reference?

Smoke 2012 SAP2 SP4
and
Smoke 2013 SP2 (Smoke Classic Keyboard Shortcuts)
Mac Pro 4,1
OS X 10.6.7
12 GB RAM
NVIDIA Quadro 4000
14 TB RAID (Areca)

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Mudbox :: Sculpted Details And Bump Map Together In A Single Map

Mar 16, 2012

i have sculpted some details in sculpt layers and i have a bump map in paint layer, which i have created with my diffuse map. Now, I want those sculpted details as a bump map or a normal map. Ok, If i export as a normal map then now i got 2 files in my paint layers (1) normal map and (2) bump map which i already have. Now, I want both details in one single map. normal map or a bump map.

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AutoCAD Inventor :: Texture Purge To A Style As Bump

Jan 14, 2011

I was messing around with style editing, and added a texture map to a style as a bump.  The bitmap I selected, however, was on my hard drive, not in the project search path.  Now that I would like to check this part into the vault, I get the attached error message.  I have since tried deleting, copying, moving the file from that hard drive to a legitimate search library.... removed it from every style it was used in, purged all styles, basically deleted it from every place I can find it, including going through the model tree and checking each individual feature (over 50!) to try to find it.  It is still in the file somewhere, and I can't seem to figure out where.  Is there no way to find and purge this offending bitmap?

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AutoCAD Inventor :: Bump Map Won't Render But Shows In Viewport?

Jan 3, 2014

I can see this brick pattern bump map in my working viewport but when I render an image, it doesn't show up. 

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Mudbox :: Creating Custom Stamps - Bump Layer Use 8bits Color Space

Apr 10, 2013

I'm trying to create a custom stamp in Photoshop. Done it with a 16 bits colorspace, saved as TIFF with the required options from the official documentation.

Why do i get a 'grainy' result, even painting with a 100% strength white color ? It happens only on a bump layer. On a diffuse layer, its ok.

Do the bump layer use a 8bits color space ???

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Photoshop :: Displacement Maps

Sep 20, 2002

effects from a displacement map?

i.e. what should be contained in it for good effects?

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Photoshop :: Image Maps

Jan 11, 2005

i've tried using image ready... is there any way that i can make the text itself into an image map? i mean... i don't want to have to draw a rectangle around the text... or make guidelines around the text.... is there any way i can make the actual text into an image map?

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Photoshop :: Displacement Maps

Oct 19, 2003

trouble with displacement mapping. I am trying to cover a very rugged cliff face with the Union jack (british flag). I am trying to get a sort of old faded spray painted on look, following the rock contours.

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Photoshop :: Displacement Maps

Feb 21, 2008

trouble applying a displacement filter to my flattened images. I think i know how to create the displacement map. I right click on any one colour channel; duplicate it; save as a new channel; and save this new b&w image as my disp. map.

But then i go back to the image that i want 'displaced', click on the appropriate layer, go to Filter>Distort>Displace, click OK on the little dialog box and then open the previously created disp. map. Then nothing happens.

i have CS3 Production Premium installed.

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Photoshop :: Creating Image Maps In CS3 --...

Jun 28, 2008

After just reading all 146 messages in the topic, "No more ImageReady in CS3 - VERY FRUSTRATING", I am seriously bummed, but left with unanswered questions.

Specifically, has anyone found a cheap, practical alternative for creating simple image maps with polygonal click regions? I want to create an actual map, where you click on a city name and go to a web page on that city. Rectangles do not work, as the real world regions are not shaped that way -- it has to be polygons. Nor do I want the map to be physically sliced apart and reassembled with table elements. I just want to use the HTML map
and area tags.

Photoshop 7 (my last version) could do this simple, useful task. My Photoshop CS3 "upgrade" cannot.

creates simple map & area image maps -- or perhaps an add-in or standalone? Something other than a $300 piece of otherwise useless (for my purposes) bloatware.

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Photoshop :: Displacement Maps Plugins

Nov 9, 2005

What I am looking for is some sort of plugin that takes the tediousness out of it and lets you preview it in realtime.

An ideal plugin would be able to do the following:

-view the source image - image to be displaced.

- View composite image preview(what you see in photoshop when the disp map is applied)

- View Displacement Map preview - hopefully these would be side-by side

I have an image of a face, and an image of text and I want that text to look like it is wrapped onto the face.

Select the face image (ctrl-A) & open the plugin. THis becomes the composite (preview) image

Next to that is the Disp. map. In this case I would check a box that says "use composite as displacement map" It would greyscale the image of the face, and that would be the height/depth disp. map whihc I could then fine tune.

Next to that would be where the image to be displaced is. I open up the image file of the text.

Now I see in the "Composite image" the text wrapped around the face, following the contours of the face. I can adjust the levels of the disp map to create a more dramatic or more subtle effect. WHen I'm finished I click OK.

The "file to be displaced" (in this case, the text image) can also be "same as composite"

If you have ever seen this image where it looks like a photo of a crowd taken from above, but it almost looks liek the height of the people forms Bill Clintons face, this is what this would be used for.

The composite would be the photo of the crowd. The disp map is the photo of clinton's face. SInce the displaced image and the Composite image are the same (via checkbox), you just hit apply after adjusting your disp map. It applies the disp map to the selected original image, and the lights & darks displace the original and give it that look that I just described.

- click to open a source file for the disp. map. - ideally I would be able to open even a color jpg, and it would convert it to greyscale upon opening in the plugin window.

- ability to use the selection (preview composite image) as a displacement map rather than saving & opening it up

- invert the greyscale disp map.

- ability to adjust levels of the alpha/disp map in the preview window in order to darken the darks, etc.

- ability to resize/rescale the dispmap in the preview window. THen in realtime or close to realtime I would see the results in the Source Image preivew window. This way I can shrink or grow the disp map to fit my selection if need be

- Ability to grab the disp map and move it around in order to precisely line it up against the preview image

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Photoshop :: Unable To Get Transparency In Gradient Maps

Jul 7, 2012

I tried everything but I can't get transparency in gradient maps. I'm using CS6 and I couldn't remember such behavior in CS5, If you click on the picture you'll see a larger view.

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Photoshop :: Dual Channel Displacement Maps

Feb 13, 2004

When I use grayscale displacement maps, I save it as a psd. and the apply it via the displace filter.

How do I apply a dual-channel map? Do I save the Red (right to left) and Green (up to down) as separate .psd and then apply them or is there some other way?

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Photoshop Elements :: Maps Are Not Working In Organiser?

Apr 2, 2013

Already uninstalled and reinstalled

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Photoshop :: Load Up Neutral Density Gradient Maps

May 2, 2013

When I load up the neutral density gradient maps, the bar shows the correct color gradient, but the layer is showing all black. 

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Photoshop Elements :: Why Do Maps Keep Appearing When Go Back Onto Organizer

Dec 28, 2012

Why do maps keep appearing when i go back on to Photoshop organizer?

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