Photoshop :: Load Up Neutral Density Gradient Maps
May 2, 2013When I load up the neutral density gradient maps, the bar shows the correct color gradient, but the layer is showing all black.
View 4 RepliesWhen I load up the neutral density gradient maps, the bar shows the correct color gradient, but the layer is showing all black.
View 4 RepliesI've been experiencing problems with the Gradient editor since I got PS and the problem is that whenever I create a gradient through the gradient editor and then load it, it does load it and instead just duplicates the ones that already exist.
I save all gradients at:
C:UsersRHAppDataRoamingAdobeAdobe Photoshop CS6PresetsGradients
However it does (mostly) work when I import pre-made (from web) Gradients.
I don't know why this happens but it also did the same thing when I had CS5.5!
I tried everything but I can't get transparency in gradient maps. I'm using CS6 and I couldn't remember such behavior in CS5, If you click on the picture you'll see a larger view.
View 10 Replies View RelatedI would like to know if I can import my AutoCAD 3d file into 3DS MAX, with the lighting maps and material maps intact. This is because I am doing my thesis on AutoCAD 2011 but I would like to use 3DS Max to do a walk through video.
View 3 Replies View RelatedWorking in CS5.5, When I open my Photoshop the main work are in transparent. I see the menu and tool bar, layers etc. but the desktop shows through and it is very distracting. How do I get a neutral gray background?
View 4 Replies View RelatedI pressed some command key in error and got a bright blue background in the application frame around the image I've got open in Photoshop cs6. How do I get it back to the neutral gray?
View 1 Replies View RelatedA Group in NORMAL mode containing a NEUTRAL OVERLAY layer blocks all the layers below and outside the Group with a solid grey color.
View 18 Replies View RelatedWhich type of the blending mode is supported by layers that use the Fill With Neutral Color option?
A. Normal
B. Dissolve
C. Luminosity
D. None of the above
i created a sphere that will control the rotation of the fingers. i align the sphere to the bone so it has the same angles. the bone angle is 0,0,0 but the sphere is (15, 10.23, 2)if i freeze the sphere, the angle get 0,0,0 but they get align with the world axis as X Y Z, how can i 0,0,0 and maintain the align rotation of the bone?
in Softimage there is something call set neutral pose, only change the angle displays to zero so the animator dont have a hard time.
I recently was working with a few files and found that the density and feathering settings cause my files to crash when I use them as selection. Most recently, I had a raster mask at an density of 60%, and I selected that as a marquee, inverted it, and then selected a different mask and deleted it from the mask. Basically trying to isolate an area for masking. The second mask I applied was applied to a group, everything up to this point saved fine. But once I selected the mask, inverted etc. I tried to save and immediately photoshop became unresponsive and would crash. Is this a known bug? It's really frustrating, that the mask properties have lead to issues like this.
View 6 Replies View RelatedWhenever I attempt to open a non-native format file from outside of Inventor it launches a fresh instance of IV. Currently I've been working around it by dragging the file to the status bar of IV, but at least a few times a week I forget and double click it.
Some scouring of the web and these boards yielded some info concerning this problem as it pertains to native formats, but I haven't been able to find anything for neutral formats. I'm sure it requires a registry key tweaking, but I'm not comfortable enough with regedit to go in there and just start changing stuff without some level of guidance. The problem occurs whether the files are opened from windows or an internet browser (tried firefox and ie). I suspect that every format I ever wanted to open would require a separate edit, in that case I'd be perfectly happy with just a fix for .step files. That would at least have me set for 90% of my downloads and offer an improvement to my overall sanity level.
Why image looks ligth in PE and dark in Bridge SC5 and in other applications.
View 2 Replies View RelatedIs there a way to increase / decrease the mesh density of a 3D model in Photoshop CS6 for export? I've searched within PS and on the web, and I'm not finding any way to do this.
View 2 Replies View RelatedIn Capture One 6.3.4, my backgrounds read 253-255. When I open the RAW file in Camera RAW 7.1, the background reads 241-245. Profile is the same (Adobe RGB).
View 1 Replies View RelatedI will submit the Black and white ad created in Photoshop to the magazine. The requiment is that for grayscale images, the shadow density should be no darker than 90% and highlights should be no lighter than 3%. I don't know how to check the percentage on the document I made. I checked HELP in Photoshop and website. But I couldn't really get answer from them. I have little knowledge of printing. Please give me advice or helpful website.
View 2 Replies View RelatedI'm unable to find a brush option for using a brush to change the density of an existing density to a preset density in the same way color fil is used to fill a tone. An example of the use would be...a shadow or reflection on a 255 white background; when the brush with the color or shade is used to paint over the background, it fills only the shadow/reflection in with the preset density. Thus allowing you to have the same exact color/density for all shadows/reflections. This is how the color fill or color setting in brushes works only that doesn't change density, only color/tone.
View 1 Replies View Relatedi'm using PS CS and I want to fill a selection with a pattern but i'd like to simulate a light source.. so i'd like the pattern to fill with a varying density -- like stippling..or cross-hatching. i'm doing a 2-color (black and white only) t-shirt design so i can't have any gradations of colour. this may be a loaded question.. so i'm just hoping to get pointed in the right direction. if u need me to be more specific let me know.
Would illustrator be better suited for this task because i also have access to ai cs. even if not.. can someone recommend a good illustrator forum that is comparable to this mb? and maybe for Flash too.
Have used 6 versions of Elements and then moved to CS3 2 years ago. Have printed 100's of large format images using HP Photosmart Pro 8350 and 8750 printers. Results have been excellent with CS3 set up to let printer manage color and at printer color management level the setting is colorsmart/sRGB which is HP's default for printer managing the color. Installed Design Premium last week and significant differences from monitor to preview of print image. Print test results are all too vibrant and dark-muddy.
I changed about every setting I could in both CS4 and the printer to find a match up. I wrote every single one down for reference. I then reinstalled CS3( removed when I installed Design Premium). CS3 had the same problem now ( No I have not reinstalled Design Premium yet) CS3 is removed and I am  back to square one. I know the monitor set up is perfect as I have access to a very expensive spectroradiometer and the calibration including gamma is dead on. I then experimented with bringing up an image to print using a very routine editing program named Microsoft Digital Image Suite. The preview was perfect as well as the print( on both printers using the settings listed above).
Did a lot searching on the internet for a similar problem. Found none with HP printers but did find several instances with Canon printers( too vibrant too dark) but could not find a resolution. I am really open and appreciative of any suggestions. I don't care if I have already tried them. I will try again. Oh I also reloaded the printer drivers on both printers, no improvement.
Making registrations more opaque in film positives.
View 1 Replies View Relatedwhat is meant by the term "neutral color"? I would guess that it is any shade between and including black & white on the grey scale?
Question 2..........can the middle eyedropper in CURVES be used on any "neutral color"?
How can I measure the density of Red and Blue colors of an image?
View 4 Replies View RelatedIt is possible to adjust in Photoshop the size and density of a tool when using shorcuts (ALT + right-click and various mouvement of the mouse or stylus).
Is there anything similar in LR5 to avoid permanent back and forth to the menu.
Is it possible to create a gradient similar to radial gradient, except that the shape is other than circular? This image would be the starting point, but I would like the white part fading to black to be another shape (say, a rectangle, a banana, etc.).
View 5 Replies View Relatedim stuck on an assignment, below are the instructions.
Row 2: Use L_15:red
- Starting with the right side of row 2, connect midpoints of the cell with a line to form a rotated square dimond (which i did)
- Next offset each visible line segment 8' ft. in all directions till all areas are filled with the pattern trimming and filleting as requred to define each as in row 1.
- The next square in the row, sub-divide the inner square by drawing lines from the midpoints to form an inner sqare, the offset 4'ft. in each direction maintaing the new areas created and fill as before to define the areas. Remember to use the same logic as in row 1, fill all areas defined by red line boundaries.
- the next square in the row sub-divide the inner aware by drawing lines from midpoints to form another inner diamond, then offset 2' ft in each direction as in previous operations.
- continue this logic of sub-division and density till you finish the second row.
- when you finish you should have a row of 5 squares movies from tighter density to lighter density of lines from left to right.
i got past the 2nd cell, sort of stuck on the 3rd, 4th, 5th (going from right to left) how the next three cells would look like (on the second column)
I have some files that were originally edited in LR3. They appear in my LR5 library, but with the old LR3 density tools (i.e. 'fill light' and 'highlght rescue'). How to I switch to the LR5 density mode (i.e. 'shadows' and 'highlights')?
View 1 Replies View RelatedWhat is the best export/import format for sending 3D files. I need some neutral format files, possibly Solidworks but I am not sure. Also any export settings to make sure I get decent quality files.
Nothing like getting a surface model when you want solid model.
IV2014 sp1.2 PDSU / Sim Mech 2014 /
Win7-64
EVGA X79 - Classified, iCore7 3930k 32Gb Quad-Channel
950Gb (2 x 500Gb Sata III SSD RAID0 Adaptec 6805E Controller)
Nvidia GTX-690 Classified - 331.82
SpacePilot Pro 3.17.1, 6.17.7, 4.11
I am somewhat new to Inventer and frequently need to change densities to provide a estimated weight.
View 3 Replies View RelatedI'm driving an Inventor GA using iLogic, within this GA are various guard sub-assemblies........... I designed it so that if the material for the sub assemblies is changed then the sheet thickness is also changed (eg, if alu = 3mm sht, mld stl = 2mm). Look at the attached, the grey parts are, in reality, meshed. However i do not want to create the meshed profiles so can i override the density (x0.7) using iLogic. I could override the mass by adding (0.7 x mass) BUT this does not update if the geometry changes (also driven by the GA.
View 1 Replies View RelatedIn 2013, glass density is 2.18 g/cm^3. But in older versions, we had that as 2.56 g/cm^3 for many years. Google results range between 2.5 to 2.6 g/cm^3. Why 2013 has much lower value?
View 2 Replies View RelatedWhen I pull up material it list 1 density but when I go to iproperties that material has a much different density therefore giving an incorrect. mass reading. 2 1/2 days to install 2013.
How do you get the density of a matreial in material editor to be the same as the material density in Iproperties?
or is this another autodesk bug?
In Acad 2012 (sp1, w64), it seems that, if a hatch has a scale too big to have something showing into the boundary, it renders as a solid hatch ! (previously, it rendered empty, as expected).
The attached file demonstrates the issue, with "dots" hatch samples at various scales. You can see that, at scale 80, where no point should be visible, it becomes solid !
It's a major annoyance, since I have lots of lisp-based automatic hatching of things, and, while it's not a problem to have an empty hatch whenever the boundary is too small for a given scale, getting a solid hatch instead is a big no-no.
How to get rid of this ?