Photoshop :: Adjusting Greyscale
Dec 22, 2003is it possible to adjust the greyscale so there is a little color in the photo?
View 2 Repliesis it possible to adjust the greyscale so there is a little color in the photo?
View 2 RepliesI am having trouble getting my Civil3d line labels to adjust with the annotative scale.
View 4 Replies View RelatedI am converting a photoshop doc to greyscale and saving it as an eps. when I place that eps into illustrator and try to print separation the eps is coming out in 4 color instead of just black. if I save that same file as a tiff and place it in illustrator it prints in just black. if someone else in my office opens the eps in photoshop and saves it again then it will print in only black. is there a setting somewhere in photoshop that i am missing that will fix this and allow me to save the greyscale eps correctly.
I am running photoshop cs.
I have several greyscale masks that I've downloaded. The only way I know to get the greyscale mask into a photoshop document is a method I found on about.com:
1. Open mask, select all, copy
2. Activate Photoshop document, Q for quick mask mode, paste from step 1, Q to exit quick mask mode, then click the layer mask mode icon in the layers palette.
This works fine, but is there ANY other way to get a save greyscale mask into a Photoshop document?
I convert a color jpg to Greyscale in Photoshop CS2 and it looks great on the monitor. Yet when I print it I get a lot of green tinting. I am using Windows XP service pack 2 and an Epson Photo Stylus 260 printer.
View 2 Replies View RelatedI'm starting with a colour image which I can transform into greyscale ok, but I want to retain a portion of the image as colour........
View 3 Replies View RelatedAnyone know how I can convert the above images into a
black and white/greyscale image?
Every time I convert an image/psd/tif to greyscale inside photoshop or in ACR my levels sliders and curves are inverted such that whites are on the left and blacks are on the right and everything is upside down (raising the curve on the black side lowers the blacks, lowering curve on white side raises the whites etc). This never happened to me before but happens every time now, I'm not sure what button I've hit to make photoshop do this.
View 1 Replies View RelatedI have a picture, and I want it to move smoothly from full color to full grey scale.
When I combine to pictures, I add a layer mask, and use a gradient to make the opacity move smootly from 100% to 0%
Can I use the same technique, with a gradient, to smoothly remove color from one side of a picture?
So... what I want to do is give every player a yellow-red shirt. What I did with the palyer on the right: I just re-brushed the red and yellow on a new layer above the shirt and set the layer-style on "color" and the opacity around 80%. So far so good...
Then I wanted to do the same for the other players... But I just can't get it right. Ofcourse the problem is that the greyscale-values behind the color-layer are different every time.
I need to create a greyscale step ramp gradient for use as a map in after effects.
I was hoping there was some automated way to do this. I don't think I could find it in the actions palate.
I have got a picture of beautiful woman. And? How to make a part of picture in greyscale? For exemple - arm. I selected this part and clicked on greyscale. And? The whole picture is in greyscale. Wh? I tried make a quickmask but the greyscale mode is not active.
View 4 Replies View RelatedIve seen some cool photos that are all in b&w except one part (eyes, hair, clouths, etc..) How do you do this exactly..
View 3 Replies View RelatedNewbie question but couldn't seem to find the answer using the search fxn.
With the pic below, I want to have a greyscale background but have a colourful blue colour for the bunch of grapes. I am able to create the greyscale background by using:
Image > Mode > Greyscale
but I don't know how to add realistic colour to the grapes. The colour I add seem to look cartoon-like.
I had edited an image in a layer. It is a full color image. When I dragged & droped it into a totally different photo, suddenly it appeared in greyscale. The original image in its original layer is still full color. This has never happened to me before.
View 1 Replies View RelatedI am working with 16bit (Tiff) greyscale Heightmaps, images that displace geometry to create terrains.When I want to adjust the images I do it in one of several applications that return the Heightmaps with an altogether different range of levels (value of blacks and whites). However I have no way of matching the levels of the updated image to the original except to eyeball it using Levels. This is time consuming and hard to get right.
I tried changing the images to RGB and color matching them, which is kind of what I want to do, but it leaves me with stepping (similar to an 8bit image) because the range it is trying to match is so subtle I think. how to better use Levels to perfectly match (greyscale) images?
All other controls work fine until i use the grey scale tool. All other options/controls become inactive including close and minimize. I have to use ctrl+alt+delete to exit.
The main reason I use grey scale is to be able to use the arbitrary rotation tool. Is there away to use arbitrary without using grey scale?
Ive attached 3 images, I want to turn a colour photo of something into a line drawing like the "untitled2.jpg"
My attempt is untitled1.jpg and Im not altogether happy with it. Is there a tutorial for this?
I am having a problem creating smooth 3D images.I have been taking a 16-bit greyscale image with a various domes and other shapes with systematic gradations of greyness 'impressed' onto it. From this, I use the "create 3D mesh from greyscale" to create a surface whose depth is based on the values in the 16-bit greyscale image: this greyscale image becomes the "Background Depth" layer in the 3D image. I then add a Background layer (that exactly matches the greyscale image) to the 3D image, which will determine how the 3D shape will be coloured.
I then force ray tracing using the "Quality: " "Ray Trace Draft" or "Ray Trace Final" and the result is a 3D surface with some shadows. Okay so far, BUT the surface is a bit pitted, a bit ragged, not smooth, the shadows have jagged bit in - it's just not very good, in fact, it's unusably poor. Even if I apply some filtering to the greyscale image to smooth out any nasty discontinuities there may be in it, the final 3D surface is still pitted, with jagged shadows etc.
If I look at a wireframe version of a 3D image, it is clear that the resolution of the starting image is better than that of the wireframe image: there are several points in the original image to each point on the wireframe image (that is to say, each vertex in the triangles that make up the wire frame image is several points away from each other vertex).
When I look at the sample images in tutorials etc they look incredibly smooth and appealing. Why cannot I produce the same quality of image? Are there some settings in the Edit->Preferences->3D panel that I need to reset? Some way of increasing the number of triangles in the wireframe model?
I have posted a sample of the grayscale image, and a sample of the 3D image that this greyscale image produces when converted into a mesh. (I've saved them as JPG files, which forces the 16-bit greyscale into 8-bit mode. But the original conversion to a mesh was performed using a 16-bit greyscale image).
I am using windows 7 on an HP Pavilion Laptop, using OpenGL to draw the graphics.
I am desiging labels for a vinyl record.
I had a rough deisgn to i converted ot greyscale but then no option for dutone was available.
So I made a new greyscale file...import the layers i want into a new psd file made to be the right size i require.
then convert to greyscale and save
but i still have no option to make duotone...
With other files not included the layeres i have imported in it works but not with these.
Is there a tool in Draw or Paint to invert a greyscale; in other words to make a photo 'negative' from a positive image (and vice-versa)? I seem to remember using such a tool some years ago but can't find it anywhere - if indeed it ever existed!
I've got a bunch of very old negatives and need to convert them.
Paint Shop Pro X2. How do I convert from RGB 8 bit to Grayscale 8 bit?
View 1 Replies View RelatedI am having trouble colorizing a greyscale image. I actually did manage to do it earlier but can't remember how I did it. See attached the greyscale original image and the colorized pink image that I had created earlier. I tried inverting and colorizing but I can't seem to find the right setting. I also tried to create a pink layer and change the blend mode to color.
View 4 Replies View RelatedSometimes when I have an object selected and I go to select a fill color for it, the object turns a corresponding shade of grey, even though I'm selecting a color from the color picker.
Other objects on the artboard have color, so it doesn't seem to be a global setting....
Whenever I use this to convert a colour image (or even a black and white one) to greyscale, the image takes a leap in brightness (gamma?), despite the Preview showing otherwise. I've used the default (set at 15% dot gain), even taken the sliders down to -200%, it makes no difference. How do I maintain the brightness when converting?
PPX6 (64-bit)
difference between lowering the saturation and greyscale.I've tried to remove some banding on a layer and the two versions give different results.
Original:Reducing saturation in 'Hue/Satuation/Lightness' to '-100':
My problem is that when I attempt to create a PDF with all colors turned to Greyscale, the blacks in my PDF (those converted from 100%K in my Corel Draw file) are a much lighter tint of black, say 70%!
This is not what I was expecting! I want 100% K in Corel Draw to appear with the same values in the PDF.
what I would call a 'correct' conversion from CMYK to Greyscale, in particular 100% K to G:0? Incidentally, when I convert 100% K in Corel Draw X15 to Greyscale it converts to G:53!
I own a textile screen printing business. Sometimes I vectorise photos or images into greyscale. This gives nice halftone images, once I output to my printer through my RIP, (I use Accurip). This allows us to reproduce some great images with 1 ink colour. The great thing is that we can output the greyscale image, then use any ink colour we choose on the printing press to actually print the image. If we output greyscale, we can use scarlet ink to give us all shades of scarlets and pinks if we print onto a white shirt, for example. No problem there.
However, greyscale is essentially based on a black ink, with variable transparency. When I want to do a mockup for the customer of what the image would look like with a different base/ink colour other than black, (and the variable opacities of black that form the swatch pallette), I'd like to show the image using the actual base pantone spot colour we will use. That way, the customer can see how the variences in ink transparency will look on any shirt base colour that we choose to put in a layer behind the image. Right now, we can only show what it looks like if we choose black ink.
So..... once I have a vector in greyscale, how can I recolourise all the various opacities (of black), to various opacities of...say, Red?
If I try any kind of overlay or hue / saturation changes in photoshop, the base black colour is still present, and doesn't accurately represent what would print on a white shirt.
Is it possible to set the grayslide color picking slider to go to full black? The reason I would like to do this is because:
1. The slider (or another workflow) should offer a fast way to select a grayscale color.
2. In CS6 there is no other fast way to select an arbitrary grayscale color. The other other way to select an arbitrary desaturated color is to create a color swatch by selecting it through the Photoshop-style color picking dialog accessible by double clicking the color display in the Tools window.
3. It is not possible to slide across a selection of gray scale values in the RGB color picker in the Color Window. Which would be preferable in general as this would unify and retain the workflow of selecting an arbitrary grayscale value within the RGB selection of the Color Window.
I'm trying to apply an along stroke gradient to a stroke made with an artistic watercolor brush that comes with the program. Whenever I try to do this the gradient comes out greyscale. In the gradient window it will show as the colors I've chosen (ex. white -> orange), but when I draw the stroke it comes out greyscale regardless. If I draw the stroke with a different brush, like a regular round brush, it works perfectly fine. It seems to be doing this with all "artistic" brushes.
Is there a link there between artistic brushes and greyscale? Am I just doing something very wrong?
I'm running the trail version, does it have something to do with that?
I have a complex vector object, containing of forms of all kinds and what not. They have two colours: black and red. To use this logo in a background area, I need to make it all grey. Everything which is black or red shall then be light grey or so. But the appearance panel can't do a single thing. It just says "this is a group, I can't handle that". So I ungrouped the entire object, then there were other sub-groups. I could go on ungrouping everything forever, but that can't be the solution. When I just click on a colour in that colour panel instead, it sets the outline colour of every single element. It hasn't always done that, there were times when it would set the fill colour of all elements. But there's no switch to tell it what exactly to set. Should I way until an even or odd day so that it would set the fill colour again?
Illustrator CS6 on Windows.