I have a new laptop using Vista. It has twice the memory and speed of my last laptop. It takes much longer to open a file in CS3 compared to my other laptop, however once a file is open it runs faster. Is there a setting that I'm missing or is it a Vista thing.
I finally updated from photoshop 7 (ancient, eh) to Photoshop CC recently. My computer uses Windows 7.I noticed that my files seems slower when I was working on it via photoshop CS3 (office machine) compared to photoshop CC:
1) When zooming in with CTRL+, photoshop CC seems to go from a low res to gradually filtering to higher res, compared to photoshop CS3's rather jagged, broken lines to smoother lines. The new feature, was causing my files to slow down, because zooming in and out seems to be taking longer than before. Is this a feature I can turn off? Â 2) I was wondering if photoshop CC being slow is also affected by my file size. The image is 37cm x 142cm at 300 pixel/inch. The file is quite small at 38.8Mb, but I noticed that the document size on the photoshop status bar is 209.7M/552.0M instead. I was wondering if this status bar was a clearer indicator of how slow I could expect the file to be? Â 3) Lastly, er, this might seem a stupid question, but I was wondering if photoshop CC being slow might be just be an indicator of my computer on the overall being slow. I recently replaced a 3 year old desktop drive with separate power plug with a portable harddrive. When my computer is reading into the harddrive it does get slower. Does Photoshop CC automatically read into external hard drives when it is working?
On my old computer, which was a 2.8Gzh Pentium, older model toshiba, photoshop ran really slow, there wwere "lags" when i would click around in a big image. Not bad, but there.
My new computer screams when editing photos... it's a 3.4ghz with a gig of ram, 7200rpm drive etc.
Yet for some reason, batching files runs MUCh slower on the new machine. I've tried to figure out why but can't see anything. Same batch from the same action too. All I'm doing is this:
"Generate proofs" action"
open raw file
fit image to 450
create text later
write "proof"
change opacity to 45%
flatten
save
That's it. But ANY batch I do will run slow like this, not just this one. It's driving me crazy cuz just to batch proofs of about 40 images (about what I shoot for a given photo session) takes like 45min!
I record a program with my computer. When I get two recorded, I take each episode and "multi trim video' and cut out the commercials. I do it for each one. Now I have two episodes without commercials I open VS and 'add video to timeline.' I do that for each one and now have two shows i save together. I watch them as a 90 minute movie every two weeks instead of each week 45 minute.
For several years, when I save the video "same settings as the video.." it saves it pretty quick. Just as you would count, 1, 2, 3, 4, 5,.... until 100%. The screen is blank when it does this. This has worked fine for years. Resonantly, without changing anything, when I save the file, it goes really slow and the video shows up on the screen when saving. In stead of taking maybe 100 seconds, it takes hours. It never had the video show up and go so slow.
I just picked up Phot Shop CS3 installed it on my Lap Top with Vista Ultimate 64 bit.It installed fine, but when I try and open it a windows error message comes up in encountered and error and closes the program. I have another laptop with Vista Home 32 bit and I installed it on there and it opens no problem. I do have Dreamweaver CS3 on my 64 Bit
I saved a photo book and while I was working on it it got closed by accident. Now I cannot open it back up into the photobook program I was working on it in. I can find the "photobook" in my saved files and when I open it, it separates each page as a file so I have to open each page separately and work on them instead of having the whole book to look at and then I can flip through the pages of the photobook and decide which page to put my photo on. I have typed this into all the help systems but nothing comes up.
I don't seem to be pluggin in the correct set of keywrds to bring it up in the search if it has. Here's my dilemma. I just bought a new computer which came preloaded with Vista, and uploaded my old copy of CS3 onto it. The program seems to be working fine, except that when I open a file in Photoshop and edit it, then save it in a new file (as I do for most of my photoshoots, etc), or even when I save it in the orignial folder, the new "saved" file will not show up in the Vista folder. If I go back to Photoshop and open the folder via File>Open, I can access all of my pictures, but to I cannot access them to upload to the internet, email, use in other programs, etc. If I go into "Recently Changed Documents" I can find them, but they seem to be in a temp folder in the Adobe folders. But again, if I go back to Adobe, it says they are in the folder I put them in.
I've been using Photoshop Elements 5.0 for a few years now on my PC running Vista. Beginning just a few days ago (and unconnected to any updates of which I am aware), I started getting an error when I tried to delete or import files in the Organizer. The error says: ODBC data source [Microsoft] [ODBC Microsoft Access Driver] Cannot open database "I". It may not be a database that your application recognizes, or the file may be corrupt. The photos are there - I can see them in Windows Photo Gallery. I can delete photos from there as well. Just not in Organizer. Wondered if anyone might be able to point me in a good direction for a fix?
What is the best procedure for moving catalog and files from a Vista system with PSE9 to a windows 8 system running PSE 11? Will copy and restore be less problematic than Easy transfer?
AMD Phenom 9550 Quad-Core processor 2.20GHz 4GB Ram Windows Vista 64
My graphics card: Dual SLI Geforce 9600 GT (1GB Ram)
I booted up CS4 last night expecting to see an amazing difference, and well I did. It ended up seeing slower redraw rates and it chugs when I pan through big images.
I have a feeling there's some setting that I'm not doing right. I updated my Geforce drivers.
In the Nvidia control panel, there are a ton of settings for the Photoshop CS4 applications that I've been playing with but cant seem to get a favorable solution. Anyone have an Easy Button for this?
Bridge and Photoshop CS6 have been locking up after installing as part of Creative Cloud. I thought CS6 was suppossed to run faster than CS5. I am a PC user, running Windows 7 with 16 GB of Memory and I& proccessor.Â
I just tested some of my scenes from Max 2011 in 2012, and rendering is in average about 30% slower than in 2011.
I am attaching pictures for reference. It is obvious that they are 100% identical, there is no difference quality wise, but a significant difference performance wise. I will add some more result comparisons on more complex scenes to confirm the problem once they finish rendering. I am willing to provide my scenes to Autodesk if interested to solve this issue ASAP.
I have a Comp, which admittidely is a render nightmare, with 64 instances of a the same video each 1 frame ahead of the next. So it's very RAM hungry and something of a balancing act between the number of CPUs and how much RAM each is allowed (but generally allowing 3GB per process and 1 less CPU than suggested) Â The thing that is killing me though is the RAM Preview is going almost 3x faster than a normal render. Even when the normal render destination is an SSD and compression is None. otherwise exact same settings i.e. 100%, best quality. Â The really interesting part is that when doing a MP RAM preview the CPU usage (as viewed in activity monitor) is a solid wall of green but when I do a standard MP render the CPU useage is fluctuating wildly. I've tried various dififerent MP options (all maintaining a safe RAM overhead for the sysytem) with very little difference in performance. Â MacPRO 2x 2.26 QuadCore, OSX10.8.3, 32GB RAM, Proavio RAID for source, internal SSD for destination.
For an example if I create a sphere, add a turbosmooth with 4 itterations and collapse it to an editable poly again. Then when I try to manipulate the mesh by draging vertices with or without soft selection or paint deformation I get around 10X faster performance with direct3d (roughly 40-50 fps compared to nitrous 4-5 fps).
I know that nitrous is slow with pflow and animation but I did not expect it to have such poor performance with modelling?!
I have the same effect on both of my workstations. Laptop with core2 quad extreme, 12 gig ram, quadro fx3700m, win7 x64. Dells latest graphics driver. Stationary computer with Xeon quadcore, 14 gig ram, geforce 285 gtx card and win xp 64. Latest nvidia driver.
After getting no support from your phone support line. I am writing here in hopes that this issue can be resolved. I cannot open files or create new files in Photoshop CC trial.
When i scrub playback control in the cfx , it's slower compare to if i scrub the same thing (same viewport layout) inside the timing editor timeline. In timing editor the scrubbing response is a lot smoother even when we're looking at the same objects on the viewer. The playback control need to be fixed.
I have a strange problem with Max 2012. Scanline renderer is 10 times slower than 3ds max 2009. Why is that? All the settings are the same. Also, the rendered frame window is very slow too - when I pan around there is a horrible delay/stuttering whereas in Max 2009 I can pan around in real time.
For a long time I'd been using Gimp 2.8.0 on my Mac Mini. (Running Lion) It worked well, but it had a few annoying Wacom-related bugs.
Today I upgraded to Gimp 2.8.6 ... and it's very very slow. I tried 2.8.4. Also slow. (On the plus-side, the Wacom bugs are totally gone.)
I tried a couple of different binary builds. The two linked from the Gimp homepage and one from Partha.com. All very slow. At print resolutions, even something as simple as changing a layer visibility (Previously almost instant) now takes the better part of a minute.
Did something horrible happen to the rendering code during the X11 migration?
I've tried --Turning off all color management. --Working on monochrome files. (No improvement, which makes me think it must be draw-related.) -- Increasing and decreasing the tile-cache size. --Cursing.
So far I've just been using pre-made binaries, but I'm not adverse to compiling my own if I absolutely have to.
Rolling back to 2.8.0 fixes the performance problem, but I'd really like to have the bug fixes.
When running VS 2010 express in debug mode, for either AutoCAD 2010 or 2012, 64 bit, AutoCAD gets slower and slower loading with each subsequent debug session until it becomes intolerable. A system restart is necessary. Is this normal? I see this on a fast machine with tons of ram. During the waits there are patches of white screen in the various AutoCAD interface components. The performance hit is exponential with each session. The first debug is normal, The second is slightly slower. The third is noticeably slower and so on.
I've been tethering to Capture One with a Phase Back then having Lightroom Autoimport the files which works well. The biggest problem I have is that when I want to check focus as I go along and I zoom in on the files in loupe view Lightroom is really slow at rendering up the image. It seems to get slower as the catalogue fills up until it just wont do it. Then if I quit Lightroom and restart its better for a while then slows down again. Â Both applications are running on the same Macbook Pro with The latest OSX. Â However looking through the files in Capture One they zoom up in size with hardly any delay. I understand that Lightroom has to render a larger preview which is taking the time but surely Capture One has to do this too but doesn't seem to need to take anywhere near as much time to do it. In the case of Capture One it seems to be able to zoom into files that it hasn't previously loaded so there must not be a pre existing preview there.
About a month and a half ago, after a microsoft update, I cannot open .cdr files from the file/open list. When going to file/open, the programs hangs up, cannot even use "cancel", and have to go to Windows Task Manager to shut down the program. All is well until I try to open a file from file/open.Â
I can import .eps, and everything else seems fine.My work around is to open from My Documents --Which works fine. Just is a silly little aggravation.
I have uninstalled, reinstalled, repaired, etc....all the normal fixes.
On some computers with AutoCAD 2013 SP2, pan and zoom launched with the middle mouse button is significantly slower than pan and zoom performed by launching the PAN or ZOOM command on the command line.
When I import an audio file into Smoke it ends up being longer, and plays slower than it does outside of Smoke.
The file is a stereo mp3, 16 bit, 44kHz Its normal duration is 13:19 In Smoke it shows up as 13:30
I tried applying a Time Warp to speed it back up but I can't apply the speed change. It is reset back to 100% after trying to change it.
Even if I don't import the file, in the MediaHub, in preview mode it shows up with a duration of 13:30 and plays slowly. The project has a 24P frame rate in case that has any influence.
I recently installed a student version of Maya 2012 on my home computer so I didn’t have to work from college for a project, but I have run into some issues.
Not sure what is going on with my Maya but it won't open files unless I actually go to it in the browser and double click on the file. Even once I have done that I can only save over it, save as doesn't work. I also can't create or set projects. There are probably more problems but these are the ones I noticed/really need.
This is what appears in my output window:
Could not find maya.utils._guiExceptHook. Invalid Python Environment: Python is unable to find Maya's Python modules Python Environment: PYTHONHOME = C:Program FilesAutodeskMaya2012in PYTHONPATH = C:Program FilesAutodeskMaya2012in;C:/Program Files/Autodesk/MayaPlugIn2012//scripts;C:/Program Files/NVIDIA Corporation/PhysX for Maya/Maya 2012/scripts [code]....