Photoshop :: PS Use A Linear Shadow Segment For...

Feb 20, 2009

In the ACR forum, there was a recent discussion about linear segments for the shadows. These are official for sRGB and ProPhotoRGB but are not part of the aRGB specification, but a slope of less than 32 is allowed in the shadows for raw converters and is used by ACR for all three of these spaces.

Does Photoshop currently implement a linear segment for these color spaces and does it make that much difference in practical photography?

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AutoCAD .NET :: Draw Triangle In Segment Of Polyline In Segment Direction

Sep 9, 2012

I want to draw triangle in segment of polyline in segment direction.

I have target segment and center point of it:

  Polyline line = ...
  LineSegment3d centerSegment = line.GetLineSegmentAt(centerSegmentIndex);
  Point3d centerPosition = centerSegment.MidPoint;

I can find direction of this segment:

  Vector3d zaDirection = line.GetLineSegmentAt(centerSegmentIndex).Direction;

Next, I create list of points:

  List<Point3d> points = new List<Point3d>();
  points.Add(centerPosition);
  points.Add(centerPosition.Add(new Vector3d(ZASize, +ZASize, 0)));
  points.Add(centerPosition.Add(new Vector3d(ZASize, -ZASize, 0)));

And draw it:

wd.Geometry.Polygon(new Point3dCollection(points.ToArray()));

Ok, I have triangle but... it's not in segment direction, it's X-direction.

I try to rotate it:

points.Add(centerPosition.Add(new Vector3d(ZASize, +ZASize, 0)).RotateBy(0, zaDirection, centerPosition));

But it's not the same as I want.

How I can draw triangle by serment direction?

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C3D 2014 SP1
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[URL]....

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Mar 10, 2012

I try to got an color gradient from the outer side to the inner side of this geometry

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Apr 5, 2012

We are rendering raster passes in cg which need to be added together to reassemble a beauty render.The layer blending mode being used is linear dodge.There is a dramatic difference in the result in 32bit mode compared to 8bit mode.We normally work with adobergb1988 color workspace.
 
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Simply adds the two components. But this is only correct if there is no transparency involved.

Once there is transparency involved, it gets more complex. So, what is the math behind the linear dodge blending mode if the top layer has semi-transparent pixels (=alpha less than 1)?

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Is there any technique?

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Jan 5, 2009

I tried to create a Fathered Rectangular Marqee with Linear Gradient but I can't seem to get it to work properly. Everytime I try to do it, there is a transparent shade around the border and it goes outside the Rectangular Marqee too...

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Nov 4, 2013

CC has changed how a stroke responds when dragging the line segments with the direct selection tool. No the direction point moved independently instead of maintaining the same angle from their anchor points. I simply want to drag the line segment and change the distance of the relevant directions to their anchor points.

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Mar 27, 2012

This might be quite simple. I am trying to make a rope segment that would look like the rope in (

[URL]........

and 

[URL]........

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Photoshop :: JPEG Marker Segment Is Too Short?

Sep 26, 2005

I have scanned newspaper cuttings, stored them in My Albums. Opened each one in PS 5 increased contrast, edited out specs and marks etc, Saved, then in Slide Show the results were unreadable. Attempted to open again in PS and got the following dialoge box 'JPEG marker segment length is too short. The file may be trunkated or incomplete. Is there a way to recover or do I have to start again and will I get the same result.

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Photoshop :: JPEG Marker Segment Length Is Too Short

Sep 16, 2012

While imaging with my Canon T1i last night with my astro club I took probably 75 or 80 pics.  Halfway through the session, my battery low indicator came on, so I changed the battery but may not have turned off the camera....I can't remember.....as I continued to shoot and review the images, everything looked and worked fine.   When I returned home and got up this a.m. to review the pics, the last half could not be be opened.   I usually insert my SD card in my laptop to review first before I transfer them over.  I kept getting this error on the last half of the images I took :" a jpeg marker segment length is too short. The file may be truncated or incomplete." Is there any way to recover and otherwise save these images?   By not turning the camera off while changing batteries, could that be the reason for the error message?

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Photoshop :: JPEG Marker Segment Length Error - File Not Corrupt

Feb 4, 2013

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Apr 22, 2012

See image below.

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I have a problem regarding linear dimensions on 3D blocks.

I create a set of 3D blocks and add linear dimensions to these in paperspace. When I want to edit a block the line origin of the linear dimension loses its original set point and I have to spend a lot of time changing the annotations in paperspace.

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Sep 27, 2012

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Creating User Parameters, can we use trigonometric functions? and can we add these to linear (mm) parameters?

Can we add the Values irrespective of Units i.e. Inch/ Deg/ Unitless

Example: d0 (In) = d1 (In) +d3[ul] + (sin(Variable_Angle))

In value = In Value + ul Value + deg Value

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Jan 6, 2014

I compile all of my data in Arc and get my data referenced and looking good. Once all of the data I need is in place and ready to be exported, I export the map out to an AI file. This has worked fine and still does.  I am new to AI and have great Arc Knowledge. Here's where my issue begins:

- Once I bring in the map to AI, the roads look horrible and nothing like they did in Arc. I exported it at the small scale (county) and the linework looks horrible. Roads that were straight in Arc are all zig-zagged and did not convert over smoothly. This would not be an issue if there were only a couple of them, However, I am dealing with thousands of unsmoothed roads. The smooth tool works, however, one line at a time and then it leaves loose connections. So this tool is not really an option for me.
 
- My next attempt at smoothing out the lines in the masses, was to select the area in question, then Object>Simplify>Smooth.  This works on some, but did not produce the output I was looking for. It smoothed out all of the selected roads, but instead of keeping them all together and just smoothing out, It moved some of the longer roads and long story short, the roads became inaccurate and did not shown what was really on the earths surface.
 
- is the scale of exporting out of Arc. At the small Scale, the map is rough, nasty and needs some smoothing. However, when exporting on the larger scale, the roads turn out fine, just as they are displayed in Arc. I have been messing around with this idea since it produces the output I am looking for, however, scales and whatnot are all out of wack creating more than wanting distortion as well as gridding out my map to export, then reassembling it. I could do that, but this map will need to be accurate and an error in this that could mess up the coordinate system.
 
There are multiple ways to smooth out data in Arc, however, the data looks fine in arc, it only has conversion errors when brought into AI.
 
Experienced this error with linears and scales? I am going to locate a new road shapefile and see if it will come out better in AI, but if there is a workaround.I have tried other files that I have, and some are better than others, however, all have large areas that will need to be smoothed.

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Xara :: Linear Transparency Not Affecting Lines

Jan 26, 2011

When I apply simple flat transparency to a line, or a shape with an outline, it becomes translucent - as expected.

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[Using Xara Designer Pro 6.1.2.13287]

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Dec 21, 2011

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Keep getting the dreaded "######" as a result.

Tried regen, fieldeval to 31, some battman prompt etc etc

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Maya :: Linear Working Units Preference

May 4, 2011

I'm wondering if any effort will ever be made to fix the issues surrounding the "Linear Working Units" preference in Maya.

There are many persistent bugs surrounding the use of this feature. Locators change size, NURBS tools go haywire, etc.

Just today I discovered another very bizarre problem. With Linear Working Units set to centimeters (the default), then ordinary, normalized NURBS curves have a U parameter space from zero to one. It's axiomatic that the U parameter is the distance along the curve, measured not in linear units, but expressed as a decimal of the total length. I.E. halfway along the path, the U Value is 0.5, regardless of the actual length of the curve.

So that all makes perfect sense. But if we change the Linear Working Units to anything other than centimeters, everything goes to hell. With Linear Working Units set to Feet, then a normalized NURBS curve has a U parameter space from zero to 0.033. This can be clearly seen if attaching a Motion Path to a NURBS curve. The keyframe at the end of the curve shows a U Value of 0.033.

Obviously, a centimeter is 0.033 of a foot. But what does that have to do with NURBS parameter space? Absolutely nothing. Changing the working units should have no effect on the readout of the U Value.

I'm hoping the developers 1) know about this, 2) care, and 3) have the freedom to do something about it. Because this is, to put it bluntly, crazy-making. I know that the Linear Working Units feature was bolted on to an existing unitless system, so there are bound to be problems. But why on earth are NURBS parametric values affected by the choice of working units?

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Revit :: How To Edit Linear Dimension Style

Nov 18, 2013

How I can edit the default appearance of a Linear Dimension Style. Basically I want to change the default placement of the actual value over the arrow.

I´ve attached two pictures that shows what i mean.

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Mar 26, 2012

I wonder why it will not bend. Why it didn't bend? I attached the PrintScreen of the problem

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Nov 12, 2012

I have created a simple L-shaped dynamic block with a lookup table for its height and length. In addition to the ability to pick the right value pair using lookup table (HxW) I have added the ability to stretch the height or length using a stretch grip and a list of values. Is it possible to make the length automatically adjust to a corresponding value from the lookup table if the height is changed and vice versa?

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