I have tried to create a linear fill and it looks fine in Xara Designer, but after exporting the image as a jpeg, the gradation does not look smooth at all, it looks rather terrible. It does not look as smooth and as seemless as work I have seen which was created using software such as Photoshop. Am I doing something wrong?
Any good technique for applying gradual, linear perspective to textures used to fill shapes? An example will make my question much clearer (the attached drawing, both in JPG and .XAR).
The top shape is a carpet (or something) with a bitmap fill applied. I want to draw it curled, as in the bottom shape--the texture doesn't follow the contour of the object (as expected, since this isn't a 3D modelling program).
But is there some way to simulate the gradual rotation and foreshortening of a texture, to make folds and curls in fabric look more realistic?
I`m still using Xara X1... and am having two issues with the rectangular tool.
First, the rectangle draws on an angle, almost more like a diamond. I would like it to draw parallel to a horizon.
Second, the rectangle draw includes a linear fill. I would like to lose that parameter so that the rectangle can be a simple solid color that I can choose for myself.
I don't know if it is the update or not but every time I fill a rectangle with noise and create a bitmap copy and try to erase the white with Medhi eraser classic XP&GD and XDPX now stops working. I have tried this over and over with the same result, or should I say lack of a result? All I am trying to do is make a star field. This is the same basic method I used before to create animated snow..
Executive summary of need: turn a color, line-and-fill Xara image into a very thin black line, no fills, no other colors.
I'm reproducing a 1930s - 1940s decal from a toy crib that we're restoring and repainting. The original decal on the headboard is deteriorated and flaking off, so I decided to reproduce it on clear inkjet waterslide decal paper. (White paper wouldn't work because of the open area between background ovals and the figure itself; here's the reproduced decal image - imagine everything not in color to be a clear area: )
However, since inkjet printing doesn't include opaque white, I need to manually paint white on the decal sheet behind the ovals and the figure to make the colors pop and to prevent the pink-painted crib background from showing through. I'd like to take the Xara image, copy it, then turn the copy into a very light black or gray line with no fills. This becomes guidelines for hand-painting
I'll print the black line version first on the decal sheet, paint white on it, then print the color version over top.How do I transform a copy of the original into my guidelines?
I'm trying to create a high-res desktop background image (1680 x 1050) with a gradient-fill, but the "steps" between the color changes in the background are obvious and I'd like them to be smoothed out. I know that the fill steps are much smoother when a shape is smaller, but I want this to be high-quality and sharp at full size.
Can the "steps" be adjusted to be smaller, or is there a better way I could go about achieving a smoother fill?
Here's an illustration of what I'm talking about. Hopefully it's obvious enough up on this image (you may have to view it full size):
Suppose I have an object filled with a linear gradient. This object is the only selected. I just would like to change the angle of the gradient to 25 degrees. So I think I could do:
var doc = app.activeDocument alert(doc.selection[0].fillColor.angle) // the result is the exact angle of the gradient fill of the selected object. Suppose 12 degrees.
//now the try to change: doc.selection[0].fillColor.angle = 25.0
No errors are found by the Extended Script Toolkit..BUT...it does not change anything. As Illustrator reference manual does not say this property is read only, I think I could write.
I just added a fill/texture to an image and now when I create more objects, the fill is still there. How can I re-set the fill gallery back to no-fill?
Im making some little buttons with filled backgrounds. Below is an example. Is it possible to adjust the resolution of the fill, lets say smaller, to make it look more crisp on the button?
[URL]
The above looks nice, but the one below, this is suppose to be snow but the resolution is so large you cannot tell what it is.
I realize that one can use a Bitmap as a Fill for some shape and that one can tile it.But is there also a way to create some Vector-Shapes as an interactive Fill for some other shape - while having the Input retain editable?
1. Is it possible to add more than one fill to the same shape i.e two elliptical fills to a shape.
2. When you add the shapes together how do you maintain the fills in each shape - I have 3 shapes that i have 'played with' all with one fill (so far !) when i add the shapes together they combine to form a single shape but with only one fill
I'm usilng the Xara P&G Designer 2013 trial, and having trouble doing a simple flat fill of text.
I figured out that the basic reason is that when some fonts are applied to text, the text is grayed and cannot be filled. When other fonts are applied to the same text, it starts out black, and can be filled with any color or gradient, etc.
So it seems related to a font difference--seems most common for Black or Heavy fonts--why those fonts can be used but not filled?
And if I want to use one of these fonts, how do I make it possible to fill text to which is has been applied?
URL....i dropped it into xdpx ungrouped everything extracted the france shape and tried to fill it.i check and it is definitely a closed shape.i can manipulate the outline as normal but nothing i do fills it it's definitely not transparent to remedy this i draw a square under it, select both and subtract shapes this gives me a square with france cut out of it then i draw another square inside the former square but outside the france outline i move the square underneath, select both and once again subtract shapes finally i have my shape filled as i require.
I am wondering how, for example, I could fill the letters of text with a pattern or texture or image (...) I found on the internet (google images for instance). For example, I found a knit pattern I like and I want to fill the text words with that. How would I go about that?
In general, I am having some problems getting onto how to import various fonts, textures, etc.. that i find.. I've read the instructions and can't figure out where to place the folders, etc.. Any links to very detailed instructions would be great..
I just tried to fill a page with black-filled hexagons so that they are all aligned perfectly vertically and horizontally. I duplicated and positioned as best I could by hand. Then, I used Alignment>equispace on horiz row selections then vert selections. No matter what I do, it will never be perfect with hand placement, obviously.
Is there a way to fill a page with the hexagons so that it looks like the attachment (ie everything perfectly squared in respect to the page)? I would need perfectly uniform spaces between the shapes so that it comes out perfectly squared with the page. This would be the first step I need to do in making a seamlessly tiled alpha for ZBrush.
Sometimesw you want to color the fill of a bitmap without the fuss of opening another app. For example, Bitmap files in corel color differently. Is there an equivalent to this in Xara?
I have a shape (an Open Book) that I would like to Fill the two Open (showing) Pages with Text -I thought of just making a smaller than the page text box under page shape for each page; but, then I thought I'd check with You Pros here and see if a Shape could have a 'Text' Fill...?
About five years ago I had to prepare a series of cave maps and one of the caves was in granite. I needed to have the geological symbol for granite as a fill for use in the various cross sections. OK. I made the fill (a random scattering of "V"s) and used it. And kept the file, lets call it A.
Switch to now. I am making a map of an arch that I explored last year. The map is almost finished and I need the fill again. This is map B.
My question is how to I get the fill out of map A so as I can use it in Map B?
I know the answer is possibly very simple but not obvious to me. I have tried a workaround which involved importing the whole map A into Map B and then removing the original. This worked but seems really kludgy.
is it possible to use the fill tool twice for an object, because i want to make 2 effects and the problem is, if you made it first time and click to make a fill effect second time, the first effect dissappears.
How to fill an area with a colour in Xara 6, when that space is surrounded by different 'objects'?
So say I drew 3 separate lines to form a triangle. How can I fill that triangle with a colour? If I select the Fill Tool and choose a colour, then click in the centre of the triangle nothing happens.
If I were to do the same thing in Illustrator then it would simply create a new shape that fitted the space.
Perhaps this is not possible? Such a simple thing though, I feel I must be missing something. Is it perhaps available on Xara 7?
The attached example shows an enlargement of a object that represents the result of a scanned hand drawn shape.
I would like to be able to click one of these objects and apply a fill to the interior. I have too many of them to create a companion object for each and align it.
You can easily fix crooked photos, zoom and crop with the fill tool.
The first step is to make sure you have the rulers enabled (window>bars>rulers) then click and drag a horizontal guideline from the ruler.
Select your photo and select the fill tool, you will see that your photo is actually a vector shape with a bitmap fill. Click and drag the outer fill handles to enlarge (zoom) the bitmap within the shape and rotate as needed to straighten the image. Move the cursor over the line of the fil handles until it changes to a hand then click and drag the photo around to adjust it's position within the shape.
I have Designer Pro 7. Is there a way to get the outline of an object to take on the graduated fill transparency of an object? The line goes transparent with the object's fill when a linear transparency is applied, but remains opaque with a graduated one. I understand that I could turn the outline into an object and then apply the transparency but if I have to edit the object later, I would have to repeat the process.
I've got an object that I've filled with a circular fill/gradient. Is there a button that allows me to swap the start color and end colors in one click? If this was a linear gradient I could just position the start and end points to reverse it but since its circular I must swap the start and end to retain the circular effect.
a photo in xara is actually a bitmap filled shape, so if you just try applying another fill, eg linear, it will replace the bitmap completely
so what you need to do is draw a rectangle over the photo - apply the fill you want to the rectangle - and then give it a transparency of type hue
now come the reservations - hue transparency has no affect on black/white/grey-tones, so you may not end up with an even fill as you can see from the example
you may wish to contone the bitmap first... the underlying color will still affect the fill to some extent... as can be seen from the green band in the examples..
the chosen fill ramp gives a rather nice effect on the original I think, but is a bit extreme on the contones...
[I find it useful for adding gradient color to raster line art, sometimes quicker than going into a bitmap editor and painting on color whilst preserving transparency...]
at Fractal type fills how to change the fill handles asymmetrically?
Basically I am trying Angelize's fractal tutorial from Xaraxone, and on the attached picture can be seen that the end fill handles are both pulled to the left. For me they are always in 90 degrees so maybe there is some keyboard short cut to pull them individually?
I created this simple graphic with a mix of the straight line tool and the shape tool. Any color I drag on to any panel of this hat only changes the background color. I've made sure that all these lines have snapped to the appropriate edges and have tried many combinations of joining shapes and converting to shapes, etc...
I have noticed the vectors don't seem to work the same so I'm not sure this is even possible.