Xara :: Get Outline Of Object To Take On Graduated Fill?
Apr 21, 2012
I have Designer Pro 7. Is there a way to get the outline of an object to take on the graduated fill transparency of an object? The line goes transparent with the object's fill when a linear transparency is applied, but remains opaque with a graduated one. I understand that I could turn the outline into an object and then apply the transparency but if I have to edit the object later, I would have to repeat the process.
I have been working on a document and reached a point where whenever I entered regular text, it showed as an outline of broken red lines (like a regular guidline). Changing fill and color etc has no effect. I can open a new document and enter text with normal results,but not in the existing document.
how do you create a square with a transparent fill (it has to go around part of a photograph)? I am using DP7. I can create the square with no fill, but how to get a black outline around it (to show that it's a square).
Create new document, create rectangle, set outline to none, fill to none - and export to AI. (I use v8)The object is not exported if both outline and fill are set to none.
I am using Coreldraw 6X on a trial basis ( my previous cad is all mechanical/ 3D based such as autocad and 123D). I have a problem with an object which is basically an outline of an animal in CDR format, and cannot find a way to fill in the outline areas.
is it possible to use the fill tool twice for an object, because i want to make 2 effects and the problem is, if you made it first time and click to make a fill effect second time, the first effect dissappears.
The attached example shows an enlargement of a object that represents the result of a scanned hand drawn shape.
I would like to be able to click one of these objects and apply a fill to the interior. I have too many of them to create a companion object for each and align it.
I still use Corel Draw 12 and my question is is there an easy or automatic way to make the outline color of an object the same color as the fill color? I do it the hard way of trial and error until I get the right outline color from the color dock/pallette.
when I use the shape tool and text tool I'm getting a red dotted outline instead of the usual black outline. If I draw a rectangle it's empty, instead of shaded in? How do I put things back to normal?
I just added a fill/texture to an image and now when I create more objects, the fill is still there. How can I re-set the fill gallery back to no-fill?
Resizing objects is a mess in CorelDRAW X6 when objects are outlined with Scale With Object enabled to retain proportions after resizing.
None of the tools dealing with outlines (e.g. Contour or even Outline itself) continue to work properly after resizing the object.
I strongly suggest to recalculate outline property values after resizing if Scale With Object is checked. Don't just do it hidden somewhere internally in the object model by applying a temporary scaling factor. Instead actually recalculate the actual property values if Scale With Object is checked.
CorelDRAW Graphic Suite X6.4 @ Windows 7/Windows 8 - 64 Bit, Windows Server 2008 R2, Windows Server 2012
Im making some little buttons with filled backgrounds. Below is an example. Is it possible to adjust the resolution of the fill, lets say smaller, to make it look more crisp on the button?
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The above looks nice, but the one below, this is suppose to be snow but the resolution is so large you cannot tell what it is.
Is there a way to create a hollow circle (or ring) that has a fill, but does not actually fill the circle with the color, just makes the outline?
Here is an image of what I need:
I am having the above laser cut out of acrylic. The laser needs to have everything that is black use a Fill and no Outline. The way it is in the file now, there is no Fill on the circle, but there is a black Outline. If I tell it to have a black Fill and no Outline (like the laser needs) I end up with a solid black circle which the laser will engrave as a solid circle instead of the "ring".
Is there an option or a workaround that will eliminate the white boarders in a Corel trace? Whenever I do a trace, when I move the trace off the top of the original image, I see a white boarder around each color. Is there any way - when tracing - to tell Corel to use the fill color as the border color for each element of the trace?This would make the trace immediately usable without hand selecting each color cell.
I made a path and filled it with black. When I zoom in to make anchor adjustments, the fill and the path outline are offset making it very difficult to adjust and align filled paths. This happens all the time.
What would be the best approach to draw a mountain outline using a vector approach & fill, but be able to adjust the outline later via a vector approach? (i.e. outline shouldn't get rasterized)
So the approach would need to be able to: * create the outline & selection with a vector based approach * vector selection has to be effectively saved for later * modification later should support getting access to the original handles of the vector selection (say with Pen tool) and make adjustment * after adjustement of the vector area is made, the fill should automatically occur on the extended or contracted area
approach/which tools to use in CS6 to be able to do this?
i can find no way of doing this short of taking the pen tool and connecting all the points to get an overall shape.this gets even harder because a lot of the desks have round parts on their outline.
I have a question regard removing the outline from a portion of an object or making that portion invisible and still fill the object in its original shape Say for instance I have a circle or a rectangle and I converted them to a curve. I want to be able to make part of the outline invisible and still fill it in its original shape.
Using CS6 I have a bitmap I traced, which worked great. Now I want to create a mask similar to this horse head decal. Since the white isn't actually a shape I keep getting the error that I have to join the shapes. But it's a collection of black vectors that make up the image. What would be the best way to create an outline, or a fill that I could use to mask with? In photoshop I remember you paint a mask area.Which would be ideal. Is there a simular way to to this wiht CS6?
I manually trace around a large, not to simple, shape, hoping my outline will be a closed shape, but sometimes it's not. I assume there's an unintentional break in it somewhere. How can I find the break and fix it without doing the trace again?