Photoshop :: How To Bend A Linear Extruded 3D Object In CS6
Dec 30, 2012
A method to bend a linear 3D extruded object in Z space? I'm wanting to bend an object such as this (created in Photoshop CS6):
Into an object such as this (achieved in a dedicated 3D application), but I want to be able to do it in Photoshop.
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Mar 26, 2012
I wonder why it will not bend. Why it didn't bend? I attached the PrintScreen of the problem
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Nov 3, 2013
I have model of an insect and I need to cut it into two pices as if plastic toy.
I drew a simple zig zag spline, extruded it, gave it shell for thickness and when I boolean substraction A-B i get 2 halves but without the cut walls- they appear empty. I need the cut to appear as if through a solid object.
Do I have to rebuild those cut walls by hand to make halves appear solid, or is there a faster way?
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Jun 27, 2013
I need to make a plate 12"x12", 1" thick with a 3" hole in the center.
How do I "remove" the hole?
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Nov 21, 2010
I'm rigging a model of a robot and I have wires (nurbs circles extruded along a curve) attaching to two objects that are on different joints. I have it rigged so that when the first joint moves, half of the CVs of all the wires (in a control cluster) move along with the joint (and, in turn, the object they are attached to). This much works fine, the extruded nurb follows the curve and stays the same diameter from start to finish. My problem starts with the rigging of the second joint (the second joint is the parent of the first joint). I've tried many different ways of rigging it, but as I'm only just starting rigging my thought process isn't quite a straight line yet. Basically my problem is when the source curves physically move, the extruded surface goes twice the distance as displayed in the picture below.
I need to know how to get the extruded surface to always be in the same place as the curve with out breaking the connection.
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Sep 25, 2013
Is there any way I can bend a 2D object? I have a drawing of a hydraulic hose running straight in the x axis. What I want to do is to be able is to bend the hose around 90 degress (to fit in a case) without altering the overall length & width. I have attached a simple drawing that should explain the problem. I know the lengths don't match, this is purely for illustration
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Mar 4, 2013
How can I bend or curve a background and object like in this picture?.
(Not spiral bend, 3D shape or whatsoever but like in the picture below)
[URL].....
Most of the bend and curve tutorial not really showing the result that I wanted.
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Mar 2, 2012
Almost every time I add a linear gradient to an object I want to change the angle from 0 to 90 degrees.
Is there a script that I could use for this, so that I could assign a keyboard shortcut and press that instead of clicking the box & typing 90 all the time? (i.e. select an object, run a script & it would apply the standard black to white linear gradient at 90 degrees instead of 0.)
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Dec 19, 2013
What's the difference between linear and bi-linear when using gradients? they seem to do the same thing to me (or I don't notice a difference)
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Feb 10, 2013
How does one apply a gradient to an extruded surface?
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Jul 19, 2013
The extruded face with System Copy on it has gone really nasty. It looked great before I rendered it! which I daren't render.
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Feb 20, 2009
In the ACR forum, there was a recent discussion about linear segments for the shadows. These are official for sRGB and ProPhotoRGB but are not part of the aRGB specification, but a slope of less than 32 is allowed in the shadows for raw converters and is used by ACR for all three of these spaces.
Does Photoshop currently implement a linear segment for these color spaces and does it make that much difference in practical photography?
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Mar 10, 2012
I try to got an color gradient from the outer side to the inner side of this geometry
the problem : The bandwidth of the gradient should be more or less the same in all areas of the green geometry(means the whole spectrum of the colors). And the gradient has to go perpendicular from the outer to the inner side.
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Apr 5, 2012
We are rendering raster passes in cg which need to be added together to reassemble a beauty render.The layer blending mode being used is linear dodge.There is a dramatic difference in the result in 32bit mode compared to 8bit mode.We normally work with adobergb1988 color workspace.
What is the math being used in 8bit mode with the adobergb colorspace?The problem is similar with sRGB profile.If set up a linear color workspace icc the 8bit mode behaves just like 32bit mode.However no one in our facility nor our clients wants to work with a custom linear icc profile.I would like to preprocess the layers while in 32bit mode to compensate for the gamma space processing of sRGB or adobeRGB color profiles in 8bit mode.Ive tried simply using a exposure node with gamma 2.2 but this is clearly not right.
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Sep 1, 2005
I used a linear gradient on a photo, published it to the web and the gradient is choppy. How do I make the gradient look smooth?
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Feb 17, 2012
Is there a way to extrude a cut through an assembly but only cutting the parts I want cut? I am using Inventor 2012. Basically I want to use a part in the assembly as reference for the cut. But I do not actually want to cut that part only the surrounding parts.
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Mar 2, 2013
I m creating geo eye lashes with curves. I extruded the curve into a poly but I want to taper the end so it looks more like hair. Looks like there has no option for me to do that unless I line up a flat geo at the end of my curve, then extrude along the curve. But it'll be a painful process to line up a polygon to every single curve I have.
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Jan 28, 2014
using cad2010,
i usually trace a 2d plane with a 2d polyline, and then extrude it (using the extrude command) , the problem is that i cant see in the properties its XYZ position,
is there anyway to see this information and of course to modify it?
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Mar 17, 2013
Simply adds the two components. But this is only correct if there is no transparency involved.
Once there is transparency involved, it gets more complex. So, what is the math behind the linear dodge blending mode if the top layer has semi-transparent pixels (=alpha less than 1)?
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Jan 18, 2006
Is there any technique?
What I want exactly is, starting from a big title, create a linear perspective with the vanishing point on the center of the horizon and the horizon line some cms above the title. Is there any faster way to do this without doing it by tracing the perspective lines in Freehand or Illustrator?
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Jan 5, 2009
I tried to create a Fathered Rectangular Marqee with Linear Gradient but I can't seem to get it to work properly. Everytime I try to do it, there is a transparent shade around the border and it goes outside the Rectangular Marqee too...
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Feb 11, 2012
I'm trying to create a Solid 3d that is the extrusion solid af a closed polyline by a given height
I select the polyline that i do this
Solid3d s = new Solid3d();
s.CreateExtrudedSolid(selectedPolyline, new Vector3d(0, 0, 20), new SweepOptions());
but Autocad throw an Invalid Input exception.
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Mar 19, 2013
I have made an extruded wall and when I attempt to add a window I get this warning.
None of the created elements are visible in Structural Plan: Erdgeschoss View. You may want to check the active view, its Parameters, and Visibility settings, as well as any Plan Regions and their settings.
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Aug 30, 2012
what is the quickest way to change the length of an extruded shape? for example i have a beam that is 10' and want to make it 5'...
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Apr 17, 2013
How do I cut into the side of a circle that has been extruded and subtracted?
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Mar 20, 2014
Trying to do a piece with plain flat san-serif text on a spiral extruding into the distance with the center of the spiral as the vanishing point. When I do this, some extruded faces are created and others do not. Usually teh curved parts of the letters get extruded but the flat surfaces (like the flats sitting on the baseline) do not. Tried both as editable test and as outlines. Same surfaces were missing.
Tested with a much simpler version - 2 lines of text with returns between them so one line was near the top of hte page ans the other near the bottom so the extrusion would use the center of the page as the vanishing point. Similar result but different surfaces were missing.
I know the CS suite is not meant to be a 3d powerhouse but I realy don't have the time (or money) to learn Maya or Blender or similar. I'm decent at Google SketchUp but importing eps outlined into the Pro version yields thousands of unconnected segments. Might as well draw the text by hand at that point...
Here's the extruded outlines - the curved parts of the letters get extruded but the flats do not:
Here's the test using just 2 plain lines of text. This extrudes more faces but lots of flats are still missing:
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Nov 7, 2013
I've been working on 3D models and noticed when i take a circle and extrude it along a path (usually a spline) it adds a lot to a file size. The objects are used as electrical conductors on power poles. After a few city blocks of this the model file size becomes basically unusable.
So my question is why does extruding a circle along a curved path increase the file size so drastically and is there another alternative to keep the file size down?
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Dec 14, 2012
I'm new to autodesk. I cannot seem to figure out how to angle a piece of material after it has been extruded.
For example, If I create a shape ie. a 10mm square and extrude the shape to a length of say 100mm, and want to miter either end at 45 degrees so as I can join them to create a 90 degree angled piece....
How do I angle the end of the extruded piece?
I know it can be done with a simple chamfer but this is not ideal when dealing with more complicated shapes.
I am using autodesk 2012.
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Mar 3, 2011
I am using maya 2011. I have a simple roof, which i extracted faces from the small house (see pic1). However, when i smooth the roof, all the extracted faces went smooth individually (see pic2). How can i combine all those individual faces i extruded, to make into a single mesh or polygon, so that when i press 3, it will smooth like as in pic3 rather than individually.
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Feb 5, 2012
I have two simple parts: an (almost) rectangular prism and a simple polygonal extrusion. The polygonal extrusion needs to be situated inside the prism, so I placed them in an assembly constrained the polygonal extrusion made a sketch on the extrusion with a simple 1/8 outward Offset of the profiledid a Model > Modify Assembly > Extrude using the profile and Through All selected removed the polygonal extrusion as a participant to get the desired effect (in the photo, the offset is enlarged for clarity):
This works perfectly at the assembly level. However, I would also like this cut to be propagated to the rectangular part itself (the part through which the cut passes). When I open the part file, I still see the original part without the cut. Is there a way I can cut the part itself without recreating the shape in the part to be cut?
I've tried using Model > Create > Derive with the intention of using Model > Modify > Combine with an operation mode of Cut, but when I Derive the part, it is placed in the wrong location:
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Dec 16, 2013
I have draw in DWG the front view of a ship's frame. I've closed the loop in inventor and extruded the object but I am unable to sketch on most of the surface to complete the side view..??
I can only sketch on one section the upper and lower sections it won't allow me too.
The top should be offset to the right but I am unable to draw the sketch onto the fame.
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