GIMP :: Applying Linear HSV Gradients?
Apr 22, 2012
See image below.
I have the kind of bull/goat face in this edited out as a separate layer for adjusting, what I would like to do with it at the moment is apply a left to right brightness gradient on it to make it gradually change from light to dark so that it blends in with the background a bit better.
View 6 Replies
ADVERTISEMENT
Dec 19, 2013
What's the difference between linear and bi-linear when using gradients? they seem to do the same thing to me (or I don't notice a difference)
View 2 Replies
View Related
May 27, 2012
I am an intermediate to moderatley advanced user of CS5 but any way to apply a filter such as blur or liquify to a pre-existing pattern or gradient (overlay)? Can a pattern or gradient be put on it's own editable layer for instance? Have tried a few ways so far but without success.
View 3 Replies
View Related
Feb 27, 2013
I have made MANY custom gradients, some manually, some by 'sample gradient along path' but NONE of those custom gradients are in the 'gradients' folder!!! I want to back them up like I back up every custom content (brushes, patterns, plug-ins, etc.) but unable to find!
View 1 Replies
View Related
Jul 25, 2012
I can't edit gradients in 2.8. When I try to select segments of a gradient in the Gradient Editor, the entire gradient will be selected; it won't allow me to select individual segments or the points that make up the segments in order to change the colors. If I close the Gradient Editor, then reopen it, I can get the first segment selected and can change the endpoints, but I can't switch to the second segment. I was editing a FG to BG gradient with a smooth blend, but the edits caused a hard line change in the middle.
If necessary, I'll run 2.6 to do the things I need to do, then drag them over to 2.8, but I'd rather not have to keep jumping back and forth if I can avoid it.
View 1 Replies
View Related
Nov 29, 2012
I watched a video on youtube using the brushes but he was able to select Gradients color instead of foreground colour. This made a very nice effect. I'm using gimp 2.8 and I cant find in the Tool Options the same ability to select a Gradient for the colurs used by a brush. Is this gone from the new 2.8 version ?
View 10 Replies
View Related
Mar 24, 2013
Rectangular Selection > Blend tool > Gradient >then pick oh, maybe Burning Transparency for example,or Tube Red -- Is there any way to choose the colors forthose gradients? To make them FG & BG Colors forexample?
Using GIMP 2.6.11 on linux, Suse 12
View 9 Replies
View Related
Sep 28, 2013
I click the gradients panel and then the dropdown of gradients on the left side.
All I see is: White Black, Gold Dust, and Blue Sky.
I know AI has a ton more gradients premade than that so why aren't they in the list? How do I add more to that dropdown?
View 2 Replies
View Related
Sep 14, 2012
Make beautiful gradients. I know, its by using different colors, but when the times come for saving the image ( i prefer png at compression level 1) you have to make it narrow(if gradient is perfectly vertical).
But if you crop lenght at 1px you always get inferior image after you put it in website as background for example. roping at 10px wide does work but it still not good enough..
View 1 Replies
View Related
Oct 6, 2012
I'm in the process of making a collage which consists of several layers with elements cut out from photographs (=these elements make up the composition). All elements have their separate layer.
My question is how can I apply a gradient overlay to a selection or 1 element(=on seperate layers).
I found how I can apply a gradient overlay but this is for the whole image instead of 1 specific element in the composition.
View 3 Replies
View Related
Mar 9, 2012
I don't understand how you can know which colors to use when applying "Alpha to Color".
Here are a few images I have and what I've done so far:
Here are my original images
View 1 Replies
View Related
Feb 3, 2012
I find that if I have some video that has poor color, if I grab a still from it and bring it into GIMP, GIMP does a good job on correcting it.
Now, I'd like to know what color correction settings were applied by that filter so that I can go back to my video editing package and apply similar color corrections across the entire video clip, not just the still.
View 3 Replies
View Related
Jul 14, 2013
I can crop and feather a selection of an image, but what i wanted to do was apply a feathered edge to an entire image so that i could drop it into a word doc and it would look a bit smarter.
I've been trying to do it by -
'Select > All ' then ' Select > feather ' applying the amount of feather (i did an inch just to make sure).
But it made no difference - i tried exporting this as a JPEG to see if it came up then but it still didn't make a difference...
View 10 Replies
View Related
Sep 29, 2012
I have a text layer over some other layers and when I apply alpha-to-logo I can't see my other layers even though they still exist.
View 6 Replies
View Related
Oct 23, 2012
I seem to come unstuck when I apply colour using the 'Stroke Path' option. Basically I need to know if there's a way of determining the opacity of the stroke line? In some cases I don't need to have such a 'dense' colour. I want to see a little of what I've 'painted over' so as to keep some of the detail.
View 3 Replies
View Related
Mar 6, 2013
How can i make linear in 3D, so i kan se the distance on the Z axis on the drawing
View 2 Replies
View Related
Feb 20, 2009
In the ACR forum, there was a recent discussion about linear segments for the shadows. These are official for sRGB and ProPhotoRGB but are not part of the aRGB specification, but a slope of less than 32 is allowed in the shadows for raw converters and is used by ACR for all three of these spaces.
Does Photoshop currently implement a linear segment for these color spaces and does it make that much difference in practical photography?
View 4 Replies
View Related
Aug 31, 2011
I have tried to create a linear fill and it looks fine in Xara Designer, but after exporting the image as a jpeg, the gradation does not look smooth at all, it looks rather terrible. It does not look as smooth and as seemless as work I have seen which was created using software such as Photoshop. Am I doing something wrong?
View 8 Replies
View Related
Dec 20, 2011
Cant seem to get my lookup table to adjust the linear dimension. Please see attached the block.
View 1 Replies
View Related
Oct 7, 2011
I have a problem regarding linear dimensions on 3D blocks.
I create a set of 3D blocks and add linear dimensions to these in paperspace. When I want to edit a block the line origin of the linear dimension loses its original set point and I have to spend a lot of time changing the annotations in paperspace.
Am I using the wrong type of annotative dimensions or have I chosen the wrong angle to add dimensions to my blocks altogether?
View 5 Replies
View Related
Sep 27, 2012
I am following the following tutorial:[URL]....... I create a new page in Paint .Net and select the gradient tool. Once i have the page with the gradient colors i've chosen, i select the Line tool and create a wavy line.
The issue im having is fading out this line. The tutorial states "and fade out the far end with a linear transparent gradient" I cant find this tool or not sure what action to take.
View 1 Replies
View Related
Mar 15, 2013
Creating User Parameters, can we use trigonometric functions? and can we add these to linear (mm) parameters?
Can we add the Values irrespective of Units i.e. Inch/ Deg/ Unitless
Example: d0 (In) = d1 (In) +d3[ul] + (sin(Variable_Angle))
In value = In Value + ul Value + deg Value
View 6 Replies
View Related
Jan 6, 2014
I compile all of my data in Arc and get my data referenced and looking good. Once all of the data I need is in place and ready to be exported, I export the map out to an AI file. This has worked fine and still does. I am new to AI and have great Arc Knowledge. Here's where my issue begins:
- Once I bring in the map to AI, the roads look horrible and nothing like they did in Arc. I exported it at the small scale (county) and the linework looks horrible. Roads that were straight in Arc are all zig-zagged and did not convert over smoothly. This would not be an issue if there were only a couple of them, However, I am dealing with thousands of unsmoothed roads. The smooth tool works, however, one line at a time and then it leaves loose connections. So this tool is not really an option for me.
- My next attempt at smoothing out the lines in the masses, was to select the area in question, then Object>Simplify>Smooth. This works on some, but did not produce the output I was looking for. It smoothed out all of the selected roads, but instead of keeping them all together and just smoothing out, It moved some of the longer roads and long story short, the roads became inaccurate and did not shown what was really on the earths surface.
- is the scale of exporting out of Arc. At the small Scale, the map is rough, nasty and needs some smoothing. However, when exporting on the larger scale, the roads turn out fine, just as they are displayed in Arc. I have been messing around with this idea since it produces the output I am looking for, however, scales and whatnot are all out of wack creating more than wanting distortion as well as gridding out my map to export, then reassembling it. I could do that, but this map will need to be accurate and an error in this that could mess up the coordinate system.
There are multiple ways to smooth out data in Arc, however, the data looks fine in arc, it only has conversion errors when brought into AI.
Experienced this error with linears and scales? I am going to locate a new road shapefile and see if it will come out better in AI, but if there is a workaround.I have tried other files that I have, and some are better than others, however, all have large areas that will need to be smoothed.
View 1 Replies
View Related
Mar 10, 2012
I try to got an color gradient from the outer side to the inner side of this geometry
the problem : The bandwidth of the gradient should be more or less the same in all areas of the green geometry(means the whole spectrum of the colors). And the gradient has to go perpendicular from the outer to the inner side.
View 12 Replies
View Related
Dec 30, 2012
A method to bend a linear 3D extruded object in Z space? I'm wanting to bend an object such as this (created in Photoshop CS6):
Into an object such as this (achieved in a dedicated 3D application), but I want to be able to do it in Photoshop.
View 2 Replies
View Related
Apr 5, 2012
We are rendering raster passes in cg which need to be added together to reassemble a beauty render.The layer blending mode being used is linear dodge.There is a dramatic difference in the result in 32bit mode compared to 8bit mode.We normally work with adobergb1988 color workspace.
What is the math being used in 8bit mode with the adobergb colorspace?The problem is similar with sRGB profile.If set up a linear color workspace icc the 8bit mode behaves just like 32bit mode.However no one in our facility nor our clients wants to work with a custom linear icc profile.I would like to preprocess the layers while in 32bit mode to compensate for the gamma space processing of sRGB or adobeRGB color profiles in 8bit mode.Ive tried simply using a exposure node with gamma 2.2 but this is clearly not right.
View 36 Replies
View Related
Sep 1, 2005
I used a linear gradient on a photo, published it to the web and the gradient is choppy. How do I make the gradient look smooth?
View 4 Replies
View Related
Jan 26, 2011
When I apply simple flat transparency to a line, or a shape with an outline, it becomes translucent - as expected.
But when I apply a linear (or circular / elliptical / conical etc) transparency, only the fill is affected, and the line remains opaque
[Using Xara Designer Pro 6.1.2.13287]
View 9 Replies
View Related
Dec 21, 2011
Trying to display a field of a linear parameter.
Keep getting the dreaded "######" as a result.
Tried regen, fieldeval to 31, some battman prompt etc etc
View 6 Replies
View Related
May 4, 2011
I'm wondering if any effort will ever be made to fix the issues surrounding the "Linear Working Units" preference in Maya.
There are many persistent bugs surrounding the use of this feature. Locators change size, NURBS tools go haywire, etc.
Just today I discovered another very bizarre problem. With Linear Working Units set to centimeters (the default), then ordinary, normalized NURBS curves have a U parameter space from zero to one. It's axiomatic that the U parameter is the distance along the curve, measured not in linear units, but expressed as a decimal of the total length. I.E. halfway along the path, the U Value is 0.5, regardless of the actual length of the curve.
So that all makes perfect sense. But if we change the Linear Working Units to anything other than centimeters, everything goes to hell. With Linear Working Units set to Feet, then a normalized NURBS curve has a U parameter space from zero to 0.033. This can be clearly seen if attaching a Motion Path to a NURBS curve. The keyframe at the end of the curve shows a U Value of 0.033.
Obviously, a centimeter is 0.033 of a foot. But what does that have to do with NURBS parameter space? Absolutely nothing. Changing the working units should have no effect on the readout of the U Value.
I'm hoping the developers 1) know about this, 2) care, and 3) have the freedom to do something about it. Because this is, to put it bluntly, crazy-making. I know that the Linear Working Units feature was bolted on to an existing unitless system, so there are bound to be problems. But why on earth are NURBS parametric values affected by the choice of working units?
View 6 Replies
View Related
Nov 18, 2013
How I can edit the default appearance of a Linear Dimension Style. Basically I want to change the default placement of the actual value over the arrow.
I´ve attached two pictures that shows what i mean.
View 3 Replies
View Related