I had no significant problem of creating a panorama picture by stitching HORIZONTALLY many (up to 35) pictures. Is PS capable of automatically stitching vertically too? The idea is to accomplish multi-raw panorama. That is, if in addition to a wide view, I want also the panoramic picture cover significant hight. The idea is to sweep the horizon at a certain vertical angle.
Then, sweep at a lower level and creating a panoramic view of both sweeps. If not fully automatic, then create a photomerge and create 2 panoramic picture. Then automatically stitch the two panoramas vertically.
I am able to create my own customizable brushes BUT I want more, WAY more. I want a brush capable of picking up a pixel or a few and transform it/them into a bokeh, JUST WHERE they are.
The only tutorials I found are about making brushes, customizing them to do what ever but they create the same thing all over even if different sizes, scattered or whatever. Nothing about being able to have one that selects what is underneath.
Blur radius does not work, I tried and tried and tried again. If I still have hairs it because they are too short to pull and if the walls are still standing around me it is because I am wearing a soft pillow to protect them against my aggressiveness toward them (my wife was tired of paying for repairs).
I have owned Photoshop CS3 and CS5. I have used these products across 3 different computers, OSX and Windows in several different versions. I have used 4 or 5 different printers and each and every time my images print offset to the left of the page with about an 1 inch blank space down the right edge of the page. Portrait or Landscape, it makes no difference. I have tweaked the settings in Photoshop and the operating system and printer settings endlessly, all to no avail.why Photoshop isn't capable of printing an image centered on the page or borderless. I am currently using Windows 8.1 beta, an Intel i5 based system, a Canon MG6220 printer with Photoshop 5.1 64 and 32 bit.
I need to upgrade my graphics card. Question can either Photoshop CS5 or Light room 5 utilize double precision capable GPUs?
Background: Application- photographic RAW files editing (no video editing.) Software- Photoshop version CS5 and Light room version 4, OS- windows 7 64bit, Hardware- Asus P8P67 Deluxe LGA 1155, Intel Core i5 2400 processor, 16GB SDRAM, SSD (apps/temp files), HD (archives), current video card- Quatro FX 1500.
I am wondering if the FEA in Inventor 2013 is capable of simulating a pipe under a point load and at what point the pipe fails. Its a simple 2in dia pipe supported by a vertical tube with a load of 'X' centered on the pipe.
I need to get a multi-layered image into another multi-layered image keeping all the layers/effects of both images. Can't seem to just copy/paste and I don't seen import function.
Okay, well I'm not really new to photoshop, like I can put pictures together and whatnot, but I was wondering how to separate Multi Burst photos. When I take them on my camera it's like they're all separate pictures, but on the computer it ends up becoming one big picture.
if there is a way to apply an image resize to multiple images, so i don't have to select each pic past it into a smaller canvas and then resize it to fit,
I'm printing 10 same things on A4. But now I'm printing them 10 times plus back side, then it's 20 times, annoying much. How can I set photoshop(or what else?) to copy my one image like 10 times vertically automatically when printing. If I edit the one original image, I could just print it 10x once?
I discovered this "new" function on my camera today (just bought it recently and I'm still just playing around with it). A thingy called Multi-Shot where the camera takes 16 pictures in about 2 or 3 seconds and then makes it into a single image. Where you can see all the frames, which end up at a resolution of about 400*300 on the 7mp total resolution.
Is there any way possible to make photoshop automatically take my 16-pic multishot picture, take every single frame, crop it and save it as a separate image file? So I end up with 16 different pictures instead of one containing all the frames?
If i like to resize (no transformation) my textarea in Photoshop CS3 on my Q6600 Quadcore I always get a font size of --21474836,, Px ... seems that there goes something wrong while calulating... But for what.. Text size should stay as is...
Also I get some strange image resizing errors... If I resize an image I get some kind of grid in it where are only transparent pixels... (changing transformation method to smooth solved the problem for now) What is wrong with PS ... Kind of strange things also happen in ID and Acrobat...?
Ok I thought it could be a float problem with my multicore so I opened the taskmanager and set Photoshop to only use CPU 2, 3 and 4... And everything seems to be ok...
Always setting the CPU cores in the taskmanager wouldn't be the best i can imagine.
I am trying to create an action that would open a muli-page PDF file, select all the pages and place each page on its own layer, in the same Photoshop document.
Right now, it makes a new document in Photoshop of each page? Is there anyway to do this? With or without making an action?
I brought acer t232hl bmidz for Photoshop CC, so I can use my finger on canvas.. Find out that I cannot paint on canvas at all... Weird that adobe in design and illustrate working fine with multi touchscreen.. I am use window 8.
Is there any plug in or bug fixed for this problem?
I have an image that uses about 20 different colors (there are 2 colors that dominate the image). I want to reduce the image to just those 2 main colors. How can I do that in Photoshop CS2 or Illustrator CS2?
how to configure more than one monitor on my system for use with photoshop? I am presently working on a laptop and would like to add a large widescreen to view pixel information (keeping palettes on my laptop display).
I add one ore two duplicate layers to the background layer. Then I add multiple adjustment layers (e.g., Hue/Sat; Brightness, Cotrast,etc.). Then I want to use the Clone Stamp to take something off of the background. The only way I am able to remove an item with the clone stamp is to remove it from the background and the duplicate layers ONE LAYER AT A TIME. Of course, I could always remove the object before I make the dups, but is there anyway to do this by going to any ONE layer and removing the object (using the Clone Stamp or any other tool)?
When I select multiple fonts and try to change the font size from let's say 14pt to 24pt, it doesn't change them all to the same point size.
It says it did, but when you select the text individually and check the point size, they'll be arbitrary numbers like 15.6, 18.2, 24.1, etc. The only way I can change font size – accurately - is to individually select each text layer one-by-one.
I like to crop a scan of newspaper article to a multi edge shape (or a big rectangular on the left next to a small one right bottom). Or I want to get ride of the left upper rectangular. How do I do that in CS6?
I recently purchased a dual Xeon 3.0Ghz Quad-core Dell T7400 Precision Workstation (used) with 32GB of RAM.
I ran some testing before moving all of my software to the new machine, and it very quickly became clear that the system had some stability issues which I eventually attributed to the discovery that the 2 processors were not a matched pair (different builds and stepping levels). My first thought was to remove the older one and use the system with a single processor before finding a match for that remaining processor and installing it.
But then it occurred to me that I might also have to reinstall my OS (Windows 7 Ultimate), Creative Suite DP5 and all (or some) of my other software after installing that second processor, since both Windows and Photoshop check for the number of processors at installation and so will origianlly be set up to run on a single processor machine, not a dual.
I like to run as clean a system as possible (NO unnecessary software, etc.), so besides the unpleasant prospect of the double investment of time (installation, uninstallation and then reinstallation of the OS and 10 -15 other applications), I'm also concerned about junk that might be left over, either in the registry or elsewhere, after all of that installing, uninstalling and reinstalling.
for optimal future use (and Photoshop CS5 is probably 80+% of what I'll do on this workstation) should I: Go ahead and install the OS, CS5 and other software and start to use the new (single processor) computer now and then just add the second processor when I find one at a decent price, orKeep using my current workstation until I have a matched pair of processors for the new machine. Then, AFTER installing that matched pair, install the OS and application software and begin to use the new machine.
I am anxious to switch to the new machine and jump from 4GB of RAM to 32GB, but if starting with a single processor and then adding a second one in a week or a month will cost me either stability or performance down the road, it's not worth it.
For a long time I have been struggling to find a good workflow for what I would call "multi channel color separation". What I want is to reduce a full color RGB image into an image with only a limited number (e.g. 5-8) well-chosen colors, for instance to use as set of masks for screen print. (I'd also like to use this as an effect in itself, mimicking a typical 'screen print' or 'litho' effect on an inkjet print)
The idea is to create a set of monochrome layers or spot color channels. Colors are to be selected by myself (so not necessarily RGB or CMYK). Each channel/layer has to be a continuous tone that I transform myself into a dedicated half tone screen (e.g. with the Andromeda screen filter).
Till sofar it is clear to me. My issue is: How to separate the image in the predefined set of colors?
I can not just select a color range: I can adjust a "tolerance" but that is too general. I need the pixels of with a specific hue but with the full range of lightness (e.g. all the purple pixels that range from dark/medium purple to very light purple). The dark colors can be made dark with a black channel. I'm not sure how to deal with the saturation range.
An approach that gives sometimes a result that is to some extent acceptable is to transfer from RGB mode to an Indexed Color mode and use a custom palette. However, this does not give much control on the halftone screening process.
I envision for instance an approach of filling a layer with a solid given color, select in one way or another only those parts that correspond to the original image and subtract that layer somehow from the image. This process is then to be repeated for each color. Up till now I have not been able to figure the right options to do this. But maybe there is a better way to do it.
One final wish: it would be great if the process can take into account that some layers in the final print are (semi-)transparent. In my opinion this would exclude just selecting a color and deleting de pixels.